Archer

Archer
ArcherConceptsArcher
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass The Hunt
Combat TypesClass Quantum
Character Materials
Credit308K
Extinguished Core15
Glimmering Core15
Darkveil Moonlight65
Squirming Core15
Trace Materials
Credit3M
Meteoric Bullet18
Extinguished Core41
Destined Expiration69
Glimmering Core56
Countertemporal Shot139
Squirming Core58
Guardian's Lament12
Tracks of Destiny8
StoryDespair plays in cycles between the past and future. Countless ideals were incinerated before that red garment. Yet, do not let this smear of ashes fool you —
Should someone create a phantasmal sweet dream under the guise of false ideals, then he will burn again, facing down the hypocrites of the world till the very end.
No matter where he is, he always remains the steadfast hero of justice.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
184.48661581055%50%75220
20164.74128.73091055%50%75220
Credit4000
Extinguished Core5
20+198.53155.13721055%50%75220
30240.77188.14511055%50%75220
Credit8000
Extinguished Core10
30+274.56214.55151055%50%75220
40316.8247.55941055%50%75220
Credit16000
Glimmering Core6
Darkveil Moonlight3
40+350.59273.96571055%50%75220
50392.83306.97371055%50%75220
Credit40000
Glimmering Core9
Darkveil Moonlight7
50+426.62333.38001055%50%75220
60468.86366.38791055%50%75220
Credit80000
Squirming Core6
Darkveil Moonlight20
60+502.66392.79421055%50%75220
70544.9425.710221055%50%75220
Credit160K
Squirming Core9
Darkveil Moonlight35
70+578.69452.110851055%50%75220
80620.93485.111641055%50%75220
LevelCharacter Materials
1
20
Credit4000
Extinguished Core5
20+
40
Credit16000
Glimmering Core6
Darkveil Moonlight3
40+
50
Credit40000
Glimmering Core9
Darkveil Moonlight7
50+
60
Credit80000
Squirming Core6
Darkveil Moonlight20
60+
70
Credit160K
Squirming Core9
Darkveil Moonlight35
70+
80

Skill

Kanshou and BakuyaKanshou and Bakuya - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Quantum DMG equal to of Archer's ATK to one designated enemy.

Deals minor Quantum DMG to one designated enemy.
Level 9
Caladbolg II: Fake Spiral SwordCaladbolg II: Fake Spiral Sword - Skill | Single Target
Energy Regeneration : 30
Weakness Break : Single Target : 60
Enters the "Circuit Connection" state. Deals Quantum DMG equal to of Archer's ATK to one designated enemy. After using Skill in the "Circuit Connection" state, the current turn does not end, and the DMG dealt by Archer's Skill increases by . This effect can stack up to time(s), lasting until he exits the "Circuit Connection" state. After actively using Skill time(s) or when Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state. After all enemy targets have been defeated in each wave, exits the "Circuit Connection" state.

Enters the "Circuit Connection" state. Deals massive Quantum DMG to one designated enemy. During the "Circuit Connection" state, the current turn does not end after using his Skill, and the DMG dealt by Archer's Skill increases. When Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state.
Level 15
Unlimited Blade WorksUnlimited Blade Works - Ultimate | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 90
Deals Quantum DMG equal to of Archer's ATK to one designated enemy and gains point(s) of Charge, up to a maximum of .

Deals massive Quantum DMG to one designated enemy and gains Charge.
Level 15
Mind's Eye (True)Mind's Eye (True) - Talent | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 30
After Archer's teammates attack enemy targets, Archer consumes 1 Charge and immediately launches Follow-up ATK on the primary target, dealing Quantum DMG equal to of Archer's ATK and recovering 1 Skill Point. If the target is defeated before this Follow-up ATK is launched, the Follow-up ATK will be directed at one random enemy instead.

After a teammate uses an attack, Archer consumes 1 Charge and launches Follow-up ATK on the primary target, dealing Quantum DMG and recovering 1 Skill Point.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and after the battle starts, reduces their Toughness of the corresponding Type.

Level 1
ClairvoyanceClairvoyance - Technique
Energy Regeneration : 0
Weakness Break : Single Target : 60
Immediately attacks enemies. After entering combat, deals Quantum DMG equal to of Archer's ATK to all enemies and gains point(s) of Charge.

Immediately attacks enemies. After entering combat, deals Quantum DMG to all enemies and gains Charge.
Level 1
EndEnd - Skill | End
Energy Regeneration : 0
Weakness Break : 0
Exits "Circuit Connection" state and ends the turn.

Level 1

Traces

Projection MagecraftProjection Magecraft
Requires Character Ascension 2
When Archer is on the field, increases the maximum Skill Point limit by 2.
Credit5000
Meteoric Bullet3
Guardian's Lament1
ATK BoostATK Boost (ATK)
Requires Character Ascension 2
ATK increases by 4%
Credit5000
Meteoric Bullet3
Extinguished Core6
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 3
Quantum DMG increases by 3.2%
Credit10000
Destined Expiration3
Glimmering Core3
Hero of JusticeHero of Justice
Requires Character Ascension 4
When Archer enters combat, gains 1 point(s) of Charge.
Credit20000
Destined Expiration5
Tracks of Destiny1
Guardian's Lament1
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 4
Quantum DMG increases by 4.8%
Credit20000
Destined Expiration5
Glimmering Core4
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Countertemporal Shot3
Squirming Core3
GuardianGuardian
Requires Character Ascension 6
After allies gain a Skill Point, if there are 4 Skill Points or more, increases Archer's CRIT DMG by 120% for 1 turn(s).
Credit160K
Countertemporal Shot8
Tracks of Destiny1
Guardian's Lament1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 6
CRIT Rate increases by 4%
Credit160K
Countertemporal Shot8
Squirming Core8
ATK BoostATK Boost (ATK)
Requires Character Lv. 75
ATK increases by 8%
Credit160K
Countertemporal Shot8
Squirming Core8
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Lv. 80
Quantum DMG increases by 6.4%
Credit160K
Countertemporal Shot8
Squirming Core8
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Quantum DMG increases by 3.2%
Credit2500
Extinguished Core2
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 3
CRIT Rate increases by 2.7%
Credit10000
Destined Expiration3
Glimmering Core3
DMG Boost: QuantumDMG Boost: Quantum (Quantum DMG Boost)
Requires Character Ascension 5
Quantum DMG increases by 4.8%
Credit45000
Countertemporal Shot3
Squirming Core3

Eidolons

The Unreached DreamThe Unreached DreamThe Unreached Dream
After using Skill 3 time(s) within one turn, recovers 2 Skill Point(s) for allies.
The Unfulfilled HappinessThe Unfulfilled HappinessThe Unfulfilled Happiness
When using Ultimate, reduces the enemy target's Quantum RES by 20%, and applies Quantum Weakness to it, lasting for 2 turn(s).
The Untamed WillThe Untamed WillThe Untamed Will
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The Unsung LifeThe Unsung LifeThe Unsung Life
Increases the Ultimate DMG dealt by 150%.
The Nameless WatchThe Nameless WatchThe Nameless Watch
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
The Endless PilgrimageThe Endless PilgrimageThe Endless Pilgrimage
When the turn starts, recovers 1 Skill Point for allies. The maximum number of stacks allowed for the DMG boost effect provided by this unit's Skill increases by 1. The Skill DMG dealt ignores 20% of DEF.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72At the start of the battle, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).
Arrow of the Starchaser
Silvermane Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%.
Arrow of the Starchaser
Silvermane Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56The wearer's Basic ATK and Skill deals 24% more DMG. This effect increases by an extra 24% when the wearer's current Energy reaches its max level.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6%. At the same time, increases the CRIT DMG of Ultimate by 12%. This effect can stack up to 6 time(s).
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
Greeting
Parting
About Self: True Name
Chat: Projection Magecraft
Chat: Housekeeping
Chat: Heroic Spirits
Hobbies
Annoyances
Something to Share
Knowledge
About Saber
About Lancer
About Aventurine
About Boothill
About Pom-Pom
About "Miss Note"

* Unlocked after completing the Trailblaze Continuance "#1"
About Skott

* Unlocked after completing the Trailblaze Continuance "#1"
About Mr. Grady

* Unlocked after completing the Trailblaze Continuance "#1"
About Old Oti

* Unlocked after completing the Trailblaze Continuance "#1"
Eidolon Activation
Character Ascension
Max Level Reached
Trace Activation
Added to Team With Trailblazer
Added to Team With Saber
Battle Begins: Weakness Break
Battle Begins: Danger Alert
Turn Begins 1
Turn Begins 2
Turn Idling
Basic ATK
Follow-up ATK 1
Follow-up ATK 2
Skill 1
Skill 2
Circuit Connection: Skill 1
Circuit Connection: Skill 2
Hit by Light Attack
Hit by Heavy Attack
Ultimate: Activate
Ultimate: Unleash
Downed
Return to Battle
Health Recovery
Technique
Battle Won
Treasure Opening 1
Treasure Opening 2
Precious Treasure Opening
Successful Puzzle-Solving 1
Successful Puzzle-Solving 2
Enemy Target Found
Returning to Town

Story

TitleText
Character DetailsDespair plays in cycles between the past and future. Countless ideals were incinerated before that red garment. Yet, do not let this smear of ashes fool you —
Should someone create a phantasmal sweet dream under the guise of false ideals, then he will burn again, facing down the hypocrites of the world till the very end.
No matter where he is, he always remains the steadfast hero of justice.
Character Story: Part IMost days, the man conducts himself as a composed realist who efficiently completes his tasks.
But similar to seasoned office workers of a certain age, he sometimes betrays the pessimism that experience brings, which fuels a disgust with himself, leading to sharp-tongued comments that slip out whether he intends them or not.

"No, that's not quite right."
"Most people never overcome the self-loathing that accumulates with age because they can never truly confront the person they once were."
"Not that confrontation is always beneficial."
"...Let's just move on from this topic."


In essence, as long as he avoids direct confrontation with his less mature former self or anyone who resembles that person, the man proves himself an exceptionally stable and mature Servant. While he occasionally grumbles about his current responsibilities, he fulfills every task with absolute dedication and meticulous care.
— Though it bears mentioning that his complaints often cut with such precision and insight that observers wonder if he once pursued a career as an author.

"I can't help being brutally honest. It's in my nature. Truthfully, would anyone who's had their life disrupted by such an irrational, demanding young lady turn out any differently?"

* Unlocked at Character Level 20
Character Story: Part IIThe man's journey began in a time of turmoil.
Like a persistent gadfly that refuses to settle, having lived through the Holy Grail War as a mere mortal, he abandoned his homeland for the world's most volatile regions, raising the banner of righteous judgment — determined to become a hero of justice.

But his journey proved anything but easy. Throughout the world, the man sparked numerous armed rebellions, yet strangely, not one prevailed. Despite escaping over ten assassination plots, hundreds of ambushes, and even several execution squads, he found himself facing the gallows during a short visit to his homeland, betrayed by a former friend.

But that's not why he resents his former self... At least, not the failures.
What he truly loathes is that idealistic boy who dreamed of becoming a companion of justice, yet knew nothing of the price such a journey would demand.

Enforcing one's justice necessitates robbing another of freedom. Implementing justice for thousands inevitably means mountains of severed heads and rivers of blood. Justice may sound like a beautiful word — but its unbearable weight is sufficient to drown the young dreamer in the very ocean of ideals he cherished.

"I've expressed similar thoughts before, but those were simply moments of frustration speaking."
"Our environment and emotions can dramatically reshape who we are. Even completely identical beings might make entirely different choices when standing at fate's crossroads."
"Those who resemble me aren't necessarily me, and those who are me don't necessarily resemble me. After all, no one can find salvation beyond the boundaries of their own perspective."


Ideals will always trample competing ideals, and destinies inevitably destroy other destinies. The young aren't blind to these realities.
But a true companion of justice must remain fearless despite knowing this, as the man has finally learned to value this quality.

* Unlocked at Character Level 40
Character Story: Part IIIKanshou and Bakuya, these twin blades are the man's weapons of choice, continuously reproduced through Projection Magecraft without a second thought for how many break in battle. Theoretically, any armament the man comprehends thoroughly can be "projected as a counterfeit countless times." However, due to some entanglements of karma, the man's Projection magecraft only reaches absolute perfection when creating objects that qualify as "swords."

"Sounds like a merchant selling knockoffs? Well, that's about right."
"It's hardly the most honorable approach, but it's perfectly tailored for dealing with those self-important types who fabricate rules just to stand above others and exert their authority."


According to ancient legend, Kanshou and Bakuya were master swordsmiths. A husband-and-wife duo who exhausted every conceivable method attempting to overcome a fundamental limitation: That craftsmen couldn't control the quality of their forged blades, leaving each creation to fate's whims.
From this point, the tale branches into numerous versions. One claims that Bakuya sacrificed herself to the furnace, becoming one with the molten metal, enabling Kanshou to forge blades of unprecedented perfection that would never be equaled.
In the more widely celebrated version, a tyrannical ruler, frustrated by the slow pace of sword forging, executed Kanshou after receiving the masterpiece blades. Then, Bakuya escaped to the countryside with their child. Years later, this grown child encountered a wandering swordsman, and together they plotted revenge against the tyrant, a confrontation where all three ultimately perished together.

Does the man's own destiny mirror these ancient tales? If similarities exist, what did he ultimately sacrifice? Himself, his companions, or perhaps some cherished ideal?
No one knows.
What people do know is that he offered himself as its foundation for the sword residing in his heart — His body serving as steel, his blood as flame.
Though he crafted thousands of blades throughout his journey, in the end, he stood empty-handed, possessing nothing at all.
Just like his {RUBY_B#Unlimited Blade Works}mindscape{RUBY_E#}.

"But isn't this precisely what life is about?"
"No sword can remain in one person's possession forever. You must either store it away, pass it to another's hands, or... use it until its very last moment."
"And only then, can you truly start again with a clean slate."


* Unlocked at Character Level 60
Character Story: Part IVWithin the Holy Grail War's formal classification system, the man is categorized as {RUBY_B#Archer}a bow user{RUBY_E#}. This designation might seem like a subtle mockery for someone whose very essence revolves around "swords," yet the man himself remains completely unbothered by this apparent contradiction.

"Let's be practical. Isn't eliminating enemies from a distance far more efficient than facing them head-on?"
"Or were you expecting me to act like those {RUBY_B#Sabers}swordmasters{RUBY_E#}, unleashing devastating beams of light that level everything? Don't be absurd. I'm just an ordinary person without their overwhelming magical energy reserves."


However, contrary to his statements, the man never hesitates to engage in close combat when the situation demands it. Leveraging his practically infinite supply of "Kanshou and Bakuya," he uses dazzlingly complex sword skills that leave opponents struggling to defend themselves.

"If regular bullets could get the job done, I wouldn't bother going through all this trouble."
"But if you really wanna learn this move? Spend some time in the kitchen. Start by getting good with a knife."
"I'm not messing around. Cooking teaches you a lot if you actually think about it. Take meal prep, for instance. You want a great dish on the table fast? You gotta break down every step, figure out what can be done at the same time, and streamline the whole process. Once you get the hang of that mindset, you'll start applying it to everything in your life. It saves you a ton of time."
"Same with cooking temps. Newbies always think stir-frying means tossing everything into the pan in order until it's all cooked through."
"That works fine for stuff that can take the heat. But other ingredients? They've got their own ideal cooking time and temp, so they don't always get along."
"So most of the time, you've gotta sort your ingredients, adjust the heat for each one, and pull them off the burner at just the right moment. Then, bring everything back together to finish the dish balanced, flavorful, and just right."


Once he starts talking about cooking, the guy shifts gears entirely. Gone is his usual short-and-sharp talk. Instead, he dives into these long, thoughtful monologues, full of hard-won insight. For a man who's spent his whole life on the battlefield, it seems like what defines him isn't justice or suffering, but something quieter. Something like the everyday warmth of a home-cooked meal.

"Like I said before, if you could take out your enemies from a distance with a sniper shot, nobody would risk getting up close and personal. It's the same when it comes to fate."
"I exist to prove one thing: somewhere out there, in a corner of the world, there are people who have no choice but to fight fate in brutal, hand-to-hand combat, every single day. Because if they don't, they die."
"I fought for them once. But the world only changed because people kept going, kept fighting fate without pause."
"As for me... I'm just a man with nothing left, who's still a long way from ever {RUBY_B#reaching utopia}beating fate{RUBY_E#}."


One thing's for sure: He's not turning away from his mission to save humanity.
Just like he never says no to cooking for his friends.

* Unlocked at Character Level 80

67 responses to “Archer”

  1. V5 update :
    They decreased his skill multiplier from 400% to 360%. Overall a -10% difference.

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  2. question:
    1. why is his skill on same level as seeles ult (superior if you consider a 200% dmg bonus plus 5 usage per turn )
    2. does each individual usage of his skill restore energy
    3. can his skill trigger luochas talent heal multiple times and can it generate multiple stacks for feixiao
    4. can he maximize the effect of sushang lc

      
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    • 1. Considering his skill act multiple times, the same way Seele does (Resurgence), but WITHOUT killing enemy first (Archer), at the cost hungry sp poin, it’s kinda similar but in reverse way. Take your poison: the ability to brute force anything (mob or elite) without wasting turn or one shot to anything in conserve way (if you lucky her Resurgence can activate)
      2. Yes
      3. Yes
      4. Yes and no, but not recommended

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  3. Wait, since when did Hoyoverse do crossovers? I also noticed Saber is in here as well. i guess we’re doing a Honkai Star Rail x Fate/Stay Night. Genshin can use a crossover as well 🙂

      
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    • Hoyo is no stranger to crossovers. Genshin did one with Horizon: Zero Dawn. Zenless has yet to do a crossover though. Hi3 has tons of crossovers with other IPs and even their own IPs, and Tears of Themis did one with Teletubbies a while back.

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      • Oh, yeah, you’re right. I forgot about Aloy lol. I have her and her bow but since we can’t upgrade her Constellations or her weapon. I got her chillin in the Serenitea Pot still on level 1 lol.

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  4. isn’t Archer from the FATE/Estrella series/game?? I also seen Saber on here from the same series too. Is there going to be a HSR x FATE crossover?

      
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  5. Question: What are best cones outside of his? I have every hunt cone save for BP hunt cone + Ratio’s, and I don’t plan to pull at all on collab banner because it feels like next level scam due to pity being completely separate from usual limited banner, and you still have to deal with potential loss. I’m not in the mood to throw away around 80 pulls just to be spooked by dumb shit like Bailu’s cone, on a banner that is completely separate entity from the usual banner. Meaning, I can’t just save up my loss for some future banner’s cone. I don’t want that. Therefore, I want to know which cones it the best alternative for him.

      
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    • See you at the end. That is the event light cone that should become available along with his release.

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  6. Have we heard or seen anything about Hunt March with Archer? If each Archer skill gives March charge, then she will get her enhanced basic really fast, and that buffs shifu’s crit damage by 60%. Also enables Izumo/Duran, and she’s an SP gen.

      
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    • wait…. March7 get a change for every Attack by her talent and then there Is the follow up from the eidolon “After Shifu uses Basic ATK or Skill to attack an enemy target, March 7th immediately launches a follow-up attack and deals Imaginary DMG equal to 60% of March 7th’s ATK to the primary target of this attack. Additionally, triggers the corresponding effect based on Shifu’s Path and then gains 1 point(s) of Charge. If there is no primary target available to attack, then attacks a single random enemy instead. This effect can only trigger once per turn.”

      i wonder if March7 will interrupt archer’ s “cicuit connection” (bad) or if She Will take action After it’s ending

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      • If you’re talking about March 7th getting enough charge for an enhanced basic attack, it just makes her next on the turn order which won’t interrupt Archer’s Circuit Connection as his turn won’t end.

        I’m not sure about her follow up, but I don’t think it will end his turn either, even if it does play in the middle of his turn.

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    • That look works but also look goofy tbh. Let me write this down:
      1. Every time Archer atk, give stack to March, so him comsuming…let’s say 3 times (6 sp), only give her 3 stacks.
      2. She can trigger FuA per turn after Archer finish his action, which also give stack to herself, and simultaneously triggering Archer FuA at same time, “ring around the rosie” kind of thing (if he has “Charge” stack), so +1sp recovery.
      3. Her Enhanced basic atk can’t recover sp, that’s the downside right there, but she can give him buff nonetheless.
      4. Thanks to March’s skill, she can help herself to break Quantum enemy (very good in Apoc)
      5. Duet with her, you can put Izumo for Archer.

      Summary: her buff really niche, but the downside is you have to measure up Archer attacking when she’s gonna use enhanced basic atk RIGHT before her AV so close, otherwise that’s gonna be waste. Also, aside from positive sp unit, she sometimes can’t do sp recover in her Enhanced basic atk.

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      • Ugh, you’re right about her enhanced basic not generating sp, so she’d have to be faster than Sparkle (who should be at 160.1+) to consistently get a normal basic between full Archer combos. Sparkle, Archer, and March acting should all happen with no action value passing, so March would act again before Sparkle and Archer. Skipping an Archer combo shouldn’t be too bad, since the 60% crit dmg buff to shifu lasts 2 turns and March will act right before Sparkle again.

        Base + Boots + e1(10%) = 137.2, so probably more than 10 rolls of speed to be faster than Sparkle, which set bonuses (hopefully 4pc musketeer) can help with.

        Not awful, but now her personal damage is in question. I’m pretty proud of my current 144 speed March build, but her basic/fua ends up doing 8k, her ult like 15k, and her enhanced basic hits between 50-100k due to it’s random amount of hits, with only Sparkle buffs. Ngl, maybe 100k after an Archer combo kinda sucks. She’s usable. If she’s fast.

        Cipher gives 40% vulnerability and deals 12% of Archer’s total damage with not even all of her ult’s damage. I’m getting her s1 so 24% def reduction too. Without speed tuning shenanigans. And contributing to Sparkle’s A6. I think I’ll just run Rutilant/Duran on Archer.

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        • I should correct myself that the percentage of Archer’s damage Cipher can do again is 24%

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  7. The fact that his SPD is 2 away from getting the full benefits from 4pc. Poet infuriates me

      
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    • oh what the fk i just calculated it

      105-(105*0.08)= 96.6

      this is bullshit bruh hopefully they lower the spd in v3

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  8. So. hmm.

    I have Sparkle and Fu Xuan. For this guy’s last teammate (and skill point generator), do I go Cypher or buffed Silver Wolf? Cypher is better at generating SP and lets both characters use the Duran planar set…

    eh, who am I kidding. the answer is probably going to be “I can’t afford to roll on either, given my other wants from this series of patches”

      
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    • i have an unused Sparkle tooand i’m search ing reason to pull for the cat, i love her model , voice , moveset and personality but her kit seems really nothing special. ( for Acheron, Pela with Cipher Cone probably Is the same, and buffed SW looks even Better). i was thinking She Will be great with Archer but just now popped up the synergy with March 7 . i’m skipping Hyacine now for Cipher but i’m really sad

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    • As of rn silver wolf after he buff puts archers damage far above what ciphers does even when factoring in ciphers damage but their both so Op it honestly falls upon who u want more tbh

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      • the concern is that cipher never has to skill, she gens sjill points really fast. I guess SW is only missing out on 13 all res shred by not skilling… but that’s still a concern. GAR needs so many skill points…

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