
![]() | Concepts | Hysilens |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | Styxia, the coastal city of intoxication and dreams, where echoes of old songs still drift among the waves. Helektra, Daughter of the Sea, Chrysos Heir who cleanses the Ocean’s Coreflame, dispels the murky undercurrents and orchestrates a banquet of revelry for the heroes beyond the sky. The show must go on. Even if hope is as fragile as bubbles, the waves will keep surging forward. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 81.84 | 66 | 164 | 102 | 5% | 50% | 100 | 110 | |
20 | 159.59 | 128.7 | 319 | 102 | 5% | 50% | 100 | 110 | ![]() ![]() |
20+ | 192.32 | 155.1 | 385 | 102 | 5% | 50% | 100 | 110 | |
30 | 233.24 | 188.1 | 466 | 102 | 5% | 50% | 100 | 110 | ![]() ![]() |
30+ | 265.98 | 214.5 | 532 | 102 | 5% | 50% | 100 | 110 | |
40 | 306.9 | 247.5 | 614 | 102 | 5% | 50% | 100 | 110 | ![]() ![]() ![]() |
40+ | 339.64 | 273.9 | 679 | 102 | 5% | 50% | 100 | 110 | |
50 | 380.56 | 306.9 | 761 | 102 | 5% | 50% | 100 | 110 | ![]() ![]() ![]() |
50+ | 413.29 | 333.3 | 827 | 102 | 5% | 50% | 100 | 110 | |
60 | 454.21 | 366.3 | 908 | 102 | 5% | 50% | 100 | 110 | ![]() ![]() ![]() |
60+ | 486.95 | 392.7 | 974 | 102 | 5% | 50% | 100 | 110 | |
70 | 527.87 | 425.7 | 1056 | 102 | 5% | 50% | 100 | 110 | ![]() ![]() ![]() |
70+ | 560.6 | 452.1 | 1121 | 102 | 5% | 50% | 100 | 110 | |
80 | 601.52 | 485.1 | 1203 | 102 | 5% | 50% | 100 | 110 |
Skill
![]() | Aeolian Mode: Echoes in Still Waters - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to one enemy. | |
Level | |
![]() | Overtone Hum: Chorus After Dark Tides - Skill | AoE |
Energy Regeneration : 30 | |
Weakness Break : AoE : 30 | |
Has a There is a high chance to increase the DMG taken by all enemies, and deals Physical DMG to them. | |
Level | |
![]() | Maelstrom Rhapsody - Ultimate | AoE |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
Hysilens deploys a Zone that reduces enemy targets' ATK by For every 1 instance of DoT taken by an enemy target within the Zone, Hysilens deals Physical DoT equal to The Zone lasts for Deploys a Zone that reduces all enemies' ATK and DEF, and deals Physical DMG to them. While the Zone exists, for every 1 instance of DoT received by enemy targets, deals 1 instance of Physical DoT to them. | |
Level | |
![]() | Sirenic Serenade - Talent | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
When an ally target attacks, there is a While in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to While in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to When an ally target attacks, Hysilens has a high chance to inflict the hit enemy target with one of the following states: Wind Shear/Bleed/Burn/Shock. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and after the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | At Ocean's Abode - Technique | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, creates a Special Dimension that lasts for After entering combat with "Soulstruck" enemies, there is a Creates a Special Dimension. Enemies within the dimension will not attack ally targets. After entering combat with enemies within the dimension, there's a high chance to inflict | |
Traces
![]() | The Gladius of Conquest |
Requires Character Ascension 2 | |
At the start of combat, Hysilens deploys a Zone, equivalent to that provided by her Ultimate, lasting for | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 2 | |
ATK increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 3 | |
SPD increases by | ![]() ![]() ![]() |
![]() | Effect Hit Rate Boost (Effect Hit Rate) |
Requires Character Ascension 3 | |
Effect Hit Rate increases by | ![]() ![]() ![]() |
![]() | The Bubble of Banquets |
Requires Character Ascension 4 | |
When Hysilens uses Ultimate, if the enemy target is currently afflicted with DoT(s), all DoTs currently applied on the target will immediately produce DMG equal to | ![]() ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 4 | |
SPD increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 5 | |
SPD increases by | ![]() ![]() ![]() |
![]() | The Fiddle of Pearls |
Requires Character Ascension 6 | |
For every | ![]() ![]() ![]() ![]() |
![]() | Effect Hit Rate Boost (Effect Hit Rate) |
Requires Character Ascension 6 | |
Effect Hit Rate increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 75 | |
ATK increases by | ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
SPD increases by | ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Lv. 80 | |
SPD increases by | ![]() ![]() ![]() |
Eidolons
![]() | You Ask Why Hearts Cry | ![]() |
While Hysilens is on the field, the DoT dealt by ally targets is equal to |
![]() | Tell Me Why Waves Roar High | ![]() |
While the Zone is active, the DMG Boost effect from Trace "The Fiddle of Pearls" applies to all allies. |
![]() | Why Do Lights Bid Goodbye | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Lo, How Time Flows By | ![]() |
While the Zone is active, reduces All-Type RES of all enemies by |
![]() | In Ablution, I Hum and Sigh | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | When to Return From Where You Lie | ![]() |
While the Zone is active, at the start of each turn or after one attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Void | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's Effect Hit Rate increases by | ![]() ![]() |
![]() | Loop | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | Increases DMG dealt from its wearer to Slowed enemies by | ![]() ![]() |
![]() | Hidden Shadow | 3![]() ![]() ![]() | nihility-class![]() | 317.52 | 264.6 | 846.72 | After using Skill, the wearer's next Basic ATK deals Additional DMG equal to | ![]() ![]() |
![]() | Good Night and Sleep Well | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | For every debuff the target enemy has, the DMG dealt by the wearer increases by | ![]() ![]() |
![]() | Eyes of the Prey | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ![]() ![]() |
![]() | Resolution Shines As Pearls of Sweat | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a | ![]() ![]() |
![]() | Fermata | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's Break Effect by | ![]() ![]() |
![]() | We Will Meet Again | 4![]() ![]() ![]() ![]() | nihility-class![]() | 529.2 | 330.75 | 846.72 | After the wearer uses Basic ATK or Skill, deals Additional DMG equal to | ![]() ![]() |
![]() | Before the Tutorial Mission Starts | 4![]() ![]() ![]() ![]() | nihility-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ![]() ![]() |
![]() | In the Name of the World | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's DMG to debuffed enemies by | ![]() ![]() |
Per Page |
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Gallery
Video #1
Voice
Language
Title | loc_sound |
First Meeting | |
Greeting | |
Parting | |
About Self: Past | |
About Self: Present | |
Chat: Sword and Violin | |
Chat: Whale Song | |
Chat: Silence | |
Hobbies: Bubbles | |
Hobbies | |
Annoyances | |
Something to Share | |
Knowledge | |
About Trailblazer | |
About Cerydra | |
About Aglaea | |
About Tribbie, Trianne, and Trinnon | |
About Cipher | |
About Cyrene | * Unlocked after completing the Trailblaze Mission "#1" |
About Dan Heng • Permansor Terrae | |
Eidolon Activation | |
Character Ascension | |
Max Level Reached | |
Trace Activation | |
Added to Team With Trailblazer | |
Added to Team With Aglaea | |
Added to Team With Tribbie | |
Added to Team With Cerydra | |
Added to Team With Cipher | |
Added to Team With Dan Heng • Permansor Terrae | |
Battle Begins: Weakness Break | |
Battle Begins: Danger Alert | |
Turn Begins 1 | |
Turn Begins 2 | |
Turn Idling | |
Basic ATK | |
Skill 1 | |
Skill 2 | |
Hit by Light Attack | |
Hit by Heavy Attack | |
Ultimate: Activate | |
Ultimate: Unleash | |
Downed | |
Return to Battle | |
Health Recovery | |
Technique | |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town |
Story
Title | Text |
Character Details | Styxia, the coastal city of intoxication and dreams, where echoes of old songs still drift among the waves. Helektra, Daughter of the Sea, Chrysos Heir who cleanses the Ocean's Coreflame, dispels the murky undercurrents and orchestrates a banquet of revelry for the heroes beyond the sky. The show must go on. Even if hope is as fragile as bubbles, the waves will keep surging forward. |
Character Story: Part I | When sunlight filtered down through the surface, the sea's breath shimmered with a kaleidoscope of colors. That was the merriest time of day for the sirens. "♫ Plop ♫" "♫ Pika ♫" "♫ Bo-pom ♫" The siren princess chased bubbles in delight. Her favorite moment was when one paused on her nose, just before it popped and rippled a burst of color across the water. Amid coral stretching for miles, the sea sirens sang. The pearls there sparkled like stars, perfect ornaments for a bowstring. Music flowed from Helektra's fingers like a gentle current, brushing past companions basking in the joy of honey brew. "♫ Look, on that bright and bustling ship, how happy the humans must be. ♫" "♫ You long for the one you saved as his voice still echoes in your soul. ♫" "♫ Noble princess, carefree Helektra, where will you go? To the frigid northern sea, or the boundless world of men? ♫" The drunken sirens gathered around her, curiosity swaying and curling like seaweed. "♫ The world above is loud, the pole too cold... ♫" She brushed a bubble and shook her head with a smile: "♫ I'll stay where songs still carry... ♫" But soon, a horn of warning echoed from the deep, cutting the revelry short. The sirens followed Helektra into the depths, as the Queen of the Ocean addressed her people... "♫ Dark tides will taint our crystal currents, so we shall summon the sacred waves, draw the filth into the Grand Chalice, until Strife shines back against the black tide... ♫" "♫ Children of the sea, have you chosen your course? When the black tide recedes, go to Styxia. There, people on the land will raise their glasses in your honor! ♫" Day after day, Helektra led the sirens through the darkening sea, washing away the corrupted undercurrents. "♫ Don't give up, my friends, not until we've drowned ourselves in triumph. ♫" "♫ Don't forget, my friends, we'll swim toward the distant place. ♫" "♫ Onward, my friends, vibrant hope is stirring the air. ♫" And day after day, Helektra sang. As a Titankin, she knew guarding these waters was the fate written into her very soul... Helektra dove into the abyss, her song fading until it became the lone light left in the dark ocean. * Unlocked at Character Level |
Character Story: Part II | The once-lush coral reef had become a graveyard of lifeless stone. The first time she drove her blade into the Black Tide Creature, her hands trembled ever so slightly. The hundredth time she faced a corrupted former friend, her dull strings could slice through flesh without hesitation. The thousandth, the ten thousandth... Pearls from her instrument scattered over the sea, and the deep water had turned to blood... In the silent ruins of that forgotten palace, only Helektra remained at her solitary feast. "♫ The people on the land will throw feasts that never end, to honor our sacrifice... ♫" The mournful song echoed through the sea as the Titan of Strife took up the fight against black tide. And for the first time, Helektra rose from the dark waters with joy in her heart. She adorned her face with pearls. Her tail split into legs. The seafoam on her body became a gown. The crashing tide no longer roared over her head, but whimpered beneath her feet. Seabirds cried overhead in chilling tones. The waves stilled for a moment, then rolled away again. As if the dream had popped like a bubble and never truly existed. She bore each step toward the Promised Land of Styxia with searing pain, like walking on knives... The land reeked of pungent air as corpses piled high. Conflict and fire ravaged every corner... But the feast promised by the gods was nowhere to be found. "I... Hy...si..." Her voice rasped in the polluted air. She had tried to learn the language of humans, but their noisy, jagged words made it impossible to sing as she once did. So, she slowly chose silence over speech. "A blade that would never rust," "A melody of cruelty"... What accompanied her day after day were the twangs that pierced flesh, and the cries of lives bleeding out... They said the swordmaster from the sea could play like no other, yet she stayed distant and mute, never revealing what lay in her heart. She had seen many hands reach out to her. Some sought to erase her, others offered help. They had lit one flame after another, only to let each flicker out. "Hysilens, where are you headed?" She couldn't answer. Her old instrument had long become two blades, with only sharp requiems now echoing from the strings. She had once wished someone might understand the longing within her song, but came to realize that the human world was no different from the lonely deep sea. Everyone was just another lost fish, blindly swimming toward the light. * Unlocked at Character Level |
Character Story: Part III | "Hysilens, follow me. I will grant you everything you seek." The voice, loud and clear despite the small frame it came from, left a deep impression. But doubt lingered in her heart: "And when... will her light go out?" But this flame burned like sunlight piercing the deep sea, brighter and steadier with every passing moment. She watched the blue blaze fight battle after battle, always emerging victorious. She saw waves rise like wildfire, saw the Gladius roar through wind and sea, swallowing every storm of carnage like a whale shark. She heard the thundering heartbeat, the pounding drums of war, the footsteps like falling rain, the sorrow swelling like a tide. The pure, song-like voice of the heart flowed through the blood of the Chrysos Heir, stirring the long-sealed strings in her mind. The feast Imperator had promised was drawing near. Young weaver whispered to the children at their side, wondering aloud if the cold, distant Gladius would grace them with her presence. Amidst the crowd's exclamations, the weaver rose on her tiptoes, holding her breath to capture the moment in full. Her gown, gilded and flowing, brushed the tiles like sunlight glinting on waves. And under candlelight and silver lanterns, people saw again the shimmer of the sea. "She answered my wish and sang to us of the sea bays the world had long forgotten." When the monarch finished speaking, the orchestra lit up. Light and shadows danced before her eyes, rippling like waves. Music rose with the bubbles in their cups, and in the swell of the crowd, she found her voice was no longer echoing in vain. The duel between Labienus and Seneca struck like crisp drumbeats. Verginia's hidden meanings pulsed through her verses. Tribios laughed, and the music gained a playful countermelody. Aglaea leapt into motion, her dance steps weaving the perfect harmony... "After this battle is won, Dux Gladiorum, is there anything you desire?" Even the composed monarch seemed slightly tipsy. She took a sip of honey brew, whispering to the monarch, her laughter dancing in the corner of the banquet. How bright it was here. How lovely it sounded. The world spun on, with the clink of glasses, the soft rattle of ice. The long-silent siren sang again, her voice spilling like the honey brew... "♫ The candlelight burns so bright at this feast. A brand-new sea. It sways between the clinking of our cups... ♫" * Unlocked at Character Level |
Character Story: Part IV | She had once believed the Flame-Chase was the eternal celebration she had always searched for. But as the journey wore on and more was lost, even that shining light shattered like seafoam. She had been the Imperator's sharpest blade, her sword always flowing with blood. But when the Imperator's molten gold blood dripped onto her fingertips, she suddenly felt herself sinking again back into that lonely, silent sea. "Heh, why... did I snuff out the very flame I swam toward with my own hand..." For a thousand painful years, she had fled from those dazzling bubbles of memory, but now those long-burst fragments clung to her like swaying seaweed, impossible to shake loose. "Click." A chess piece lands on the board. Despite her perfect composure, the sovereign's crown of flames reveals what she won't, dancing between serenity and fierce intensity. "I never learned how to play." "Then I'll teach you." She picks up a piece with unpracticed fingers. Just another battleground, she thinks to herself. "Click." Suddenly, vibrant blue flames warm the air around her like hot springs. She moves chess pieces without much thought and asks: "If they're bound to disappear from the board, why bother moving forward at all?" "Click." The sovereign takes a sip of honey brew, stretches her arms with satisfaction, and sighs with pleasure: "Isn't the journey forward fulfilling enough on its own?" ... After a millennium of waiting, she forged new paths for the Flame-Chase, though she knew they wouldn't be the final destination. "What a fish truly needs is simply a sea to call home..." As a fragment of her memories unfolds, she walks toward clear ocean waters. ♫ Pop ♫, ♫ Fizz ♫, ♫ Splash ♫... Bubbles of every color mirror bygone years, forming and bursting, bursting and forming. "The ocean's dearest, do you have a wish?" "Hysilens, where are you headed?" "Dux Gladiorum, what do you seek?" ... Homeland, revelry, the Flame-Chase... each once brilliant in her life, yet all quickly fizzing out like transient foam... Only a sigh lingers across the sky. From the beginning till the end, this was all she had, in both the mortal realm and ocean depths, nothing but the fleeting traces of bubbles. "But still... how beautiful they are..." "♫...♫" "♫...♫" "♫...♫" The dawn of Amphoreus approaches. Before the final bubble bursts, she smiles, as if she has already sung everything her heart had to express beyond words. * Unlocked at Character Level |
72 responses to “Hysilens”
The Southern accent in the EN dub is crazy fr
E1S1 is actually busted, DoT is surely coming back with this, for now…
The ultimate WHALE character
*yeets Childe at her*
If I only have BS, should I go for Hysilens or kafka?
i think kafka first, and try to get hysilens maybe you got lucky 😁
I think they are both required if you wanna play DoT team
kafka
Kafka will probably take longer to rerun than Hysilens does, if you want to use the dot team I’d probably go for her first and pick Hysilens up in a few patches.
Kafka. Hysilens is good at planting dot as of rn, youre better off start detonating them often.
There is a showcase of a team with BS. One with Kafka and no Hysilens, and one with Hysilens and no Kafka.
While the Kafka showcase was ok, Hysilens one performed worst, but still managed to complete it within resonable time (one/two cycles more)
https://www.youtube.com/watch?v=env41vWYVSM