| Sweat Now, Cry Less | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | Increases the wearer's CRIT DMG by 12%. When the wearer's memosprite uses an ability on ally targets, increases all ally targets' DMG dealt by 8%, lasting for 3 turn(s). | |
| Into the Unreachable Veil | 5 | erudition-class | 635.04 | 463.05 | 952.56 | Increases the wearer's CRIT Rate by 12%. When the wearer uses their Ultimate, increases DMG dealt by the wearer's Skill and Ultimate by 48%, lasting for 3 turn(s). After the wearer uses their Ultimate, if this Ultimate consumes 140 or more Energy, recovers 1 Skill Point. This effect can trigger a maximum of 1 time every 2 turn(s). | |
| Shadowburn | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | When the wearer summons memosprite for the first time in battle, recovers 1 Skill Point(s) and regenerates 12 Energy for this unit. | |
| Reminiscence | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | When memosprite's turn starts, the wearer and the memosprite each gain 1 stack of "Commemoration" respectively. Each stack increases DMG dealt by 8%, stacking up to 4 time(s). "Commemoration" is removed from the wearer and the memosprite when the memosprite disappears. | |
| Geniuses' Greetings | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by 16%. After the wearer uses their Ultimate, additionally increases the wearer and their memosprite's ATK by 20% for 3 turn(s). | |
| Victory In a Blink | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | Increases the wearer's CRIT Rate by 12%. When the wearer's memosprite is on the field, increases the wearer and their memosprite's DMG dealt by 24%. | |
| Time Woven Into Gold | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | Increases the wearer's base SPD by 12. After the wearer and the wearer's memosprite attacks, they receive 1 stack of "Brocade." Each stack of "Brocade" increases CRIT DMG by 15%, stacking up to 3 time(s). When reaching the maximum stacks, each "Brocade" stack will additionally increase DMG dealt by Basic ATK by 15%. | |
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33 responses to “New in 3.0”
I’ve posted something about this before on the Genshin HHW, but I wanna let y’all HSR lurkers know beforehand.
There are rumors that banners are changing starting from 3.0. If this is true, then THE Herta and Aglaea’s banners will run simultaneously and last for the entirety of the patch. Character reruns would likely come around three weeks after.
All of Hoyo’s games are affected by this as well as they’re moving into some new sales strategy or something along these lines.
And there hasn’t been a source ever since so take it with a huge grain of salt.
We need to wait until ZZZ 1.4 stream, if its going to happen it will be announce for that as is a rumour for every hoyo games.
But again, the source as far as i know is just a notepad text.
So….do remembrance characters require twice the amount of mats? bcuz from what im looking at they memosprites have their own skill bar lvl separate from the actual character, so do we need to level up their stuff as well as the actual character? or is it like a 2-1 type of deal?
Along with that, is their a place we can go to see all these new key words like “true-damage” and “joint attack” i mean i can make an educated guess, but id rather just know for sure.
Actually it looks like remembrance characters will require less mats and credits to upgrade
Amphoreus 3.x is going to be really awesome!
Remembrance characters so far look amazing!
The Saga of Heroes Trailer revealed many awesome character designs we can be excited for aswell!
Story seems like a classic Fantasy/Mythology themed one, I like that a lot, it has so much potential with all the cool Boss designs they can go for! (Hopefully they will do that.)