Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae
Dan Heng • Permansor TerraeConceptsDan Heng • Permansor Terrae
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Preservation
Combat TypesClass Physical
Character Materials
Credit308K
Fear-Stomped Flesh15
Courage-Torn Chest15
Invasive Clot65
Glory-Aspersed Torso15
Trace Materials
Credit3M
Scattered Stardust18
Fear-Stomped Flesh41
Crystal Meteorites69
Courage-Torn Chest56
Divine Amber139
Glory-Aspersed Torso58
Daythunder Anamnesis12
Tracks of Destiny8
StoryThe chest of Georios, the body of the Fallen Dragon supporting the shattered earth, enduring millennia of pain.
Nameless Dan Heng, Chrysos Heir who guards the Earth’s Coreflame, you must steady the world as it falls, and guide all life across the land to a new home beyond.
—Rivers flow to the sea, mountains echo in harmony, the eternal path stretches ten thousand miles.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
166115.5143975%50%150140
20128.7225.23278975%50%150140
Credit4000
Fear-Stomped Flesh5
20+155.1271.43335975%50%150140
30188.1329.18406975%50%150140
Credit8000
Fear-Stomped Flesh10
30+214.5375.38463975%50%150140
40247.5433.12535975%50%150140
Credit16000
Courage-Torn Chest6
Invasive Clot3
40+273.9479.33592975%50%150140
50306.9537.08663975%50%150140
Credit40000
Courage-Torn Chest9
Invasive Clot7
50+333.3583.28720975%50%150140
60366.3641.03791975%50%150140
Credit80000
Glory-Aspersed Torso6
Invasive Clot20
60+392.7687.23848975%50%150140
70425.7744.98920975%50%150140
Credit160K
Glory-Aspersed Torso9
Invasive Clot35
70+452.1791.17977975%50%150140
80485.1848.921048975%50%150140
LevelCharacter Materials
1
20
Credit4000
Fear-Stomped Flesh5
20+
40
Credit16000
Courage-Torn Chest6
Invasive Clot3
40+
50
Credit40000
Courage-Torn Chest9
Invasive Clot7
50+
60
Credit80000
Glory-Aspersed Torso6
Invasive Clot20
60+
70
Credit160K
Glory-Aspersed Torso9
Invasive Clot35
70+
80

Skill

Aegis VitaeAegis Vitae - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Physical DMG equal to of Dan Heng • Permansor Terrae's ATK to one designated enemy.

Deals minor Physical DMG to one designated enemy.
Level 10
Terra OmnibusTerra Omnibus - Skill | Defense
Energy Regeneration : 30
Weakness Break : 0
Designates one ally character as a "Bondmate" and provides all allies with a Shield that can offset DMG equal to of Dan Heng • Permansor Terrae's ATK plus for turn(s). When receiving Dan Heng • Permansor Terrae's Shield repeatedly, the Shield Effect can stack but will not exceed of the Shield provided by the current Skill.
"Bondmate" only applies to the most recent target of Dan Heng • Permansor Terrae's Skill.

Designates one ally character as a "Bondmate" and provides a Shield with stackable Shield Effect to all allies.
Level 15
A Dragon's Zenith Knows No RueA Dragon's Zenith Knows No Rue - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Deals Physical DMG equal to of Dan Heng • Permansor Terrae's ATK to all enemies, and provides a Shield to all allies that can offset DMG equal to of Dan Heng • Permansor Terrae's ATK plus , lasting for turn(s). When repeatedly receiving Dan Heng • Permansor Terrae's Shield, the Shield Effect can be stacked, up to of the Shield provided by the current Skill.
"Souldragon" becomes enhanced, and when "Souldragon" takes action, triggers a Follow-up ATK that deals DMG of the "Bondmate's" Type equal to of the "Bondmate's" ATK to all enemies. Enhancement lasts for "Souldragon" action(s).

Deals Physical DMG to all enemies and provides a Shield with stackable Shield Effect to all allies. Enhances "Souldragon." When "Souldragon" takes action, triggers a Follow-up ATK that deals minor DMG of the "Bondmate's" Type to all enemies. The enhancement lasts for #3[i] "Souldragon" action(s).
Level 15
Of Virtue, Forms UnfoldOf Virtue, Forms Unfold - Talent | Defense
Energy Regeneration : 5
Weakness Break : AoE : 60
When an ally target becomes a "Bondmate," Dan Heng • Permansor Terrae summons "Souldragon" with an initial SPD of .
When "Souldragon" takes action, dispels debuff(s) from all allies and provides a Shield that can offset DMG equal to of Dan Heng • Permansor Terrae's ATK plus for turn(s). The Shield Effect from Dan Heng • Permansor Terrae and "Souldragon" can be stacked, up to of the Shield provided by Dan Heng • Permansor Terrae's Skill.
"Souldragon" disappears when Dan Heng • Permansor Terrae or the "Bondmate" is knocked down.

When an ally target becomes a "Bondmate," Dan Heng • Permansor Terrae will summon "Souldragon" for them.
When "Souldragon" takes action, dispels 1 debuff from all allies and provides a Shield with stackable Shield Effect.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : 0
Attacks an enemy, and after the battle starts, reduces the enemy target's Toughness of the corresponding Type.

Level 1
EarthrendEarthrend - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using Technique, gains "Bondmate" and inflict Daze on enemies in a certain area for second(s). Enemies in Daze state will not actively attack ally targets.
When switching active characters, "Bondmate" transfers to the current active character. At the start of the next combat, automatically use Skill once on the character with "Bondmate" without consuming Skill Points.

Inflicts Daze on enemies in a certain area and grants "Bondmate" to the current active character. At the start of the next combat, automatically uses Skill on the character with "Bondmate."
Level 1

Traces

SublimitySublimity
Requires Character Ascension 6
When "Bondmate" uses an attack, Dan Heng • Permansor Terrae regenerates 5 Energy and advances "Souldragon's" action by 15%.
Credit160K
Divine Amber8
Tracks of Destiny1
Daythunder Anamnesis1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Divine Amber8
Glory-Aspersed Torso8
DEF BoostDEF Boost (DEF)
Requires Character Lv. 75
DEF increases by 10%
Credit160K
Divine Amber8
Glory-Aspersed Torso8
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Divine Amber8
Glory-Aspersed Torso8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Fear-Stomped Flesh2
EmpyreanityEmpyreanity
Requires Character Ascension 2
When using Skill, increases the ATK of the "Bondmate" target by 15% of Dan Heng • Permansor Terrae's ATK.
Credit5000
Scattered Stardust3
Daythunder Anamnesis1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 2
DEF increases by 5%
Credit5000
Scattered Stardust3
Fear-Stomped Flesh6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Crystal Meteorites3
Courage-Torn Chest3
SylvanitySylvanity
Requires Character Ascension 4
When the battle begins, advances Dan Heng • Permansor Terrae's action by 40%.
Credit20000
Crystal Meteorites5
Tracks of Destiny1
Daythunder Anamnesis1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Crystal Meteorites5
Courage-Torn Chest4
DEF BoostDEF Boost (DEF)
Requires Character Ascension 5
DEF increases by 7.5%
Credit45000
Divine Amber3
Glory-Aspersed Torso3
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Crystal Meteorites3
Courage-Torn Chest3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Divine Amber3
Glory-Aspersed Torso3

Eidolons

Shed Scales of OldShed Scales of OldShed Scales of Old
When Dan Heng • Permansor Terrae uses his Ultimate, recovers 1 Skill Point(s) for the team and increases the "Bondmate's" All-Type RES PEN by 15% for 3 turn(s).
Watch Trails to BlazeWatch Trails to BlazeWatch Trails to Blaze
Additionally increases the number of Ultimate enhancements by 2 time(s). After Dan Heng • Permansor Terrae uses Ultimate, "Souldragon's" action advances by 100%. When the enhanced "Souldragon" takes action, its DMG multiplier increases by a value equal to 80% of the "Bondmate's" ATK, and additionally deals DMG of the corresponding Type equal to 80% of "Bondmate's" ATK to the enemy unit with the highest current HP.
Bear Weight of WorldsBear Weight of WorldsBear Weight of Worlds
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
By Oath, This Vessel Is IBy Oath, This Vessel Is IBy Oath, This Vessel Is I
When the target chosen as "Bondmate" deals DMG, ignores 12% of the enemy target's DEF.
The Path of Permanence Sweeps FarThe Path of Permanence Sweeps FarThe Path of Permanence Sweeps Far
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
One Dream to Enfold All WildsOne Dream to Enfold All WildsOne Dream to Enfold All Wilds
When there is a "Bondmate" on the field, increases the DMG received by all enemies by 20%. When Dan Heng • Permansor Terrae uses his Ultimate, the "Bondmate" will deal DMG of their corresponding Type to all enemies equal to 330% of "Bondmate's" ATK. This instance of DMG dealt by the "Bondmate" is considered as 1 attack.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Amber
Amber3
RarstrRarstrRarstr
preservation-class264.6330.75846.72Increases the wearer's DEF by 16%. If the wearer's current HP percentage is lower than 50%, increases their DEF by a further 16%.
Safeguard of Amber
Squirming Core
Defense
Defense3
RarstrRarstrRarstr
preservation-class264.6264.6952.56When the wearer unleashes their Ultimate, they restore HP by 18% of their Max HP.
Safeguard of Amber
Conqueror's Will
Pioneering
Pioneering3
RarstrRarstrRarstr
preservation-class264.6264.6952.56When the wearer Breaks an enemy's Weakness, the wearer restores HP by 12% of their Max HP.
Safeguard of Amber
Squirming Core
Day One of My New Life
Day One of My New Life4
RarstrRarstrRarstrRarstr
preservation-class370.44463.05952.56Increases the wearer's DEF by 16%. After entering battle, increases All-Type RES of all allies by 8%. Abilities of the same type cannot stack.
Safeguard of Amber
Squirming Core
Landau's Choice
Landau's Choice4
RarstrRarstrRarstrRarstr
preservation-class423.36396.9952.56The wearer is more likely to be attacked, and DMG taken is reduced by 16%.
Safeguard of Amber
Squirming Core
Trend of the Universal Market
Trend of the Universal Market4
RarstrRarstrRarstrRarstr
preservation-class370.44396.91058.4Increases the wearer's DEF by 16%. When the wearer is attacked, there is a 100% base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to 40% of the wearer's DEF for 2 turn(s).
Safeguard of Amber
Immortal Lumintwig
We Are Wildfire
We Are Wildfire4
RarstrRarstrRarstrRarstr
preservation-class476.28463.05740.88At the start of the battle, the DMG dealt to all allies decreases by 8% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30% of the respective HP difference between the characters' Max HP and current HP.
Safeguard of Amber
Ancient Engine
This Is Me!
This Is Me!4
RarstrRarstrRarstrRarstr
preservation-class370.44529.2846.72Increases the wearer's DEF by 16%. Increases the DMG of the wearer when they use their Ultimate by 60% of the wearer's DEF. This effect only applies 1 time per enemy target during each use of the wearer's Ultimate.
Safeguard of Amber
Conqueror's Will
Moment of Victory
Moment of Victory5
RarstrRarstrRarstrRarstrRarstr
preservation-class476.28595.351058.4Increases the wearer's DEF by 24% and Effect Hit Rate by 24%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24% until the end of the wearer's turn.
Safeguard of Amber
Silvermane Medal
She Already Shut Her Eyes
She Already Shut Her Eyes5
RarstrRarstrRarstrRarstrRarstr
preservation-class423.36529.21270.08Increases the wearer's Max HP by 24% and Energy Regeneration Rate by 12%. When the wearer's HP is reduced, all allies' DMG dealt increases by 9%, lasting for 2 turn(s).
At the start of every wave, restores HP to all allies by an amount equal to 80% of their respective lost HP.
Safeguard of Amber
Artifex's Gyreheart
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23 responses to “Dan Heng • Permansor Terrae”

  1. So, hopefully this Danny Rex Lapis will be given for free xD

    Any recommendations for his relics?
    -Is it 4p Knight of Purity Palace (Increases the max DMG that can be absorbed by the Shield created by the wearer by 20%)
    -Any 2p + 2p (ATK increases by 12% + ATK increases by 12%)

    Also, for the Sphere and Orb…
    Is it better to use +5% Energy Regen (like Vonwacq) or is Space Sealing Station better (Increases the wearer’s ATK by 12%, When the wearer’s SPD reaches 120 or higher, the wearer’s ATK increases by an extra 12%)?

    I plan to use ATK% Body, SPD or ATK% boots, ATK% Sphere & Energy Regen Rope

      
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    • I’m not a theory crafter but I was real curious myself, and though my math is likely to be wrong— all else being equal, it DOES look like KoPP is better? W atk doubling set having 88.3% the shield. Makes sense, given atk% is an extremely abundant stat, but shield effect up is completely unique and so has higher value! But it may also be small enough a difference that sub stats could compensate if you have some really good pieces??

      Unclear! But given all the Prisoner atk & ehr pieces ive built for DoT, i may just have to test out 75% ehr version for dot, pft.

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    • Edit/Update: Ftr, using v basic calcs, my results were: Raw Atk Relics, No Kafka/EHR (1090) < Atk w Kafka/EHR (1245) < KoPP, No Kafka (1386) < KoPP w Kafka/EHR (1572). That's w swapping out Atk% bodies for EHR% ones for Kafka/DoT teams, BUT it's contingent on stats being completely equal & pulling off the ~32% ehr without losing rolls elsewhere–

      As I type though I just remembered Gepards Sig has EHR (as well as highest atk of the non-DH pres lcs), though, and with that you'd only need /8/ EHR for Kafka at S1. If not for Hyacine I'd almost regret mine being S2 since I figured I'd never need to use it twice at once.

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  2. Making an atk scaling preservation unit when the only preservation lc even remotely mentioning atk is his sig is scummy as fuck.

    At what point does using a random, high base-atk lc from a different path become a viable option on him?

      
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    • I mean he’s a sustain at the end of the day. The new battlepass cone is probably his BiS but ones like Aventurine’s Sig or Concert for Two will still be useful. Just because he doesn’t benefit from defense on his attacks doesn’t mean more bulk or utility isn’t good.

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    • If the rumour were to be believed that he’s free, I guess this was always gonna happen. They had to somehow boost sale in his banner. But yes, it sucks to have no F2P options, since the best one for him otherwise is the Battle Pass Light Cone (that also costs money), or Fu Xuan’s LC (also premium and super cope).

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  3. So… basically he’s Lingsha but shield. I was wondering how he’s gonna compare with the top preservation chara Aventurine, but his kit is pretty good. And a good sustain for Phainon (if he needed one) since his skill and ulti targets ally, I wonder if his summon can also charges Phainon.

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  4. two follow-up atack after the ultimate seem very meager… I would like them to be between 4 and 6. And I understand that his shields do not increase Effect RES like Aventurine?

      
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    • 4-6 FuPs would ridiculous – one ult would give Feixiao an entire ult by itself, and imagine the Robin value…
      What you’re missing is that he gets 5 energy per attack from his bonded carry.

      No effect res, but dragon cleanses, but there is an issue that the dragon gets AA whenever the carry attacks, but if carry gets cc’d just after Dragon has a turn, they have to just wait. But then again, Dragon’s still super speedy at 165 spd. Everyone else is seemingly on their own though.

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  5. Well, The Leak who said that Dan Heng Permansor Terrae can only Shield one ally was Busted. In the Skill It is explained that it is true that only one ally is targeted, but all allies still get the shield. If, Dan Heng is really given free in the next patch, I think he could be one of the shielder candidates for the DoT team Since Kafka Can Give Him a Free 100% Attack when his Effect Hit Rate reaches 75%.

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    • Depends on what you mean by viable. He’ll def keep the team alive no issue, and you could probably build 75% EHR for the memes. And ATK% buff is nice, but for who? Kafka’s got the most actions by far to help him churn out more ults, but both BS and Hysilens do more with the ATK%.

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  6. Very good kit, probably best sustain in the game

    I see a lot of people focused in on Phainon synergy due to leakers spreading wrong info, but DH seems to be a universal sustain for atk scaling carries. He’s incredibly potent. Compared to random 15% cdmg buffs previous sustains had, an 600-800 atk buff looks very strong. He has good damage contribution too. Seems like an upgrade for any Sunday user due to the 50% dmg bonus, definitely a better Sunday + Robin core. Very generic, should fit in any standard team

    People complaining about LC choices are getting baited. Use a 5 star Lightcone from any other path not destruction. You can get as high as 635 base atk and discard his signature. Which is quite bad. Only giving 36% dmg bonus? That’s pathetic. Eidolons seem better if you want to vertical, but I personally wouldn’t invest

      
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    • 36%dmg with ~100% uptime is not pathetic, we’re looking at a sustain, not a support.

      Huohuo’s LC gives 12%atk
      New BP gives 12%DMG when >50%HP
      FX’s gives 9% dmg
      Herta shop Rem LC gives 8%dmg
      Hyacine’s LC gives 18%vuln

      Assuming your DMG% isn’t more than 50% saturated, it’s outperforming Hyacine’s LC (assuming being given dragon means having summons?)
      Failing that, it’s the second best by a country mile.

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      • Just by having DanTe in the team, Sunday gives 50% more dmg bonus already. DMG is absolutely oversaturated in his teams. Modern dpses get like 300% dmg bonus

        Regardless, that is the wrong way to look at verticals. E1 Tribbie is a vertical worth getting, E1 Evernight is worth getting. Gamechaning, Acheron S1 all the way back, completely different experience from having or lacking it

        DanTe’s S1 is just a very small damage increase. Again only the 36% dmg matters, everything else is outdone by an off Path high base atk LC, even the atk steriod is smaller. Oh and don’t forget his Eidolons are better. Pulling vertical for supports is better as a whole too. DanTe is your last priority investment wise and imo just save

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  7. You are fucked if you don’t get his sig LC.

    His base atk is awfully low and other LC’s base atk are awfully low as well. The former will definitely be changed, but the latter is fixed.

      
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    • Is Souldragon’s FUA considered as FUA from Bondmate?
      So when i give “Mems Support” to Bondmate is the Souldragon also dealing true-damage?
      Or when i give Fugue’s skill to bondmate will the dragon also ignor 50% of the weakness Type to the toughness-bar
      Or when Dr. Ratio is bondmate and he has his Signature LC that give FUA Def ignor or Jade with her LC that give FUA Dmg-bonus is this also working on Souldragen’s FUA
      When all of this is working Dan Hang SP is more universal as i thought(besides bye hp or def scaling units)
      this toughts came up because i saw a Video were Sunday used his skill on “bondmate” and the souldragon’s also took action
      p.s. i hope his base atk gets increased

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      • honestly good question. My Herta team is with Jade + RMC/Robin and Aventurine, if Herta is the bond teamate and also Jade’s contract, when the Dragon atacks does it counts for Jade stacks? But Jade contract does not include Memosprites, but does include Lightning Lord or that one piggie.

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        • Is Souldragon’s FUA considered as FUA from Bondmate?
          So when i give “Mems Support” to Bondmate is the Souldragon also dealing true-damage?
          Or when i give Fugue’s skill to bondmate will the dragon also ignor 50% of the weakness Type to the toughness-bar
          Or when Dr. Ratio is bondmate and he has his Signature LC that give FUA Def ignor or Jade with her LC that give FUA Dmg-bonus is this also working on Souldragen’s FUA
          When all of this is working Dan Hang SP is more universal as i thought(besides bye hp or def scaling units)
          this toughts came up because i saw a Video were Sunday used his skill on “bondmate” and the souldragon’s also took action
          p.s. i hope his base atk gets increased

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        • right and when the FUA its really count as the bondmate’s attack (the herta in this case) maybe the hertas A4 gets triggert as well because its an attack from the herta
          the herta

          A4: …after an attack the enemy with the highest HP get 1 stack, if the attacker is an erudition char additionally applies 2 stacks

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