Feixiao

Feixiao
FeixiaoConceptsFeixiao
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass The Hunt
Combat TypesClass Wind
n/a
Credit308K
Artifex's Module15
Artifex's Cogwheel15
A Glass of the Besotted Era65
Artifex's Gyreheart15
Trace Materials
Credit3M
Meteoric Bullet18
Artifex's Module41
Destined Expiration69
Artifex's Cogwheel56
Countertemporal Shot139
Artifex's Gyreheart58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryThe Xianzhou Yaoqing's Merlin's Claw and one of the Seven Arbiter-Generals. Unconventional and straightforward, she exudes effortless charm.
She is skilled in all forms of martial arts and has honed herself into a supreme weapon. She is widely adored by Xianzhou soldiers and civilians alike as "The Vanquishing General."
However, she bears the burden of the Moon Rage affliction. If she were to hunt down all the abominations in her limited lifetime — then the only enemy Feixiao has would be herself.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyn/a
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
Credit4000
Artifex's Module5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
Credit8000
Artifex's Module10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
Credit16000
Artifex's Cogwheel6
A Glass of the Besotted Era3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
Credit40000
Artifex's Cogwheel9
A Glass of the Besotted Era7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
Credit80000
Artifex's Gyreheart6
A Glass of the Besotted Era20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
Credit160K
Artifex's Gyreheart9
A Glass of the Besotted Era35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
Leveln/a
1
20
Credit4000
Artifex's Module5
20+
40
Credit16000
Artifex's Cogwheel6
A Glass of the Besotted Era3
40+
50
Credit40000
Artifex's Cogwheel9
A Glass of the Besotted Era7
50+
60
Credit80000
Artifex's Gyreheart6
A Glass of the Besotted Era20
60+
70
Credit160K
Artifex's Gyreheart9
A Glass of the Besotted Era35
70+
80

Skill

BoltsunderBoltsunder - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Feixiao's ATK to a single target enemy.

Deals minor Wind DMG to a single enemy.
Level 9
WaraxeWaraxe - Skill | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 60
Deals Wind DMG equal to of Feixiao's ATK to a single target enemy. Then, immediately launches 1 extra instance of Talent's follow-up attack against the target.

Deals Wind DMG to an enemy, and additionally launches Talent's follow-up attack 1 time.
Level 15
TerrasplitTerrasplit - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 90
Deals Wind DMG to a single target enemy, up to of Feixiao's ATK. During this time, can ignore Weakness Type to reduce the target's Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases by .
During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of time(s).
At the end, deals Wind DMG equal to of Feixiao's ATK to the target.

During the Ultimate, can ignore Weakness Type to reduce enemy Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases.
Launches "Boltsunder Blitz" or "Waraxe Skyward" on a single enemy #3[i] time(s). Deals Wind DMG at the end.
Level 15
ThunderhuntThunderhunt - Talent | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Can activate Ultimate when "Flying Aureus" reaches points, accumulating up to points. Feixiao gains 1 point of "Flying Aureus" for every attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number.
After Feixiao's teammates attack enemy targets, Feixiao immediately launches follow-up attack against the primary target, dealing Wind DMG equal to of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by , lasting for turn(s).

Can activate Ultimate when "Flying Aureus" reaches #3[i] points, accumulating up to #4[i] points. For every #2[i] attacks by ally targets, Feixiao gains "Flying Aureus".
After teammates attack, Feixiao launches follow-up attack against the primary target, dealing Wind DMG. This effect can only trigger once per turn. When using this attack, increases DMG dealt by this unit.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
StormbornStormborn - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using Technique, enters the "Onrush" state, lasting for seconds. While in "Onrush," pulls in enemies within a certain range, and increases this unit's movement speed by . After entering battle, gains point(s) of "Flying Aureus."
While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. If more than 1 enemy is pulled in, increases the multiplier of this DMG by for each additional enemy pulled in, up to a maximum of .

Enters the "Onrush" state. Continuously pulls in enemies and increases movement speed. Gains "Flying Aureus" after entering battle.
While in "Onrush," can actively attack all pulled enemies. At the start of every wave, deals Wind DMG to all enemies. This DMG is guaranteed to CRIT. The more enemies are pulled in, the higher the DMG multiplier becomes.
Level 1
Boltsunder BlitzBoltsunder Blitz - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Deals Wind DMG equal to of Feixiao's ATK to the chosen target. If the target is Weakness Broken, the DMG multiplier increases by .

Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are Weakness Broken.
Level 15
Waraxe SkywardWaraxe Skyward - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 15
Deals Wind DMG equal to of Feixiao's ATK to the chosen target. If the target is not Weakness Broken, the DMG multiplier increases by .

Deals minor Wind DMG to a single enemy and increases the DMG multiplier against targets that are not Weakness Broken.
Level 15
TerrasplitTerrasplit - Ultimate | Single Target
Energy Regeneration : 0
Weakness Break : 0
n/a
Level 15

Traces

HeavenpathHeavenpath
Requires Character Ascension 2
When the battle starts, gains 3 point(s) of "Flying Aureus."
At the start of a turn, if no follow-up attack was launched via Talent in the previous turn, then this counts as 1 toward the number of attacks required to gain "Flying Aureus."
Credit5000
Meteoric Bullet3
Regret of Infinite Ochema1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Meteoric Bullet3
Artifex's Module6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Destined Expiration3
Artifex's Cogwheel3
FormshiftFormshift
Requires Character Ascension 4
When using Ultimate to deal DMG to an enemy target, it is considered as a follow-up attack. Follow-up attacks' CRIT DMG increases by 36%.
Credit20000
Destined Expiration5
Tracks of Destiny1
Regret of Infinite Ochema1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Destined Expiration5
Artifex's Cogwheel4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Countertemporal Shot3
Artifex's Gyreheart3
BoltcatchBoltcatch
Requires Character Ascension 6
When using Skill, increases ATK by 48%, lasting for 3 turn(s).
Credit160K
Countertemporal Shot8
Tracks of Destiny1
Regret of Infinite Ochema1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 6
DEF increases by 7.5%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Countertemporal Shot8
Artifex's Gyreheart8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Artifex's Module2
DEF BoostDEF Boost (DEF)
Requires Character Ascension 3
DEF increases by 5%
Credit10000
Destined Expiration3
Artifex's Cogwheel3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Countertemporal Shot3
Artifex's Gyreheart3

Eidolons

Skyward I QuellSkyward I QuellSkyward I Quell
After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to 10% of the original DMG, stacking up to 5 time(s) and lasting until the end of the Ultimate action.
Moonward I WishMoonward I WishMoonward I Wish
In the Talent's effect, for every 1 instance of follow-up attack launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to 6 time(s) per turn.
Starward I BodeStarward I BodeStarward I Bode
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Stormward I HearStormward I HearStormward I Hear
The Toughness Reduction from the Talent's Follow-up ATK increases by 100% and, when launched, increases this unit's SPD by 8%, lasting for 2 turn(s).
Heavenward I LeapHeavenward I LeapHeavenward I Leap
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Homeward I NearHomeward I NearHomeward I Near
Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by 20%. Talent's follow-up attack DMG is considered as Ultimate DMG at the same time, and its DMG multiplier increases by 140%.

Light Cones

ConceptsRarityPathATKDEFHPSkilln/a
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72At the start of the battle, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).
Arrow of the Starchaser
Silvermane Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%.
Arrow of the Starchaser
Silvermane Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56The wearer's Basic ATK and Skill deals 24% more DMG. This effect increases by an extra 24% when the wearer's current Energy reaches its max level.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6%. At the same time, increases the CRIT DMG of Ultimate by 12%. This effect can stack up to 6 time(s).
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
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Voice

Language
Titleloc_sound

Story

TitleText

666 responses to “Feixiao”

  1. Do Robin’s attacks while in her ultimate mode count as giving stacks to Feixiao’s ultimate?

      
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  2. I have Some qus:-
    1.Her trace said “When dealing DMG to enemy targets via launching this unit’s Ultimate, it will be considered as launching a follow-up attack.”……….It says it will be considered as launching follow-up attack, but didn’t say it will also consider as a follow up dmg, unlike in yunli kit said it will consider as a ultimate dmg. So it still consider as a follow up damage or only the initial action consider as launching follow up?

    2.if it is consider as a follow up damage then her ultimate also get 60% crit dmg bonus from her another trace which buff follow up crit dmg

    3.if it is consider as a follow up damage, it does not said it “also”. so her ultimate dmg only consider as follow up dmg or ultimate and follow up both otherwise she cant use “The Wind-Soaring Valorous” effect because it boost ult dmg

    4.Every 2 atk from ally give her 1 stack. Does additional dmg count?like robin, moze, jade, hunt march?

    5.I forget many skill or in relic its say “when ally or ally get boost”, does that ally also count the unit who triggering it?

    Thank you

      
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    • 1. Only considered as FUA, like that Elation blessing in SU
      2. Let’s see how it is implemented because knowing MHY, it might or might not be
      3. Wind-Soaring will boost her Ult DMG, it is her signature set like Iron Cavalry is Firefly’s
      4. I think not
      5. yes, Duran is proof

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    • 1, 2 and 3: Also considered as FuA damage, and origin damage type won’t get override. See SU blessing “Champion’s Dinner: Cat’s Cradle” and how keyword “Aftertaste” blessings work with Acheron and her E6.
      4. Additional DMG doesn’t considered as “attack”. It does not stack her Flying Aureus.
      5. Word “ally” always count theyself (at least for now).

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  3. Feixiao V1

    General:
    Definitely going to be nerfed. Feixiao V1 is crazy.
    1. Single target Acheron. Strong but picky for teammates, the more attacks the teammates do, the faster Feixiao recharges her hard hitting ultimate.
    2. The ultiamte has sky high attack multiplier vs. single target and the excess charges of the ultimate do not go wasted on the overkill, which is unlike her Hunt path precursors. The ultimate is treated as FUA and its damage is treated as FUA damage, meaning high synergy with Topaz.
    3. 200% attack multiplier FUA that is triggered by any ally’s attack. The cooldown mechanic is the same as Kafka’s talent, meaning it is encouraged to build some speed on Feixiao in order to replenish it quickly. This is not only accelerating Feixiao’s ultimate, but also dealing considerable amount of FUA damage to any target at will, and the damage comes for free.

    Teammates:
    1. Grab one among Topaz, March 7th (Hunt), and Moze for the sub DPS. This is a MUST, or Feixiao won’t work like you expected.
    2. Grab Robin for the support. If you don’t have Robin, grab another sub DPS mentioned above.
    3. The best sustainer is Aventurine or Lingsha. It sounds odd, but Lingsha has higher frequency of FUA than Aventurine, despite Feixiao makes no use of her high toughness damage and break damage vul, she is still one of the best sustainers for Feixiao’s team.

    Relics:
    1. Feixiao lacks damage amp in her kit, meaning damage amp from relics are appreciated. “The Wind-Soaring Valorous” 4pc is undoubtably the best set for Feixiao.
    2. There are few viable planar sets for Feixiao: Salsotto, Duran, Glamoth, and Izumo (hunt path sub dps required).
    3. The recommended main stats are: speed / atk% boots, crit rate / crit damage body, wind damage orb, atk% rope. If the glamoth set is in use then speed boots recommended, she need just 5 more speed from substats to reach 160 speed.
    4. Substats priority: crit rate ≈ crit damage > speed ≈ atk%.

    Light cones:
    1. The signature gives a god damning 54% def pen for ultimate damage. Would rather skip her than giving her something else.

      
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    • Eidolons:
      The E2 doubles the speed at which Feixiao recharges her ultimate, which is insanely strong. This is the most powerful E2 among the E2 of DPS units we know so far.

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    • couple questions
      1. why wouldnt jiaoqiu not work? sure strictly speaking he’s just an objectively worse topaz but aside from that, since you’d generally build him with a lot of speed since his personal damage is abysmal, he WOULD be a decent option, no?

      2. wouldn’t Gallagher be a better option than both lingsha and aven since he can move so much or would his actions not be much more?

      3. what about rm?

      4. are her ult mvs ACTUALLY 840-1680 or is it more? im confused since stuff doesn’t add up

      5. if spamming 6 stack ult is the optimal play(at least currently), wouldn’t sleep like the dead be a legitimate option since you can save ult until the buff is active?

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      • 1. & 3. Jiaoqiu and Ruan Mei have literally zero mechanical synergy with Feixiao. The sub DPS does not serve as a secondary damage dealer but rather a mechanic synergizer, you don’t really need them to do much damage, but instead their high frequency FUA translate into Feixiao’s energy and talent FUA. Just being fast is not enough. Would rather have March & Moze if you happen to not have Topaz & Robin.

        2. Lingsha’s ultimate action advance the rabbit by 100%. If the attack frequency is what you want, then she can’t be any worse than Gallagher.

        4. I guess it is 840% for 6 charges or 1680% for 12 charges.

        5. If you surely don’t have the budgets for the signature then sure. However I still strongly advice you to get the signature. I doubt if sleep like the dead is close to 70% power of the signature.

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      • 4. To break her Ult down…

        – Each charge consumed randomly performs 1 of 2 attacks which deals 75% Dmg by default, with an added +40% depending on the attack’s requirement:
        > Blitz deals increased damage if the enemy is Weakness Broken.
        > Waraxe deals increased damage if the enemy is NOT Weakness Broken.

        – Once all charges are consumed, she performs a finisher which deals 10% dmg (+15% if Weakness Broken) for EACH charge consumed. She can preserve any overkill stacks past the initial 6 but that’s irrelevant here.

        – Her Ult requires 6 charges minimum to use. The 840%~1680% shown is her “maximum” damage at 6 and 12 charges (75+40+10+15) * 6 = 840%… which tbh feels a bit misleading since it’s unrealistic, if not near impossible, for that to actually occur considering the RNG between Blitz and Waraxe.

        Assuming half your Blitz/Waraxe attacks grants the bonus damage… that’s only 75*6 + 40*3 = 570% and anywhere from 60~150% Dmg from the finisher, giving you a 630%~720% range for 6 charges and 1260~1440% for 12 charges.

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        • I guess it is not random but optional. In the video showcases Feixiao’s ultimate is played like Acheron’s, you get to choose which to use among Blitz and Waraxe for every attack in the combo. You may intentionally choose the one that doesn’t have bonus attack multiplier but you don’t get anything.

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          • If you get to choose between Blitz and Waraxe for every attack, then what’s the point of having both? Everyone is just going to pick according to whether the enemy is currently weakness broken or not, so they might as well have just had one option with an unconditional dmg multiplier boost instead since the two options are otherwise identical. There’s zero benefit for having it set up this way unless its picked randomly between them

          • I guess it’s optional, works just like Phys TB’s Ult. That may sounds ridiculous, but it does allow player to deal less damage on demand. And somehow make playing Feixiao more “strategy”.

    • robin would be a somewhat bad idea, no? she’s afk 99% of the battle and while she does have a really good damage bonus and some fua buffs having her on the team would cut down of feixiao’s ult usage more than say having both topaz and h!march/moze or something along those lines. although i’m not good enough at maths to know how much better or worse that’d actually be

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  4. With my current relics (considering S1 and both her self buffs and March’s) I have a 84.6/256.8 crit ratio
    Considering only my head and orb are good I’d say she’s pretty easy to build crit

      
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    • if you run her with hunt march, 4pc valorous and 2pc duran, if some other sub dps that doesnt attack often (not that much optimal), 4pc valorous and 2pc salsotto. eagle of twilight also isn’t bad on her since she utilizes both 2pc and 4pc effect really well

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