Castorice

Castorice
CastoriceConceptsCastorice
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Remembrance
Combat TypesClass Quantum
Character Materials
Credit308K
Ethereal Omen15
Echoing Wail15
Darkveil Moonlight65
Eternal Lament15
Trace Materials
Credit3M
Bīja of Consciousness18
Ethereal Omen41
Seedling of Manas69
Echoing Wail56
Flower of Ālaya139
Eternal Lament58
Auspice Sliver12
Tracks of Destiny8
StoryAidonia, the snowy land that respects and worships death, has already sunken into sweet slumber.
O Castorice, daughter of the River of Souls, the Chrysos Heir in search of the Coreflame of "Death," set forth! Guard the lament of the souls in this world, and embrace the solitude of destiny.
— Life and death is a journey. When a butterfly rests on that dead branch, the withered will be reborn again.

Table of Contents
Stats
Skill
Pet
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
171.2866222955%50%100 (100)0
20139128.7432955%50%100 (100)0
Credit4000
Ethereal Omen5
20+167.51155.1521955%50%100 (100)0
30203.15188.1632955%50%100 (100)0
Credit8000
Ethereal Omen10
30+231.66214.5721955%50%100 (100)0
40267.3247.5832955%50%100 (100)0
Credit16000
Echoing Wail6
Darkveil Moonlight3
40+295.81273.9920955%50%100 (100)0
50331.45306.91031955%50%100 (100)0
Credit40000
Echoing Wail9
Darkveil Moonlight7
50+359.96333.31120955%50%100 (100)0
60395.6366.31231955%50%100 (100)0
Credit80000
Eternal Lament6
Darkveil Moonlight20
60+424.12392.71319955%50%100 (100)0
70459.76425.71430955%50%100 (100)0
Credit160K
Eternal Lament9
Darkveil Moonlight35
70+488.27452.11519955%50%100 (100)0
80523.91485.11630955%50%100 (100)0
LevelCharacter Materials
1
20
Credit4000
Ethereal Omen5
20+
40
Credit16000
Echoing Wail6
Darkveil Moonlight3
40+
50
Credit40000
Echoing Wail9
Darkveil Moonlight7
50+
60
Credit80000
Eternal Lament6
Darkveil Moonlight20
60+
70
Credit160K
Eternal Lament9
Darkveil Moonlight35
70+
80

Skill

Sanctuary of the Lunar CocoonSanctuary of the Lunar Cocoon - Unique | Support
Energy Regeneration : 0
After obtaining Castorice or when Castorice is in the current team, receive the following effect: In battle, when an ally character receives a killing blow, all allies that received a killing blow in this action enter the "Lunar Cocoon" state. Characters in "Lunar Cocoon" delay becoming downed and can take 1 action normally. After the action, if they receive healing or have a Shield before their next turn, "Lunar Cocoon" is removed. Otherwise, they will be downed immediately. This effect can be triggered 1 time per battle.

After obtaining Castorice or when Castorice is in the current team, receive the following effect: In battle, when an ally character receives a killing blow, all allies that received a killing blow in this action enter the "Lunar Cocoon" state. Characters in "Lunar Cocoon" delay becoming downed and can take 1 action normally. After the action, if they receive healing or have a Shield before their next turn, "Lunar Cocoon" is removed. This effect can be triggered 1 time per battle.
Lament Is the Dead Sea's RippleLament Is the Dead Sea's Ripple - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 30
Deals Quantum DMG equal to of Castorice's Max HP to one designated enemy.

Deals minor Quantum DMG to one enemy.
Level 10
Silence Is the Butterfly's CaressSilence Is the Butterfly's Caress - Skill | Blast
Energy Regeneration : 0
Weakness Break : Single Target : 60 / Blast : 30
Consumes of all allies' current HP. Deals Quantum DMG equal to of Castorice's Max HP to one designated enemy and Quantum DMG equal to of Castorice's Max HP to adjacent targets.
If current HP is insufficient, this ability will reduce HP to 1.
If Dead Dragon is on the battlefield, this Skill becomes "Skeleclaw, the Doomdrake's Embrace" instead.

Consumes all allies' HP. Deals Quantum DMG to one enemy and minor Quantum DMG to adjacent targets.
Level 15
Desolation That Traverses Her PalmsDesolation That Traverses Her Palms - Talent | Enhance
Energy Regeneration : 10
Weakness Break : 0
"Stamen Nova"'s maximum is equal to times the sum of all characters' levels on the battlefield. For each point of HP lost by all allies, Castorice gains 1 point of "Stamen Nova." Increases Castorice's and Dead Dragon's DMG dealt by . This effect can stack up to times, lasting for turn(s). When "Stamen Nova" reaches its maximum, Castorice's Ultimate can be used.
When Dead Dragon is on the field, "Stamen Nova" cannot be gained, and for each point of HP lost by all allies (except Dead Dragon), Dead Dragon recovers equal amount of HP.

When any ally loses HP, Castorice gains "Stamen Nova". Increases Castorice's and Dead Dragon's DMG dealt. When "Stamen Nova" reaches the maximum, Castorice's Ultimate can be used. While Dead Dragon is on the battlefield, any ally unit (except Dead Dragon) losing HP will heal Dead Dragon with an equal amount of HP.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy. After entering battle, reduces enemy targets' Toughness of the corresponding Type.

Level 1
Wail, the Prelude to DemiseWail, the Prelude to Demise - Technique
Energy Regeneration : 0
Weakness Break : 0
After using Technique, enters the "Death Addle" state that lasts for seconds. While "Death Addle" is active, enemies are unable to approach Castorice on their own.
While in the "Death Addle" state, attacking will cause all enemies within range to enter combat. At the same time, summons the memosprite Dead Dragon. Dead Dragon starts with current HP equal to of max "Stamen Nova." After entering battle, consumes of all allies' current HP and advances Dead Dragon's action by 100%.
After entering battle and before summoning Dead Dragon, Castorice gains "Stamen Nova" equal to of maximum "Stamen Nova."

Enters the "Death Addle" state, enemies are unable to approach Castorice on their own.
While in the "Death Addle" state, attacking will cause all enemies within range to enter combat. At the same time, summons the memosprite Dead Dragon. Upon entering battle, consumes all allies' HP and advances Dead Dragon's action by 100%.
After entering battle and before summoning Dead Dragon, Castorice gains "Stamen Nova" equal to #4[i]% of maximum "Stamen Nova."
Level 1
Skeleclaw, the Doomdrake's EmbraceSkeleclaw, the Doomdrake's Embrace - Skill | AoE
Energy Regeneration : 0
Weakness Break : AoE : 60
Consumes of all allies' (except Dead Dragon) current HP. Castorice and Dead Dragon launch a Joint ATK on the target and deal Quantum DMG equal to and of Castorice's Max HP.
If current HP is insufficient, using the ability will reduce HP to 1.

Consumes all allies' HP. Castorice and Dead Dragon launch a Joint ATK on the target and deals Quantum DMG to all enemies.
Level 15

Pet

Death's Roar Becomes Renascence's BellDeath's Roar Becomes Renascence's Bell - Ultimate | Summon
Energy Regeneration : 0
Weakness Break : 0
Summons the memosprite Dead Dragon and advances its action by 100%. At the same time, creates the Territory "Lost Netherland," which decreases all enemies' All-Type RES by . If the DMG Boost effect from Castorice's Talent is active, the effect is extended to Dead Dragon. Dead Dragon has SPD and a set Max HP equal to of max "Stamen Nova."
After Dead Dragon acts times or when its HP is 0, it disappears and dispels the Territory "Lost Netherland."

Summons the memosprite Dead Dragon and advances its action by 100%. At the same time, creates a Territory that decreases All-Type RES for all enemies.
Level 15
Rend The Realm BeneathRend The Realm Beneath - Memosprite Skill | AoE
Energy Regeneration : 0
Weakness Break : AoE : 30
Deals Quantum DMG equal to of Castorice's Max HP to all enemies.

Deals minor Quantum DMG to all enemies.
Level 10
Dimscorch BreathDimscorch Breath - Memosprite Skill | AoE
Energy Regeneration : 0
Weakness Break : AoE : 30
Consumes HP equal to of Dead Dragon's max HP and deals Quantum DMG to all enemies equal to / / of Castorice's Max HP. When HP is insufficient, it will drop to a limit of 1 and using this ability will not end the turn.
Using this ability repeatedly will enhance it, lasting until the Dead Dragon disappears.
When HP is less than or equal to , using this ability will actively trigger the Talent ability effect of "Ebon Wings Over Scorched Ruins."

Consumes this unit's HP to deal Quantum DMG to all enemies. This turn will not conclude. When using this ability repeatedly, the ability can be enhanced up to 3 times. When HP is less than or equal to #5[i]%, using this ability will actively trigger the Talent ability effect of "Ebon Wings Over Scorched Ruins."
Level 10
Moon-Shelled VesselMoon-Shelled Vessel - Memosprite Talent | Support
Energy Regeneration : 0
Weakness Break : 0
When Dead Dragon is on the field, it acts as backup for allies. When allies take DMG, their current HP can be reduced to a minimum of 1, after which Dead Dragon will bear the DMG received at of the original DMG until Dead Dragon disappears.

When Dead Dragon is on the field, it acts as backup for allies. Allies' current HP can be reduced to a minimum of 1, after which Dead Dragon will bear the DMG received.
Level 10
Desolation Broken By BellowsDesolation Broken By Bellows - Memosprite Talent | Support
Energy Regeneration : 0
Weakness Break : 0
When Dead Dragon is summoned, decreases DMG dealt by all allies by for turn(s)

When summoned, increases the DMG dealt by all allies.
Level 10
Ebon Wings Over Scorched RuinsEbon Wings Over Scorched Ruins - Memosprite Talent | Bounce
Energy Regeneration : 0
Weakness Break : Single Target : 12
When the Dead Dragon disappears, deals instance(s) of DMG, with every instance dealing Quantum DMG equal to of Castorice's Max HP to one random enemy unit.

Upon disappearing, deals minor Quantum DMG to one enemy unit with #2[i] Bounce(s) in total.
Level 10
Dimscorch BreathDimscorch Breath - Memosprite Skill | AoE
Energy Regeneration : 0
Weakness Break : AoE : 30


Consumes this unit's HP to deal Quantum DMG to all enemies. This turn will not conclude. When using this ability repeatedly, the ability can be enhanced up to 3 times. When HP is less than or equal to #5[i]%, using this ability will actively trigger the Talent ability effect of "Ebon Wings Over Scorched Ruins."
Level 10
Dimscorch BreathDimscorch Breath - Memosprite Skill | AoE
Energy Regeneration : 0
Weakness Break : AoE : 30


Consumes this unit's HP to deal Quantum DMG to all enemies. This turn will not conclude. When using this ability repeatedly, the ability can be enhanced up to 3 times. When HP is less than or equal to #5[i]%, using this ability will actively trigger the Talent ability effect of "Ebon Wings Over Scorched Ruins."
Level 10
Ebon Wings Over Scorched RuinsEbon Wings Over Scorched Ruins - Memosprite Skill | Bounce
Energy Regeneration : 0
Weakness Break : Single Target : 15
Consumes all HP and deals instance(s) of DMG, with every instance dealing Quantum DMG equal to of Castorice's Max HP to one random enemy unit.

Consumes all HP and deals minor Quantum DMG to one enemy unit with #2[i] Bounce(s) in total.
Level 10

Traces

Dark Tide ContainedDark Tide Contained
Requires Character Ascension 2
While Castorice or Dead Dragon's respective HP is at 50% or higher, increases their respective SPD by 40%.
Credit5000
Bīja of Consciousness3
Auspice Sliver1
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 3
CRIT DMG increases by 5.3%
Credit9000
Seedling of Manas3
Echoing Wail2
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 4
CRIT Rate increases by 4%
Credit19000
Seedling of Manas4
Echoing Wail4
Inverted TorchInverted Torch
Requires Character Ascension 4
While Dead Dragon is not on the field, 100% of excess healing for each ally target will restore an equal amount of "Stamen Nova." While Dead Dragon is on the field, the excess healing will restore an equal amount of HP for Dead Dragon. Each restoration cannot exceed 15% of max "Stamen Nova" / Dead Dragon's Max HP.
Credit20000
Seedling of Manas5
Tracks of Destiny1
Auspice Sliver1
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 5
Quantum DMG increases by 4.8%
Credit45000
Flower of Ālaya3
Eternal Lament3
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Flower of Ālaya3
Eternal Lament3
Where The West Wind DwellsWhere The West Wind Dwells
Requires Character Ascension 6
When Dead Dragon disappears, restores HP for all allies equal to 10% of Castorice's Max HP plus 250.
Credit160K
Flower of Ālaya8
Tracks of Destiny1
Auspice Sliver1
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 6
CRIT DMG increases by 8%
Credit140K
Flower of Ālaya7
Eternal Lament6
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Lv. 75
Quantum DMG increases by 6.4%
Credit160K
Flower of Ālaya8
Eternal Lament8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 80
CRIT Rate increases by 5.3%
Credit160K
Flower of Ālaya8
Eternal Lament8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
CRIT Rate increases by 2.7%
Credit2500
Ethereal Omen2
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 2
Quantum DMG increases by 3.2%
Credit4000
Bīja of Consciousness3
Ethereal Omen6
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 3
CRIT Rate increases by 2.7%
Credit9000
Seedling of Manas3
Echoing Wail2

Eidolons

Snowland's Holy Maiden Entombs With MemoriesSnowland's Holy Maiden Entombs With MemoriesSnowland's Holy Maiden Entombs With Memories
Each time the Dead Dragon uses "Dimscorch Breath," increases its DMG dealt by 30%. This effect stacks up to 6 and lasts until the end of this turn.
And Crowns with Flowers AflutterAnd Crowns with Flowers AflutterAnd Crowns with Flowers Aflutter
After summoning memosprite Dead Dragon, Castorice gains 2 stack(s) of "Ardent Will." A maximum of 2 stacks of "Ardent Will" can be possessed at any given time, and can be used to offset the memosprite Dead Dragon's HP consumption while advancing Castorice's action by 100%. The next Enhanced Skill deals 100% more DMG.
Devote Pilgrim Dances in the DeathrealmDevote Pilgrim Dances in the DeathrealmDevote Pilgrim Dances in the Deathrealm
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
And Sleeps in Elegies EmbetterAnd Sleeps in Elegies EmbetterAnd Sleeps in Elegies Embetter
While Castorice is on the battlefield, all allies' Incoming Healing increases by 20% when having their HP restored.
Pristine Chapter Prettifies with PropheciesPristine Chapter Prettifies with PropheciesPristine Chapter Prettifies with Prophecies
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
And Waits for Time to Un-Coccon, UnfettersAnd Waits for Time to Un-Coccon, UnfettersAnd Waits for Time to Un-Coccon, Unfetters
When Castorice and Dead Dragon deals DMG, increases Quantum RES PEN by 20%, and Dead Dragon will not disappear on its own after taking an action.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Victory In a Blink
Victory In a Blink4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72Increases the wearer's CRIT DMG by 12%. When the wearer's memosprite uses an ability on an ally target, increases the DMG dealt by all ally targets by 8%, lasting for 3 turn(s).
Flower of Ālaya
Conqueror's Will
Shadowburn
Shadowburn3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72When the wearer summons memosprite for the first time, recovers 1 Skill Point(s) and regenerates 12 Energy for this unit.
Flower of Ālaya
Squirming Core
Reminiscence
Reminiscence3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04When memosprite's turn starts, the wearer and memosprite each gain 1 stack of "Commemoration." Each stack increases DMG dealt by 8%, stacking up to 4 time(s). When memosprite disappears, removes "Commemoration" from the wearer and memosprite.
Flower of Ālaya
Glory-Aspersed Torso
Geniuses' Greetings
Geniuses' Greetings4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56Increases the wearer's ATK by 16%. After the wearer uses Ultimate, increases the Basic ATK DMG dealt by the wearer and their memosprite by 20%, lasting for 3 turn(s).
Flower of Ālaya
Glory-Aspersed Torso
Sweat Now, Cry Less
Sweat Now, Cry Less4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4Increases the wearer's CRIT Rate by 12%. When the wearer's memosprite is on the field, increases the DMG dealt by the wearer and their memosprite by 24%.
Flower of Ālaya
Glory-Aspersed Torso
Time Woven Into Gold
Time Woven Into Gold5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4Increases the wearer's base SPD by 12. After the wearer and the wearer's memosprite attacks, the wearer gains 1 stack of "Brocade." Each stack of "Brocade" increases the wearer's and their memosprite's CRIT DMG by 9%, stacking up to 6 time(s). When reaching maximum stacks, each "Brocade" stack additionally increases Basic ATK DMG dealt by 9%.
Flower of Ālaya
Glory-Aspersed Torso
Memory's Curtain Never Falls
Memory's Curtain Never Falls5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4Increases the wearer's SPD by 6%. After the wearer uses Skill, increases the DMG dealt by all allies by 8%, lasting for 3 turn(s).
Flower of Ālaya
Squirming Core
Make Farewells More Beautiful
Make Farewells More Beautiful5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08Increases the wearer's Max HP by 30%. When the wearer or their memosprite loses HP during their own turn, the wearer gains "Death Flower," which allows the wearer and their memosprite to ignore 24% of the target's DEF when dealing DMG, lasting for 2 turn(s).
When the wearer's memosprite disappears, advances the wearer's action by 12%. This effect can only trigger up to 1 time, and the trigger count resets every time the wearer uses Ultimate.
Flower of Ālaya
Eternal Lament
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89 responses to “Castorice”

  1. so for c0s0 player do you think give her herta lc and lose 12 crit from the new set or use Genius and do you think if we use Genius with speed feet it’s strong for more turn and make sunday faster her 166 and sunday 160 is more dmg ?

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    • Why would you hope for that? I get it, she is a character you like, I do too but, it sets a bad precedent that future characters can do the same. Imagine if a unit you don’t like at all, don’t want or want to skip for a future one or a rerun, has the same mechanic? (obviously not a revive again but, a global passive) You’d be pissed that you are basically forced to pull that unit to make your account as a whole better. I think if it was just for teams she is in, it would be very balanced but, in it’s current global state, it would do more harm than good. Please reconsider. As I said, I don’t want to see it gone altogether but, to be changed so she has to be in the team to activate it

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  2. I have mixed feelings. She’ll obviously be absurdly broken on release (no way she won’t be since she’s a highly hyped “everyone’s waifu”), she has pretty good animations and not completely brain dead gameplay. On the other hand, ZERO f2p LC, unknown future. Enemies right now want you to attack fast, and this is definitely not about Castorice. You’re also had to pull for Hyacine since she’s obviously a remembrance sustain and possible HP buffer and Castorice with her insane hp consumption which even Luocha can’t always handle needs a new, better and faster sustain with a summon since the more the units on field and the more the summary hp on field the better for her.
    What’s her team guys? I guess something like Mydei since he’ll stack her ult with speed of light, Harmony (Maybe Tribbie, maybe Sunday, maybe RMC), and Abundance (Luocha or Gallagher most likely). Maybe you’ll throw Mydei out and pick two harmonies with big buffs or something, IDK.

      
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    • While Castorice I think will be in Mydei’s best team, I don’t think Mydei will be in her’s. Sure Mydei consumes his own HP but, Castorice and the enemies do that just fine, more healing for overcap stacks for her Ult and Summon I think would better. The teamcomp I think will be her best right now is, Sunday or RMC, Tribbie and Gallagher. While Luocha provides healing to the whole team, he doesn’t provide a lot of healing which ultimately means that her Summon doesn’t regenerate to full most of the time or you don’t charge her Ult fast enough.

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  3. Can anyone tell me why she doing so much damage even if her multiplier lower than Mydei and even blade. Look at mydei.
    Mydei 12 k hp: –
    Skl: -110%, Ult: -160%, Ehn skl: -280%

    Even blade 8 k hp
    Ehn basic: -100%, flw up: – 100% ult: -100% something

    But castorice 8k hp
    Joint atk: -24+42=66%, dragon: -30/34/38%=102% if atk 3 breath in a row which lower than mydei skill not even ehn one..
    Ya last one 50×6=300% high. But even before that dragon breath does more dmg than blade entire rotation even multiplire lower than him..

    In every website it writte dmg scale on her Hp. Is it actually wrong translate? Or Dragon dmg scale of its own 32k hp? Can anyone explain?

      
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  4. they need to keep Castorice and Anaxa like this until V5 and I love that both of them are broken right now.

      
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    • Every new unit is broken on release, the problem is, if they powercreep the whole roster, then the endgame will inflate the HP again so, they can’t just sweep it. It’s actually better if they are good obviously but, if their power level is close to other units. It can be a little bit higher but, it shouldn’t be a lot higher because, it will make endgame even worse and will inevitably lead to them getting powercrept in the future as well

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  5. I don’t know how to feel about her E2 to be honest. We know that her basic rotation at E0 is (as long as HP allows) is to cast 3 Enhanced Skills then a Normal Skill on the first two turns of the Dragon, and on the last turn to cast all 4 Enhanced Skills as the dragon disappears, which makes a total of 10 enhanced skills. But with E2, this rotation becomes a bit awkward.

    If you try to use as much Enhanced Skills as possible with E2 Castorice, then your rotation becomes:
    Turn 1: 5 Enhanced Skills + 1 normal skill Turn (consume 2 stacks of “Ardent Will”)
    Turn 2: 3 Enhanced Skills + 1 normal skill
    Turn 3: 4 Enhanced Skills

    This rotation has the most Enhanced Skills (it’s 12 which is just 2 more actions compared to e0 essentially which is literally what her e2 does) but what I find odd is even though this rotation has the most Enhanced Skill, and inherently should do the most DPAV, I find it weird that she cannot even fully stack the E1 in this rotation, unlike Feixiao’s E1 where it’s always guaranteed to fully stack it.

    On the first turn, it will stack up 5 times, which means that each Enhanced Skills would have an equivalent of a 30(1+2+3+4+5)/5=90% DMG dealt increase, while the second has 30(1+2+3)/3=60% increase and the last turn would have a 30(1+2+3+4)/4=75% increase.

    The only way to fully stack the E1 is to immediately kill the dragon by casting 6 enhanced skills in a single turn, so casting 6 enhanced skills that get a 30% DMG dealt increase for every skill cast would be equivalent to each enhanced skills having a DMG dealt increase of 30*(1+2+3+4+5+6)=105%, but doing so means either wasting 2 Dragon turns by casting the normal skill, or to kill the Dragon early which in both cases result in less amount of enhanced skills casted.

    Now obviously, that’s just me nitpicking and it’s really not that big of a deal if you can’t even fully benefit from her E1 in her most optimal rotation, but I feel it would be better if “Ardent Will” could instead be consumed when the Dragon has 1% HP, so basically right before the Enhanced Skill turns into a Bounce attack and the Dragon disappears. This would allow to not have to waste the 2 “Ardent Will” on the first turn of the Dragon while still having an optimal rotation, and being able to fully benefit from her E1 on her very last attack for more satisfying DMG per screenshot!

    Or another possibility to fix this, is instead of making the E1 buff expire at the end of the turn, it could simply last until the Dragon disappears. This way, the second and third turn will all have a fully stacked DMG Dealt increase of 180%.

      
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    • Well, you could most likely get more attacks in if the enemies have Gallagher’s debuff or if Luocha’s field is up because, even if while attacking the dragon gets only 1% of it’s HP back, it would allow it to use another Skill and be kept alive at 1% for next turn. In my opinion, this is opening up the gateway for Hyacine to synergize well with her by healing the dragon so much that it can get these extra Skills in every turn.

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