椒丘
椒丘Nombre椒丘
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
VíaClass Nihilidad
Tipos de combateClass Fuego
Material de ascensión
Crédito308K
Jirones de pensamientos15
Fragmento de impresiones15
Corazón ardiente65
Fragmento de deseos15
Material de Rastros
Crédito3M
Espíritu ardiente18
Jirones de pensamientos41
Esencia de fuego estelar69
Fragmento de impresiones56
Incinerador divino139
Fragmento de deseos58
Eco perdido del deseo compartido12
Huellas del destino8
Historia仙舟「曜青」的狐人医士、策士,常以笑脸迎人,实际颇有心计。
出身于丹鼎司名家,曾一度心死避世,不再行医,后为医治「天击将军」飞霄再度出山。
精于医食同源的丹方研究,尤其是能带给人痛感的辣味食物,发明了名为「九宫格」的鼎镬药式。

Índice
Atributos
Habilidad básica
Rastros
Eidolon
Conos de luz
Inventario
Gallery
Voz
Historia

Atributos

NivelATQDEFPVVELProb. CRITDaño CRITProvocaciónEnergíaMaterial de ascensión
181.8469.3185985%50%100100
20159.59135.13360985%50%100100
Crédito4000
Jirones de pensamientos5
20+192.32162.85434985%50%100100
30233.24197.5527985%50%100100
Crédito8000
Jirones de pensamientos10
30+265.98225.22601985%50%100100
40306.9259.88693985%50%100100
Crédito16000
Fragmento de impresiones6
Corazón ardiente3
40+339.64287.6767985%50%100100
50380.56322.25859985%50%100100
Crédito40000
Fragmento de impresiones9
Corazón ardiente7
50+413.29349.97933985%50%100100
60454.21384.621026985%50%100100
Crédito80000
Fragmento de deseos6
Corazón ardiente20
60+486.95412.341100985%50%100100
70527.87446.991192985%50%100100
Crédito160K
Fragmento de deseos9
Corazón ardiente35
70+560.6474.71266985%50%100100
80601.52509.361358985%50%100100
NivelMaterial de ascensión
1
20
Crédito4000
Jirones de pensamientos5
20+
40
Crédito16000
Fragmento de impresiones6
Corazón ardiente3
40+
50
Crédito40000
Fragmento de impresiones9
Corazón ardiente7
50+
60
Crédito80000
Fragmento de deseos6
Corazón ardiente20
60+
70
Crédito160K
Fragmento de deseos9
Corazón ardiente35
70+
80

Habilidad básica

仁火攻心仁火攻心 - ATQ básico | ATQ individual
Recuperación de energía : 20
Ruptura de Debilidad : ATQ individual : 30
对指定敌方单体造成等同于椒丘攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
Nivel 9
燔燎急袭燔燎急袭 - Habilidad básica | Ráfaga
Recuperación de energía : 30
Ruptura de Debilidad : ATQ individual : 60 / Ráfaga : 30
对指定敌方单体造成等同于椒丘攻击力的火属性伤害,同时对其相邻目标造成等同于椒丘攻击力的火属性伤害,有基础概率对主目标施加1层【烬煨】。

对敌方单体造成火属性伤害,对相邻目标造成少量火属性伤害。
Nivel 15
鼎阵妙法,奇正相生鼎阵妙法,奇正相生 - Habilidad definitiva | ATQ AdE
Recuperación de energía : 5
Ruptura de Debilidad : ATQ AdE : 60
将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成等同于椒丘攻击力的火属性伤害。
处于结界中时,敌方目标受到的终结技伤害提高,且行动时有基础概率被施加1层【烬煨】,该效果敌人每回合只能触发1次。
结界持续回合,自身每回合开始时结界持续回合数减1。当椒丘陷入无法战斗状态时,结界也会被解除。

将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成火属性伤害。处于结界中时,敌方目标受到的终结技伤害提高,且行动时有概率被施加1层【烬煨】。
Nivel 15
四示八权,纤滋精味四示八权,纤滋精味 - Talento | Alteración
Recuperación de energía : 10
Ruptura de Debilidad : 0
椒丘使用普攻、战技、终结技击中敌人时,有基础概率对其施加1层【烬煨】,初始使敌人受到的伤害提高,每叠加1层额外提高,最多叠加层。【烬煨】持续回合。

攻击后有大概率对目标施加1层【烬煨】。
Nivel 15
攻击攻击
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
Nivel 1
旺火却乱旺火却乱 - Técnica | Alteración
Recuperación de energía : 0
Ruptura de Debilidad : 0
使用秘技后,制造1片持续秒的特殊领域。与处于特殊领域内的敌人进入战斗后,对敌方全体造成等同于椒丘攻击力的火属性伤害,并有基础概率施加1层【烬煨】。我方制造的领域效果最多存在1个。

制造特殊领域。与领域内敌人进入战斗后,对敌方全体造成少量火属性伤害并大概率施加1层【烬煨】。
Nivel 1

Rastros

爟火爟火
Requiere niv. de ascensión de personaje 2
结界存在时,敌方目标效果命中降低30%,且每回合开始时会受到等同于椒丘150%攻击力的火属性附加伤害。
Crédito5000
Espíritu ardiente3
Eco perdido del deseo compartido1
伤害强化•火伤害强化•火 (Aumento de Daño de Fuego)
Requiere niv. de ascensión de personaje 2
Daño de Fuego +3.2%
Crédito5000
Espíritu ardiente3
Jirones de pensamientos6
效果命中强化效果命中强化 (Acierto de efecto)
Requiere niv. de ascensión de personaje 3
Acierto de efecto +4%
Crédito10000
Esencia de fuego estelar3
Fragmento de impresiones3
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 3
VEL +2
Crédito10000
Esencia de fuego estelar3
Fragmento de impresiones3
举炊举炊
Requiere niv. de ascensión de personaje 4
椒丘效果命中大于80%时,每超过15%,则额外提高60%攻击力,最高不超过240%
Crédito20000
Esencia de fuego estelar5
Huellas del destino1
Eco perdido del deseo compartido1
效果命中强化效果命中强化 (Acierto de efecto)
Requiere niv. de ascensión de personaje 4
Acierto de efecto +6%
Crédito20000
Esencia de fuego estelar5
Fragmento de impresiones4
伤害强化•火伤害强化•火 (Aumento de Daño de Fuego)
Requiere niv. de ascensión de personaje 5
Daño de Fuego +4.8%
Crédito45000
Incinerador divino3
Fragmento de deseos3
效果命中强化效果命中强化 (Acierto de efecto)
Requiere niv. de ascensión de personaje 5
Acierto de efecto +6%
Crédito45000
Incinerador divino3
Fragmento de deseos3
炙香炙香
Requiere niv. de ascensión de personaje 6
结界存在时,敌方目标进入战斗时,会被施加【烬煨】,层数与结界展开期间【烬煨】层数最高者相同,最低为1层。
Crédito160K
Incinerador divino8
Huellas del destino1
Eco perdido del deseo compartido1
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 6
VEL +3
Crédito160K
Incinerador divino8
Fragmento de deseos8
伤害强化•火伤害强化•火 (Aumento de Daño de Fuego)
Requiere personaje de niv. 75
Daño de Fuego +6.4%
Crédito160K
Incinerador divino8
Fragmento de deseos8
效果命中强化效果命中强化 (Acierto de efecto)
Acierto de efecto +4%
Crédito2500
Jirones de pensamientos2
效果命中强化效果命中强化 (Acierto de efecto)
Requiere personaje de niv. 80
Acierto de efecto +8%
Crédito160K
Incinerador divino8
Fragmento de deseos8

Eidolon

五味五走,生熟有定五味五走,生熟有定五味五走,生熟有定
我方目标攻击处于【烬煨】状态的敌方目标时,造成的伤害提高48%。每当触发天赋效果使敌方目标陷入【烬煨】状态时,使本次叠加的【烬煨】层数额外提高1层。
爽口作疾,厚味措毒爽口作疾,厚味措毒爽口作疾,厚味措毒
【烬煨】状态可被视作灼烧状态,【烬煨】状态下的敌方目标在每回合开始时受到等同于椒丘300%攻击力的火属性持续伤害。
和合之妙,敌不及拒和合之妙,敌不及拒和合之妙,敌不及拒
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
藏腑和平,血气资荣藏腑和平,血气资荣藏腑和平,血气资荣
结界存在时,敌方目标的攻击力降低15%
明争天地,暗斗变击明争天地,暗斗变击明争天地,暗斗变击
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
九沸九变,火为之纪九沸九变,火为之纪九沸九变,火为之纪
敌方目标被消灭时,其持有的【烬煨】会叠加给场上存活的【烬煨】层数最低的敌人。【烬煨】的层数上限提升至9,每层【烬煨】会使目标的全属性抗性降低3%

Conos de luz

NombreRarezaVíaATQDEFPVHabilidad básicaMaterial de ascensión
Vacío
Vacío3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Al comenzar la batalla, el acierto de efecto del portador aumenta en un 20% durante 3 turnos.
Obsidiana de la obsesión
Motor antiguo
Bucle
Bucle3
RarstrRarstrRarstr
nihility-class317.52264.6846.72El daño que el portador inflige a los enemigos afectados por Ralentización aumenta en un 24%.
Obsidiana de la obsesión
Motor antiguo
Sombra oculta
Sombra oculta3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Tras usar la habilidad básica, el siguiente ATQ básico del portador inflige al objetivo un daño adicional equivalente al 60% de su ATQ.
Obsidiana de la obsesión
Corazón armonioso mecánico
Buenas noches, que duermas bien
Buenas noches, que duermas bien4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Por cada estado negativo que tenga el enemigo, el daño infligido por el portador aumenta en un 12%. Se puede acumular hasta 3 veces. Este efecto también es válido para el Daño con el tiempo.
Obsidiana de la obsesión
Medalla del guardia
Visión de presa
Visión de presa4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56El acierto de efecto del portador aumenta en un 20% y el Daño con el tiempo que inflige aumenta en un 24%.
Obsidiana de la obsesión
Motor antiguo
Determinación reluciente
Determinación reluciente4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Cuando el portador golpea a un objetivo, si este no está afectado por Cepo, hay un 60% de probabilidad base de afectarlo con Cepo. En este estado, la DEF del objetivo se reduce en un 12% durante 1 turno.
Obsidiana de la obsesión
Corazón armonioso mecánico
Calderón
Calderón4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56El efecto de Ruptura del portador aumenta en un 16% y el daño que inflige a los enemigos afectados por Electrocución o Intemperie aumenta en un 16%. Este efecto también es válido para el Daño con el tiempo.
Obsidiana de la obsesión
Medalla del guardia
Volveremos a encontrarnos
Volveremos a encontrarnos4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72Cuando el portador usa su ATQ básico o su habilidad básica, inflige un daño adicional equivalente al 48% de su ATQ a un enemigo al azar de los atacados.
Obsidiana de la obsesión
Motor antiguo
Antes de que comience la misión del tutorial
Antes de que comience la misión del tutorial4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56El acierto de efecto del portador aumenta en un 20%. Cuando el portador ataca a un enemigo con reducción de DEF, recupera 4 pts. de energía.
Obsidiana de la obsesión
Núcleo serpenteante
En nombre del mundo
En nombre del mundo5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4El portador inflige un 24% más de daño a los enemigos afectados por estados negativos. Cuando el portador usa su habilidad básica, su acierto de efecto en ese ataque aumenta en un 18% y su ATQ en un 24%.
Obsidiana de la obsesión
Medalla del guardia
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149 responses to “”

  1. My baseline: Archeron + SW E0 + Pela E5 VS Lv95 Enemy = 100% (100% DEF shred)
    Acheron + SW E0 + BlackSwan E0 + LC Reso R5 = 120.5% (99.8% DEF shred + 20.8% vulne)
    Acheron + SW E0 + PinkFoxian E0 + LC Reso R5 = 124.8% (79% DEF shred + 55% vulne)
    so bs it is only 3.6% increase from swan supporting Acheron to nuke boss
    only good side he has very low energy (100), 2 turn ult accessible

      
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    • Some of those numbers don’t seem right…
      – 20.8% Vuln on the BS team? Did you mean the 25% from her Ult?
      – 55% Vuln on JQ? His kit only has 40% in total?
      – Also what’s with the extra 10% Def shred from the BS and JQ teams? Don’t think I’m forgetting anything and surely that’s not the Quantum set, no?
      I’m not even gonna bother checking your percentage comparisons if those are even remotely correct.

      Also… 2-turn Ult JQ?
      Yeah maybe if you have him wear Tutorial S5 (which means taking it away from SW), 2pc ER and ER Rope, and have him only use Skill: 5+30+30+8+8 = 81 * 1.2444 = 100.7964
      But he doesn’t even *need* a 2-turn Ult because his Ult is field-type and lasts for 3 turns anyway.

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        • Ah right, the Ult Vulnerability. I normally wouldn’t sum that up since it’s a separate type, but anyway…

          Looking ONLY at her Ult’s main target damage, it’s 118.31% for the BS team and 120.83% for the JQ team.
          * Big caveat in accounting for the Vuln for BS Ult because you have to wait for a specific time to use Acheron Ult, and you only get the bonus on the single enemy that’s currently taking their turn. Arguably unreliable and I wouldn’t normally bother factoring it since it’s bad for dual-boss or mob clearing.

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          • You are right you are right.
            Thanks for pointing out those wonky numbers.
            I recalculated (25% vul for swan, remove 10%def shred), and the result is 111.9%, 114.3% = 2.1% increase from swan team, now we both have a pretty close result
            Agree the big caveat.

          • I’ve doubled checked my sheets and it seems I’ve had a little mistake on my end (Reso LC was disabled on the SW/Pela sheet). Now I have matching numbers as well.

            111.88% for the BS team and 114.26% for the JQ team.

    • Other major upsides outside of the minor damage increase is that he:
      – Is faster at stacking acheron’s ult, especially with eagle set and with silverwolf eagle set too. Because when enemies take turn they also gain a debuff
      – More consistent in applying debuff and therefore increases acheron’s damage outside of her ult, to kill small fries that dont need overkill damage. Especially in pure fiction, his ult is disgustingly good. He makes acheron more viable in pure fiction.
      – Can deal substansial damage as a sub dps

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  2. Hmm, idk, not really quite feeling this guy tbh. I think I’ll skip for now. Sure, he’s an upgrade to Acheron teams, but doesn’t really feel NECESSARY to me.

      
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    • wise dude, imagine kiana comes out and deal 10x midcheron dps with the same price of e0 foxman that can’t heal and can’t dot

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      • Acheron the best damage dealer in the game and I’ve full cleared all the endgame content with her. If ur mad u didn’t get her just say that lol cause she aint mid

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        • go back to reddit scrub, no one will upvote you here for attaking random person while faking a “rich” begger owning an e0 archeron

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  3. Saw an e2s1 run with a kafka team. very underwhelming, what the heck. i think e0-e1 ruan mei is far better than an e2s1 jiaoqiu and much team flexible too. that or his really stuck as an exclusive acheron support. can’t see him being a big upgrade to any debuffer at the moment, except acheron.

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  4. can anyone recommended me a good set for him plus the best stat i wnt to prefarm for him

      
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    • Obligatory these are my initial thoughts, very subject to change, get a second opinion, etc.

      If you want a full support build (go fast, apply debuffs)
      go 2pc Messenger with another 2pc with whatever has effect hit rate and speed.
      For planar go Pan-Galactic for hit rate, or you can pick up any of the supporting planars like Keel, Penacony, etc. depending on your team

      If you want to maximize damage:
      Pioneer is probably best, since he can trigger the 4pc effectively. At E2+, Prisoner likely becomes better in a DoT team.
      Glamoth, Izumo, and Pan-Galactic are all viable, depending on your team. Glamoth is generalist, Izumo should work fine pre-E2 and if you run 2+ Nihilities, and Pan-Galactic gives hit rate.

      In general I think your build will be
      Chest: Effect Hit Rate to help hit his debuffs and A4 buff
      Speed shoes
      Fire damage orb >> Atk%. If going support go for HP/DEF ideally but whatever has the speed/effect hit rate you need is fine
      ERR Rope

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      • His A2? it means that while his ult is up, enemies take damage at the start of their turns.

        Interestingly, this is NOT a DoT effect, likely because it is tied to the ultimate and not applied to the enemy.

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      • To add to what Despicable Said… this damage is “Additional DMG.” In case you’ve never checked in-game (underlined text tend to be clickable for further details) what “Additional DMG” does, it’s regular Critable damage that does not deplete Toughness.

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  5. Pretty big damage boost easy to maintain and some own damage. His boosts are not that big to replace RM or other cracked harmony in their BiS packs.
    Will be cracked with Acheron, making her the best DPS in the game again, and decent in some other comps. Another decent support
    Just funny to see how SW is kicked out of her last position in Acheron pack. And remember her E2? it was told to be the best her eidolon and one of the strongest in the game. This guy has it in his own mechanics and 1,5 times bigger.
    This guy will incinerate SW’s corpse on her funeral.

      
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    • His A2 applies a Hit Rate debuff, not Eff Res. Enemies are less likely to apply debuffs as a defensive bonus for the team (now that he has no heals).

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  6. 1. Jiaoqiu’s maximum energy is 100 and the ultimate lasts 3 turns. With ERR rope, two skills and a basic is enough to fully recharge his ultimate when not counting energy gain from getting hit by the enemies. However it won’t hurt to have a turn of downtime.

    2. Despite all damage from Jiaoqiu’s base kit are critable, it is still not worth it to build crits on him. Having pioneer 4pc, izumo 2pc, a crit rate body, and ~20 substats rolls for crit value, his personal damage is roughly doubled but is still at a low ground and his supporting power is unchanged. You also need ~13.4 substats rolls for EHR to compensate the lose of not having the EHR body.

    3. With speed boots and messenger 2pc, his speed would be: 98 * 1.06 + 5 + 25 = 133.88. More speed is always welcome, as he stacks for Acheron for every action he takes.

    4. He needs 138.1% / 177.8% EHR to guarantee his ultimate and light cone’s debuffs vs. enemies with 30% / 40% resistance.

    He has +28% EHR from minor trace. Assuming we use EHR body and corpo set 2pc on him:
    – To reach 138.1% EHR, you need 0 / ~14.2 substats rolls on EHR at E0S1 / E0S0.
    – To reach 177.8% EHR, you need ~9.4 / ~24.8 substats rolls on EHR at E0S1 / E0S0.

    His signature gives a surprising 60% EHR at S1 and that’s even higher than Silver Wolf’s signature at S5.

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