
![]() | 名詞 | 長夜月 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 與世相隔的憶域,燭火映出過往,於迷霧中悄然熄去。 自那影中而來的記憶之子長夜月,隱匿「歲月」火種的黃金裔,掀起「忘卻」的浪潮,守護鏡中人的心願 ——「別擔心,我會為你看護『開拓』的前路……不惜任何代價♭」 |
目錄 |
屬性 |
戰技 |
隨身寵物 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 73.92 | 79.2 | 180 | 99 | 5% | 50% | 100 (125) | 240 | |
20 | 144.14 | 154.44 | 350 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() |
20+ | 173.71 | 186.12 | 422 | 99 | 5% | 50% | 100 (125) | 240 | |
30 | 210.67 | 225.72 | 512 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() |
30+ | 240.24 | 257.4 | 583 | 99 | 5% | 50% | 100 (125) | 240 | |
40 | 277.2 | 297 | 673 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
40+ | 306.77 | 328.68 | 745 | 99 | 5% | 50% | 100 (125) | 240 | |
50 | 343.73 | 368.28 | 835 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
50+ | 373.3 | 399.96 | 907 | 99 | 5% | 50% | 100 (125) | 240 | |
60 | 410.26 | 439.56 | 996 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
60+ | 439.82 | 471.24 | 1068 | 99 | 5% | 50% | 100 (125) | 240 | |
70 | 476.78 | 510.84 | 1158 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
70+ | 506.35 | 542.52 | 1230 | 99 | 5% | 50% | 100 (125) | 240 | |
80 | 543.31 | 582.12 | 1319 | 99 | 5% | 50% | 100 (125) | 240 |
戰技
![]() | 從此歲月朦朧 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於長夜月 對指定敵方單體造成少量冰屬性傷害。 | |
等級 | |
![]() | 白晝悄然離去 - 戰技 | 召喚 |
能量回復 : 30 | |
弱點擊破 : 0 | |
消耗長夜月當下 消耗自身生命值召喚憶靈「長夜」,並使我方全體憶靈的暴擊傷害提高。若憶靈「長夜」已在場,為其回復生命值。施放時,獲得 | |
等級 | |
![]() | 晚安——全世界無眠 - 終結技 | 群體攻擊 |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 90 | |
召喚憶靈「長夜」,隨後使憶靈「長夜」對敵方全體造成等同於「長夜」 對敵方全體造成冰屬性傷害,召喚憶靈「長夜」並使長夜月進入【至暗之謎】狀態,期間敵方受到的傷害提高,長夜月和憶靈造成的傷害提高,免疫控制類負面狀態。 | |
等級 | |
![]() | 攻擊 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
![]() | 願有冷雨落下 - 秘技 | 輔助 |
能量回復 : 0 | |
弱點擊破 : 0 | |
使用秘技後,下一次戰鬥開始時,獲得與戰技相同的提高我方全體憶靈暴擊傷害的效果,並獲得 下一次戰鬥開始時,獲得與戰技相同的提高憶靈暴擊傷害的效果,並額外獲得【憶質】。 | |
![]() | 白晝悄然離去 - 戰技 | 輔助 |
能量回復 : 30 | |
弱點擊破 : 0 | |
消耗自身生命值召喚憶靈「長夜」,並使我方全體憶靈的暴擊傷害提高。若憶靈「長夜」已在場,為其回復生命值。施放時,獲得 | |
等級 | |
隨身寵物
![]() | 今夜與我同行 - 天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
進入戰鬥時召喚憶靈「長夜」。憶靈「長夜」初始擁有 長夜月持有的【憶質】大於等於 進入戰鬥時召喚憶靈「長夜」。自身或憶靈「長夜」每次生命降低時,使自身和憶靈「長夜」的暴擊傷害提高,並獲得【憶質】。 當長夜月持有的【憶質】數量大於等於 | |
等級 | |
![]() | 追憶,蹁躚,如雨 - 憶靈技 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
該技能自動選擇目標發動,優先攻擊長夜月上次攻擊的敵方目標。對敵方單體造成等同於「長夜」 對敵方單體造成少量冰屬性傷害,並根據【憶質】數量額外造成少量冰屬性傷害。 | |
等級 | |
![]() | 孤獨,浮游,漆黑 - 憶靈天賦 | 輔助 |
能量回復 : 0 | |
弱點擊破 : 0 | |
「長夜」免疫控制類負面狀態,被攻擊的機率提高。「長夜」在場時,長夜月和「長夜」造成的傷害提高 憶靈「長夜」免疫控制類負面狀態,被攻擊的機率提高。在場時,自身和長夜月造成的傷害提高。 | |
等級 | |
![]() | 與夜,形影,不離 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
被召喚時,使自身立即行動。 被召喚時,使自身立即行動。 | |
等級 | |
![]() | 與你,再見,無期 - 憶靈天賦 | 強化 |
能量回復 : 0 | |
弱點擊破 : 0 | |
消失時,使長夜月的速度提高 消失時,使長夜月的速度提高。 | |
等級 | |
![]() | 迷夢,流失,如露 - 憶靈技 | 群體攻擊 |
能量回復 : 10 | |
弱點擊破 : 單體攻擊 : 90 / 群體攻擊 : 60 | |
長夜月的【憶質】大於等於 根據【憶質】數量,對主目標造成大量冰屬性傷害,對其他敵方目標造成冰屬性傷害。施放後,消耗全部【憶質】和生命值,並使「長夜」消失。 | |
等級 | |
行跡
![]() | 天黑黑,月寂寂 |
需要角色晉階 2 | |
長夜月和憶靈「長夜」的暴擊率提高 | ![]() ![]() ![]() |
![]() | 暴擊傷害強化 (暴擊傷害) |
需要角色晉階 3 | |
暴擊傷害提高 | ![]() ![]() ![]() |
![]() | 暴擊率強化 (暴擊率) |
需要角色晉階 4 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 燭火起,燭火熄 |
需要角色晉階 4 | |
戰鬥開始時,長夜月恢復 | ![]() ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色晉階 5 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 暴擊率強化 (暴擊率) |
需要角色晉階 5 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 天亮了——雨落了—— |
需要角色晉階 6 | |
隊伍中「記憶」命途角色數量等於1/2/3/4以上時,長夜月的戰技持續期間額外使我方全體憶靈暴擊傷害提高 | ![]() ![]() ![]() ![]() |
![]() | 暴擊傷害強化 (暴擊傷害) |
需要角色晉階 6 | |
暴擊傷害提高 | ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色等級 75 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 暴擊率強化 (暴擊率) |
需要角色等級 80 | |
暴擊率提高 | ![]() ![]() ![]() |
星魂
![]() | 睡吧!長夜有所夢 | ![]() |
長夜月在場時,場上敵方目標數量等於4以上/3/2/1名時,我方憶靈造成的傷害為原傷害的 |
![]() | 聽——沉眠中的囈語 | ![]() |
長夜月和憶靈「長夜」的暴擊傷害提高 |
![]() | 別怕——噩夢已成過去 | ![]() |
戰技等級+2,最多不超過 |
![]() | 醒來——便是你的明天 | ![]() |
長夜月在場時,我方憶靈的弱點擊破效率提高 |
![]() | 忘卻——記憶中的「我」 | ![]() |
終結技等級+2,最多不超過 |
![]() | 就這樣,一直 | ![]() |
長夜月在場時,我方全體目標的全屬性抗性穿透提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 勝利只在朝夕間 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者的暴擊傷害提高 | ![]() ![]() |
![]() | 焚影 | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | 裝備者首次召喚憶靈時,恢復 | ![]() ![]() |
![]() | 溯憶 | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | 憶靈的回合開始時,使裝備者和憶靈分別獲得1層【緬懷】,每層使造成的傷害提高 | ![]() ![]() |
![]() | 天才們的問候 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者的攻擊力提高 | ![]() ![]() |
![]() | 多流汗,少流淚 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | 使裝備者的暴擊率提高 | ![]() ![]() |
![]() | 將光陰織成黃金 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | 使裝備者的基礎速度提高 | ![]() ![]() |
![]() | 記憶永不落幕 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | 使裝備者的速度提高 | ![]() ![]() |
![]() | 願虹光永駐天空 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | 使裝備者的速度提高 | ![]() ![]() |
![]() | 讓告別,更美一點 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | 使裝備者的生命上限提高 當裝備者的憶靈消失時,使裝備者行動提前 | ![]() ![]() |
![]() | 花兒不會忘記 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | 使裝備者的暴擊傷害提高 | ![]() ![]() |
Per Page |
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Gallery
Video #1
語音音量
語言
Title | loc_sound |
初次見面 | |
問候 | |
道別 | |
關於自己•「長夜月」 | |
關於自己•「三月七」 | |
關於自己•經歷 | |
閒談•「粉霞天女」 | |
閒談•歐洛尼斯 | |
閒談•照片 | |
愛好•傘 | |
煩惱 | |
分享 | |
見聞 | |
關於開拓者 | |
關於丹恆 | |
關於三月七 | |
關於昔漣•一 | |
關於黑天鵝 | |
關於阿格萊雅 | |
關於緹寶 | |
關於萬敵 | |
關於遐蝶 | |
關於那刻夏 | |
關於風堇 | |
關於賽飛兒 | |
關於白厄 | |
關於刻律德菈 | |
關於海瑟音 | |
關於瓦爾特 | |
關於姬子 | |
關於帕姆 | |
關於荒笛 | * 完成開拓任務「#1」後解鎖 |
關於昔漣•二 | * 完成開拓任務「#1」後解鎖 |
星魂啟動 | |
角色晉階 | |
角色滿級 | |
行跡啟動 | |
隊伍編成•開拓者 | |
隊伍編成•三月七(存護) | |
隊伍編成•三月七(巡獵) | |
隊伍編成•丹恆 | |
隊伍編成•丹恆•騰荒 | |
隊伍編成•姬子 | |
隊伍編成•瓦爾特 | |
隊伍編成•星期日 | |
隊伍編成•黑天鵝 | |
戰鬥開始•弱點擊破 | |
戰鬥開始•危險預警 | |
回合開始•一 | |
回合開始•二 | |
回合待機 | |
普通攻擊 | |
戰技•一 | |
戰技•二 | |
輕受擊 | |
重受擊 | |
終結技•啟動 | |
終結技•施放 | |
天賦•一 | |
天賦•二 | |
無法戰鬥 | |
重回戰鬥 | |
回復生命 | |
秘技 | |
戰鬥勝利 | |
開啟戰利品•一 | |
開啟戰利品•二 | |
開啟貴重戰利品 | |
解謎成功•一 | |
解謎成功•二 | |
發現敵方目標 | |
返回城鎮 |
主線
Title | 遊戲語言 |
角色詳情 | 與世相隔的憶域,燭火映出過往,於迷霧中悄然熄去。 自那影中而來的記憶之子長夜月,隱匿「歲月」火種的黃金裔,掀起「忘卻」的浪潮,守護鏡中人的心願 ——「別擔心,我會為你看護『開拓』的前路……不惜任何代價♭」 |
角色故事·一 | 「親愛的三月七: 見到你就像見到微露的晨光一樣,令人期待。 也許是我太過心急,就這樣出現在你面前,還好費洛蒙的傳播讓你誤認為那只是一場幻覺。 上一次與你這樣接近,還是在你試圖查探過去的時候,和那時比,你似乎又成長了一些。 你與你的夥伴們——開拓者,丹恆,姬子,瓦爾特,還有那位騎士友人——齊心協力在戰鬥……那樣的大傢伙,連我也需稍稍費些力氣呢♭ 記憶就是這麼奇妙,不知不覺,你的旅途已經開始了這麼久。 我仍記得無數貪婪的眼睛在閃爍的星痕後,窺視這具軀體,覬覦這個秘密。 即使我能撕裂追捕者的羅網,憶庭的稜光始終追逐身後,任何雨霧或淚珠,在那光影上都會蒸發為一縷真空。 但去往哪裡才能擺脫『過去』……擺脫『我』? 是那早已失去情感的標本,無處尋覓的『純美』嗎? 是那永遠游弋,也永恆無歸的『巡獵』嗎? 或是血淚交織,為人憎恨的『毀滅』? …… 直到一束刺眼的燈光自遠處射來,讓眼前的視野幾近曝光泛白。 但那瞬間確實啟發了我。 ——你需要一個空白的『起點』。所以我閉上了眼睛。 現在我有機會告訴你了——那是來自列車的燈光。像一顆流星。 『長夜月』♭」 * 角色等級 |
角色故事·二 | 「親愛的三月七: 三月,永夜已然落下帷幕。安心睡吧。 你關心的人們,我會替你記錄他們的軌跡。 待你醒來的那一天,你會知曉它們是否值得被記住,又是否需要被遺忘。 碎作千身的少女,在你的幫助下才能安然踏上旅途。 即便如此,等待著她的依舊是相似的命運:她們向世人宣告逐火的神諭,而其中的大多數仍舊凋零在那血與火的紛爭之中。 …… 歌聲美妙的劍旗,與那燃冕的女王一同拉起弒神的大幕。 但那些歡慶勝利的醉宴、彼此的救贖,在神明的踐踏下如同空中紛舞的泡沫一般消散。 …… 如果將這些歲月匯成一本關於逐火之旅的手帳,那一定綴滿了徒勞的詞句、凋零的花朵。 但我想,倘若你看到了,你也會賭上自己的生命,為同伴永遠『開拓』下去,與未知的遠方無數次相遇。 就像你當時向我求援的那樣,不是嗎? 我會以『記憶』的力量,撫慰那些悲傷的歲月。 我也會保護你那還未抵達的夥伴,讓他們免受竊憶者的傷害。 你的心中一直有著毫無保留的信任,信任你的夥伴會與英雄聯手改寫徒勞而悲傷的結局。 信任「開拓」會為過往踏足的每個世界都帶來改變。 晚安,三月。 希望你醒來的那一天,我能送給你……描繪著美好結局的「未來」♭ 『長夜月』♭」 * 角色等級 |
角色故事·三 | 「親愛的三月七: 夜是如此漫長……是因為聽不到你的聲音嗎? 我慶幸你的沉睡,如此便不必親眼目睹翁法羅斯的午夜,這處你最初抵達的遺跡,埋藏著最無情的,遺忘的氣息。 無邊的噩夢從這裡湧出,吞沒銀河……你不會喜歡的。 就像我過去的困惑一樣——被記憶裹挾的「過去」,無法誕生任何新的「未來」。 三千萬世,那女孩徒勞地將記憶蒐集,向天外主宰記憶的神明祈禱。 然而那些傷痕累累的回憶、那粉飾為『英雄故事』的記憶的漣漪,都是毀滅的薪柴……他們,真的會有任何結果嗎? 可奇怪的是,那女孩的一舉一動、她所描繪的故事,有時會讓我想起你。你也總在每次旅程之後,繪聲繪色地講述自己的冒險故事,想像奇妙的未來。 你愛說,有一天,你會用相機的閃光燈,為大家照亮探索的前路。 你曾說,你一定會用上『斬星破宙•大琉璃劍』保護列車組的所有人。 你也說,你會變得成熟、優雅、強大,帶領大家前進。 你的那些遐想……一筆一劃都勾勒在我的沉眠中。 那麼……如果是你,在聽到一個無緣未來的故事時,會想做怎樣的潤色呢? 我也曾思考,怎樣讓那女孩講的『故事』,不徘徊在周而復始的歲月裡……你應該理所當然就會這麼做吧? 但當我透過歲月的罅隙窺視這個世界『記憶』的始末時……我知道那偽善的天父,祂早已背向翁法羅斯,將目光朝向『毀滅』。而祂狂熱的信徒,也將追著記憶的殘照,再次尋上你…… 縱然是你的夥伴,開拓的行者們,他們的到來不過延緩了孕育『毀滅』的進度—— 我們唯一的出路,一場徹底的『感官之雨』,它會滌淨這裡一切徒勞而慘烈的痕跡。你的夥伴,只需要一場沉睡,便能獲得再度啟程的機會。 這場『雨』不會持續太久,它會將一切痛苦的記憶沖刷殆盡——也許「忘卻」才是唯一出口。 然後,我就可以在這本名為「翁法羅斯」的手帳中,真正貼上你想要的未來。 不要睜眼,三月。 殘酷的事,就由我代勞吧♭ 『長夜月』♭」 * 角色等級 |
角色故事·四 | 「親愛的三月七: 天快亮了。 我很慶幸,在最接近黑暗的時刻,又看見了那縷光。 它們曾是我長眠時,如夢般的浮光掠影。 我曾在匹諾康尼光怪陸離的記憶中夢見過、在鱗淵境驚嘆過,就算是雅利洛-Ⅵ的風雪也無法阻擋它的溫暖。 如今,儘管我將要沉入熟悉的夜色,也能感知到身後的視線。 他們在等待『你』。 你早已向我攤開所有回憶,毫無保留。我知道,你們所言的『開拓』是承載過去、連結現在,並勇敢駛向未來的旅程,而非建立在白紙上的海市蜃樓。 我不知道你是否能成功,但也許無論結局如何,我此刻能選擇的,只有現在的你。我能望向的,也只有未來的你。 我也會想,如果有一天我離開了,要留給你什麼呢? 但這本就是你的人生,我能留給你最好的禮物……就是待你自己描繪的一片空白。 就像『三月七』這個名字,別出心裁,又多麼貼切。 更重要的是,它只屬於你。 去吧,三月。 這場不期而至的相逢,就把它當成滋潤你的一場細雨。 將空白的未來,染上屬於你的顏色♭ 『長夜月』♭」 * 角色等級 |
角色故事•一 | 「親愛的三月七: 天快亮了。 我很慶幸,在最接近黑暗的時刻,又看見了那縷光。 它們曾是我長眠時,如夢般的浮光掠影。 我曾在匹諾康尼光怪陸離的記憶中夢見過、在鱗淵境驚嘆過,就算是雅利洛-Ⅵ的風雪也無法阻擋它的溫暖。 如今,儘管我將要沉入熟悉的夜色,也能感知到身後的視線。 他們在等待『你』。 你早已向我攤開所有回憶,毫無保留。我知道,你們所言的『開拓』是承載過去、連結現在,並勇敢駛向未來的旅程,而非建立在白紙上的海市蜃樓。 我不知道你是否能成功,但也許無論結局如何,我此刻能選擇的,只有現在的你。我能望向的,也只有未來的你。 我也會想,如果有一天我離開了,要留給你什麼呢? 但這本就是你的人生,我能留給你最好的禮物……就是待你自己描繪的一片空白。 就像『三月七』這個名字,別出心裁,又多麼貼切。 更重要的是,它只屬於你。 去吧,三月。 這場不期而至的相逢,就把它當成滋潤你的一場細雨。 將空白的未來,染上屬於你的顏色♭ 『長夜月』♭」 「親愛的長夜月: 不知道你能不能聽到,我就在心裡說啦~ 其實,我有聽到一些你的心聲哦,雖然你神秘又強大,但我知道,我們其實沒有什麼不一樣的!說著要把記憶都燒光,明明你記得比我都清楚,對吧~ 偷偷和你說,我以前也時常會幻想能變成這樣……就是那種……非常厲害、非常優雅的人! 謝謝你保護了我的夥伴,也謝謝你支援我們! 但人總是要學著長大——看,在邁向未來的路上,我邁出了一大步! 我會一直走一直走。總有一天,我們會一起見證『我』的過去、『我』的未來! 『三月七』」 * 完成開拓任務「#1」後解鎖 |
76 responses to “長夜月”
So, I went in coma from this game due to Slopphoreus boring me to death + not interested in Shartoji reusing his old story where he peaked because he is one huge uncreative hack that can only do one storyline, and I come back because I hear that my girl M7 is finally getting a 5* then I see this….
I know that Mary Suelysia or whatever her name is in this game won’t flop. Not because anyone in HSR gives a single damn about her like those 10 autistic HI3 players who still play their shitty dead game, but because HSR devs will shill the living hell out of her and nothing sells like shilling and meta (see Blandrice and Temu Lucilius), but at the same time I do hope that she does because fuck Shartoji with cactus. Not only did he forever ruin this game with his stupid OCs that he keeps forcing down everyone’s throat, but one character I waited for almost 2 years to see an alt of clearly got shafted to make sure his Mary Sue pet doesn’t get overshadowed. Fuck him and fuck every single shitty character ever produced by him. All of them suck anyway.
Come and cry in replies if you wish, I don’t give a shit. Am glad I completely got cold over this game. Now I can hit delete button since the only thing that somewhat made me think of this game, turned out to be huge shit due to HI3 shitty devs trying to force their boring OCs everywhere all the time until people start giving a single fuck for them!
objectively correct on all accounts, pure kino comm
how is elysia mary sue and how is evernight in the shadow of her y’all literally just hear a word and go with it. please research what mary sue means and look up what characters are considered one
Not him, but to answer your question: Everything about Elysia was always about how awesome she was and how much everyone loves her. She has no true flaws. She was just perfect and everyone loves her. Constantly getting shoved in your face of how you too must love her and care about her. Also the most important character. Literally Honkai Jesus. Common. She was the very definition of a Mary Sue. From being most special, to having no flaws, to everyone always loving her, and everything telling you how much she should be loved because she is a literal Jesus.
Cyrene, so far at least, doesn’t fit this though. Well, at least in terms of screentime. Which honestly makes it worst because, the moment that she came into the plot the very first thing about her was Shaoji trying to make Firefly 2.0, but Elysia edition this time around. Which is way worse as Elysia, despite being boring miss perfect, was a character first and foremost. I don’t get the same feeling with Cyrene whose sole purpose seems to be just nostalgia bait (reusing whatever character/plot made Elysia loved), while targeting waifu demographic with the cheapest pandering possible in which you two totally care about each the most 😛
Tl;dr: Elysia was a Mary Sue, but one that made sense to be one. Cyrene is AliExpress Elysia and peak Hoyo greed in trying to bank on Elysia nostalgia for anyone dumb enough to fall for it twice.
what are best relic stats for her? I was her skill so crit dmg, then hp. does she need speed or crit rate?
best relic set for her is new one that give buff for memosprite – or one of old that buffed hp
main stats is hp% > crit rate > crit damage
her main stat is hp soo she need a lot of it and you want to get hp% in all set as one of main/low stats – her crit damage will be cool passively if you create mono-rem soo its not soo important at real – crit rate will make your crit work always soo you need it and cause she have her own bust for it you need only coat with crit rate as main stat and it will be narly 100% already
She is not f2p friendly and totally not Anaxa 2.0, Don’t let those low cost Gallagher showcase video fool you from the fact that it is the most RNG run ever with most ridiculous relic stats ever.
Anaxa can usable with almost any support even 4* while she stucking with Rmc, Hyacine, Tribbie. Oh She can’t heal herself too so She can’t use sustainless.
Overload in Crit Dmg or dmg% doesn’t matter when she also have weak multiple so in long run she will be worse than Mydei just like Jingliu 500 Crit Dmg still worse than Jing Yuan 200 Crit Dmg due to low multiple.
sometihn tell me that you dont understand what f2p-friendly really mean )))
f2p-friendly mean that you can get character without pay real money + you can play him/her as you like – yes I know that she want to have other 5* in her team but its not argument cause ALL characters in game want to get some 5* in their teams except maybe Hook and Natasha
you one of this strange guys who think that f2p-friendly = must be free gift like Archer + must be strong as Acheron with ANY team? )))
one fun fact – ANYONE can get her free with just using pulls BUT you not must do it if you not want – free choice for everyone – guy who love to play through mono-rem will pull her – others can skip
and some words about using characters – with some luck on set stats and good LC you can make Velt deal 120-500K damage – if you want you can make ANY character strong – but you not want to work on it cause you this type of guys who prefer to cry )
It never gets old to see people like this starting with “you don’t understand what X means” and the giving wrong definition, showing they have absolutely no idea what they’re talking about.
F2P frienedly are units that require little to no no effort to be perfectly usable and strong. A unit that needs copies or other limited characters to work are NOT f2p friendly. You don’t understand the difference between a game and a unit being f2p friendly.
“you one of this strange guys who think that f2p-friendly = must be free gift like Archer”
Nonwhere does he even complain that you need to pull for her unlike for Archer. You’re putting things in his mouth. Your entire comment has nothing to do with what the guy says. It’s like yo read first few words and produced this barf of a comment in response.
Next time, don’t reply at all if you’re gonna be such a poor reader.
soooooo you tell me that f2p guys CANT get limited characters??? we talking about same game???
difference between a game and f2p-friendly? please explain to me this difference – for me if I can get somethin in game and use it as I want without using money it is f2p-friendly – you think that only 4* f2p-friendly? or you think only OP characters f2p-friendly? – please explain to me your position my dear Great Reader )))
and about strong characters – ANY character can be strong if you spend some time and use some brains – but I think for you its not f2p-friendly ) – if you just want only OP characters who is strong without any work from player you must just save some pulls adn get Phae e6c5 on rerun and be happy with how f2p-friendly he is )
She’s a specialized dps/support for remembrance and doesn’t even have a full team.
Aglaea needs too much to keep her ult up to fit in extra remembrance units atm, and her damage is pretty split between her and her sprite.
Cas is a good teammate, that synergizes with Evernight’s HP consumption, is Crit focused, and the majority of her damage is coming from her sprite.
RMC is focused on hypercarries, not multi-dps comps, and mem’s damage is negligible.
Hyacine is a good teammate, she gets 100% CR for free, and her non-negligible damage is coming from her sprite.
Also:
Saying Anaxa can be used with 4*s is like saying Cas can be used with Arlan. There’s a difference between Serval ult-spam for The Herta and simply having a character that fits the needed condition sitting next to a character that’s strong alone.
Evernight has fewer teammates and no 4*s because there are no 4* remembrance
Her multipliers aren’t weak?
Every one of your comparisons are apples to oranges: Evernight doesn’t scale off of getting hit in the face like Mydei, and Mydei doesn’t buff his teammates. JY is an AOE focused unit, JL isn’t, and neither are beating each other at their own game.
you right at all except 1 thing – RMC is a good support for other supports – at real I dont know its hidden mechanic or just developers mistake soo it can be fixed soon but now its working – I test supports who give some % of their own crit to other teammates and find that RMC can somehow upgrade this %
what I mean – when normal supports up crit its include only their own crit without bonuses BUT it can include bonus from RMC passive
soo he is not good only for hypercarry – he is good second-support for crit-based teams – right now best for Darkness
It’s like 48% CD, it’s not nothing but we’re talking about half of Therta on a dedicated support. Compared to the AA and 30% true damage it’s pennies.
its nearly 70% that he give to team passive when Memo is on field + 20-30% that Darkness will give to team with his bust on her soo its nearly 100% CD for team + 65% from Darkness cause she get mono-rem with him – Cyrene can be beter we will know soon – but right now RMC is the best possible support for mono-rem team with Darkness
Im not doompost her that she bad, She’s Therta but HP scaling and good for PF but she totally not Anaxa level of broken.
She can’t be called Anaxa 2.0 if she needs S1 and Hyacine minimum to do what Anaxa E0S0 can with Tingyun, RMC, Pela.
Her multipliers is on lower side and that’s a bad thing.
My comparison are not about playstyle but the multiplier itself. Jingliu used to be better than Jing Yuan because she can self-buff a lot of crit dmg but when hp inflation hit and Sunday is out, Sunday’s CD buff not upgrade JL much since she already overload in CD and her multipliers are weak. JY however, high multipliers but no CD so he gets better with Sunday. Multipliers can’t be change but CD and dmg% can be with new supports. 200 CD JY > 500 CD JL
Same will eventually happen with Mydei and Evernight.
guy you tell me somethin weird 0_0
NOONE call Darkness “Anaxa 2.0” – you the first I myself see in the internet who call her like that
and I dont tell you that she is some kind of OP – I just try to explain that she like any other character can be strong and cool with right team and some kind of luck
and one more thing about f2p-friendly – Bailu/Lynx is all Darkness need if you not want to create mono-rem – Anaxa too can be played with 4* as you say before – but he can deal beter damage if you give him Tribbie/Jade/THerta/Cerydra
I have no idea why people call her Anaxa 2.0. Therta is a bit closer but that’s still kind of off the mark.
She’s remembrance Kafka – A dps in her own right, and a support, but only for a specific niche.
Her multipliers aren’t weak, stop saying that. Her Ult is 200% AOE, and her sprite detonate is ~200% to main target (more based on how many stacks you have). That’s sitting at double Mydei’s enhanced skill, about a third more than his ult, but a third less than his godslayer be god.
I get your point about stat saturation, but Mydei’s not in that camp. He gets 48%CR, 0% CD, 0% DMG from his base kit.
Also, don’t say base multipliers can never be changed – True damage, superbreak, and things like Hysilens’ E1 multiplier didn’t used to exist. The concept of increasing a unit’s base multiplier by a small amount is definitely on the table, as it’d make a support who’s better with characters that have a lot of steroids, while not making those with high base multipliers broken.
maaaan (or girl) you make my day
you goddamn right – you begin to talk and I understand that you too know that characters deserve some respect – you know it cause only guy or girl who respect characters can know and understand things you talkin about – others dont want to give attention to it
so now I respect you – no soo much as Ham and Cheese sandwich but you get second place after him
P.S. HAIL KAFKA! )))
funny how gooner trying so hard to doompost her even tho she’s broken powercrept unit, she powercreep Mydei and The Herta!
if you’re being rational or logical she should be nerfed instead! The fact this is just the start of Castor oil shilled team with the upcoming Midrene to complete the Gooner Team ever only second after Midfly
Three nerfs in a row despite the fact that she wasn’t exactly all that great to begin with. Low quality combat animations, probably due to them saving their budget for Cyrene. If she had Quantum weakness implant or something, these issues could be dismissed, but as it stands, I see no reason to use her over Tribbie in a Castorice comp.
So the BiS Remembrance team going forward will likely be: Castorice + Hyacine + Cyrene + Tribbie
Unless of course Cyrene requires 4 Remembrance units in the team to even function (which I highly doubt). It really depresses me that they would sabotage March’s kit so badly. She’s easily my favorite of the Astral Express crew, not to mention the poster-girl for the game. I imagine she will get a TRUE powerful 5-star form in some far-off planet, maybe like version 7.X or something. But as it stands, this is quite literally the most disappointed I’ve ever been with a new character. I have the premium Castorice team with multiple constellations for every member+ their sig lightcones, but I’m still skipping Evernight. They failed with this kit and March deserved way better than this…
(Honestly, I’m so bitter about this, I might even skip Cyrene. I mean, my team is already fully functional and extremely OP as is. I heard they were supposedly going to ditch Cyrene’s current story model for that one that looks like Elysia from Honkai Impact 3rd. You know, the one they showed off in the teaser on the official Youtube channel. I don’t mind that design being limited to her Ultimate (kinda like Phainon), but if she looks like Elysia all the time, I’ll be very, VERY disappointed. All the emotional moments occurred with Cyrene’s cute younger form, so it would really suck if that model gets no representation in her actual combat animations. Heck, even Mem got full representation with RMC.)
OP is not gonna like what they see with the leaked ‘Cyrene’ animations…
I stopped playing HSR ever since i got my last character Sunday when he officially released.Loved the game but it slowly made me bitter by the amount of time you’d put into it just for yaps, litte rewards, no understanding unless you play HI3rd from top to bottom and then them pouring soo much love and money into characters like Castorice who really and truly didn’t deserve. It felt like many characters were overshadowed by these new patches/stories, characters that were unique and had a telling tale barley had screentime or anything proper to show(I’m talking about you Boothill,Acheron and THE Herta) who now feel forgotten. You’d be even taking second glances to realize that they are actually apart of HSR by the amount of overshadowing they have + i really hated how they’d just plop some random character(Rappa) as some filler so they can pour more time into more important characters.(those same important characters then also get overshadowed so theres no point)
This is one of the reason i despised Hoyoverse and thankfully quit playing Gacha games all together. I was tired of putting energy not only into farming materials but virtual currencies for a character(F2P btw) which i would spend hours like some 9/11 job just for them to push them aside and get powercreept in the next coming months. i mean look at what happened to Acheron! Idrc abt her but i think she only got like 3-5 months to be OP before Firefly came in. It didn’t take long for her hype to die so quickly which shocked me considering how(like usual) Hoyo must add some sort of HI3rd character/reference to any game they make and HI3rd players go CRAZY over it.
My life became waayy healthier ever since i left the Gacha community and focused on more important things. I’m tired of having high expectations then getting disappointed by the Devs decision and the saddest part is they don’t listen and neither do they care. (This next part is gonna be unrelated to HSR BTW but i rlly like collecting Guys/husbandos but sadly every gacha game can ‘only’ make money by selling sexualized female characters(Like Canterella from Wuwa) so i just learnt that fighting it ain’t going to do anything if Hoyo — rather, Gacha games in general aren’t going to listen to begin with so i just left. Not to be rude since everyone finds an escape thru smth/gladness, but once the game ends(if it even does) people will realize that they spent millions on virtual characters that will just sit there on their acc :/
So, evil March honestly has pretty good damage amp for her support role.
it’s just that role is “buffing Rememberance damage dealers specifically” and there are only two of those in the game right now. One of which being Aglaea who has very specific needs.
I think she’ll look a lot better when we have more of them… which also means that it’s fine to wait for a rerun to evaluate.
only two of them?
Somehin tells me that you dont know what damage MC and Hyacinte can deal with ultimates + they basically best options for mono-rem team that Darkness want
soooo at real Aglaea stay outside and other 4 rem-characters create best team that have 1 main-dd + 3 sup-dd + 2 suports + 2 healers + 1 action advancer + 1 taunt-unit + ALL of them have crit 150-300%
Maybe she will remplace Sunday in Aglaea teams and Cyrene will remplace RMC ? I thought Cyrene release will makes Evernight’s totally useless 😂
thing that you say explain how low your knowlege about characters
1) Sunday CANT be replased from Aglaea team cause he give her ult energy + more actions
2) Cyrene release will make Darkness even stronger cause she will be one more support who can be added to mono-rem team
3) noone can replace RMC cause he have one cool hidden mechanic that is lowly possible be added to other characters in future