Cipher

Cipher
CipherConceptsCipher
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Nihility
Combat TypesClass Quantum
Character Materials
Credit308K
Ethereal Omen15
Echoing Wail15
Darkveil Moonlight65
Eternal Lament15
Trace Materials
Credit3M
Fiery Spirit18
Ethereal Omen41
Starfire Essence69
Echoing Wail56
Heaven Incinerator139
Eternal Lament58
Daythunder Anamnesis12
Tracks of Destiny8
StoryIn the fallen city of bandits, Dolos, the 300 Rogues run wild and free.
Race onward, fleet-footed Thief Star Cifera, Chrysos Heir of the “Trickery” Coreflame. May your web of lies spread with the breeze throughout all lands—
“Tryna trick me? Not a chance!”

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
187.1269.31271065%50%100130
20169.88135.132471065%50%100130
Credit4000
Ethereal Omen5
20+204.73162.852981065%50%100130
30248.29197.53611065%50%100130
Credit8000
Ethereal Omen10
30+283.14225.224121065%50%100130
40326.7259.884751065%50%100130
Credit16000
Echoing Wail6
Darkveil Moonlight3
40+361.55287.65261065%50%100130
50405.11322.255891065%50%100130
Credit40000
Echoing Wail9
Darkveil Moonlight7
50+439.96349.976401065%50%100130
60483.52384.627031065%50%100130
Credit80000
Eternal Lament6
Darkveil Moonlight20
60+518.36412.347541065%50%100130
70561.92446.998171065%50%100130
Credit160K
Eternal Lament9
Darkveil Moonlight35
70+596.77474.78681065%50%100130
80640.33509.369311065%50%100130
LevelCharacter Materials
1
20
Credit4000
Ethereal Omen5
20+
40
Credit16000
Echoing Wail6
Darkveil Moonlight3
40+
50
Credit40000
Echoing Wail9
Darkveil Moonlight7
50+
60
Credit80000
Eternal Lament6
Darkveil Moonlight20
60+
70
Credit160K
Eternal Lament9
Darkveil Moonlight35
70+
80

Skill

Oops, a Missed CatchOops, a Missed Catch - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Quantum DMG equal to of Cipher's ATK to one designated enemy.

Deals minor Quantum DMG to one enemy.
Level 10
Hey, Jackpot for the TakingHey, Jackpot for the Taking - Skill | Blast
Energy Regeneration : 30
Weakness Break : Single Target : 60 / Blast : 30
Has a base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by ) and increases Cipher's ATK by , lasting for turn(s). Moreover, deals Quantum DMG equal to of Cipher's ATK to one designated enemy, and Quantum DMG equal to of Cipher's ATK to the adjacent targets.

Has a high chance to decrease one enemy and adjacent targets' DMG dealt and increases Cipher's ATK. Deals Quantum DMG to one designated enemy and minor Quantum DMG to adjacent targets.
Level 15
Yours Truly, <unbreak>Kitty Phantom Thief!</unbreak>Yours Truly, Kitty Phantom Thief! - Ultimate | Blast
Energy Regeneration : 5
Weakness Break : Single Target : 90 / Blast : 60
Deals Quantum DMG equal to of Cipher's ATK to one designated enemy. Then, deals True DMG equal to of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to of Cipher's ATK alongside True DMG equal to of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.

Deals Quantum DMG and True DMG equal to a percentage of the current tally kept by Talent to one enemy. Moreover, deals minor Quantum DMG and True DMG equal to a percentage of the current tally kept by Talent to the one enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.
Level 15
The Hospitable DolosianThe Hospitable Dolosian - Talent | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 60
When there are no enemy targets in the "Patron" state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the "Patron." When using Skill and Ultimate, the primary target becomes the "Patron." The "Patron" state only takes effect on the most recent target.
After the "Patron" gets attacked by other ally targets, Cipher immediately launches Follow-up ATK against the "Patron," dealing Quantum DMG equal to of Cipher's ATK. This effect can trigger up to time(s) per turn, and this trigger count resets at the start of Cipher's turn.
Cipher will tally of the non-True DMG dealt by ally targets to the "Patron." Overflow DMG will not be tallied. After using Ultimate, clears this tally.

Cipher causes one enemy target to enter the "Patron" state. After the target in this state gets attacked by teammates, Cipher launches Follow-up ATK, dealing Quantum DMG to the target. This can trigger #3[i] time(s) per turn.
Cipher will keep a tally of the DMG dealt by allies to the target in the "Patron" state. After using Ultimate, clears this tally.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Puss in BootsPuss in Boots - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
Gains "Zagreus's Blessing" that lasts for second(s). During this time, Cipher will be undetectable by enemies and her movement speed increases by 50%. When approaching an enemy in the overworld/Simulated Universe/Divergent Universe, can immediately gain a random Consumable. Consumables can be gained this way for up to time(s) in each Earth day.
When entering battle with "Zagreus's Blessing" active, deals Quantum DMG equal to of Cipher's ATK to all enemies. And the tallied amount Cipher gains from this instance of DMG increases by .

Gains "Zagreus's Blessing." While it is active, Cipher cannot be detected by enemies, and gains random Consumables when approaching them. When entering battle, Cipher deals minor Quantum DMG to all enemies.
Level 1

Traces

Empyrean StridesEmpyrean Strides
Requires Character Ascension 2
When Cipher's SPD is higher than or equal to 140/170, CRIT Rate increases by 25%/50%, and the gained tally increases by 50%/100%.
Credit5000
Fiery Spirit3
Daythunder Anamnesis1
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 2
Quantum DMG increases by 3.2%
Credit5000
Fiery Spirit3
Ethereal Omen6
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Starfire Essence3
Echoing Wail3
Effect Hit Rate BoostEffect Hit Rate Boost (Effect Hit Rate)
Requires Character Ascension 3
Effect Hit Rate increases by 4%
Credit10000
Starfire Essence3
Echoing Wail3
<unbreak>300</unbreak> Rogues300 Rogues
Requires Character Ascension 4
Cipher can tally 8% of the non-True DMG dealt by ally targets to the enemy targets other than the "Patron." Overflow DMG is not tallied.
Credit20000
Starfire Essence5
Tracks of Destiny1
Daythunder Anamnesis1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 4
SPD increases by 3
Credit20000
Starfire Essence5
Echoing Wail4
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 5
Quantum DMG increases by 4.8%
Credit45000
Heaven Incinerator3
Eternal Lament3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 5
SPD increases by 3
Credit45000
Heaven Incinerator3
Eternal Lament3
Sleight of SkySleight of Sky
Requires Character Ascension 6
Increases the CRIT DMG dealt by the Talent's Follow-up ATK by 100%. When Cipher is on the battlefield, DMG received by all enemy targets increases by 40%.
Credit160K
Heaven Incinerator8
Tracks of Destiny1
Daythunder Anamnesis1
Effect Hit Rate BoostEffect Hit Rate Boost (Effect Hit Rate)
Requires Character Ascension 6
Effect Hit Rate increases by 6%
Credit160K
Heaven Incinerator8
Eternal Lament8
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Lv. 75
Quantum DMG increases by 6.4%
Credit160K
Heaven Incinerator8
Eternal Lament8
SPD BoostSPD Boost (SPD)
SPD increases by 2
Credit2500
Ethereal Omen2
SPD BoostSPD Boost (SPD)
Requires Character Lv. 80
SPD increases by 4
Credit160K
Heaven Incinerator8
Eternal Lament8

Eidolons

Read the Room, Seek the GleeRead the Room, Seek the GleeRead the Room, Seek the Glee
Cipher's tally of DMG is 150% of its original value. When using the Talent's Follow-up ATK, increases Cipher's ATK by 80%, lasting for 2 turn(s).
In the Fray, Nab On a SpreeIn the Fray, Nab On a SpreeIn the Fray, Nab On a Spree
When Cipher hits an enemy target, there is a 120% base chance to increase the DMG it receives by 30%, lasting for 2 turn(s).
From Thin Air, Hard to ForeseeFrom Thin Air, Hard to ForeseeFrom Thin Air, Hard to Foresee
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The Jig Is Up, Quick to FleeThe Jig Is Up, Quick to FleeThe Jig Is Up, Quick to Flee
After the "Patron" gets attacked by an ally target, Cipher deals Quantum Additional DMG to it equal to 50% of Cipher's ATK.
Safe in Numbers, Light as a BeeSafe in Numbers, Light as a BeeSafe in Numbers, Light as a Bee
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
The Thief's Game, Unsung and FreeThe Thief's Game, Unsung and FreeThe Thief's Game, Unsung and Free
The DMG dealt by Follow-up ATK from Cipher's Talent increases by 350%. During the tally, an additional 16% of non-Overflow DMG dealt by this attack is tallied. After the tally is cleared by using Ultimate, 20% of the cleared tally is returned.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Void
Void3
RarstrRarstrRarstr
nihility-class317.52264.6846.72At the start of the battle, the wearer's Effect Hit Rate increases by 20% for 3 turn(s).
Obsidian of Obsession
Ancient Engine
Loop
Loop3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Increases DMG dealt from its wearer to Slowed enemies by 24%.
Obsidian of Obsession
Ancient Engine
Hidden Shadow
Hidden Shadow3
RarstrRarstrRarstr
nihility-class317.52264.6846.72After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60% of ATK to the target enemy.
Obsidian of Obsession
Artifex's Gyreheart
Good Night and Sleep Well
Good Night and Sleep Well4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56For every debuff the target enemy has, the DMG dealt by the wearer increases by 12%, stacking up to 3 time(s). This effect also applies to DoT.
Obsidian of Obsession
Silvermane Medal
Eyes of the Prey
Eyes of the Prey4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20% and increases DoT by 24%.
Obsidian of Obsession
Ancient Engine
Resolution Shines As Pearls of Sweat
Resolution Shines As Pearls of Sweat4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a 60% base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by 12% for 1 turn(s).
Obsidian of Obsession
Artifex's Gyreheart
Fermata
Fermata4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Break Effect by 16%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16%. This also applies to DoT.
Obsidian of Obsession
Silvermane Medal
We Will Meet Again
We Will Meet Again4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48% of the wearer's ATK to a random enemy that has been attacked.
Obsidian of Obsession
Ancient Engine
Before the Tutorial Mission Starts
Before the Tutorial Mission Starts4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20%. When the wearer attacks DEF-reduced enemies, regenerates 4 Energy.
Obsidian of Obsession
Squirming Core
In the Name of the World
In the Name of the World5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4Increases the wearer's DMG to debuffed enemies by 24%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18%, and ATK increases by 24%.
Obsidian of Obsession
Silvermane Medal
Per Page
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Voice

Language
Titleloc_sound

Story

TitleText

94 responses to “Cipher”

  1. I like what they are going for with her. That while she is a debuffer at heart like pela and jiaoqiu, unlike them, she actually has personal damage. That being said though, she’s looking rough to build, especially without LC. I personally hate EHR (and by extension effect res) as a stat in this game because for some reason, these enemies nowadays have a LOT of debuff resistance. I’m mentioning this because her LC is all about debuffing, and its going to feel really bad if you miss a proc because some boss has like 50%+ resistance. You could of course run EHR Chest piece to ensure this doesn’t happen instead of praying to da wei, but then you’re really hurting her damage, which is her main advantage over other nihility units. Maybe i’m overestimating, but i feel like the 120% chance is not enough to be consistent. She’s similar to xueyi, which is not a good thing at all, despite how good xueyi can be at high investment. That being said, i’ve seen some people saying she’s worthless. Thats kinda crazy lol. First impressions are okay, but Lets keep in mind that its V1, and honestly, she really just needs some tweaks. She has insane Potential.

    Another thing is that she has no idea who she wants to work with the best. To be fair, not every support/sub carry HAS to be best-in-slot in a team to justify pulling, but the reason its such a concern for her is that the competition is STIFF. That’s why they tried to give her a bit of everything (jiaoqiu’s debuffing, hunt squad’s follow up, ult spam) that current units have, but she’s stretched too thin imo. Especially with a LOT of her power (particularly with Feixiao) being locked behind early eidolons.

    I personally am likely to pull her despite all this though (don’t have topaz. been using moze with an E2 Fei since release LOL and i wanna change things up) and i think she’s going to be fun. Here are Some quick changes i think would be good since this comment is mad long and i gotta get back to work lol

    Wealth Bond – every time it gets 45 points (its like a tally), Cipher launches her follow up. This would be a perfect medium and take pressure off pulling her E1, and make her feel better overall for both teams, while also helping to stack higher consistently and make her ult hit harder more often.

    Trace should give CRIT DMG as well. Also chop some top off of the cap. Like maybe 155 spd instead of 170? Her stats are already spread thin, Especially without LC.

    Also if anyone thinks i’m underestimating her, please let me know. This unit is very interesting to me and i’d be happy to hear some things i might have missed.

      
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    • 120% base chance means you need 39% to have a guaranteed debuff on the highest EffRes possible on enemies. I dont think you absolutely need to be at 100% chance, but with some random substats on some pieces you’ll prolly get to ~20% comfortably, which gives you an 86.4% chance to hit the LC debuff on them. LC might also be later changed into a per hit roll like Kafka’s and then it would be even easier to hit

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  2. Even if I grab E2S1 Cipher ? I currently have E1S1 JaoQiu but I don’t really like the character overall.

    If I could slot him out for Cipher I’d do it even more if there are no massive upgrade.

    As long as it’s not a downgrade lol…

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  3. Character confirms Hoyo has all V1-V7 betas already done before pbt even begins

    Her ult and follow ups ignore weakness regardless of toughness, despite not being stated, alongside pre beta nerfs it’s obvious. Beta is mass marketing campaign, with buffs near the end for hype generation.

    Her performance is interesting. I think she’s worthless for most people on release

    To put it bluntly, most teams don’t want her. She isn’t a significant upgrade in Feixiao teams, JQ is stronger for Acheron, Castorice and Break have too strict of teamcomps to slot her. You’ll find it hard to find many teams where Cipher is the engine that makes a team function. Which is quite sad because

    Her kit is REALLY POTENT. Most of her value will come from sustainless clears and 0 cycling. She’s a really good 4th slot in a lot of teams. She is Pela pro max, and we all know how versatile that unit was.

      
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    • but She has peak animations xD

      i’d like to pull for her for my Acheron e0s1 + JQ e0s1 team and remove Pela

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    • cipher is a pela replacement, not a jiaoqiu replacement
      cipher is much better than pela for acheron, as long as you have a debuffing LC
      cipher + jiaoqiu + acheron will be her premium team for e0 and e1

      also, she can replace rmc for characters that don’t need rmc’s cdmg and aa as much

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  4. At the moment is she a better support than JaoQiu for Acheron ?

    I have E2 Acheron what would be better?

    Acheron Cipher Sparkle
    Acheron JaoQiu Sparkle
    Acheron JaoQiu Cipher

    Thx for your help?

      
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  5. She really wants speed, so what would be the best relics for her?

    I’m thinking 2-piece messenger and 2-piece sacerdos’ for a 12% speed increase plus either forge planar set to give an extra 6% speed or the firmament to increase damage from high speed if I can get the 170 speed she needs.

    Think that would work for her?

      
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    • base 106
      feet is 25 (+base=131)
      each 6% is worth 6.36 speed, 18% = 19 speed (150 with feet)
      20 speed on subs is not that hard to get, even more so considering shes atq>fua scaling

      i dont think its worth dropping at least one 4piecebonus for a 6% 2set, unless both pieces godly and it’d take you that 170

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  6. Lemme get this straight, she’s an attack scaling Quantum subdps that wants to skill regularly but is fine using basic in a pinch. She also records the damage dealt to enemies, therefore caring about how much damage her main dps of choice is outputting?
    Could this be the first character since… ever… that actually uses all facets of Sparkle’s buff suite?

      
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  7. Idk why but she lowkey gives Pela vibes, less DEF shred, but like… she actually hits hard Arche, Jiao Qiu, Cipher.. hmmm

      
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  8. What if she could be a Tribbie replacement for Anaxa + The Herta? Anaxa gives +50% DMG, The Herta gives +80% CDMG, and Cipher shreds 54% DEF (w/LC) and deals massive True DMG. Triple DPS meta?

      
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    • We need her final version to decide, but the amount of harmony that work better than her is really high

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      • Someone should do the calcs, bc -54% DEF gives her Pela’s damage amp, and the True DMG buff gives her RMC’s damage amp. And on top of that, she can deal damage.

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    • she don’t replace Tribbie her Kit is more of a dps who need there ult more and want someone to do as high damage possibly in her team so she can use her own ult

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      • I would still like to try that team out to see if it’s good (when she releases). Maybe it’ll work?

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    • also she don’t replace topaz in fart team as topaz increase Feixiao by like 560k then 300k with cipher who will only do that much and it will take her like a long time to build enough stacks to do it

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