
![]() | 名词 | 刻律德菈 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 北境帝国,失落的王朝,寒冷的疆土燃烧着征伐的野心。 君主刻律德菈,执握「律法」火种的黄金裔,布局设子,与神相弈,审判异心的罪囚,为此世奠定逐火的基业 ——「这绝非终点,翁法罗斯的征途,当是银河群星!」 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 84.48 | 66 | 185 | 99 | 5% | 50% | 100 | 130 | |
20 | 164.74 | 128.7 | 360 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() |
20+ | 198.53 | 155.1 | 434 | 99 | 5% | 50% | 100 | 130 | |
30 | 240.77 | 188.1 | 527 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() |
30+ | 274.56 | 214.5 | 601 | 99 | 5% | 50% | 100 | 130 | |
40 | 316.8 | 247.5 | 693 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
40+ | 350.59 | 273.9 | 767 | 99 | 5% | 50% | 100 | 130 | |
50 | 392.83 | 306.9 | 859 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
50+ | 426.62 | 333.3 | 933 | 99 | 5% | 50% | 100 | 130 | |
60 | 468.86 | 366.3 | 1026 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
60+ | 502.66 | 392.7 | 1100 | 99 | 5% | 50% | 100 | 130 | |
70 | 544.9 | 425.7 | 1192 | 99 | 5% | 50% | 100 | 130 | ![]() ![]() ![]() |
70+ | 578.69 | 452.1 | 1266 | 99 | 5% | 50% | 100 | 130 | |
80 | 620.93 | 485.1 | 1358 | 99 | 5% | 50% | 100 | 130 |
战技
![]() | 易位,兵贵神速 - 普攻 | 单攻 |
能量恢复 : 20 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于刻律德菈 对敌方单体造成少量风属性伤害。 | |
等级 | |
![]() | 升变,士皆可帅 - 战技 | 强化 |
能量恢复 : 30 | |
弱点击破 : 0 | |
使指定我方单体角色获得【军功】并使刻律德菈获得 使我方角色获得【军功】并使刻律德菈获得充能。当充能达到 | |
等级 | |
![]() | 世事如棋,四步堪杀 - 终结技 | 群攻 |
能量恢复 : 5 | |
弱点击破 : 群攻 : 60 | |
获得 获得充能。对敌方全体造成风属性伤害。 | |
等级 | |
![]() | 荣光属于凯撒 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
持有【军功】的角色攻击力提高,提高数值等同于刻律德菈攻击力的 持有【军功】的角色攻击力提高,且施放普攻或战技时使刻律德菈获得充能。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 0 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 先手优势 - 秘技 | 辅助 |
能量恢复 : 0 | |
弱点击破 : 0 | |
使用秘技后获得【军功】,切换行动角色时【军功】转移至当前行动角色。下一次战斗开始时自动对持有【军功】的角色施放1次战技,此次战技不消耗战技点。 使当前行动角色获得【军功】,下一次战斗开始时自动对持有【军功】的角色施放战技。 | |
行迹
![]() | 来者 |
需要角色晋阶 2 | |
刻律德菈的攻击力大于 | ![]() ![]() ![]() |
![]() | 攻击强化 (攻击力) |
需要角色晋阶 2 | |
攻击力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (风属性伤害提高) |
需要角色晋阶 3 | |
风属性伤害提高 | ![]() ![]() ![]() |
![]() | 见者 |
需要角色晋阶 4 | |
刻律德菈的暴击率提高 | ![]() ![]() ![]() ![]() |
![]() | 伤害强化•风 (风属性伤害提高) |
需要角色晋阶 4 | |
风属性伤害提高 | ![]() ![]() ![]() |
![]() | 攻击强化 (攻击力) |
需要角色晋阶 5 | |
攻击力提高 | ![]() ![]() ![]() |
![]() | 征服者 |
需要角色晋阶 6 | |
施放战技时,使自身和持有【军功】的队友速度提高 | ![]() ![]() ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晋阶 6 | |
生命值上限提高 | ![]() ![]() ![]() |
![]() | 攻击强化 (攻击力) |
需要角色等级 75 | |
攻击力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (风属性伤害提高) |
需要角色等级 80 | |
风属性伤害提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (风属性伤害提高) |
风属性伤害提高 | ![]() ![]() |
![]() | 生命强化 (生命值) |
需要角色晋阶 3 | |
生命值上限提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (风属性伤害提高) |
需要角色晋阶 5 | |
风属性伤害提高 | ![]() ![]() ![]() |
星魂
![]() | 夺走一切王冠 | ![]() |
持有【军功】的角色造成伤害时无视目标 |
![]() | 凝聚万众宏愿 | ![]() |
持有【军功】的角色造成的伤害提高 |
![]() | 燃尽旧日律法 | ![]() |
战技等级+2,最多不超过 |
![]() | 重塑天地人间 | ![]() |
终结技的伤害倍率提高 |
![]() | 帮助与加害,全数奉还 | ![]() |
终结技等级+2,最多不超过 |
![]() | 征途只在,星辰大海 | ![]() |
持有【军功】的角色全属性抗性穿透提高 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 齐颂 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 进入战斗后,使我方全体的攻击力提高 | ![]() ![]() |
![]() | 轮契 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 使装备者施放攻击或受到攻击后,额外恢复 | ![]() ![]() |
![]() | 调和 | 3![]() ![]() ![]() | harmony-class![]() | 317.52 | 264.6 | 846.72 | 进入战斗时,我方全体速度提高 | ![]() ![]() |
![]() | 记忆中的模样 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 使装备者的击破特攻提高 | ![]() ![]() |
![]() | 与行星相会 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 330.75 | 1058.4 | 进入战斗后,当我方目标造成与装备者相同属性的伤害时,造成的伤害提高 | ![]() ![]() |
![]() | 舞!舞!舞! | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 当装备者施放终结技后,我方全体行动提前 | ![]() ![]() |
![]() | 镂月裁云之意 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 476.28 | 330.75 | 952.56 | 在战斗开始时以及当装备者回合开始时,随机生效1个效果。该效果生效时,替换上次的效果且本次不会与上次重复。效果包含:使我方全体攻击力提高 | ![]() ![]() |
![]() | 但战斗还未结束 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 463.05 | 1164.24 | 使装备者的能量恢复效率提高 | ![]() ![]() |
![]() | 过往未来 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 423.36 | 396.9 | 952.56 | 当装备者施放战技后,使下一个行动的我方其他目标造成的伤害提高 | ![]() ![]() |
![]() | 镜中故我 | 5![]() ![]() ![]() ![]() ![]() | harmony-class![]() | 529.2 | 529.2 | 1058.4 | 使装备者击破特攻提高 每个波次开始时,我方全体立即恢复 | ![]() ![]() |
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13 responses to “刻律德菈”
For clarification on Coup de Main and where it says “trigger a Coup de Main when using a Skill on enemies”: When Coup de Main is triggered, it copies the ability that is about to be used, immediately uses it, then uses the original ability.
Site does not really clarify it that much, but it definitely takes a gambit and runs with it.
Is there another way to get “Military Merit” except for skill (+1) and Ultimate(+2)? So the DPS can reach 6 point and become “Nobility” faster?
Depends on the DPS really. I’ll use an example with Anaxa:
1) Cerydra uses Skill on Anaxa. +1 Merit
2) Anaxa uses Basic ATK or Skill, +1 Merit
3) If Anaxa has applied QD on enemies, triggers Talent and uses Skill again, +1 Merit
4) Cerydra uses Ultimate, +2 Merit
5) Action Advance unit (Sunday, Bronya) uses their Skill on Anaxa
6) Anaxa uses Basic ATK or Skill again, +1 Merit
7) Nobility activates.
Feel free to correct if I got someting wrong.
She synergizes well with units using multiple BA or skills within one turn, ie Phainon, Archer, Anaxa. But even then, she is NOT a must have support for these units at all and is still niche to them.
To compensate her niche and her lack of support capabilities, they gave her personal damage, which is a recipe Hoyo does since a year now.
Her pull value is 7.5/10 if you have any Phainon, Archer or Anaxa, and 3/10 for the rest.
not extra turn but extra skill? Probably good for therta e2?
cerydra really need sunday to run properly. without him she is like t2 support
The 2nd video is at 2x speed.
When will people understand that sped up videos should never be the standard showcase?
2x speed mode is for hyperactive children, and for farming materials in the background while watching TV.
2x speed is not for normal gameplay and not for showcasing Animations!
Character animations look silly at 2x speed, it is unnatural and too fast to actually see and appreciate the details.
I am an old gamer, I grew up with Commodore 64 games, maybe that is why I enjoy these beautiful games now.
Just to Load a C64 game took 10 minutes! (Or even longer from Cassette Tapes!)
Is the current generation really this impatient that they cannot even enjoy video games if anything takes more than 5 minutes then it is automatically trash for them?
Paying with money in video games so “they do not have to play as much”?
Speeding up gameplay so “they do not have to play for so long”?
Stupidity on a whole new level.
ANAXAGORAS BUFF (⸝⸝⸝ᵒ̴̶̷ᴗᵒ̴̶̷ꕤ)
also really vibe with the chess theme here
Wait…”When unit gains Nobility state, they gets an extra crit dmg for SKILL dmg”. Skill dmg alone? Not just all around basic and ultimate as well?
Congrats, Anaxa is the best dps in the game now
Besides that dead unit. Has less synergies than casuals have fingers. Model is chopped. Buffs are mid and underwhelming. Riddle me this: What’s the point of an extra skill when you can just get an extra turn? What’s the point of having “high amp” when you only buff skill? She has very niche usage, as a 4th slot for skill heavy units in 0 cycles, that’s about it
I don’t see her better than Sunday + Robin core.
I was hoping she’s like all around type like Tribbie or Sunday, but nope let’s make her a buffer for an atk scaler unit and only for Skill dmg user. Hp scaler mains kinda crying at corner right now lol
Oh, is this the same nerd who wrote under each new character that he’s unplayable? Would you stop writing your bullshit on this site and better go touch some weed, take a shower, and meet a girl?
Seriously dude, I even registered on the site to write this, lol
Living rent free? She’s the only character I’ve been looking forward to in months
Did you hear me say anything about Tribbie, Aglaea, Anaxa, Herta … etc
I’m only criticizing bad units. You can do what you like, just don’t complain HSR has a powercreep issue when you make bad choices. I also never said Cerydra is unplayable, just that her synergies are slim to none. Go listen to your paid hoyo CC who wants you to pull every character cuz it’s in their vested interest.