| Concepts | Ichor Memosprite: Winged Serpent | |
| Faction | ||
| Reward | ||
| Description | A distorted monster formed from the Garden of Recollection’s memetic lifeform by the Destruction using golden ichor. It is in the rudimentary form of a flying snake, enough to intimidate its assailants. Its twisted rationality went completely mad in the black tide, and its intense self-protecting impulse imperceptibly took on a fantastical flavor. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#4063010
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 220239 | 144 | 480 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
| Hemotort Whip - Ability | Single Target | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target. |
| Hemotort Spew - Ability | Blast | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target and adjacent targets. |
| Menacing Warning - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state and gains "Whirl." If "Whirl" still persist during the next action, uses "Hemotort Vortex." |
| Hemotort Vortex - Ability | AoE ATK | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion." The higher the "Whirl" stacks, the higher the DMG. Then, loses all "Whirl" stacks. |
| Torque Counter - Ability | AoE ATK | |
| Energy Regeneration : 5 | |
| Deals minor Imaginary DMG to all targets and converts a portion of the hit target's reduced HP to "Corrosion." |
| Corkscrew Charge - Talent | Talent | |
| Energy Regeneration : | |
| After being hit by attacks from target units, if the "Whirl" stack is not 0, uses "Torque Counter" and loses 1 stack of "Whirl." During any unit's turn, each target unit can only trigger this effect once. When the "Whirl" stack reaches 0, the Charging state is dispelled. |
#406301001
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 1135607 | 144 | 480 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
| Hemotort Whip - Ability | Single Target | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target. |
| Hemotort Spew - Ability | Blast | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target and adjacent targets. |
| Menacing Warning - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state and gains "Whirl." If "Whirl" still persist during the next action, uses "Hemotort Vortex." |
| Hemotort Vortex - Ability | AoE ATK | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion." The higher the "Whirl" stacks, the higher the DMG. Then, loses all "Whirl" stacks. |
| Torque Counter - Ability | AoE ATK | |
| Energy Regeneration : 5 | |
| Deals minor Imaginary DMG to all targets and converts a portion of the hit target's reduced HP to "Corrosion." |
| Corkscrew Charge - Talent | Talent | |
| Energy Regeneration : | |
| After being hit by attacks from target units, if the "Whirl" stack is not 0, uses "Torque Counter" and loses 1 stack of "Whirl." During any unit's turn, each target unit can only trigger this effect once. When the "Whirl" stack reaches 0, the Charging state is dispelled. |
#406301002
n/a
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 137649 | 144 | 480 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| Hemotort Whip - Ability | Single Target | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target. |
| Hemotort Spew - Ability | Blast | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target and adjacent targets. |
| Menacing Warning - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state and gains "Whirl." If "Whirl" still persist during the next action, uses "Hemotort Vortex." |
| Hemotort Vortex - Ability | AoE ATK | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion." The higher the "Whirl" stacks, the higher the DMG. Then, loses all "Whirl" stacks. |
| Torque Counter - Ability | AoE ATK | |
| Energy Regeneration : 5 | |
| Deals minor Imaginary DMG to all targets and converts a portion of the hit target's reduced HP to "Corrosion." |
| Corkscrew Charge - Talent | Talent | |
| Energy Regeneration : | |
| After being hit by attacks from target units, if the "Whirl" stack is not 0, uses "Torque Counter" and loses 1 stack of "Whirl." During any unit's turn, each target unit can only trigger this effect once. When the "Whirl" stack reaches 0, the Charging state is dispelled. |
#4063011
Ichor Memosprite: Winged Serpent (Bug)
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 220239 | 144 | 480 | 24% | 30% | 20% | 20% | 1 | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
| Hemotort Whip - Ability | Single Target | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target. |
| Hemotort Spew - Ability | Blast | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to one designated target and adjacent targets. |
| Menacing Warning - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state and gains "Whirl." At the same time, gains "DMG Boost" equal to the number of "Whirl" stacks. The stack count of "DMG Boost" will remain consistent with "Whirl." If "Whirl" still persists during the next action, uses "Hemotort Vortex." |
| Hemotort Vortex - Ability | AoE ATK | |
| Energy Regeneration : 10 | |
| Deals Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion." The higher the "Whirl" stacks, the higher the DMG. Then, loses all "Whirl" stacks. |
| Torque Counter - Ability | AoE ATK | |
| Energy Regeneration : 5 | |
| Deals minor Imaginary DMG to all targets and converts a portion of the hit target's reduced HP to "Corrosion." |
| Corkscrew Charge - Talent | Talent | |
| Energy Regeneration : | |
| After being hit by attacks from target units, if the "Whirl" stack is not 0, uses "Torque Counter" and loses 1 stack of "Whirl." During any unit's turn, each target unit can only trigger this effect once. When the "Whirl" stack reaches 0, the Charging state is dispelled. |
Reward
| Concepts | Rarity | Type | |
| EXP | 3 | ||
| Credit | 3 | Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material | |
| Silk Spindle | 3 | ||
| Fresh Seed of Dawn | 4 | ||
| Per Page |
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Welp, the Hoyo leaks community is cooked. I guess there'll be lesser beta/leaks content from now on.