飛霄

飞霄
飞霄名詞飞霄
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 巡獵
戰鬥屬性Class 
專屬素材
信用點308K
工造機杼15
工造迴輪15
一杯酩酊的時代65
工造渾心15
行跡素材
信用點3M
隕鐵彈丸18
工造機杼41
命定死因69
工造迴輪56
逆時一擊139
工造渾心58
無窮假身的遺恨12
命運的足跡8
劇情仙舟「曜青」的天击将军,帝弓七天将之一,为人不拘一格,率直潇洒。
精通百般武艺,炼化躯体至极致,享有「大捷将军」美名,深受仙舟军民爱戴。
但身负「月狂」之症,如要在时限内猎尽孽物——飞霄唯一的敌手,便是自己。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音
劇情

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
信用點4000
工造機杼5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
信用點8000
工造機杼10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
信用點16000
工造迴輪6
一杯酩酊的時代3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
信用點40000
工造迴輪9
一杯酩酊的時代7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
信用點80000
工造渾心6
一杯酩酊的時代20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
信用點160K
工造渾心9
一杯酩酊的時代35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
等級專屬素材
1
20
信用點4000
工造機杼5
20+
40
信用點16000
工造迴輪6
一杯酩酊的時代3
40+
50
信用點40000
工造迴輪9
一杯酩酊的時代7
50+
60
信用點80000
工造渾心6
一杯酩酊的時代20
60+
70
信用點160K
工造渾心9
一杯酩酊的時代35
70+
80

戰技

闪裂闪裂 - 普攻 | 单攻
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
对指定敌方单体造成等同于飞霄攻击力的风属性伤害。

对敌方单体造成少量风属性伤害。
等級 9
钺贯钺贯 - 战技 | 单攻
能量回復 : 0
弱點擊破 : 單體攻擊 : 60
对指定敌方单体造成等同于飞霄攻击力的风属性伤害,随后立即对该目标额外发动1次天赋的追加攻击

对敌方单体造成风属性伤害,随后额外发动1次天赋的追加攻击
等級 15
凿破大荒凿破大荒 - 终结技 | 单攻
能量回復 : 0
弱點擊破 : 單體攻擊 : 90
对指定敌方单体造成最多等同于飞霄攻击力的风属性伤害,期间可无视弱点属性削减目标韧性,目标未处于弱点击破状态时飞霄的弱点击破效率提高
其中,飞霄先对该目标发动【闪裂刃舞】或【钺贯天冲】,总计次。最后对该目标造成等同于飞霄攻击力的风属性伤害。

终结技期间可无视弱点属性削减敌方韧性,目标未被击破时飞霄弱点击破效率提高
对敌方单体发动#3[i]次【闪裂刃舞】或【钺贯天冲】,最后造成风属性伤害。
等級 15
雷狩雷狩 - 天赋 | 单攻
能量回復 : 0
弱點擊破 : 單體攻擊 : 15
【飞黄】达到点时可激活终结技,最多累计点。我方目标每施放次攻击,飞霄获得1点【飞黄】,飞霄的终结技攻击不计入次数。
当飞霄的队友对敌方目标施放攻击后,飞霄立即对主目标发动追加攻击,造成等同于飞霄攻击力的风属性伤害。若不存在可攻击的主目标,则攻击敌方随机单体。该效果每回合最多触发1次,飞霄回合开始时重置可触发次数。发动此攻击时使自身造成的伤害提高,持续回合。

【飞黄】达到#3[i]点时可激活终结技,最多累计#4[i]点。我方目标每施放#2[i]次攻击,飞霄获得【飞黄】
队友施放攻击后,飞霄对主目标发动追加攻击,造成风属性伤害。该效果每回合最多触发1次,发动此攻击时使自身造成的伤害提高
等級 15
攻击攻击
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等級 1
岚身岚身 - 秘技 | 强化
能量回復 : 0
弱點擊破 : 0
使用秘技后进入持续秒的【陷锋】状态。【陷锋】状态下会牵引一定范围内的敌人,并且自身移动速度提高,进入战斗后获得点【飞黄】。
【陷锋】状态下主动攻击会使所有牵引的敌人进入战斗。进入战斗后,每个波次开始时对敌方全体造成等同于飞霄攻击力的风属性伤害,该伤害必定造成暴击。若牵引了超过1个敌人,每超过1个敌人,该伤害的倍率提高,最多提高至

进入【陷锋】状态,持续牵引敌人且移动速度提高,进战后获得【飞黄】。
【陷锋】状态下可主动攻击所有牵引的敌人,每个波次开始时对敌方全体造成风属性伤害,该伤害必定暴击。牵引敌人越多,伤害倍率越高
等級 1
闪裂刃舞闪裂刃舞 - 终结技 | 单攻
能量回復 : 0
弱點擊破 : 單體攻擊 : 15
对所选目标造成等同于飞霄攻击力的风属性伤害。若目标处于弱点击破状态,伤害倍率提高

对敌方单体造成少量风属性伤害,对被击破的目标伤害倍率提高。
等級 15
钺贯天冲钺贯天冲 - 终结技 | 单攻
能量回復 : 0
弱點擊破 : 單體攻擊 : 15
对所选目标造成等同于飞霄攻击力的风属性伤害。若目标未处于弱点击破状态,伤害倍率提高

对敌方单体造成少量风属性伤害,对未被击破的目标伤害倍率提高。
等級 15
凿破大荒凿破大荒 - 终结技 | 单攻
能量回復 : 0
弱點擊破 : 0


终结技期间可无视弱点属性削减敌方韧性,目标未被击破时飞霄弱点击破效率提高
对敌方单体发动#3[i]次【闪裂刃舞】或【钺贯天冲】,最后造成风属性伤害。
等級 15

行跡

天通天通
需要角色晉階 2
戰鬥開始時,獲得3點【飛黃】。
回合開始時,若上回合未透過天賦發動追加攻擊,計入1次獲得【飛黃】所需的攻擊次數。
信用點5000
隕鐵彈丸3
無窮假身的遺恨1
暴擊率強化暴擊率強化 (暴击率)
需要角色晉階 2
n/a
信用點5000
隕鐵彈丸3
工造機杼6
攻擊強化攻擊強化 (攻击力)
需要角色晉階 3
攻击力提高4%
信用點10000
命定死因3
工造迴輪3
解形解形
需要角色晉階 4
施放終結技對敵方目標造成傷害時,視為發動了追加攻擊追加攻擊的暴擊傷害提高36%
信用點20000
命定死因5
命運的足跡1
無窮假身的遺恨1
攻擊強化攻擊強化 (攻击力)
需要角色晉階 4
攻击力提高6%
信用點20000
命定死因5
工造迴輪4
暴擊率強化暴擊率強化 (暴击率)
需要角色晉階 5
n/a
信用點45000
逆時一擊3
工造渾心3
電舉電舉
需要角色晉階 6
施放戰技時,攻擊力提高48%,持續3回合。
信用點160K
逆時一擊8
命運的足跡1
無窮假身的遺恨1
防禦強化防禦強化 (防御力)
需要角色晉階 6
n/a
信用點160K
逆時一擊8
工造渾心8
暴擊率強化暴擊率強化 (暴击率)
需要角色等級 75
n/a
信用點160K
逆時一擊8
工造渾心8
攻擊強化攻擊強化 (攻击力)
需要角色等級 80
攻击力提高8%
信用點160K
逆時一擊8
工造渾心8
防禦強化防禦強化 (防御力)
需要角色晉階 3
n/a
信用點10000
命定死因3
工造迴輪3
攻擊強化攻擊強化 (攻击力)
需要角色晉階 5
攻击力提高6%
信用點45000
逆時一擊3
工造渾心3

星魂

鎮綏天鈞鎮綏天鈞鎮綏天鈞
施放【閃裂刃舞】或【鉞貫天衝】後,使飛霄造成的終結技傷害額外提高,提高數值等同於原傷害的10%,最多疊加5層,持續至終結技行動結束。
禮辰禱月禮辰禱月禮辰禱月
天賦效果中,我方目標每發動1次追加攻擊即可使飛霄獲得1點【飛黃】。該效果每回合最多觸發6次。
景星出宿景星出宿景星出宿
終結技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
驅颶聽冰驅颶聽冰驅颶聽冰
天賦的追加攻擊的削韌值提高100%,並且發動時使自身速度提高8%,持續2回合。
擢登霄漢擢登霄漢擢登霄漢
戰技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
惟首正丘惟首正丘惟首正丘
飛霄造成的終結技傷害的全屬性抗性穿透提高20%。天賦的追加攻擊傷害同時視為終結技傷害,並且傷害倍率提高140%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
鋒鏑
锋镝3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72战斗开始时,使装备者的暴击率提高12%,持续3回合。
逐星之矢
踐踏的意志
離弦
离弦3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88使装备者消灭敌方目标后,攻击力提高24%,持续3回合。
逐星之矢
鐵衛勳章
相抗
相抗3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88使装备者在消灭敌方目标后,速度提高10%,持续2回合。
逐星之矢
古代引擎
唯有沉默
唯有沉默4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56使装备者的攻击力提高16%。当场上的敌方目标数量小于等于2时,装备者的暴击率提高12%
逐星之矢
鐵衛勳章
論劍
论剑4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56当装备者多次击中同一敌方目标时,每次造成的伤害提高8%,该效果最多叠加5层。若攻击目标发生变化,立即解除当前的增益效果。
逐星之矢
蠢動原核
按個追蹤吧!
点个关注吧!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56使装备者普攻和战技造成的伤害提高24%,当装备者的当前能量值等于其能量上限时,该效果额外提高24%
逐星之矢
工造渾心
春水初生
春水初生4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72进入战斗后,使装备者速度提高8%,造成的伤害提高12%。当装备者受到伤害后该效果失效,下个回合结束时该效果恢复。
逐星之矢
古代引擎
重返幽冥
重返幽冥4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72使装备者暴击率提高12%。暴击后有16%的固定概率解除被攻击敌方目标所持有的1个增益效果,该效果每次攻击只可触发1次。
逐星之矢
永壽榮枝
於夜色中
于夜色中5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4使装备者的暴击率提高18%。当装备者在战斗中速度大于100时,每超过10点,普攻和战技造成的伤害提高6%,同时终结技的暴击伤害提高12%,该效果可叠加6层。
逐星之矢
踐踏的意志
如泥酣眠
如泥酣眠5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4使装备者的暴击伤害提高30%。当装备者的普攻或战技伤害未造成暴击时,使自身暴击率提高36%,持续1回合。该效果每3回合可以触发1次。
逐星之矢
踐踏的意志
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語音

語言
Titleloc_sound

劇情

Title遊戲語言

702 responses to “飛霄”

  1. I was wondering why Feixiao has too little self crit buff (only 12% CR and 36% CD from traces) then i remembered that Feixiao’s team is giving her more than 170% free CDmg just from the traces:
    – 36% FUA CD from Feixiao’s trace
    – 60% CD from March 8th’s trace or 40% CDmg from Moze’s E2
    – 20 + 25% CD from Robin’s trace
    – 25% CD from new FUA planar set
    – 12% CD received from Aventurine’s ult (Don’t know if this is multiplicative or addictive)
    – 10% or 20% more from Broken Keel if you equip them on the supports
    – 24% CD received if you got Topaz’s LC on M8 (might as well just use her ig)
    Straight up +200% CD (if you use M8) for free just for Feixiao to do barely more than 200k ultimate LMAO
    No hate but she still need more adjustments IMO
    She needs too much investment with too little return
    Acheron needs Sig, FF needs teammates, and then there’s Feixiao who needs both

      
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    • Fuixiuan don’t actually needs sig, she can be run as a wind breaker in Rat comp, both rat and urine are imaginaray and they will struggle hard if a tough 3.0 enemies does not have it, heck even wolverine already fit that. My friend working in Hoyo told me David planned to make ALL FUA DPESES equal at around 200~500k avaiable for all elements
      ofcourse Topaz can’t be counted as a Dps so there will still be tons of Europeans IPC FUA Dpses of remaning elements coming, they will serve as niche second chars in future banners and their kits will be so simple that David don’t have to fix them in beta at all. Fuixiuan is an exception 1st banner char because she is the first premium of the archetype and also serve as a diversion to elude the fans from David’s true intention of flooding HSR’s 5* roster with FUA Dpeses of all elements

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    • Feixiao wants speed to reliably use FuA and gain stacks for her ult, 
      but with any turn-advance harmony unit (Bronya \ Sparkle \ Robin), you can focus more on CR\CD and ATK%.
      A general recommendation would be to keep your Feixiao above 134 SPD.

      ATK orb is better with S1 and any DMG% buffing harmony units (Ruan Mei \ Bronya \ Robin). 
      In most other cases, WIND DMG% orb would be better, since now Feixiao can buff ATK for herself.

      After the update, I changed SPD boots to ATK and CR body to CD one.
      Right now, my build for E0S1 is looking like this: 
      3747 ATK
      139 SPD
      70 CR \ 195 CD
      I’m planning to use Feixaio with Ruan Mei and March 7th (hunt), and their SPD buff will give her an additional 22 SPD, bringing her to 161 SPD.

      Here is a good tool for build simulations: https://fribbels.github.io/hsr-optimizer

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      • I have Topaz,Aventurine,Robin all at E0S0 and currently prefarming the planars because i think planars are much harder to get than relics. As expected she needs 200CD likes most Dpses, i’m till having ptsd with my seelee only have 174 CD after 1 year, my Topaz is fine but only 57% CR and i won’t farm for her anymore, my Aventurine has 142 Spd but only exactly 4k Def and he is falling off in Appocalistic Shadow, guess i need to replace his boot with a Def boot, my Robin is wierdly build with a physical orb, Atk rope and Spd boot but i currently has okayish experience with her because she is fast enough to forget the energy rope, i gave up farming for a good energy rope with high Atk or it will take me 10 years lmao.

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      • Always gotta remember the 1:2 crit ratio is best for average DPS. You’d be better off going for 80 CR and 175 CD. But alas, i know some ppl like to go 50% CR if it means they can get to 300% CD.

        It’s funny how little everyone goes for the 1:2 ratio despite the fact everyone knows it’s the best ratio until you alr have 100% CR.

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        • I very respectfully disagree

          You should be aiming for as much Crit Rate as possible. There are soo many sources of Crit Damage in the game, I guarantee you, your ratio is more like 1:3 in an actual fight. Not citing is simply disastrous.

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        • In Feixiao’s case it is not 1:2 ratio.

          Feixiao gets 36% crit damage from the major trace that is never visible outside of the battle, 25% crit damage from the duran set 2pc, and 45% crit damage from Robin. Can be more if broken keel set present in the team. March 7th (Hunt), Moze, and Topaz (E1S1+) each has additional sources of crit damage.

          In Feixiao’s case I would rather suggest 100% crit rate outside of battle.

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          • Damn I never realised just how much Crit DMG Robin is giving out lmfaoo

            Talents back: more energy than you could ever wish for and some random 20 Crit damage because why not

            Lingsha’s talent… your summon gets disabled if you don’t cuddle it :>

      • The E1 is independant damage boost. It never diminish the returns of wind damage orb.

        My current build has:
        – 4010 attack;
        – 119.2 speed;
        – 84.3% crit rate;
        – 177.3% crit damage; (+36% for FUA)
        – 120164 damage from ultimate vs. Wind-weak.

        When counting Robin:
        – 5310 attack; (assuming +1300 from Robin)
        – 197.3% crit damage; (+61% for FUA)
        – 232137 damage from ultimate vs. Wind-weak.

        I dream I could get more crit rate on her, if she had 100% crit rate the ultimate damage should have been 261763.

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        • Valorous set gives another 36%, quite a relieve to see she wants more crit rate so i can halfassedly build her like a speedy seelee meme, after one year farming i realised crit rate are like much easier to get than crit damage. Is she the new generation of dps that can use trash pieces with critrate+spd substats, this can save like half the time farming for her.

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  2. But still, this unit requires a lot of thinking and calculating! You need to think about the amount of stacks you need to kill the enemy with one ult, like to collect 7 or 8 when enemy can’t be killed with 6 and be sure you’re killing it instead of just pressing the button when ready… Nevermind, they just removed it.
    Also, as I predicted, they did absolutely nothing about her heavy team-dependance.

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  3. Low multiplier but high self-buff? Nah I don’t want JL situation.
    IMO, despite an overall buff, she has less 0-cycle potential (always 6 stacks lol) and is less future-proof (as mentioned… low multiplier, high self-buff).

      
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    • “Despite it is an overall buff I’m still unsatisfied unless they buff the multipliers back to the V2 level while the self buffs and free FUA per skill persist.”

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      • It’s not an overall buff.

        It makes her better with our current teams, at a low/average investment. It ruins her ceiling in exchange for looking better on release. It also removed the appealing part of her kit. The building up to one super strong ultimate and stack management. Dropping 10-12 head bashes on a boss felt good.

        Unless we get good nihlities (it’s been a year and a half already…), 0 cycling, as in dropping up sustain will end up being a lot worse. Also unlike say, Acheron or even Jingliu who do have self buffs, they don’t literally buff every one of their stats, which allows you to fill certain gaps and still abuse harmonies.

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        • So are you implying that the game has no good nihility units, since 1.0 was last april, therefore we are only 16 months into the game’s lifespan? omegaLOL

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          • Nihlity, the class designed around impairing and maiming enemies, has more damage dealers than debuffers. If we get a 5 star Pela, whose jump is as high as Asta -> RM, the whole meta would shake up

            -JQ is balanced around Acheron and awfully mediocre elsewhere
            -SW is single target, can’t even prefunnel all her debuffs due to ult and energy being awkward.

            That’s all our premium debuffers. You can’t expect the 1.0 4 star Pela to hold up to our latest and greatest harmonies do you?

    • 700% is not a low multiplier. Though from what i;ve seen the enemies are never weakness broken so you have to look at the 520% multiplier instead. Acheron has 522% but is still able to hit 1m single target at high investment. She can do it. :3

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      • Tbh, if you care enough to go on some obscure forum and leave a comment… 0 cycles are very relevant

        It’s like going to some nerdy, computer geekish forum, and telling them to buy premade Computers. Of course they all take pride in building their own machines???

        So yeah, future proofing, meta relevance, eidolons, niche strategies and fun interactives are 100% valid things to bring up here. Game’s too easy for them to matter, but meta is fun

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        • this place has a troll that goes around insulting new people, i don’t know what is it’s purpose but seems the mods know it 😉

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  4. V3 Feixiao seems like a direct upgrade to Jingliu in her BiS comp.
    Bronya’s buff (including lightcone) now also apply to Feixiao’s FuA when using her skill, similarly to Dr. Ratio. With Bronya’s E2, you can easily still run attack boots.
    Feixiao’s lightcone and Pela’s lv12 ultimate, totals to 96% def ignore/shred for Feixiao.
    Lingsha > Fuxuan for stacks.

      
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    • oh i see you are a genius, so this version changed everything about FuXiao, from being a direct powercrept of dr ratio to a powercreep of her own version in 1.0 midliu
      so i add this: topliu doesn’t have the base time frame of ps5 release like midliu so topliu will not achieve the brokeness of midliu when she released back in 1.0, that means topliu can not be stronger than midcheron like midliu was stronger than daniel

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        • damn right this vietnamese is using google translate to troll and calling we “us”, i bet it is of a lesser indigenous from a backwater city as well not even in a capital city

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          • Your racism is as strong as your yapping is coherent. Not at all.
            Couldn’t even be more wrong if you tried.

            Try again.

        • that’s assuming you have a brain and can still process human codes, the “thing” above you can’t even understand what i typed , it is confused and immidiately decided to throw insult to assert it’s imaginary dominance, my advice for you: don’t be too friendly with potential trolls, they may be google translate user and can’t understand your grammar, there are many “dark” countries in the world that you don’t want to know them 😉
          i mean they are not as friendly as me, i advice you to go to league of legend twitch chat to see how these “things” behave my friend 😉

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  5. protips: feixao spd got reduced to jingyuan level to make sure when the 290spd bigboy is broken she crave a Robin ult advance to get a turn in before he recover

    this is hoyo’s way to tell you: buy robin or go home

    *i disappeared into the sea of butterfly again, slow bullies*

      
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