
![]() | Concepts | Archer |
Faction | Another World | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | 吴磊 | |
Korean | 임채헌 | |
Japanese | 諏訪部 順一 | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | Despair plays in cycles between the past and future. Countless ideals were incinerated before that red garment. Yet, do not let this smear of ashes fool you — Should someone create a phantasmal sweet dream under the guise of false ideals, then he will burn again, facing down the hypocrites of the world till the very end. No matter where he is, he always remains the steadfast hero of justice. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 84.48 | 66 | 158 | 105 | 5% | 50% | 75 | 220 | |
20 | 164.74 | 128.7 | 309 | 105 | 5% | 50% | 75 | 220 | ![]() ![]() |
20+ | 198.53 | 155.1 | 372 | 105 | 5% | 50% | 75 | 220 | |
30 | 240.77 | 188.1 | 451 | 105 | 5% | 50% | 75 | 220 | ![]() ![]() |
30+ | 274.56 | 214.5 | 515 | 105 | 5% | 50% | 75 | 220 | |
40 | 316.8 | 247.5 | 594 | 105 | 5% | 50% | 75 | 220 | ![]() ![]() ![]() |
40+ | 350.59 | 273.9 | 657 | 105 | 5% | 50% | 75 | 220 | |
50 | 392.83 | 306.9 | 737 | 105 | 5% | 50% | 75 | 220 | ![]() ![]() ![]() |
50+ | 426.62 | 333.3 | 800 | 105 | 5% | 50% | 75 | 220 | |
60 | 468.86 | 366.3 | 879 | 105 | 5% | 50% | 75 | 220 | ![]() ![]() ![]() |
60+ | 502.66 | 392.7 | 942 | 105 | 5% | 50% | 75 | 220 | |
70 | 544.9 | 425.7 | 1022 | 105 | 5% | 50% | 75 | 220 | ![]() ![]() ![]() |
70+ | 578.69 | 452.1 | 1085 | 105 | 5% | 50% | 75 | 220 | |
80 | 620.93 | 485.1 | 1164 | 105 | 5% | 50% | 75 | 220 |
Skill
![]() | Kanshou and Bakuya - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Quantum DMG equal to Deals minor Quantum DMG to one designated enemy. | |
Level | |
![]() | Caladbolg II: Fake Spiral Sword - Skill | Single Target |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 | |
Enters the "Circuit Connection" state. Deals Quantum DMG equal to Enters the "Circuit Connection" state. Deals massive Quantum DMG to one designated enemy. During the "Circuit Connection" state, the current turn does not end after using his Skill, and the DMG dealt by | |
Level | |
![]() | Unlimited Blade Works - Ultimate | Single Target |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Deals Quantum DMG equal to Deals massive Quantum DMG to one designated enemy and gains Charge. | |
Level | |
![]() | Mind's Eye (True) - Talent | Single Target |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 30 | |
After After a teammate uses an attack, | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Clairvoyance - Technique |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Immediately attacks enemies. After entering combat, deals Quantum DMG equal to Immediately attacks enemies. After entering combat, deals Quantum DMG to all enemies and gains Charge. | |
![]() | End - Skill | End |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Exits "Circuit Connection" state and ends the turn. | |
Traces
![]() | Projection Magecraft |
Requires Character Ascension 2 | |
When | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 2 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | DMG Boost: Quantum (Quantum DMG Boost) |
Requires Character Ascension 3 | |
Quantum DMG increases by | |
![]() ![]() ![]() |
![]() | Hero of Justice |
Requires Character Ascension 4 | |
When | |
![]() ![]() ![]() ![]() |
![]() | DMG Boost: Quantum (Quantum DMG Boost) |
Requires Character Ascension 4 | |
Quantum DMG increases by | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | Guardian |
Requires Character Ascension 6 | |
After allies gain a Skill Point, if there are | |
![]() ![]() ![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 6 | |
CRIT Rate increases by | |
![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 75 | |
ATK increases by | |
![]() ![]() ![]() |
![]() | DMG Boost: Quantum (Quantum DMG Boost) |
Requires Character Lv. 80 | |
Quantum DMG increases by | |
![]() ![]() ![]() |
![]() | DMG Boost: Quantum (Quantum DMG Boost) |
Quantum DMG increases by | |
![]() ![]() |
![]() | CRIT Rate Boost (CRIT Rate) |
Requires Character Ascension 3 | |
CRIT Rate increases by | |
![]() ![]() ![]() |
![]() | DMG Boost: Quantum (Quantum DMG Boost) |
Requires Character Ascension 5 | |
Quantum DMG increases by | |
![]() ![]() ![]() |
Eidolons
![]() | The Unreached Dream | ![]() |
After using Skill |
![]() | The Unfulfilled Happiness | ![]() |
When using Ultimate, reduces the enemy target's Quantum RES by |
![]() | The Untamed Will | ![]() |
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | The Unsung Life | ![]() |
Increases the Ultimate DMG dealt by |
![]() | The Nameless Watch | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | The Endless Pilgrimage | ![]() |
When the turn starts, recovers 1 Skill Point for allies. The maximum number of stacks allowed for the DMG boost effect provided by this unit's Skill increases by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Arrows | 3![]() ![]() ![]() | the-hunt-class![]() | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ![]() ![]() |
![]() | Darting Arrow | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ![]() ![]() |
![]() | Adversarial | 3![]() ![]() ![]() | the-hunt-class![]() | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ![]() ![]() |
![]() | Only Silence Remains | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Swordplay | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ![]() ![]() |
![]() | Subscribe for More! | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ![]() ![]() |
![]() | River Flows in Spring | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ![]() ![]() |
![]() | Return to Darkness | 4![]() ![]() ![]() ![]() | the-hunt-class![]() | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | In the Night | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ![]() ![]() |
![]() | Sleep Like the Dead | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by | ![]() ![]() |
Per Page |
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Gallery
Video #1
Video #2
Voice
Language
Title | loc_sound |
First Meeting | |
Greeting | |
Parting | |
About Self: True Name | |
Chat: Projection Magecraft | |
Chat: Housekeeping | |
Chat: Heroic Spirits | |
Hobbies | |
Annoyances | |
Something to Share | |
Knowledge | |
About Saber | |
About Lancer | |
About Aventurine | |
About Boothill | |
About Pom-Pom | |
About "Miss Note" | * Unlocked after completing the Trailblaze Continuance "#1" |
About Skott | * Unlocked after completing the Trailblaze Continuance "#1" |
About Mr. Grady | * Unlocked after completing the Trailblaze Continuance "#1" |
About Old Oti | * Unlocked after completing the Trailblaze Continuance "#1" |
Eidolon Activation | |
Character Ascension | |
Max Level Reached | |
Trace Activation | |
Added to Team With Trailblazer | |
Added to Team With Saber | |
Battle Begins: Weakness Break | |
Battle Begins: Danger Alert | |
Turn Begins 1 | |
Turn Begins 2 | |
Turn Idling | |
Basic ATK | |
Follow-up ATK 1 | |
Follow-up ATK 2 | |
Skill 1 | |
Skill 2 | |
Circuit Connection: Skill 1 | |
Circuit Connection: Skill 2 | |
Hit by Light Attack | |
Hit by Heavy Attack | |
Ultimate: Activate | |
Ultimate: Unleash | |
Downed | |
Return to Battle | |
Health Recovery | |
Technique | |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town |
Story
Title | Text |
Character Details | Despair plays in cycles between the past and future. Countless ideals were incinerated before that red garment. Yet, do not let this smear of ashes fool you — Should someone create a phantasmal sweet dream under the guise of false ideals, then he will burn again, facing down the hypocrites of the world till the very end. No matter where he is, he always remains the steadfast hero of justice. |
Character Story: Part I | Most days, the man conducts himself as a composed realist who efficiently completes his tasks. But similar to seasoned office workers of a certain age, he sometimes betrays the pessimism that experience brings, which fuels a disgust with himself, leading to sharp-tongued comments that slip out whether he intends them or not. "No, that's not quite right." "Most people never overcome the self-loathing that accumulates with age because they can never truly confront the person they once were." "Not that confrontation is always beneficial." "...Let's just move on from this topic." In essence, as long as he avoids direct confrontation with his less mature former self or anyone who resembles that person, the man proves himself an exceptionally stable and mature Servant. While he occasionally grumbles about his current responsibilities, he fulfills every task with absolute dedication and meticulous care. — Though it bears mentioning that his complaints often cut with such precision and insight that observers wonder if he once pursued a career as an author. "I can't help being brutally honest. It's in my nature. Truthfully, would anyone who's had their life disrupted by such an irrational, demanding young lady turn out any differently?" * Unlocked at Character Level |
Character Story: Part II | The man's journey began in a time of turmoil. Like a persistent gadfly that refuses to settle, having lived through the Holy Grail War as a mere mortal, he abandoned his homeland for the world's most volatile regions, raising the banner of righteous judgment — determined to become a hero of justice. But his journey proved anything but easy. Throughout the world, the man sparked numerous armed rebellions, yet strangely, not one prevailed. Despite escaping over ten assassination plots, hundreds of ambushes, and even several execution squads, he found himself facing the gallows during a short visit to his homeland, betrayed by a former friend. But that's not why he resents his former self... At least, not the failures. What he truly loathes is that idealistic boy who dreamed of becoming a companion of justice, yet knew nothing of the price such a journey would demand. Enforcing one's justice necessitates robbing another of freedom. Implementing justice for thousands inevitably means mountains of severed heads and rivers of blood. Justice may sound like a beautiful word — but its unbearable weight is sufficient to drown the young dreamer in the very ocean of ideals he cherished. "I've expressed similar thoughts before, but those were simply moments of frustration speaking." "Our environment and emotions can dramatically reshape who we are. Even completely identical beings might make entirely different choices when standing at fate's crossroads." "Those who resemble me aren't necessarily me, and those who are me don't necessarily resemble me. After all, no one can find salvation beyond the boundaries of their own perspective." Ideals will always trample competing ideals, and destinies inevitably destroy other destinies. The young aren't blind to these realities. But a true companion of justice must remain fearless despite knowing this, as the man has finally learned to value this quality. * Unlocked at Character Level |
Character Story: Part III | Kanshou and Bakuya, these twin blades are the man's weapons of choice, continuously reproduced through Projection Magecraft without a second thought for how many break in battle. Theoretically, any armament the man comprehends thoroughly can be "projected as a counterfeit countless times." However, due to some entanglements of karma, the man's Projection magecraft only reaches absolute perfection when creating objects that qualify as "swords." "Sounds like a merchant selling knockoffs? Well, that's about right." "It's hardly the most honorable approach, but it's perfectly tailored for dealing with those self-important types who fabricate rules just to stand above others and exert their authority." According to ancient legend, Kanshou and Bakuya were master swordsmiths. A husband-and-wife duo who exhausted every conceivable method attempting to overcome a fundamental limitation: That craftsmen couldn't control the quality of their forged blades, leaving each creation to fate's whims. From this point, the tale branches into numerous versions. One claims that Bakuya sacrificed herself to the furnace, becoming one with the molten metal, enabling Kanshou to forge blades of unprecedented perfection that would never be equaled. In the more widely celebrated version, a tyrannical ruler, frustrated by the slow pace of sword forging, executed Kanshou after receiving the masterpiece blades. Then, Bakuya escaped to the countryside with their child. Years later, this grown child encountered a wandering swordsman, and together they plotted revenge against the tyrant, a confrontation where all three ultimately perished together. Does the man's own destiny mirror these ancient tales? If similarities exist, what did he ultimately sacrifice? Himself, his companions, or perhaps some cherished ideal? No one knows. What people do know is that he offered himself as its foundation for the sword residing in his heart — His body serving as steel, his blood as flame. Though he crafted thousands of blades throughout his journey, in the end, he stood empty-handed, possessing nothing at all. Just like his {RUBY_B#Unlimited Blade Works}mindscape{RUBY_E#}. "But isn't this precisely what life is about?" "No sword can remain in one person's possession forever. You must either store it away, pass it to another's hands, or... use it until its very last moment." "And only then, can you truly start again with a clean slate." * Unlocked at Character Level |
Character Story: Part IV | Within the Holy Grail War's formal classification system, the man is categorized as {RUBY_B#Archer}a bow user{RUBY_E#}. This designation might seem like a subtle mockery for someone whose very essence revolves around "swords," yet the man himself remains completely unbothered by this apparent contradiction. "Let's be practical. Isn't eliminating enemies from a distance far more efficient than facing them head-on?" "Or were you expecting me to act like those {RUBY_B#Sabers}swordmasters{RUBY_E#}, unleashing devastating beams of light that level everything? Don't be absurd. I'm just an ordinary person without their overwhelming magical energy reserves." However, contrary to his statements, the man never hesitates to engage in close combat when the situation demands it. Leveraging his practically infinite supply of "Kanshou and Bakuya," he uses dazzlingly complex sword skills that leave opponents struggling to defend themselves. "If regular bullets could get the job done, I wouldn't bother going through all this trouble." "But if you really wanna learn this move? Spend some time in the kitchen. Start by getting good with a knife." "I'm not messing around. Cooking teaches you a lot if you actually think about it. Take meal prep, for instance. You want a great dish on the table fast? You gotta break down every step, figure out what can be done at the same time, and streamline the whole process. Once you get the hang of that mindset, you'll start applying it to everything in your life. It saves you a ton of time." "Same with cooking temps. Newbies always think stir-frying means tossing everything into the pan in order until it's all cooked through." "That works fine for stuff that can take the heat. But other ingredients? They've got their own ideal cooking time and temp, so they don't always get along." "So most of the time, you've gotta sort your ingredients, adjust the heat for each one, and pull them off the burner at just the right moment. Then, bring everything back together to finish the dish balanced, flavorful, and just right." Once he starts talking about cooking, the guy shifts gears entirely. Gone is his usual short-and-sharp talk. Instead, he dives into these long, thoughtful monologues, full of hard-won insight. For a man who's spent his whole life on the battlefield, it seems like what defines him isn't justice or suffering, but something quieter. Something like the everyday warmth of a home-cooked meal. "Like I said before, if you could take out your enemies from a distance with a sniper shot, nobody would risk getting up close and personal. It's the same when it comes to fate." "I exist to prove one thing: somewhere out there, in a corner of the world, there are people who have no choice but to fight fate in brutal, hand-to-hand combat, every single day. Because if they don't, they die." "I fought for them once. But the world only changed because people kept going, kept fighting fate without pause." "As for me... I'm just a man with nothing left, who's still a long way from ever {RUBY_B#reaching utopia}beating fate{RUBY_E#}." One thing's for sure: He's not turning away from his mission to save humanity. Just like he never says no to cooking for his friends. * Unlocked at Character Level |
67 responses to “Archer”
I wish hunt characters were good, man…
i can’t find a description that says each skill usage requires 2 sp. am I missing something
That is actually true lmao. If he was not literally given for free, there could have been a case for trial for false advertising.
It is written as cost lol, literally says “C: 2”
I think you’re mistaking it the C for the maximum dmg increase stack. “D” should be the skill point cost considering 5 is the maximum limit you can use Archer skill on.
But I would like to know if there will be reruns for Archer and Saber, because I accidentally found out that there haven’t been any for such characters yet and I definitely won’t get e6 for 100 tickets…
their eidolons sucks getting 1 copy is enough an yup limited collab never rerun like hi3rd colllabs
That’s not the point, I don’t need characters to power up, I’m already going through all the events. I just like this character, and since this is the first (and most likely the last) chance to get it, I would like to get the most out of it.
My biggest issue with Archer is that he uses the bullets as trace materials and not the arrows. I hope that changes by release.
are you dumb? the strongest broken phantasm is a sword in form of arrow.
In F/SN VN, a lot of the description of tracing/projection have GUN metaphors, especially in the non-Takajun translations.
In the F/SN VN, the description of tracing/projection uses a lot of GUN imagery and metaphors, especially in the non-Takajun translations.