Boothill

Boothill
BoothillConceptsBoothill
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass The Hunt
Combat TypesClass Physical
Character Materials
Credit308K
Tatters of Thought15
Fragments of Impression15
IPC Work Permit65
Shards of Desires15
Trace Materials
Credit3M
Meteoric Bullet18
Tatters of Thought41
Destined Expiration69
Fragments of Impression56
Countertemporal Shot139
Shards of Desires58
Lost Echo of the Shared Wish12
Tracks of Destiny8
StoryA cyborg cowboy drifting among the stars. Extremely optimistic and unrestrained.
He is a member of the Galaxy Rangers who swore to punish the wretched by any and all means…
His flamboyant and brash actions were all to draw the attention of the Interastral Peace Corporation — the target of his revenge.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
184.4859.41641075%50%75115
20164.74115.833191075%50%75115
Credit4000
Tatters of Thought5
20+198.53139.593851075%50%75115
30240.77169.294661075%50%75115
Credit8000
Tatters of Thought10
30+274.56193.055321075%50%75115
40316.8222.756141075%50%75115
Credit16000
Fragments of Impression6
IPC Work Permit3
40+350.59246.516791075%50%75115
50392.83276.217611075%50%75115
Credit40000
Fragments of Impression9
IPC Work Permit7
50+426.62299.978271075%50%75115
60468.86329.679081075%50%75115
Credit80000
Shards of Desires6
IPC Work Permit20
60+502.66353.439741075%50%75115
70544.9383.1310561075%50%75115
Credit160K
Shards of Desires9
IPC Work Permit35
70+578.69406.8911211075%50%75115
80620.93436.5912031075%50%75115
LevelCharacter Materials
1
20
Credit4000
Tatters of Thought5
20+
40
Credit16000
Fragments of Impression6
IPC Work Permit3
40+
50
Credit40000
Fragments of Impression9
IPC Work Permit7
50+
60
Credit80000
Shards of Desires6
IPC Work Permit20
60+
70
Credit160K
Shards of Desires9
IPC Work Permit35
70+
80

Skill

Skullcrush SpursSkullcrush Spurs - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Physical DMG equal to of Boothill's ATK to a single target enemy.

Deals minor Physical DMG to a single enemy.
Level 10
Sizzlin' TangoSizzlin' Tango - Skill | Impair
Energy Regeneration : 0
Weakness Break : 0
Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for turn(s). This duration decreases by 1 at the start of Boothill's every turn.
The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by /.
After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff.
This Skill cannot regenerate Energy. After using this Skill, the current turn does not end.

Initiates Standoff. After the target in the Standoff is defeated or Weakness Broken, Boothill receives Pocket Trickshot and dispels the Standoff. Boothill gains Enhanced Basic ATK and this turn does not end.
Level 15
Dust Devil's Sunset RodeoDust Devil's Sunset Rodeo - Ultimate | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 90
Applies Physical Weakness to a single target enemy, lasting for turn(s).
Deals Physical DMG equal to of Boothill's ATK to the target and delays their action by .

Applies Physical Weakness to one enemy, deals massive Physical DMG to them, and delays their action.
Level 15
Five Peas in a PodFive Peas in a Pod - Talent | Enhance
Energy Regeneration : 0
Weakness Break : 0
Each stack of Pocket Trickshot increases the Enhanced Basic Attack's Toughness Reduction by , stacking up to time(s).
If the target is Weakness Broken while the Enhanced Basic ATK is being used, based on the number of Pocket Trickshot stacks, deals Break DMG to this target equal to // of Boothill's Physical Break DMG. The max Toughness taken into account for this DMG cannot exceed times the base Toughness Reduction of the Basic Attack "Skullcrush Spurs."
After winning the battle, Boothill can retain Pocket Trickshot for the next battle.

Pocket Trickshot increases the Enhanced Basic ATK's Toughness Reduction and additionally deals Physical Break DMG if the target is Weakness Broken. After winning the battle, retains Pocket Trickshot for the next battle.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
3-9× Smile3-9× Smile - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After the Technique is used, when casting the Skill for the first time in the next battle, applies the same Physical Weakness to the target as the one induced by the Ultimate, lasting for turn(s).

After the Technique is used, inflicts Physical Weakness on one enemy when casting the Skill for the first time in the next battle.
Level 1
Fanning the HammerFanning the Hammer - Basic ATK | Single Target
Energy Regeneration : 30
Weakness Break : Single Target : 60
Deals Physical DMG equal to of Boothill's ATK to a single target enemy.
The Enhanced Basic Attack cannot recover Skill Points and can only target the enemy that is in the Standoff.

Deals Physical DMG to a single enemy. Can only attack the target in the Standoff.
Level 10

Traces

Ghost LoadGhost Load
Requires Character Ascension 2
Increase this character's CRIT Rate/CRIT DMG, by an amount equal to 10%/50% of Break Effect, up to a max increase of 30%/150%.
Credit5000
Meteoric Bullet3
Lost Echo of the Shared Wish1
ATK BoostATK Boost (ATK)
Requires Character Ascension 2
ATK increases by 4%
Credit5000
Meteoric Bullet3
Tatters of Thought6
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Destined Expiration3
Fragments of Impression3
Above SnakesAbove Snakes
Requires Character Ascension 4
While Boothill is in the Standoff, reduces the DMG he receives from targets that are not in the Standoff by 30%.
Credit20000
Destined Expiration5
Tracks of Destiny1
Lost Echo of the Shared Wish1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Destined Expiration5
Fragments of Impression4
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Countertemporal Shot3
Shards of Desires3
Point BlankPoint Blank
Requires Character Ascension 6
When in Standoff and gaining Pocket Trickshot, regenerates 10 Energy. Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit.
Credit160K
Countertemporal Shot8
Tracks of Destiny1
Lost Echo of the Shared Wish1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Countertemporal Shot8
Shards of Desires8
ATK BoostATK Boost (ATK)
Requires Character Lv. 75
ATK increases by 8%
Credit160K
Countertemporal Shot8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Countertemporal Shot8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Break Effect increases by 5.3%
Credit2500
Tatters of Thought2
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Destined Expiration3
Fragments of Impression3
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Countertemporal Shot3
Shards of Desires3

Eidolons

Dusty Trail's Lone StarDusty Trail's Lone StarDusty Trail's Lone Star
When the battle starts, obtains 1 stack of Pocket Trickshot. When Boothill deals DMG, ignores 16% of the enemy target's DEF.
MilestonemongerMilestonemongerMilestonemonger
When in Standoff and gaining Pocket Trickshot, recovers 1 Skill Point(s) and increases Break Effect by 30%, lasting for 2 turn(s). Can also trigger this effect when gaining Pocket Trickshot stacks that exceed the max limit. But cannot trigger repeatedly within one turn.
Marble Orchard's GuardMarble Orchard's GuardMarble Orchard's Guard
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Cold Cuts ChefCold Cuts ChefCold Cuts Chef
When the enemy target in the Standoff is attacked by Boothill, the DMG they receive additionally increases by 12%. When Boothill is attacked by the enemy target in the Standoff, the effect of him receiving increased DMG is offset by 12%.
Stump SpeechStump SpeechStump Speech
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Crowbar Hotel's RaccoonCrowbar Hotel's RaccoonCrowbar Hotel's Raccoon
When triggering the Talent's Break DMG, additionally deals Break DMG to the target equal to 40% of the original DMG multiplier and additionally deals Break DMG to adjacent targets equal to 70% of the original DMG multiplier.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72At the start of the battle, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).
Arrow of the Starchaser
Silvermane Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%.
Arrow of the Starchaser
Silvermane Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56The wearer's Basic ATK and Skill deals 24% more DMG. This effect increases by an extra 24% when the wearer's current Energy reaches its max level.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6%. At the same time, increases the CRIT DMG of Ultimate by 12%. This effect can stack up to 6 time(s).
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Per Page
PrevNext

Voice

Language
Titleloc_sound

Story

TitleText

431 responses to “Boothill”

  1. Хойоверс можете сказать а как Бутхилл какает? 💔🥀

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. Just heard we would be getting a physical destruction unit soon.

    This guy had it rough. Not only do we get a generally better break unit next, we might already get a generally better physical unit after that.

    Then as powercreeping convention goes, we might get a better hunt after that.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Salt on the wound… It already fell out in 20 turns, and I could have spent this luck on a Firefly. After playing for him, I was disappointed in his strength…

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Given how many claims of power creep in this game turn out to be bs. I wouldn’t much stock in power creep. Given alot of the so called power creep characters in game. Like Seele and Lightning Lord, Are still holding their ground. While they might not be the best. They are not unusable.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Man Firefly is definitely not a better break unit then Boothill, they are more equal in strenght

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Not when she is AoE, has superbreak, own action advance, higher spd, has better elemental implant, and has better relics.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  3. I’m pretty interested in Boothill after I see his activities in the story, but I have to skip him because my TP budgets is pre-occupied until October.

    Dr.Ratio and Clara, with their respective signature, are left unbuilt in my roster and would take ~2 months worth of TP. Guinaifen, another unit I would like to build, is awaiting some spare parts of the prisoner set when I take my time to upgrade the relics for my DoT comp and is estimated to take ~1 month worth of TP. I also plan to max trace Blade, Bronya, Ting Yun, Asta, Bailu, Luocha, and fully upgrade a several Abundance path light cones at lv.70, which roughly needs ~36 days worth of TP to accomplish. If I get Boothill now, he will have to wait long. Not to mention that due to the sheer high quality of HSR, most units in the game are more or less adorable and attractive in my eyes, even those who don’t interest me at first glance I might end up finding them awesome and likeable, and Boothill is a living example, meaning future units might get into the queue and leave Boothill wait longer until his time. That’s to say, what made me skip a unit I like is the absolute time cost to build it.

    But what about Firefly? Well, I already got the ascension and trace mat to max her. I even spared more than enough self-modeling resins and relic remains for her. It is not an option to not have her in my roster. When I find myself attracted by too many units I have to choose and abandon some of them.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Geez, we had people shitting on Boothill for being catered towards fujoshis. Now we a literal diary page completed with reasons to skip him for another character.
      Fudging guy can’t get a break

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • yes yes we get it, you’re skipping Boothill for the true omega ultimate super saiyan god mecha waifu Firefly. That’s super cool bro I bet the girls are salivating over you.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Whatever you see from this post, and why you feel offended, I honestly don’t get it. Maybe I wasn’t sensitive enough to avoid potential offensiveness in my words when I attemp to express something else.

        My point is it takes too long to build a unit, meaning I can’t just get everything I see that I have any degree of interest in it. This pulling stratagy ends up causing a lot of units left unbuilt in the roster or roughly built and awaiting upgrades. My account already suffers from getting too many units that the TP is absolutely not enough to build them all properly. I have to change my pulling strategy. Rather than pull first and think later, I think first instead. I take my TP budgets into consideration that when I have no TP budgets for this unit I simply skip it and see if I have any TP budgets by the time of its rerun.

        Yes, I like Firefly more than Boothill, but that doesn’t mean I don’t like Boothill. If his ascension mat, trace mat, and his relics were given me for free, I would have absolutely got him. If I get him now, I have to risk my wallet and by the time he is ready for use, he might already had a rerun, meaning a waste of money you know. I will have him by the time of his rerun if I had the TP budgets for him.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
        • I’m pretty sure I was meaner about my dislike for certain characters *coughhuohuocough* than you were about not being able to afford building him and therefore you’ll skip him. You’re fine. Could be they meant it as a meme and if not then I dunno what to say tbh…

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • yeah given BootHill. He seems like a fun character. Only well, it seems like you need him and his lightcone. If you can only get him. Well it seems like his performance is going to suffer a bit, without his lightcone. Given he doesn’t really have that many good choice for lightcones. Given hunt is not a path with many lightcones that benefit break effect.

            That and as for me. these new break effect characters seem like they could be fun but I don’t Mei. Which would greatly benefit the whole thing they are meant to do. Which given my limited jades. Yeah I don’t think I would have enough to pull both a break effect dps and Mei. Making me think, it might be better to pick them up later on a rerun. Maybe by then I will already have fulfill my main goals, of picking up a few extra copies of two supports I like using. For yeah it does take awhile to build up a character in this game. Which if they are relaying on crit damage, crit rate. It bloody rough to build them. Given these are the rarest stats in game. need speed as well? Hahah. hahah. haha. I hope you like spending months grinding just to get them in decent usable shape. Yeah the amount of time it takes to farm up and make a character usable. Can easily lead to most of your roaster of characters you plan on using, being in rough shape or simply unusable for the longest time. Given you simply are unlucky with artifacts or just due to all the time it takes to gather trace mats.

            Which given all characters get a rerun sooner or later. There is no need to worry about it. Can always grab them on a rerun. Like say, save up your jades to grab a break effect dps and Mei in one go.

          • Thank you for speaking for me. I almost doubt myself when I see these replies talking as if I did something wrong. They seem angry seeing my decision to skip Boothill and get Firefly. Maybe I shouldn’t have mentioned the word Firefly in the original post, huh.

            To make it clear, I don’t dislike Boothill either. Just my like towards him wasn’t high enough to put him on top of the queue, so he has to wait for his time. If I dislike a unit I don’t conceal.

          • It’s why I said could be a meme because not liking a character is pretty standard in gachas I literally hate 40% of the HSR roster.

            But ya you didn’t say anything wrong or offensive. Like for me Firefly is just like Boothill for you. I don’t hate her at all (I dislike that she IS Sam but not to the point of hating her) but I love Jade more and therefore would rather get her and grab FF on a rerun if I ever change my mind.

        • Well, these days… if you mention Firefly and Boothill names in the same paragraph and not outwardly fawning over Boothill then you will be seen as a boring FF simp.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
        • Hi, long time lurker here. Tension is really high right now because Firefly got all the love that even Boothill got some stray bullets – his bis relic got changed, enemies toughness reduced, etc., then another 5 star physical destruction just got leaked.
          Your “why I’m skipping Boothill for Firefly” thesis ON BOOTHILL’S PAGE only sprinkled more gasoline into the fire. So you like Firefly more than Boothill? That’s cool, but can you please keep it to yourself especially in these difficult times for Boothill’s fans?

          Votes1
          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          • I don’t look closely at mob changes but “reduced enemy Toughness” is only relevant if it drops below 480 Toughness because his Talent caps the calc at 480. If anything, it’s actually beneficial for Boothill if bosses don’t go past that because that generally means they get broken sooner.

            People act like it’s absolutely unplayable but “muh BiS set nerfed” is mostly alleviated by the buff towards Super Break DEF Ignore which he is more than free enough to utilize. How hard is it to slot in HTB in his team when even just the sheer amount of BE HTB provides is something Boothill greatly appreciates?

            For Boothill E0S1 paired with HTB (both of which have 15 BE mid-rolls), the damage loss from Break+SB DMG per Enh.BA is 1.65%/1.95%/2.27% for 1/3/5+ targets respectively. If you also have RM, the margins are smaller at 0.69%/1.02%/1.38%.

          • 1. “…then another 5 star physical destruction just got leaked…”
            ->
            “…then another 5 star physical destruction just got rumored…”

            It is a rumor, not leak. The only thing we know about Yunli so far is she has counter attack in her kit. The element type and path are unknown and physical destruction is just a speculation. Even if she was a physical destruction she has a different role in the team than Boothill meaning zero competation between the two. You believe in every rumor you hear then you are prone to be deceived, you know.

            2. “…Tension is really high right now because Firefly got all the love that even Boothill got some stray bullets…”

            Yes, during the period of the 2.3 beta test, some changes were made flavoring towards Firefly. So? What caused the tension?

            During the 2.1 beta test, Acheron got all the love while Aventurine wasn’t treat the same, and Aventurine fans wasn’t as mad as the guys above, and it turns out Aventurine is in fact a good unit, Hoyo didn’t nerf him to the ground just because they didn’t had an Acheron level of affection on him and allowed him a high power level regardless. This is just the same case of Boothill, as he is still a good unit regardless. While he’s heavily dependant on the player’s tactics just like Seele, that doesn’t mean he’s bad, that only means he’s hard to master.

        • I think they get your points and they’re just getting a laugh out of this.
          But the thing is, despite the start of paragraph starting with how you like Boothill, you immediately followed up with heavy favoritism for another character. You even provided detailed opinion on why Firefly is more ‘meta’ even if you didn’t outright say so with how you included the costs.

          I think it would’ve been fine if you wrote this on Firefly page. But posting it here is like walking into a wine bar and order and whiskey.
          Can’t blame them for squinting their eyes here tbh.

          Votes1
          Expand
          Votes0
          Votes0
          Votes0
          Votes0
        • I think it just comes across poorly because you’re posting it here, where people who like Boothill are going to gather and not like that you posted about not pulling for him. You do have a point, though: It takes too long to build a unit to their potential relative to the frequency of units we get.

          Getting them to max level with a max LC takes a few days, then you spend a week to a week and a half to farm traces. You’re already at 2 weeks of farming and there’s no TBP spent on getting relics. Those take a variable amount of time depending on how complete you want your relics to be, but can easily take weeks to a month to farm 1 domain and get decent relics for both sets and get 1-2 characters geared depending on the cavern.

          It’s half of the reason why I loathe to raise Gallagher despite knowing he’s a good character. I already have Bailu, Huohuo, Fu Xuan, Aventurine, and Lynx raised being the other half. Having to raise him means spending TBP on him instead of improving my current teams, thus adding another sustain to that list, and using him in 1, maybe 2 teams. It’s also part of why I haven’t raised my E6 Guinaifen, or tried out a freeze comp with Misha. It’s weeks worth of effort that I really just need to spend on my other characters.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
  4. Strong. He is a Hunt dialed to 11.

    VERY strong ST dmg.

    VERY inefficient stage clearing ability.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  5. Would he work in a mono quantum team (ie Silverwolf, Sparkle, Fu Xuan)?

    I plan to use the break support units like Ruan mei and HTB for a Firefly team.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
          • I get what they mean actually. Boothill applies Physical Weakness. So on the enemy he did that on, Silver Wolf is guaranteed a Quantum weakness. Now as to the viability of this, that’s beyond me.

          • I just tested it with a support Boothill.
            Silverwolf can still implant Physical Weakness even after Boothill has used his ult on an enemy. Dunno if that’s a bug or by design but that’s a bit of a bummer.

          • “I just tested it with a support Boothill.
            Silverwolf can still implant Physical Weakness even after Boothill has used his ult on an enemy. Dunno if that’s a bug or by design but that’s a bit of a bummer.”
            May be this is beacuse it’s “non-native” timed Weakness.. And SW decigion maker only remove “native” weaknesses from list. But interesting if SW reaplying Phys weakness over Boothills will reduce Phys RES ? Because from wording it doen’t if weakness already exists (but may be this is “native” weeknesses too) If so then SW weekness stronger than BH (and because of that it doens’t ignore it existance), because it reduce res by 20% in the same moment while BH just give ability to Break, while target still takes 20%+ less damage.

  6. Powercrept before his release banner. Skip.
    Another skippable male character for useless female playerbase.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
        • From Internet:
          Fujoshi is a Japanese word that means “rotten girl” or “rotten woman”, and refers to a woman who likes anime and manga with male/male relationships.

          So, itsn’t that a presumption of gender? lol

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • Sauce Kun
            I heck I like Aventurine. Don’t own him. Yet play around with him from supports all the time. Fun character, gameplay wise. Might pick up on a rerun. Depending on how my Jades are looking at the time. For heck, he is clearly one of the better written characters in game. That and has a clear catchphase. All or nothing. Which is just fun to hear.

            Compare that to Jade. Who we don’t really know much about. With what little we do currently, being tied to our favorite gamble man. There lots of reason why someone might favor a character. Good design, good writing. Drip. All things Adventurine has. Of course. given the day and age we live in. Everyone loves to boil down the reason you like or dislike something. To straw man. To make you out to be a crazy insane person. Cue disney blaming the fans once again, after changing everything about a beloved ip and telling the old fans to go touch grass. For it much more simple to paint someone a certain way, than it is to truly get to know and understand them.

    • How is he powercrept ? I am pretty sure most of his showcases have been either equal to Firefly or just mile better when fully optimize xD, hardly seen a single one where he is worse than Firefly, unless they cripple him hard to show how he fare with 3 star LC and no RM

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Even I memed about it early on but like. This community takes the term powercreep way too seriously. Oh? A character is similar in any shape of form to a character we already have? POWERCREEP!!!!

        Still laughing at the idiots who thought Acheron was a direct powercreep to Kafka just because they share paths and element lol

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
        • Wait people believed Archeron was going to be a power creep version of Kafka? Wait how did they think that at all. One is normal run of the mill Dps, crit rate crit damage. The other is a Dot dps. Also did they forget about Silver Wolf.

          This sounds like Bronya vs Sparkle all over again. People refusing to aknowledge, Bronya has benefits over Sparkle. Like 100% advance action, a cleanse. Their damage boost from skill, being a damage boost and not crit damage. Making them better for certain teams. The people who like to shout power creep the loudest. Are normally the dumbest and have no understanding of power creep. Like has there been any character as of yet, that has truly been power crept and made worthless, to the point they can’t clear the content at all, no matter how well you build them or how many god tier supports you give them?

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
          • Damn. Yeah There is a reason I think most who have been around here for awhile. Have lost all faith in the term power creep. For they keep stretching the term, so much. It meaningless at this point. For I don’t think the people shouting power creep have ever heard of the story, the boy who cries wolf.

    • Multiple attacking teams still FTW.

      Acheron hitching ride on kafka team
      IPC
      Firefly and the breakers.
      Boothill and the breakers.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • Because no ice weak, lol.

      The AS is a format where only breaking matters. All damage to the primary target are halved before breaking it, and when you manage to, you are rewarded with full energy and SP, even for Acheron who don’t use energy, and the enemy has high vulnerability to damage when broken. Meaning you can break and you have a proper damage source after breaking the enemy, and you proft.

      Traditional DPS suffer in this format when weakness type is wrong or toughness substraction is too low. They might want the help of Ruan Mei and/or Silver Wolf to solve these issues or they have sky high single target damage to offset the high damage negation of the unbroken primary target. Boothill and Firefly are the dedicated break DPS that are capable to force proc a weakness on the primary target and have way higher toughness substraction than traditional DPS and also over 90% of their damage output are done after the enemy is broken, meaning the AS is just crafted for them.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Not only that, but the leaked variant of destruction beast seems to actively punish blast and AoE attacks of the wrong element because hitting enemies that aren’t qua/img weak CCs your team from what I understand, which would mean you have to exclusively hit the Destruction beast engine
        Aventurine may be able to save Firefly since she has inherent effect res, and Fu Xuan can rescue you once, Huohuo can cleanse you but it’ll need a lot of skills, and Luocha just can’t
        Luckily it just so happens we got a free img hunt a while back

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
        • Good thing while farming for Mc new path. The game been giving me alot of Doctor relics. Seems like I might have to build him up. Depending on if I need two teams and the element weaknesseses are.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
        • Interesting.
          So they change it weakness, to not naturally be weak to fire? Seems like people might be praying Lynx can resist the cc, so they can still aoe cleanse with their ultimate. If they don’t have anyone else. I mean there is Nat, which in that case. You might as well just bang your head against the wall. For how painful it would be with Nat.

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
  7. Very ironic that boothill fans claim that the relic change was selfish when only boothill was negatively affected by it. They don’t realize that their frustration was a by-product of their own selfish desires.

    ALL OTHER BREAK TEAMS benefit from the change. No break team right now can live to tell their heroic tales without Superbreak. Superbreak made true break teams great. And this set was made better for them.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Love watching them malding though, hahaha. Firefly >>> Boothill. Our lovely waifu went so hard over them.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Karma is delicious. Bootlickers trashed Firefly’s page before v3. Oh how the tables have turned lolololol.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • I actually genuinely don’t get it. Is Boothill completely incompatible with Harmonyblazer? Cuz like he aims to have 300 BE anyway and with Harmonyblazer he can deal super break on top of his kit’s own extra break damage, so wouldn’t he still benefit from it?

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • No, they work well together. I think for the most part it sucks needing HTB for the full effect of Iron Calvary, when before his team could be pretty flexible, compared to FF, and now for his, seemingly, most ideal relic set he’s locked in with a character to get the full effect. And FF who had more strict teams was, supposedly, made freer, cause she does her own superbreak now, I think. She’d still benefit from HTB no less, tho.
        If you really want to understand how people feel, the boothillmains page break it down.
        Overall, 4Shrug, boothill still op

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
          • Basically, Boothill has that glaring weakness of would-be strong single target units, they kill enemies one at a time.

            It’s not that HTB is bad for him, it’s just that, for the most part, he is better with Bronya, so that he could kill 2 at a time.

            For those that only has 1 unit to kill, HTB might be better.

          • Basically, Boothill has that glaring weakness of would-be strong single target units, they kill enemies one at a time.

            It’s not that HTB is bad for him, it’s just that, for the most part, he is better with Bronya, so that he could kill 2 at a time.

            For those that only has 1 unit to kill, HTB might be better.

          • Kinda. His biggest thing is that he has explosive damage. He needs to have more attacks than bigger attacks. He is a hunt unit which means he is not AOE. Unlike Seele, he has no resurgence, unlike Topaz or Ratio, he has no FUAs. He really needs Bronya.

          • It means wasted DMG if the enemy doesn’t have enough HP, so against enemies that aren’t ultra tanky he’ll be better off simply taking more turns with Bronya

    • I am 100% sure if that Kalpani planar which is perfect for Firefly got changed to buff Boothill, you won’t write that comment.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton