
![]() | Concepts | Moze |
Faction | The Xianzhou Yaoqing | |
Rarity | ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | 黄进泽 | |
English | Ben Balmaceda | |
Korean | 최현식 | |
Japanese | 坂田将吾 | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | A Shadow Guard of the Yaoqing, Moze is taciturn and solitary, always acting on his own. As an expert in intelligence services and other operations that must remain covert, Moze rarely shows himself before others. The moment he reveals his blade usually spells doom for his enemies. He commands a vast wealth of assassination techniques, coupled with an extraordinary obsession for orderliness and cleanliness. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 81.6 | 48 | 110 | 111 | 5% | 50% | 75 | 120 | |
20 | 159.12 | 93.6 | 215 | 111 | 5% | 50% | 75 | 120 | ![]() ![]() |
20+ | 191.76 | 112.8 | 259 | 111 | 5% | 50% | 75 | 120 | |
30 | 232.56 | 136.8 | 315 | 111 | 5% | 50% | 75 | 120 | ![]() ![]() |
30+ | 265.2 | 156 | 359 | 111 | 5% | 50% | 75 | 120 | |
40 | 306 | 180 | 414 | 111 | 5% | 50% | 75 | 120 | ![]() ![]() ![]() |
40+ | 338.64 | 199.2 | 458 | 111 | 5% | 50% | 75 | 120 | |
50 | 379.44 | 223.2 | 513 | 111 | 5% | 50% | 75 | 120 | ![]() ![]() ![]() |
50+ | 412.08 | 242.4 | 558 | 111 | 5% | 50% | 75 | 120 | |
60 | 452.88 | 266.4 | 613 | 111 | 5% | 50% | 75 | 120 | ![]() ![]() ![]() |
60+ | 485.52 | 285.6 | 657 | 111 | 5% | 50% | 75 | 120 | |
70 | 526.32 | 309.6 | 712 | 111 | 5% | 50% | 75 | 120 | ![]() ![]() ![]() |
70+ | 558.96 | 328.8 | 756 | 111 | 5% | 50% | 75 | 120 | |
80 | 599.76 | 352.8 | 811 | 111 | 5% | 50% | 75 | 120 |
Skill
![]() | Hurlthorn - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Lightning DMG equal to Deals minor Lightning DMG to a single enemy. | |
Level | |
![]() | Fleetwinged Raid - Skill | Single Target |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 | |
Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to When there are no other characters on the field that are capable of combat, Moze cannot use his Skill and dispels the enemy's "Prey" state. Marks one enemy as "Prey" and deals Lightning DMG to it. Gains | |
Level | |
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Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Deals Lightning DMG equal to Deals Lightning DMG to a single enemy, and launches Talent's Follow-up ATK. | |
Level | |
![]() | Cascading Featherblade - Talent | Single Target |
Energy Regeneration : 10 | |
Weakness Break : Single Target : 30 | |
When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze will additionally deal 1 instance of Lightning Additional DMG equal to When "Prey" exists on the field, Moze will enter the Departed state. After allies attack "Prey," Moze deals Lightning Additional DMG and consumes 1 Charge point. For every | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Bated Wings - Technique | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, enters the Stealth state for Enters the Stealth state. Attacking enemies to enter combat while in Stealth increases DMG. | |
Traces
![]() | Nightfeather |
Requires Character Ascension 2 | |
After using Talent's Follow-up ATK, recovers | |
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![]() | ATK Boost (ATK) |
Requires Character Ascension 2 | |
ATK increases by | |
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![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Ascension 3 | |
CRIT DMG increases by | |
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![]() | Daggerhold |
Requires Character Ascension 4 | |
When Moze dispels his Departed state, his action advances by | |
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![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Ascension 4 | |
CRIT DMG increases by | |
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![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | |
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![]() | Vengewise |
Requires Character Ascension 6 | |
When dealing DMG by using Ultimate, it is considered as having launched a Follow-up ATK. The Follow-up ATK DMG taken by the "Prey" increases by | |
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![]() | HP Boost (HP) |
Requires Character Ascension 6 | |
Max HP increases by | |
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![]() | ATK Boost (ATK) |
Requires Character Lv. 75 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Lv. 80 | |
CRIT DMG increases by | |
![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
CRIT DMG increases by | |
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![]() | HP Boost (HP) |
Requires Character Ascension 3 | |
Max HP increases by | |
![]() ![]() ![]() |
![]() | CRIT DMG Boost (CRIT DMG) |
Requires Character Ascension 5 | |
CRIT DMG increases by | |
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Eidolons
![]() | Oathkeeper | ![]() |
After entering battle, Moze regenerates |
![]() | Wrathbearer | ![]() |
When all allies deal DMG to the enemy target marked as "Prey," increases CRIT DMG by |
![]() | Deathchaser | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Heathprowler | ![]() |
When using Ultimate, increases the DMG dealt by Moze by |
![]() | Truthbender | ![]() |
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Faithbinder | ![]() |
Increases the DMG multiplier of the Talent's Follow-up ATK by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
Per Page |
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Gallery
Voice
Language
Title | loc_sound |
First Meeting | |
Greeting | |
Parting | |
About Self: Work | |
About Self: Disciples of Sanctus Medicus | |
About Self: Mysophobia | |
About Self: Silence | |
About Self: Crow-Feather Weirdo | |
Chat: Duty | |
Chat: Urban Legends | |
Hobbies | |
Annoyances | |
Something to Share | |
Knowledge | |
About Feixiao 1 | |
About Feixiao 2 | |
About Jiaoqiu | |
About Sushang | |
About Huaiyan | |
About Jing Yuan | |
Eidolon Activation | |
Character Ascension | |
Max Level Reached | |
Trace Activation | |
Added to Team With Trailblazer | |
Added to Team With Feixiao | |
Added to Team With Jiaoqiu | |
Added to Team With Sushang | |
Added to Team With Jing Yuan | |
Battle Begins: Weakness Break | |
Battle Begins: Danger Alert | |
Turn Begins 1 | |
Turn Begins 2 | |
Turn Idling | |
Basic ATK | |
Skill 1 | |
Skill 2 | |
Hit by Light Attack | |
Hit by Heavy Attack | |
Ultimate: Activate | |
Ultimate: Unleash | |
Talent | |
Downed | |
Return to Battle | |
Health Recovery | |
Technique | |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town |
Story
Title | Text |
Character Details | A Shadow Guard of the Yaoqing, Moze is taciturn and solitary, always acting on his own. As an expert in intelligence services and other operations that must remain covert, Moze rarely shows himself before others. The moment he reveals his blade usually spells doom for his enemies. He commands a vast wealth of assassination techniques, coupled with an extraordinary obsession for orderliness and cleanliness. |
Character Story: Part I | "Merciful of Sanctus Medicus... Now, listen to us. Swallow this — not only will your illness be cured, but you shall become no different to a long-life species... You shall live a long, long life..." He tries to swallow the medicine, but does not dare inhale. He has no idea how many more times he would have to endure this suffering. The thick liquid passes through his esophagus like he is swallowing needles. A powerful urge to vomit crushes his entire chest. "Swallow it. Don't spit it out. This is medicine..."His body is also echoing this sentiment: Swallow it. Swallow it. Swallow it. Swallow it, and you will never have to face the threat of wild beasts, never again will you fall into the gaping, bloody jaws of fear. Swallow it, and your body shall no longer be powerless, never again will you have to stand by and watch your companions die. Swallow it. As his organs and flesh begin to consume the medicine, a strange power begins to course through him. He yearns to gasp for air, but the sensation of being devoured and torn that spreads from his abdomen down his limbs makes him feel suffocated. "Endure it. Just like before... If you can just endure it..."He can no longer make a sound. Only his body is conversing with him. Endure it. He will then no longer be the orphan abandoned by his village in the wilderness. Endure it. Then, every word he speaks will be answered, and he will no longer be alone. Endure it. "Moze? How do you feel?" "Very good. Seems like you withstood it once again." "Keep holding on. Don't be afraid. All of your ailments will be eliminated." "When that time comes... You can do whatever you please. Hunt the beasts of the wild, protect your companions, live a long and healthy life..." "When your body is completely healed... you will obtain a whole life... you will become our true family." "When that time comes, we must carry on each other's wills." Who knew that one has to bear so much pain to finally find their family. "It hurts..." He can no longer take it. The sound of agony finds its way through the cracks in his gritted teeth. However, the person by his side simply says: "Unity of Discipuli Medicus, the Immortality's true path. Pass this trial in safety, and victory would mean life." "The mercy of Sanctus Medicus." No one cares what he has to say, so he slowly grows accustomed to not talking. * Unlocked at Character Level |
Character Story: Part II | "General, report! One hundred and seventeen of the Disciples of Sanctus Medicus have been captured and will be handed over to the Ten-Lords Commission for imprisonment." "However, this young man has likely suffered torture with their medicines. Look..." As he hides himself in the shadows, the woman being referred to as the "General" walks towards him. She had clearly already noticed his presence. "When that time comes, we must carry on each other's wills." The voice that resounds in his mind is devoid of emotion, yet day after day of being exposed to it causes him to raise his dagger at once. However, in the blink of an eye, the dagger comes crashing to the ground. "You wish to kill me?" "You killed my family." He notices a momentary unease in the eyes of the fox-eared woman. "You count them as family?" "They saved me. They are the only reason I am alive." She lets go of the boy and shakes her head. "I see you know nothing... Never mind. Someone will come to plan a home and life for you. Just follow them and you will be fine." As she turns to leave, the boy stays crouched on the floor, simply staring at her back. He knows that this may be his final chance. He picks up the dagger from the ground, jumps high into the air from behind her, and lunges forward. "A fine attack!" She praises him. This time, the dagger does not fall to the ground, as it ends in the woman's hands. However, he does not give up. He dodges left and right, and even gnaws at the woman's hand when that failed. "It's not polite to bite people, you know... Ah, don't worry about me. Stand down... This child reminds me of how I was in the borisin war camp." The woman does not fight back. She simply dodges his assaults. The young man is panting and out of breath, yet still desperately seeking a break in her defenses. They stand in a stalemate. "How about this? You can come back with me." The woman pulls out a strale and hands it to the young man. "I'll make a deal with you. Come with me, and you can challenge me whenever you please until the day that your vengeance is successful." "What do you mean?" "If you come with me, you can kill me any time you like." Even the surrounding Verdant Knights were stupefied by her words. "Of course, until the day you kill me, you must do as I tell you. You will eat three square meals every day, study, learn martial arts... Oh, and you will shower daily." The young man swallows a heavy gulp. "What about after I kill you?" The woman was caught off-guard for a moment before erupting into loud laughter. "Then, naturally, you will be free to do whatever you please." * Unlocked at Character Level |
Character Story: Part III | "Who are you?" He says nothing, but people who are staring death in the face tend to get chatty. "I know. You're Feixiao's shadow guard. I'm right, aren't I? You've spent your whole life working in the shadows, doing things that should never see the light of day... "How about I give you a chance? My master wants to know if the rumor of Feixiao having borisin blood is true. If we can reach an agreement, then when we take down Fei — AGH!" Things are as he had suspected. So, he brings his mission to a swift end. This is his duty as a shadow guard. There is no consideration for right or wrong... His actions are motivated only by orders. This is because, to him, each successful mission is an opportunity... An opportunity for revenge. "For every successful mission, you will earn one strale. One strale will buy you forgiveness after each assassination attempt." He was once concerned that he would not be able to get close to Feixiao, yet he was assigned as Yaoqing's shadow guard and followed by her side at all times. His assassination attempts were never successful, but through them, he had mastered the art of vanishing and reappearing like a ghost. This blade that strikes from the darkness is not only aimed at the general of the Yaoqing, but also the enemies of the Xianzhou Yaoqing. He is the omnipresent shadow. "Are you... the crow-feather weirdo?" Another mission complete. Sitting on the ground, the child timidly asks. "They say the crow-feather weirdo beats up bad guys, punishes evil, and fights for good... but... The clothes he wears are so dark that no one can ever see him... "You're so strong and your clothes are so dark, so, so... th—thank you for saving me!" Punish evil and fight for good? That is never his motive. He just happens to save the boy while carrying out one of his missions. However, he has indeed become used to concealing himself within the shadows and keeping a watchful eye on all goings-on, not letting anything pass him. In the sparkling eyes of the child in front of him, he can see himself clearly in his umbral clothes. He walks in the darkness and stands in the darkness. The crow-feather weirdo, the shadow guard... they are all parts of who he is. * Unlocked at Character Level |
Character Story: Part IV | The foxian healer half covers his face as he looks at the scene before him with great empathetic concern... Countless eyes, ears, tongues, teeth, limbs, and fur are sprouting from and falling off of the bodies in front of them, as if they are experiencing this final suffering in vain. For the first time in forever, Moze feels a little uncomfortable. Not only because of the scene before him, but because it reminds him of his blurred memories of the past. "The mercy of Sanctus Medicus... life without bounds.... old age never coming... the dead revitalizing..." A crowd of Sanctus Medicus disciples huddles together. Though one of them is heavily wounded, those around them simply continue to murmur those familiar words. "The divine traces of Abundance shall heal your body... quick. Drink this..." "Suffering is temporary... you shall have a full life once more. you will not die in this mo... ment—" In a flash, the speaker collapses to the ground. The black-clad shadow guard appears in the light before them and stands solemnly. Silence can not conceal the murderous rage that once again wells up inside him. ... "These people are no longer people. They feel no pain... What about you, though? With wounds like those, are you going to tell me you feel no pain?" The foxian healer sprinkles powder on his wounds and chatters away as always. "We were originally here for reconnaissance. I told you we had a large force ready for backup. Why did you go ahead and take action?" He does not say a word, simply looking down at the sharp, blood-coated dagger in his hands. Over the years, through each and every mission he had completed, he had long since come to understand just what that former "family" of his was. However, he refuses to think about it in depth, nor would he acknowledge that his view had changed from all those years ago. If he did, what meaning would his vengeance and their vow have? "Does that hurt?" "..." He still refuses to speak. The foxian healer decides to speed up his movements, wrapping his wounds in gauze and casually pressing down a little too hard. "Ow..." "If it hurts, then say it out loud. What good does enduring your pain do? Just seeing you like this is agony for me." He nods. He has become accustomed to not speaking, but also to having people speak on his behalf. * Unlocked at Character Level |
61 responses to “Moze”
Is march not just better anyways for Feixiao over him in the grand scheme of things if you don’t own Topaz, or am I missing something here?
yes, she is
– a normal 4* shield
– Nonono
– freeze support
– Nononono
– some interesting harmony / def shred nihility unit
– Nonononono
– a normal damage dealer for AS or at least some specialized support (like HP buffer for bladie)
– Nononononono!
– Weird Topaz analog with zero damage, tiny buff and hitting once every seven ally attacks
– Yes! Yes! Yes! Yes! YES!
(JOJO scene)
Follow up action was soo cool
moze is so weird, like kit wise, his 7 stack thing is a little too much as xueyi has 8 but she can still attack and gain multiple on her turn, and his multipliers are a bit low for how he doesn’t do much damage like i mean multiple times since he kinda has to wait a bit to do dmg i would think theyd be higher, obviously ill still use him since i love him but i hope his count is like decreased to 5 or something or tweak something out
Is his prey state that he inflict on the enemys considert as debuff?
i hop it does
This unit is a f2p makeshift Topaz for potential Feixiao owners who don’t have and don’t plan to get Topaz.
ehhhh, not really. With him disappearing on skill, it really is a big downside to his kit, as it leaves you only with 3 teammates.
i can only think of it being a downside with aven bc u lose one stack for every aoe enemy attack, but still, aven is already cracked against enemies with aoe, and he dissapearing makes it so that its slightly more probable that aven gets hit by st enemy, so more double stacks
effects that count alive allies or shield on all allies etc will still work bc he doesnt die, he just hides from the action bar
Think with his current version, the only team which has a shot of enabling him is a Fei Xiao, Topaz and Aventurine team. Where the plan is to ignore all mobs by just having Aventurine, and just tunnel the elite/boss.
this can be considered plus, if paired with yunli/clara.
less unit, less aggro, more hit for yunli/clara
“When there are no other characters on the field capable of combat, Moze cannot use his Skill and dispels the enemy’s Prey state.”
What exactly is the first part of this meant to mean? Does it mean when all enemies are either weakness broken/CC’d?
no it says characters, because only his allies can trigger the points for his talent, I assume if they’re all dead or if svarog/dormancy does the chokehold attack he’ll go out of that state and afterwards it needs to be reaplied.
But it does say he enters “departed” state only when prey exists, but there’s nothing written about him leaving this state if there’s no more prey afterwards.
I would imagine it works like numby but nowhere is that stated anywhere, it’s probably to early for that
Yeah, probably means his teammates rather than enemies, misread that bit slightly.
With regards to ‘only his allies can trigger points for his talent’, ‘allies’ usually includes that character as well unless specifically stated otherwise, so I’d assume from the wording that he can trigger points for it himself as well, just obviously more slowly if he’s on his own. Feixiao’s talent uses similar wording and seems to include her own attacks as well (her ult is explicitly excluded which implies her other attacks do count)
When your teammates are all down/CC’ed.
departed is like robin ult i think, but you cannot be targeted at all (by enemy and ally). (he dissappears from the team).
when he’s solo are all teammates are dead
When he uses his skill, he hides in their shadow, thus disappearing from the turn order. Knowing this, the reason for not being able to skill when alone becomes obvious as, he would hide in the enemy shadow, but no allies are alive to trigger the follow up counter stacks, thus he would hide for infinity.
Is it confirmed that using his skill makes him disappear from turn order? The animations suggest something like that might be happening but there’s no mention of it happening in his kit, just an unexplained mention of ‘departed state’
Video online showcasing how his departed state works
feels like a 4* Topaz of some sort. I wonder if he’s SP positive. In a FUA team he should be getting 7 stacks almost every turn
i think he should be sp neutral since he can generate sp with his follow ups
811 hp and 352 def, ok i know i don’t need to remember this guy’s name, for example jiaoqiu got nerfed 6 times but still has 1358hp and 509 def
Jiaoqiu is a 5star and Moze is a 4star, of course JQ is gonna have higher base stats. Moze is pretty clearly focused on speed anyway, he has the highest base speed out of all 4stars and the 3rd highest base speed overall
I think that his departed state means that he is not onfield so he can’t be attackt by enemys and he self can’t attack enemys (exept his additional damage), but im not sure about that, we see if its true wenn more gameplay comes out.( in my mind it wouldn’t make sense why he can’t use his skill wenn no other character is onfield)
He needs other characters to attack so he can trigger his FUA, so if there are no other characters, he can’t activate it himself, hence why he can’t use her skill while alone
If his departed states means that he’s not onfield to be attacked, then his kit should really include that. At the moment, there’s nothing in there explaining what departed state actually means, just that he’s in that state while prey exists
Well, he’s an assassin. If you think of games with assassins, they typically have low HP and defense and can get killed easily if not careful enough. I think it’s a good choice for him to have stats as low like that.
Jesus he’s fast base 114 god