character #8005

{NICKNAME}
{NICKNAME}Nombre{NICKNAME}
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
VíaClass Armonía
Tipos de combateClass Imaginario
Materiales exclusivos
Crédito246K
Instinto del ladrón12
Ambición distorsionada13
Ectoestela profunda28
Voluntad de conquista12
Material de Rastros
Crédito2.4M
Nota del firmamento12
Instinto del ladrón28
Compás celestial54
Ambición distorsionada42
Movimiento celestial105
Voluntad de conquista42
Agravios pasados de la catástrofe devoraplanetas12
Huellas del destino5
Historia登上星穹列车的少女(少年)。
为了消除星核带来的危机,选择与星穹列车同行。

Índice
Atributos
Habilidad básica
Rastros
Eidolon
Conos de luz
Inventario
Gallery
Voz
Historia

Atributos

NivelATQDEFPVVELProb. CRITDaño CRITProvocaciónEnergíaMateriales exclusivos
160.7292.41481055%50%100140
20118.4180.182881055%50%100140
Crédito3200
Instinto del ladrón4
20+142.69217.143471055%50%100140
30173.05263.344211055%50%100140
Crédito6400
Instinto del ladrón8
30+197.34300.34801055%50%100140
40227.7346.55541055%50%100140
Crédito12800
Ambición distorsionada5
Ectoestela profunda4
40+251.99383.466141055%50%100140
50282.35429.666871055%50%100140
Crédito32000
Ambición distorsionada8
Ectoestela profunda6
50+306.64466.627471055%50%100140
60337512.828211055%50%100140
Crédito64000
Voluntad de conquista5
Ectoestela profunda8
60+361.28549.788801055%50%100140
70391.64595.989541055%50%100140
Crédito128K
Voluntad de conquista7
Ectoestela profunda10
70+415.93632.9410131055%50%100140
80446.29679.1410871055%50%100140
NivelMateriales exclusivos
1
20
Crédito3200
Instinto del ladrón4
20+
40
Crédito12800
Ambición distorsionada5
Ectoestela profunda4
40+
50
Crédito32000
Ambición distorsionada8
Ectoestela profunda6
50+
60
Crédito64000
Voluntad de conquista5
Ectoestela profunda8
60+
70
Crédito128K
Voluntad de conquista7
Ectoestela profunda10
70+
80

Habilidad básica

摇摆的礼仪摇摆的礼仪 - 普攻 | 单攻
Recuperación de energía : 20
Ruptura de Debilidad : ATQ individual : 30
对指定敌方单体造成等同于开拓者攻击力的虚数属性伤害。

对敌方单体造成少量虚数属性伤害。
Nivel 9
中场馈赠的雨中场馈赠的雨 - 战技 | 弹射
Recuperación de energía : 6
Ruptura de Debilidad : ATQ individual : 30 / Ráfaga : 30
对指定敌方单体造成等同于开拓者攻击力的虚数属性伤害,并额外造成4次伤害。每次伤害对随机敌方单体造成等同于开拓者攻击力的虚数属性伤害。

对敌方单体造成少量虚数属性伤害,共弹射5次。
Nivel 15
喧嚣的舞灯巡游喧嚣的舞灯巡游 - 终结技 | 辅助
Recuperación de energía : 5
Ruptura de Debilidad : 0
为我方全体附上【伴舞】效果,持续回合,开拓者每回合开始时持续回合数减1。持有【伴舞】的我方目标击破特攻提高,并且攻击处于弱点击破状态下的敌方目标后,会将本次攻击的削韧值转化为1次超击破伤害

为我方全体施加【伴舞】效果。持有【伴舞】的我方目标击破特攻提高,并且攻击处于弱点击破状态下的敌方目标后,额外造成1次超击破伤害
Nivel 15
全屏段的高空踏歌全屏段的高空踏歌 - 天赋 | 辅助
Recuperación de energía : 0
Ruptura de Debilidad : 0
当有敌方目标的弱点被击破时,开拓者立即恢复点能量。

当有敌方目标的弱点被击破时,开拓者恢复能量。
Nivel 15
攻击攻击
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

Nivel 1
即刻!独奏团即刻!独奏团 - 秘技 | 辅助
Recuperación de energía : 0
Ruptura de Debilidad : 0
使用秘技后,下一次战斗开始时使我方全体的击破特攻提高,持续回合。

下一次战斗开始时使我方全体的击破特攻提高。
Nivel 1

Rastros

卫我起舞卫我起舞
Requiere niv. de ascensión de personaje 2
当场上敌方目标数量等于5或以上/4/3/2/1名时,【伴舞】效果触发的超击破伤害提高20%/30%/40%/50%/60%
Crédito4000
Nota del firmamento2
Agravios pasados de la catástrofe devoraplanetas1
伤害强化•虚数伤害强化•虚数 (虚数属性伤害提高)
Requiere niv. de ascensión de personaje 2
虚数属性伤害提高3.2%
Crédito4000
Nota del firmamento2
Instinto del ladrón4
击破强化击破强化 (击破特攻)
Requiere niv. de ascensión de personaje 3
击破特攻提高5.3%
Crédito8000
Compás celestial2
Ambición distorsionada2
随波逐流随波逐流
Requiere niv. de ascensión de personaje 4
施放战技时,第一次伤害的削韧值额外提高100%
Crédito16000
Compás celestial4
Huellas del destino1
Agravios pasados de la catástrofe devoraplanetas1
击破强化击破强化 (击破特攻)
Requiere niv. de ascensión de personaje 4
击破特攻提高8%
Crédito16000
Compás celestial4
Ambición distorsionada3
伤害强化•虚数伤害强化•虚数 (虚数属性伤害提高)
Requiere niv. de ascensión de personaje 5
虚数属性伤害提高4.8%
Crédito36000
Movimiento celestial2
Voluntad de conquista2
剧院之帽剧院之帽
Requiere niv. de ascensión de personaje 6
我方目标造成弱点击破后额外使敌方目标行动延后30%
Crédito128K
Movimiento celestial6
Huellas del destino1
Agravios pasados de la catástrofe devoraplanetas1
效果抵抗强化效果抵抗强化 (效果抵抗)
Requiere niv. de ascensión de personaje 6
效果抵抗提高6%
Crédito128K
Movimiento celestial6
Voluntad de conquista6
伤害强化•虚数伤害强化•虚数 (虚数属性伤害提高)
Requiere personaje de niv. 75
虚数属性伤害提高6.4%
Crédito128K
Movimiento celestial6
Voluntad de conquista6
击破强化击破强化 (击破特攻)
Requiere personaje de niv. 80
击破特攻提高10.7%
Crédito128K
Movimiento celestial6
Voluntad de conquista6
击破强化击破强化 (击破特攻)
击破特攻提高5.3%
Crédito2000
Instinto del ladrón2
效果抵抗强化效果抵抗强化 (效果抵抗)
Requiere niv. de ascensión de personaje 3
效果抵抗提高4%
Crédito8000
Compás celestial2
Ambición distorsionada2
击破强化击破强化 (击破特攻)
Requiere niv. de ascensión de personaje 5
击破特攻提高8%
Crédito36000
Movimiento celestial2
Voluntad de conquista2

Eidolon

您的最佳观众席您的最佳观众席您的最佳观众席
施放首次战技后立即回复1点战技点。
越狱的跨洋彩虹越狱的跨洋彩虹越狱的跨洋彩虹
战斗开始时,开拓者的能量恢复效率提高25%,持续3回合。
休止符的疗养院休止符的疗养院休止符的疗养院
战技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
袒护白鸽的冠冕袒护白鸽的冠冕袒护白鸽的冠冕
开拓者在场时,使除自身以外的队友击破特攻提高,提高数值等同于开拓者15%的击破特攻。
包庇旧节拍的诗包庇旧节拍的诗包庇旧节拍的诗
终结技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
明天,栖息聚光之下明天,栖息聚光之下明天,栖息聚光之下
战技的额外伤害次数增加2次。

Conos de luz

NombreRarezaVíaATQDEFPVHabilidad básicaMateriales exclusivos
Coro
齐颂3
RarstrRarstrRarstr
harmony-class317.52264.6846.72进入战斗后,使我方全体的攻击力提高8%。同类技能无法重复生效。
Opus Stellaris
Medalla del guardia
Rueda mecánica
轮契3
RarstrRarstrRarstr
harmony-class317.52264.6846.72使装备者施放攻击或受到攻击后,额外恢复4点能量,该效果单个回合内不可重复触发。
Opus Stellaris
Medalla del guardia
Mediación
调和3
RarstrRarstrRarstr
harmony-class317.52264.6846.72进入战斗时,我方全体速度提高12点,持续1回合。
Opus Stellaris
Núcleo serpenteante
Imagen en el recuerdo
记忆中的模样4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56使装备者的击破特攻提高28%。装备者施放攻击后,额外恢复4点能量,该效果单个回合内不可重复触发。
Opus Stellaris
Medalla del guardia
Encuentro planetario
与行星相会4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高12%
Opus Stellaris
Voluntad de conquista
¡A bailar!
舞!舞!舞!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56当装备者施放终结技后,我方全体行动提前16%
Opus Stellaris
Corazón armonioso mecánico
Esculpir la luna y tejer las nubes
镂月裁云之意4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高10%;使我方全体暴击伤害提高12%;使我方全体能量恢复效率提高6%。同类效果无法叠加,在装备者陷入无法战斗状态时解除。
Opus Stellaris
Voluntad de conquista
La batalla no ha terminado
但战斗还未结束5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24使装备者的能量恢复效率提高10%,并在对我方目标施放终结技时恢复1个战技点。该效果每施放2次终结技可触发1次。当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高30%,持续1回合。
Opus Stellaris
Medalla del guardia
El pasado y el futuro
过往未来4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高16%,持续1回合。
Opus Stellaris
Núcleo serpenteante
Mi pasado en el espejo
镜中故我5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4使装备者击破特攻提高60%。装备者施放终结技后,使我方全体造成的伤害提高24%,持续3回合,并且若装备者击破特攻大于等于150%,则恢复1个战技点。
每个波次开始时,我方全体立即恢复10点能量,同类技能无法重复生效。
Opus Stellaris
Rama gloriosa inmortal
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93 responses to “character #8005”

  1. wonder if its better to use ER rope or just use Break Effect rope for max dmg, since his ult last 3 turns and theres energy from passive + the cocolia LC

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  2. Why are there YouTube guides saying he has a break effect cap of 150%? I don’t see this being indicated anywhere here.

      
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    • sounds like it might be a case of rushing their guides to be the first released. So they got something wrong or there is some part of their kit that was only reveal to them.

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    • The closest value to 150 in the HTB’s kit is the toughness damage of their skill.

      By default you get 30 + 15 * 4 toughness damage.

      With A4 you now have 60 + 15 * 4 toughness damage.

      With E6 you now have 60 + 15 * 6 toughness damage.

      Assuming every hit lands on a same enemy you deal a total of 150 toughness damage to it.

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  3. Real talk: do we even bother leveling his skill? Like how often will its damage actually matter? It’s mostly for the toughness right?

      
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    • Just don’t. It really is just for toughness breaking. Save your resources, unless you really want to level it up for some reason.

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    • Doing so you only gain some attack multiplier that adds a neglectible amount to HTB’s damage output. The core value of their skill is the 42 energy gain and a total of 150 toughness damage and both are not scaled by skill level, meaning any leveling beyond level 1 is a waste of materials.

      However I’ve already got the materials to max trace the HTB because it would be unfashionable to have someone in my team not fully traced while everyone else are.

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    • All break effect, no contest. The ult is actually a VERY significant chunk of damage if your team can take advantage of it, and more break on them allows your entire team to do more damage with it.

      The skill does have high multipliers due to the number of bounces, but the ultimate’s “super break” is actually crazy amounts of damage for the build cost of “throw as much break effect as you can on your relics.”

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  4. can someone explain to me what his Ascension 4 actually does? is it increase his damage by 100% or is it for anyone who’s attacking

      
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    • So when TB uses his skill he does 30 toughness DMG then 4 bounce attacks with 30 toughness DMG each.
      What A4 actually does is instead of 30, he will deal 60 toughness DMG the first time he uses his skill in battle, after that he goes back to doing 30 toughness DMG for the rest of the battle.

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    • You know how most enemies take 2 basic attacks to break their weakness bar?
      It basically makes it so the first time his skill hits an Imaginary-weak enemy in the battle, it removes as much of the bar as 2 basic attacks would.

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    • you know that attacks reduce toughness bar right? ascension 4 means the 1st skill does double the amount of toughness break, meaning the first skill breaks a lot faster

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    • It seems like they will. It would be way too late to make huge adjustments. Maybe a few touches within the upcoming weeks, but I doubt he’ll be especially different by release (or maybe he’ll be slightly improved who knows).

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