椒丘

椒丘
椒丘名词椒丘
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 虚无
战斗属性Class 
n/a
信用点308K
永寿幼芽15
永寿天华15
忿火之心65
永寿荣枝15
行迹材料
信用点3M
炽情之灵18
永寿幼芽41
星火之精69
永寿天华56
焚天之魔139
永寿荣枝58
无穷假身的遗恨12
命运的足迹8
剧情仙舟「曜青」的狐人医士、策士,常以笑脸迎人,实际颇有心计。
出身于丹鼎司名家,曾一度心死避世,不再行医,后为医治「天击将军」飞霄再度出山。
精于医食同源的丹方研究,尤其是能带给人痛感的辣味食物,发明了名为「九宫格」的鼎镬药式。

目录
属性
战技
行迹
星魂
光锥
背包
Gallery
语音
剧情

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量n/a
181.8469.3185985%50%100100
20159.59135.13360985%50%100100
信用点4000
永寿幼芽5
20+192.32162.85434985%50%100100
30233.24197.5527985%50%100100
信用点8000
永寿幼芽10
30+265.98225.22601985%50%100100
40306.9259.88693985%50%100100
信用点16000
永寿天华6
忿火之心3
40+339.64287.6767985%50%100100
50380.56322.25859985%50%100100
信用点40000
永寿天华9
忿火之心7
50+413.29349.97933985%50%100100
60454.21384.621026985%50%100100
信用点80000
永寿荣枝6
忿火之心20
60+486.95412.341100985%50%100100
70527.87446.991192985%50%100100
信用点160K
永寿荣枝9
忿火之心35
70+560.6474.71266985%50%100100
80601.52509.361358985%50%100100
等级n/a
1
20
信用点4000
永寿幼芽5
20+
40
信用点16000
永寿天华6
忿火之心3
40+
50
信用点40000
永寿天华9
忿火之心7
50+
60
信用点80000
永寿荣枝6
忿火之心20
60+
70
信用点160K
永寿荣枝9
忿火之心35
70+
80

战技

仁火攻心仁火攻心 - 普攻 | 单攻
能量恢复 : 20
弱点击破 : 单攻 : 30
对指定敌方单体造成等同于椒丘攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
等级 9
燔燎急袭燔燎急袭 - 战技 | 扩散
能量恢复 : 30
弱点击破 : 单攻 : 60 / 扩散 : 30
对指定敌方单体造成等同于椒丘攻击力的火属性伤害,同时对其相邻目标造成等同于椒丘攻击力的火属性伤害,有基础概率对主目标施加1层【烬煨】。

对敌方单体造成火属性伤害,对相邻目标造成少量火属性伤害。有大概率对主目标施加1层【烬煨】。
等级 15
鼎阵妙法,奇正相生鼎阵妙法,奇正相生 - 终结技 | 群攻
能量恢复 : 5
弱点击破 : 群攻 : 60
将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成等同于椒丘攻击力的火属性伤害。
处于结界中时,敌方目标受到的终结技伤害提高,且行动时有基础概率被施加1层【烬煨】,结界存在期间该效果最多触发次,且每个敌方目标每回合只能触发1次。椒丘每次施放终结技时重置触发次数。
结界持续回合,自身每回合开始时结界持续回合数减1。当椒丘陷入无法战斗状态时,结界也会被解除。

将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成火属性伤害。处于结界中时,敌方目标受到的终结技伤害提高,且行动时有概率被施加1层【烬煨】。
等级 15
四示八权,纤滋精味四示八权,纤滋精味 - 天赋 | 妨害
能量恢复 : 0
弱点击破 : 0
椒丘使用普攻、战技、终结技击中敌人时,有基础概率对其施加1层【烬煨】,1层时使敌人受到的伤害提高,此后每叠加1层提高
【烬煨】最多叠加层,持续回合。
当敌方目标处于【烬煨】状态时,也会被视为同时陷入了灼烧状态,每回合开始时受到等同于椒丘攻击力的火属性持续伤害。

攻击后有大概率对目标施加1层【烬煨】,使敌人受到的伤害提高,且会被视为同时陷入了灼烧状态。
等级 15
攻击攻击
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
等级 1
旺火却乱旺火却乱 - 秘技 | 妨害
能量恢复 : 0
弱点击破 : 0
使用秘技后,制造1片持续秒的特殊领域。与处于特殊领域内的敌人进入战斗后,对敌方全体造成等同于椒丘攻击力的火属性伤害,并有基础概率施加1层【烬煨】。我方制造的领域效果最多存在1个。

制造特殊领域。与领域内敌人进入战斗后,对敌方全体造成少量火属性伤害并大概率施加1层【烬煨】。
等级 1

行迹

爟火爟火
需要角色晋阶 2
战斗开始时,立即恢复15点能量。
信用点5000
炽情之灵3
无穷假身的遗恨1
伤害强化•火伤害强化•火 (火属性伤害提高)
需要角色晋阶 2
火属性伤害提高3.2%
信用点5000
炽情之灵3
永寿幼芽6
效果命中强化效果命中强化 (效果命中)
需要角色晋阶 3
效果命中提高4%
信用点10000
星火之精3
永寿天华3
速度强化速度强化 (速度)
需要角色晋阶 3
速度提高2
信用点10000
星火之精3
永寿天华3
举炊举炊
需要角色晋阶 4
椒丘效果命中大于80%时,每超过15%,则额外提高60%攻击力,最高不超过240%
信用点20000
星火之精5
命运的足迹1
无穷假身的遗恨1
效果命中强化效果命中强化 (效果命中)
需要角色晋阶 4
效果命中提高6%
信用点20000
星火之精5
永寿天华4
伤害强化•火伤害强化•火 (火属性伤害提高)
需要角色晋阶 5
火属性伤害提高4.8%
信用点45000
焚天之魔3
永寿荣枝3
效果命中强化效果命中强化 (效果命中)
需要角色晋阶 5
效果命中提高6%
信用点45000
焚天之魔3
永寿荣枝3
炙香炙香
需要角色晋阶 6
结界存在时,敌方目标进入战斗时,会被施加【烬煨】,层数与结界展开期间【烬煨】层数最高者相同,最低为1层。
信用点160K
焚天之魔8
命运的足迹1
无穷假身的遗恨1
速度强化速度强化 (速度)
需要角色晋阶 6
速度提高3
信用点160K
焚天之魔8
永寿荣枝8
伤害强化•火伤害强化•火 (火属性伤害提高)
需要角色等级 75
火属性伤害提高6.4%
信用点160K
焚天之魔8
永寿荣枝8
效果命中强化效果命中强化 (效果命中)
效果命中提高4%
信用点2500
永寿幼芽2
效果命中强化效果命中强化 (效果命中)
需要角色等级 80
效果命中提高8%
信用点160K
焚天之魔8
永寿荣枝8

星魂

五味五走,生熟有定五味五走,生熟有定五味五走,生熟有定
我方目标对处于【烬煨】状态的敌方目标造成的伤害提高40%。每当触发天赋效果使敌方目标陷入【烬煨】状态时,使本次叠加的【烬煨】层数额外提高1层。
爽口作疾,厚味措毒爽口作疾,厚味措毒爽口作疾,厚味措毒
敌方目标处于【烬煨】状态时,【烬煨】对其造成的火属性持续伤害倍率提高300%
和合之妙,敌不及拒和合之妙,敌不及拒和合之妙,敌不及拒
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
藏腑和平,血气资荣藏腑和平,血气资荣藏腑和平,血气资荣
结界存在时,敌方目标的攻击力降低15%
明争天地,暗斗变击明争天地,暗斗变击明争天地,暗斗变击
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
九沸九变,火为之纪九沸九变,火为之纪九沸九变,火为之纪
敌方目标被消灭时,其持有的【烬煨】会叠加给场上存活的【烬煨】层数最低的敌人。【烬煨】的层数上限提升至9,每层【烬煨】会使目标的全属性抗性降低3%

光锥

名词稀有度命途攻击力防御力生命值战技n/a
幽邃
幽邃3
RarstrRarstrRarstr
nihility-class317.52264.6846.72战斗开始时,使装备者的效果命中提高20%,持续3回合。
沉沦黑曜
古代引擎
渊环
渊环3
RarstrRarstrRarstr
nihility-class317.52264.6846.72使装备者对减速状态下的敌方目标造成的伤害提高24%
沉沦黑曜
古代引擎
匿影
匿影3
RarstrRarstrRarstr
nihility-class317.52264.6846.72施放战技后,使装备者的下一次普攻对敌方目标造成等同于自身60%攻击力的附加伤害。
沉沦黑曜
工造浑心
晚安与睡颜
晚安与睡颜4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敌方目标每承受1个负面效果,装备者对其造成的伤害提高12%,最多叠加3层。该效果对持续伤害也会生效。
沉沦黑曜
铁卫勋章
猎物的视线
猎物的视线4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使装备者的效果命中提高20%,同时造成的持续伤害提高24%
沉沦黑曜
古代引擎
决心如汗珠般闪耀
决心如汗珠般闪耀4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56当装备者击中敌方目标时,如果该目标不处于【攻陷】状态,则有60%的基础概率使其陷入【攻陷】状态。【攻陷】状态下的敌方目标防御力降低12%,持续1回合。
沉沦黑曜
工造浑心
延长记号
延长记号4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使装备者的击破特攻提高16%,对处于触电或风化状态的敌方目标造成的伤害提高16%,该效果对持续伤害也会生效。
沉沦黑曜
铁卫勋章
后会有期
后会有期4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72装备者施放普攻或战技后,对随机1个受到攻击的敌方目标造成等同于自身48%攻击力的附加伤害。
沉沦黑曜
古代引擎
新手任务开始前
新手任务开始前4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使装备者的效果命中提高20%。当装备者攻击防御力被降低的敌方目标后,恢复4点能量。
沉沦黑曜
蠢动原核
以世界之名
以世界之名5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4使装备者对陷入负面效果的敌方目标造成的伤害提高24%。当装备者施放战技时,装备者此次攻击的效果命中提高18%,攻击力提高24%
沉沦黑曜
铁卫勋章
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514 responses to “椒丘”

  1. My baseline: Archeron + SW E0 + Pela E5 VS Lv95 Enemy = 100% (100% DEF shred)
    Acheron + SW E0 + BlackSwan E0 + LC Reso R5 = 120.5% (99.8% DEF shred + 20.8% vulne)
    Acheron + SW E0 + PinkFoxian E0 + LC Reso R5 = 124.8% (79% DEF shred + 55% vulne)
    so bs it is only 3.6% increase from swan supporting Acheron to nuke boss
    only good side he has very low energy (100), 2 turn ult accessible

      
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    • Some of those numbers don’t seem right…
      – 20.8% Vuln on the BS team? Did you mean the 25% from her Ult?
      – 55% Vuln on JQ? His kit only has 40% in total?
      – Also what’s with the extra 10% Def shred from the BS and JQ teams? Don’t think I’m forgetting anything and surely that’s not the Quantum set, no?
      I’m not even gonna bother checking your percentage comparisons if those are even remotely correct.

      Also… 2-turn Ult JQ?
      Yeah maybe if you have him wear Tutorial S5 (which means taking it away from SW), 2pc ER and ER Rope, and have him only use Skill: 5+30+30+8+8 = 81 * 1.2444 = 100.7964
      But he doesn’t even *need* a 2-turn Ult because his Ult is field-type and lasts for 3 turns anyway.

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        • Ah right, the Ult Vulnerability. I normally wouldn’t sum that up since it’s a separate type, but anyway…

          Looking ONLY at her Ult’s main target damage, it’s 118.31% for the BS team and 120.83% for the JQ team.
          * Big caveat in accounting for the Vuln for BS Ult because you have to wait for a specific time to use Acheron Ult, and you only get the bonus on the single enemy that’s currently taking their turn. Arguably unreliable and I wouldn’t normally bother factoring it since it’s bad for dual-boss or mob clearing.

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          • You are right you are right.
            Thanks for pointing out those wonky numbers.
            I recalculated (25% vul for swan, remove 10%def shred), and the result is 111.9%, 114.3% = 2.1% increase from swan team, now we both have a pretty close result
            Agree the big caveat.

          • I’ve doubled checked my sheets and it seems I’ve had a little mistake on my end (Reso LC was disabled on the SW/Pela sheet). Now I have matching numbers as well.

            111.88% for the BS team and 114.26% for the JQ team.

    • Other major upsides outside of the minor damage increase is that he:
      – Is faster at stacking acheron’s ult, especially with eagle set and with silverwolf eagle set too. Because when enemies take turn they also gain a debuff
      – More consistent in applying debuff and therefore increases acheron’s damage outside of her ult, to kill small fries that dont need overkill damage. Especially in pure fiction, his ult is disgustingly good. He makes acheron more viable in pure fiction.
      – Can deal substansial damage as a sub dps

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  2. Hmm, idk, not really quite feeling this guy tbh. I think I’ll skip for now. Sure, he’s an upgrade to Acheron teams, but doesn’t really feel NECESSARY to me.

      
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    • wise dude, imagine kiana comes out and deal 10x midcheron dps with the same price of e0 foxman that can’t heal and can’t dot

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      • Acheron the best damage dealer in the game and I’ve full cleared all the endgame content with her. If ur mad u didn’t get her just say that lol cause she aint mid

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        • go back to reddit scrub, no one will upvote you here for attaking random person while faking a “rich” begger owning an e0 archeron

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          • My Acheron E2S1 she tuff. Crazy the things you can afford when you have a job. Ever considered getting one?

          • even with job that make $100000 a month, spending money on this kind of stuff (cons or lc refinement) is the stupidest decision an adult could ever made.

          • The stupidest decision an adult could ever made is using the extra money on drugs and alcohol. Not to mention that at least we know Hoyo invested those money back in something good for the world like concerts, anime, children’s hospital, and a literal nuclear reactor.

  3. Saw an e2s1 run with a kafka team. very underwhelming, what the heck. i think e0-e1 ruan mei is far better than an e2s1 jiaoqiu and much team flexible too. that or his really stuck as an exclusive acheron support. can’t see him being a big upgrade to any debuffer at the moment, except acheron.

      
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  4. can anyone recommended me a good set for him plus the best stat i wnt to prefarm for him

      
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    • Obligatory these are my initial thoughts, very subject to change, get a second opinion, etc.

      If you want a full support build (go fast, apply debuffs)
      go 2pc Messenger with another 2pc with whatever has effect hit rate and speed.
      For planar go Pan-Galactic for hit rate, or you can pick up any of the supporting planars like Keel, Penacony, etc. depending on your team

      If you want to maximize damage:
      Pioneer is probably best, since he can trigger the 4pc effectively. At E2+, Prisoner likely becomes better in a DoT team.
      Glamoth, Izumo, and Pan-Galactic are all viable, depending on your team. Glamoth is generalist, Izumo should work fine pre-E2 and if you run 2+ Nihilities, and Pan-Galactic gives hit rate.

      In general I think your build will be
      Chest: Effect Hit Rate to help hit his debuffs and A4 buff
      Speed shoes
      Fire damage orb >> Atk%. If going support go for HP/DEF ideally but whatever has the speed/effect hit rate you need is fine
      ERR Rope

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      • His A2? it means that while his ult is up, enemies take damage at the start of their turns.

        Interestingly, this is NOT a DoT effect, likely because it is tied to the ultimate and not applied to the enemy.

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      • To add to what Despicable Said… this damage is “Additional DMG.” In case you’ve never checked in-game (underlined text tend to be clickable for further details) what “Additional DMG” does, it’s regular Critable damage that does not deplete Toughness.

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  5. Pretty big damage boost easy to maintain and some own damage. His boosts are not that big to replace RM or other cracked harmony in their BiS packs.
    Will be cracked with Acheron, making her the best DPS in the game again, and decent in some other comps. Another decent support
    Just funny to see how SW is kicked out of her last position in Acheron pack. And remember her E2? it was told to be the best her eidolon and one of the strongest in the game. This guy has it in his own mechanics and 1,5 times bigger.
    This guy will incinerate SW’s corpse on her funeral.

      
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    • His A2 applies a Hit Rate debuff, not Eff Res. Enemies are less likely to apply debuffs as a defensive bonus for the team (now that he has no heals).

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  6. 1. Jiaoqiu’s maximum energy is 100 and the ultimate lasts 3 turns. With ERR rope, two skills and a basic is enough to fully recharge his ultimate when not counting energy gain from getting hit by the enemies. However it won’t hurt to have a turn of downtime.

    2. Despite all damage from Jiaoqiu’s base kit are critable, it is still not worth it to build crits on him. Having pioneer 4pc, izumo 2pc, a crit rate body, and ~20 substats rolls for crit value, his personal damage is roughly doubled but is still at a low ground and his supporting power is unchanged. You also need ~13.4 substats rolls for EHR to compensate the lose of not having the EHR body.

    3. With speed boots and messenger 2pc, his speed would be: 98 * 1.06 + 5 + 25 = 133.88. More speed is always welcome, as he stacks for Acheron for every action he takes.

    4. He needs 138.1% / 177.8% EHR to guarantee his ultimate and light cone’s debuffs vs. enemies with 30% / 40% resistance.

    He has +28% EHR from minor trace. Assuming we use EHR body and corpo set 2pc on him:
    – To reach 138.1% EHR, you need 0 / ~14.2 substats rolls on EHR at E0S1 / E0S0.
    – To reach 177.8% EHR, you need ~9.4 / ~24.8 substats rolls on EHR at E0S1 / E0S0.

    His signature gives a surprising 60% EHR at S1 and that’s even higher than Silver Wolf’s signature at S5.

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