
![]() | Concepts | Feixiao |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | The Xianzhou Yaoqing’s Merlin’s Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm. She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as “The Vanquishing General.” However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 81.84 | 52.8 | 143 | 112 | 5% | 50% | 75 | 12 | |
20 | 159.59 | 102.96 | 278 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() |
20+ | 192.32 | 124.08 | 335 | 112 | 5% | 50% | 75 | 12 | |
30 | 233.24 | 150.48 | 406 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() |
30+ | 265.98 | 171.6 | 463 | 112 | 5% | 50% | 75 | 12 | |
40 | 306.9 | 198 | 535 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
40+ | 339.64 | 219.12 | 592 | 112 | 5% | 50% | 75 | 12 | |
50 | 380.56 | 245.52 | 663 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
50+ | 413.29 | 266.64 | 720 | 112 | 5% | 50% | 75 | 12 | |
60 | 454.21 | 293.04 | 791 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
60+ | 486.95 | 314.16 | 848 | 112 | 5% | 50% | 75 | 12 | |
70 | 527.87 | 340.56 | 920 | 112 | 5% | 50% | 75 | 12 | ![]() ![]() ![]() |
70+ | 560.6 | 361.68 | 977 | 112 | 5% | 50% | 75 | 12 | |
80 | 601.52 | 388.08 | 1048 | 112 | 5% | 50% | 75 | 12 |
Skill
![]() | Boltsunder - Basic ATK | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy. | |
Level | |
![]() | Waraxe - Skill | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Deals Wind DMG equal to Deals Wind DMG to an enemy, and additionally launches Talent's Follow-up ATK 1 time. | |
Level | |
![]() | Terrasplit - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 90 | |
Deals Wind DMG to a single target enemy, up to During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of At the end, deals Wind DMG equal to During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases. Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy | |
Level | |
![]() | Thunderhunt - Talent | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Can activate Ultimate when "Flying Aureus" reaches After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-up ATK against the primary target, dealing Wind DMG equal to Can activate Ultimate when "Flying Aureus" reaches After teammates attack, Feixiao launches Follow-up ATK against the primary target, dealing Wind DMG. This effect can only trigger once per turn. When using this attack, increases DMG dealt by this unit. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Stormborn - Technique | Enhance |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, enters the "Onrush" state, lasting for While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to Enters the "Onrush" state. Continuously pulls in enemies and increases movement speed. Gains "Flying Aureus" after entering battle. While in "Onrush," can actively attack all pulled enemies. At the start of every wave, deals Wind DMG to all enemies. This DMG is guaranteed to CRIT. The more enemies are pulled in, the higher the DMG multiplier becomes. | |
![]() | Boltsunder Blitz - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are Weakness Broken. | |
Level | |
![]() | Waraxe Skyward - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 15 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are not Weakness Broken. | |
Level | |
![]() | Terrasplit - Ultimate | Single Target |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases. Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy | |
Level | |
Traces
![]() | Heavenpath |
Requires Character Ascension 2 | |
When the battle starts, gains At the start of a turn, if no Follow-up ATK was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus." | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 2 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | Formshift |
Requires Character Ascension 4 | |
When using Ultimate to deal DMG to an enemy target, it is considered as a Follow-up ATK. Follow-up ATKs' CRIT DMG increases by | ![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 5 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | Boltcatch |
Requires Character Ascension 6 | |
When using Skill, increases ATK by | ![]() ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 6 | |
DEF increases by | ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Lv. 75 | |
CRIT Rate increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 3 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
Eidolons
![]() | Skyward I Quell | ![]() |
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to |
![]() | Moonward I Wish | ![]() |
In the Talent's effect, for every 1 instance of Follow-up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to |
![]() | Starward I Bode | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Stormward I Hear | ![]() |
The Toughness Reduction from the Talent's Follow-up ATK increases by |
![]() | Heavenward I Leap | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | Homeward I Near | ![]() |
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
Per Page |
|
Gallery
Idle #1
Idle #2
Overworld
Combat
Voice
Language
Title | loc_sound |
Story
Title | Text |
703 responses to “Feixiao”
What do you think about putting Yunli with her, Robin and Lingsha?
Replace Yunli with March 8th. She is free and will generate a lot more stacks than Yunli. The problem with Yunli is that she is entirely backloaded, so your stack generation for Feixiao will also be backloaded with her. While with March 8th, you will front load a lot more stacks and receive buffs Feixiao will appreciate.
Robin and Lingsha 👍 (just make sure Lingsha is fast enough, ideally using S5 multiplication, her FuA frequency is good for Feixiao)
For those who are going to play Feixiao with March 8th, with the current version of this kit, if my calcs aren’t wrong, it is possible to get 3 turns in the first cycle without needing any external AV shenanigans like DDD, BroKle, or eagle set. For those who aren’t aware about what 3 actions in a cycle mean, it would normally require 200 speed to get this number of actions on a “normal” character. So reaching this breakpoint on Feixiao would be equivalent to a pseudo 200 speed character.
This assumes that March’s skill is level 12 and that Feixiao’s rotations is only skills to benefit from the 10% action advance.
Thus we have to solve:
10000/x * (1 + 0.9 * 2) = 560/3 ~= 186.6 speed
This is the minimum breakpoint we need to reach on Feixiao’s first action in order to get 3 actions in the first cycle. March 8th can reduce this requirement thanks to her 10.8% speed buff, although, her first action needs to have an AV equal or inferior to the first AV of Feixiao’s action for the setup to work. Thankfully, she has a 25% action advance on her first action, so she won’t need 187 speed or vonwaq. Her minimum required speed would be found by solving for x:
10000/x * 0.75 = 10000/(560/3)
We find that x >= 140 speed on the dot, which is very realistic.
Which means on the character screen, she would need 173.1666667 speed. With this breakpoint, you are guaranteed 2 actions every cycle past the first one for 10 cycles. This breakpoint also carries on the second wave as well.
Thus, assuming speed boots and speed traces unlocked, the amount of substats needed to reach 186.6 speed on Feixiao would be:
560/3 – 125 * 0.108 – 25 – 5 – 125 = 18.166 speed
This is on average 8 rolls (18.166/2.3), so it does require some luck, but since crit building on Feixiao is relatively easy (herta lc gives crit rate, valorous gives some crit rate, march gives crit dmg, Feixiao self buffs her FuA crit dmg, Duran gives crit dmg, etc), I personally think it is worth the effort.
However, obviously not everyone needs 3 actions in the first cycle, it’s still mainly for 0 cycles. Unless my AV calcs are wrong, without a single speed substat and using merely speed boots, unlocking speed traces, and March 8th, with 168.5 speed, for 10 cycles, you will get 2 actions per cycle except on the 6th cycle that will have 1 action.
Oh my god, I realised I wrongly worded the beginning.
It’s 10000/x * (1 + 0.9 * 2) <= 150
And the result is x = 560/3
SORRY
i can already see the topaz feixiao robin lingsha as the meta team
o7 ratio
Does E6 mean your talent won’t get the CRIT DMG from A6 trace? and does your Ult benefit from the trace since its A4 just considered as launching not the DMG.
Her ult is most of her dmg, and if that trace didn’t apply to ult then her E6 would be terrible
If the trace doesn’t affect ult now, it will
its kinda funny to see that they show feixiao follow up on moze animation but not here
Jisoos. Another FUA, and the ult is casted from stacks similar to Acheron!
Do we have numbers on her planar sets for V1?
I’m guessing Duran is no.1 but how do Izumo and Salsotto compare % wise
Not sure about numbers, but I’d say Duran and Salsotte are both 100% viable sets.
I think it’s similar to Blade, where you can go Rutilant or Salsotto and be totally fine.
In this case, Duran has the higher end on dmg, but Salsotto offers a bit more consistency and helps with building her in the first place.
Hate the fact the ultimate is single target, I immediately dropped this char for PF purpose when finding out its single target
Probably will pull just 1 copy for collection?
if your “dropping” is pulling one copy, I DON’T want to know what your pulling is.
She’s a Hunt character, single target is the entire point of the path. If her ult was AoE or blast, she wouldn’t be Hunt and would likely have ended up as Destruction instead
no way you thought a hunt character was gonna be good for pf lol. jade and argenti literally left like 24h ago if u needed a pf unit they were there
He might work but hes not one of the best for her I think. You want characters with FUA like March 7th preservation but I think he’d work alright.
Would Jiaoqiu be good for Feixiao? I don’t have Topaz or Robin, and he seems good enough to be an option? He increases ult damage and he debuffs.
He doesn’t have any special synergy
The obvious synergies for Feixiao are Topaz, March 8th and Moze
Yeah but I don’t have most of the characters she works well with. I don’t have Robin, Topaz or Aventurine. I’ll build Hunt March and I’ll get Lingsha, that leaves me with the last spot. I don’t feel like building Moze. Out of the supports Ruan Mei and Jiaoqiu sound the best and I’ll probably use RM in other teams. Maybe I’m forgetting someone I could use
If you want to pair them they don’t have any anti-synergy but Moze would still be a better pick since he’s basically budget Topaz
But since you don’t wanna build Moze go ahead, it should work
I don’t see how Moze is better tbh. Maybe I’m missing something but he doesn’t even do normal attacks that Jiaoqiu does and his FUA is there only every 7 hits. Not saying Jiaoqiu is great or anything, I just don’t see what’s so good about Moze. He seems mid to me and most supports are probably better for the stacks AND damage
and lingsha too i feel her followup is faster than aventurine’s
if you do not have top ass & robin, feixiao is not for you.