大理花

大理花
大理花名詞大理花
陣營焚化工
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 虛無
戰鬥屬性Class 
華語阮从青
英語Cristina Vee
韓語김도희
日語佐々木未來
專屬素材
信用點308K
思緒末屑15
印象殘晶15
明輝日珥65
欲念碎鏡15
行跡素材
信用點3M
熾情之靈18
思緒末屑41
星火之精69
印象殘晶56
焚天之魔139
欲念碎鏡58
滅流絕溢的緘默12
命運的足跡8
主線美夢燃燒了永火官邸,也帶走關於「她」的點滴。
「毀滅」、「記憶」……背叛的花朵盛放在所經之地——
重返無人知曉的夢境,將她再度點燃的會是何方?

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
192.482.5148965%50%100130
20180.18160.88288965%50%100130
信用點4000
思緒末屑5
20+217.14193.88347965%50%100130
30263.34235.12421965%50%100130
信用點8000
思緒末屑10
30+300.3268.12480965%50%100130
40346.5309.38554965%50%100130
信用點16000
印象殘晶6
明輝日珥3
40+383.46342.38614965%50%100130
50429.66383.62687965%50%100130
信用點40000
印象殘晶9
明輝日珥7
50+466.62416.62747965%50%100130
60512.82457.88821965%50%100130
信用點80000
欲念碎鏡6
明輝日珥20
60+549.78490.88880965%50%100130
70595.98532.12954965%50%100130
信用點160K
欲念碎鏡9
明輝日珥35
70+632.94565.121013965%50%100130
80679.14606.381087965%50%100130
等級專屬素材
1
20
信用點4000
思緒末屑5
20+
40
信用點16000
印象殘晶6
明輝日珥3
40+
50
信用點40000
印象殘晶9
明輝日珥7
50+
60
信用點80000
欲念碎鏡6
明輝日珥20
60+
70
信用點160K
欲念碎鏡9
明輝日珥35
70+
80

戰技

撥弄……記憶綻開裂隙撥弄……記憶綻開裂隙 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於大理花攻擊力的火屬性傷害。

對敵方單體造成少量火屬性傷害。
等級 10
舔舐……背叛伸出火舌舔舐……背叛伸出火舌 - 戰技 | 擴散
能量回復 : 30
弱點擊破 : 單體攻擊 : 30 / 擴散 : 30
開啟結界,持續回合,大理花回合開始時持續回合數減1。隨後對指定敵方單體及其相鄰目標造成等同於大理花攻擊力的火屬性傷害。
結界持續期間,我方全體的弱點擊破效率提高,敵方目標未處於弱點擊破狀態時承受的削韌值也能夠轉化為超擊破傷害

開啟結界。對敵方單體及其相鄰目標造成火屬性傷害。
結界持續期間,我方全體的弱點擊破效率提高,敵方目標未處於弱點擊破狀態時也能受到超擊破傷害
等級 15
沉溺……飛灰邀入墓床沉溺……飛灰邀入墓床 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 群體攻擊 : 60
使敵方全體陷入【敗謝】狀態,持續回合。隨後造成等同於大理花攻擊力的火屬性傷害,由敵方全體均分。
【敗謝】狀態下,敵方目標防禦力降低,並且會被附加所有【共舞者】屬性的弱點。

為敵方全體附加【共舞者】屬性的弱點並使其防禦力降低。造成大量火屬性傷害,由敵方全體均分。
等級 15
誰在害怕康士坦絲?誰在害怕康士坦絲? - 天賦 | 彈射
能量回復 : 2
弱點擊破 : 單體攻擊 : 9
進入戰鬥時,大理花恢復點能量,並使自身和另一位開戰的隊友共同成為【共舞者】。每當場上不存在另一位【共舞者】時,使自身和擊破特攻最高的隊友共同成為【共舞者】。【共舞者】攻擊處於弱點擊破狀態的敵方目標後,會將本次攻擊的削韌值轉化為1次超擊破傷害
敵方目標受到另一位【共舞者】攻擊後,大理花發動追加攻擊,造成次傷害,每次對敵方隨機單體造成等同於大理花攻擊力的火屬性傷害。每次對處於弱點擊破狀態的敵方目標造成傷害後,會將本次傷害的削韌值轉化為1次超擊破傷害
該效果每回合最多觸發1次,若追加攻擊施放前目標被消滅則對敵方隨機單體發動。

進入戰鬥時,大理花恢復能量,並使自身和開戰隊友成為【共舞者】。【共舞者】攻擊處於弱點擊破狀態下的敵方目標後,額外造成超擊破傷害
敵方目標受到另一位【共舞者】攻擊後,大理花發動追加攻擊,對敵方隨機單體造成少量火屬性傷害,並且對處於弱點擊破狀態下的敵方目標額外造成超擊破傷害,共彈射#2[i]次。
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
心……是最好的墳塋心……是最好的墳塋 - 秘技 | 妨害
能量回復 : 0
弱點擊破 : 0
使用秘技後,製造1片持續秒的特殊領域。處於特殊領域內的敵人不會主動攻擊我方目標。與處於特殊領域內的敵人進入戰鬥後,大理花立即開啟戰技的結界,並且對處於弱點擊破狀態的敵方目標,會將開戰削韌值轉化為1次超擊破傷害
我方製造的領域效果最多存在1個。

製造特殊領域,領域內敵人不會攻擊我方目標。與領域內敵人進入戰鬥後,大理花立即開啟結界,並且對處於弱點擊破狀態下的敵方目標造成超擊破傷害
等級 1

行跡

又一場葬禮又一場葬禮
需要角色晉階 2
進入戰鬥時,使其他角色的擊破特攻提高,提高數值等同於24%大理花的擊破特攻+50%,持續1回合。當大理花受到隊友提供的治療效果或護盾時,再次觸發該效果,持續3回合,單回合內不可重複觸發。
信用點5000
熾情之靈3
滅流絕溢的緘默1
效果抗性強化效果抗性強化 (效果抗性)
需要角色晉階 2
效果抗性提高4%
信用點5000
熾情之靈3
思緒末屑6
擊破強化擊破強化 (擊破特攻)
需要角色晉階 3
擊破特攻提高5.3%
信用點10000
星火之精3
印象殘晶3
速度強化速度強化 (速度)
需要角色晉階 3
速度提高2
信用點10000
星火之精3
印象殘晶3
致哀……故人致哀……故人
需要角色晉階 4
施放天賦的追加攻擊時,為我方恢復1個戰技點,該效果每施放2次天賦的追加攻擊可觸發1次。
信用點20000
星火之精5
命運的足跡1
滅流絕溢的緘默1
擊破強化擊破強化 (擊破特攻)
需要角色晉階 4
擊破特攻提高8%
信用點20000
星火之精5
印象殘晶4
效果抗性強化效果抗性強化 (效果抗性)
需要角色晉階 5
效果抗性提高6%
信用點45000
焚天之魔3
欲念碎鏡3
擊破強化擊破強化 (擊破特攻)
需要角色晉階 5
擊破特攻提高8%
信用點45000
焚天之魔3
欲念碎鏡3
棄舊……戀新棄舊……戀新
需要角色晉階 6
我方目標為敵方目標附加弱點時,速度提高30%,持續2回合。若我方火屬性角色發動攻擊期間附加過弱點,則攻擊後對每個附加弱點的目標額外造成20點火屬性固定削韌,並恢復10%能量上限的能量,最多透過此效果恢復至能量上限的50%
信用點160K
焚天之魔8
命運的足跡1
滅流絕溢的緘默1
速度強化速度強化 (速度)
需要角色晉階 6
速度提高3
信用點160K
焚天之魔8
欲念碎鏡8
效果抗性強化效果抗性強化 (效果抗性)
需要角色等級 75
效果抗性提高8%
信用點160K
焚天之魔8
欲念碎鏡8
擊破強化擊破強化 (擊破特攻)
擊破特攻提高5.3%
信用點2500
思緒末屑2
擊破強化擊破強化 (擊破特攻)
需要角色等級 80
擊破特攻提高10.7%
信用點160K
焚天之魔8
欲念碎鏡8

星魂

當一朵花含苞待放當一朵花含苞待放當一朵花含苞待放
天賦為【共舞者】提供的超擊破傷害倍率對我方全體角色生效,其中【共舞者】的倍率額外提高40%。【共舞者】發動攻擊後,對受到攻擊的敵方目標額外造成等同於其韌性上限25%的固定削韌(至少10點,至多300點)。該效果每個敵方目標只能觸發1次,敵方目標受到致命攻擊後重置該目標的可觸發次數。
新生、鮮靈、愛憐新生、鮮靈、愛憐新生、鮮靈、愛憐
大理花在場時,敵方全體全屬性抗性降低20%。敵方目標入場時,立即陷入【敗謝】狀態,持續3回合。
可惜花瓣薄如蟬翼可惜花瓣薄如蟬翼可惜花瓣薄如蟬翼
終結技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
可惜花蕊為蟲剝蝕可惜花蕊為蟲剝蝕可惜花蕊為蟲剝蝕
天賦的追加攻擊的傷害次數增加5次,施放時使敵方全體目標受到的傷害提高12%,持續2回合。
凋落、腐爛、憎恨凋落、腐爛、憎恨凋落、腐爛、憎恨
戰技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
然而它總是……致命美麗然而它總是……致命美麗然而它總是……致命美麗
【共舞者】的擊破特攻提高150%。施放天賦的追加攻擊時,使所有【共舞者】下一次行動提前20%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
幽邃
幽邃3
RarstrRarstrRarstr
nihility-class317.52264.6846.72戰鬥開始時,使裝備者的效果命中提高20%,持續3回合。
沉淪黑曜
古代引擎
淵環
淵環3
RarstrRarstrRarstr
nihility-class317.52264.6846.72使裝備者對減速狀態下的敵方目標造成的傷害提高24%
沉淪黑曜
古代引擎
匿影
匿影3
RarstrRarstrRarstr
nihility-class317.52264.6846.72施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身60%攻擊力的附加傷害。
沉淪黑曜
工造渾心
晚安與睡顏
晚安與睡顏4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高12%,最多疊加3層。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
獵物的視線
獵物的視線4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%,同時造成的持續傷害提高24%
沉淪黑曜
古代引擎
決心如汗珠般閃耀
決心如汗珠般閃耀4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有60%的基礎機率使其陷入【攻陷】狀態。【攻陷】狀態下的敵方目標防禦力降低12%,持續1回合。
沉淪黑曜
工造渾心
延長記號
延長記號4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的擊破特攻提高16%,對處於觸電或風化狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
後會有期
後會有期4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身48%攻擊力的附加傷害。
沉淪黑曜
古代引擎
新手任務開始前
新手任務開始前4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%。當裝備者攻擊防禦力被降低的敵方目標後,恢復4點能量。
沉淪黑曜
蠢動原核
以世界之名
以世界之名5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4使裝備者對陷入負面效果的敵方目標造成的傷害提高24%。當裝備者施放戰技時,裝備者此次攻擊的效果命中提高18%,攻擊力提高24%
沉淪黑曜
鐵衛勳章
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語音音量

語言
Titleloc_sound
初次見面
問候
道別
關於自己•背叛
閒談•雙手
愛好
煩惱
分享
見聞•記憶美學
關於開拓者
關於黃泉

* 完成終末任務「#1」後解鎖
關於黑天鵝
關於流螢
關於冥火大公
關於翡翠
星魂啟動
角色晉階
角色滿級
行跡啟動
隊伍編成•開拓者
隊伍編成•黑天鵝
隊伍編成•流螢
隊伍編成•黃泉

* 完成終末任務「#1」後解鎖
戰鬥開始•弱點擊破
戰鬥開始•危險預警
回合開始•一
回合開始•二
回合待機
普通攻擊
戰技•一
戰技•二
輕受擊
重受擊
終結技•啟動
終結技•施放
天賦•一
天賦•二
無法戰鬥
重回戰鬥
回復生命
秘技
戰鬥勝利
開啟戰利品•一
開啟戰利品•二
開啟貴重戰利品
解謎成功•一
解謎成功•二
發現敵方目標
返回城鎮

主線

Title遊戲語言
角色詳情美夢燃燒了永火官邸,也帶走關於「她」的點滴。
「毀滅」、「記憶」……背叛的花朵盛放在所經之地——
重返無人知曉的夢境,將她再度點燃的會是何方?
角色故事·一她從奈落的最深處脫逃,沿途燒盡一切同她有關的記憶。
我們循著一路的灼痕追至此地,無數憶庭之鏡映照出少女孑然一人的身影。

「憶者大理花,你為何叛離憶庭?」
她用利爪輕叩臉頰,笑容在無數鏡面中勾起相同的弧度。
「只是厭倦而已……正如我曾背叛『毀滅』。」

她的目光掃過鏡中的萬千自己——
「是啊……我已落入你們的鏡中。可這是不是也意味著,當我點燃自己的記憶,所有的鏡面也會因我而燃燒?」

她跳起神秘的舞步,一同旋轉裙裾的還有萬千鏡中人……衣襬上的冷焰溫柔地舔舐著鏡面,隨後將它們吞入火中。

在憶庭之鏡的映照下,我看見那女人將記憶的花束盡數獻給烈火——她的孩童時代被焚燒殆盡,青春歲月化為飛灰,最後,是她的一切往昔……
一同燃燒的,還有我們的萬千鏡面。

「感覺渾身燥熱嗎?那就與我一同步入溫柔的火焰吧……」面前的鏡中,她對我展露笑靨。

我已聽不見那些吶喊……我滿懷欣喜地走入鏡中,想要追尋那起舞的身影——從亦步亦趨,再到舞步相合,我終於挽住了她的裙裾……
而她也終於看向我的眼睛。在搖曳的光芒中,她的雙手撫過我的裙角,她眼中的藍色就像溫柔的波濤,將我的所有淹沒。

——一位憶者的記憶

「憶者們以為我獻上了一切往昔,但誰說,那就是『我』的往昔呢?」
撥弄著魔尾上的火焰,她走向下一段回憶。

* 角色等級20解鎖
角色故事·二「康士坦絲……她不是兄弟姐妹中最年長的,卻像我們的長姐。在教導我們時,她的魔尾雖然讓人害怕,卻從沒有傷到我們。」
——「書吏」的記憶

「我們一同向父親學習『毀滅』的技藝時,唯有康士坦絲掌握得最快,就像……是在回憶一些早已遺忘的本能。很可怕吧……但她的聲音,又是那麼溫柔。」
——「枷鎖」的記憶

「她會用修長的手指幫我調絃,教我彈撥熱烈的旋律。啊……我知道……她的指尖雖然躍動著火焰,但她的心是冷的。」
——「調音師」的記憶

「康士坦絲……我最具野心的孩子,我最優秀的孩子,她不需要我賜下『毀滅』的火焰,她早已被來自內心深處的火焰點燃。

多麼野心勃勃的孩子,但永火官邸喜歡這樣的成員。我毫不懷疑,有一天她也會玩膩泯滅幫的把戲,到那時,恩主一定會朝她張開雙臂,只因最暴烈的毀滅才能令祂欣喜……」

——冥火大公的記憶

暮雨降臨的那夜,卡翠娜、杜布拉、阿卡什——他們在火中不知所蹤。
喜愛焚燒的魔女卻並未將府邸的廢墟付之一炬,而是將餘燼中的記憶收殮——
「父親啊,為你的死亡祭奠——我會成為美夢下陰燃的火焰,將貪戀的一切擁入懷中。」

虛無的雨幕之下,誰也看不清她的表情,她是在微笑、啜泣抑或……

* 角色等級40解鎖
角色故事·三她說她叫康士坦絲。
那是我第一次見她。一襲白色的連衣裙,為剛剛從培養倉裡醒來的我梳髮。

她說她叫大理花。
那是我第二次見她。在一次任務裡,她的白手套替我擦去血跡……就像姐姐那樣。

「別害怕,我一直在你身邊。」
她消失在美夢深處,只留下似有若無的花香。

盛會之星有許多懷揣熱望的逐夢客,而她隨心所欲地成為他人記憶的一部分。
我遵循劇本的指示而行動,她卻從未將它當成一回事。

在這漫長的宴會中,她在命途的五線譜上來回輾轉,似乎不會拒絕任何一位的邀請——

她在「秩序」的樂章中穿行,卻又忍不住觸碰「同諧」的音符;她傾聽著「繁育」的哼鳴,在命運的逗弄下,她主動被「虛無」的陰影吞沒,又有意無意……沾惹了「記憶」的舞伴。

一如既往,她的興致總是熱烈而短暫。
她說,每一次將自己的生命置於刀尖,才能體會活著的喜悅。
所以,她看向我的眼神有些複雜——
我讀出了憐憫——憐憫我那註定的死亡。我也讀到了愉悅,彷彿她又創造了一份美麗的記憶。還有好奇,好奇我會如何反叛自己的命運。

我拜託她燒掉無名客與「終末」相關的記憶,只因那份記憶太過危險。
她用魔尾上的火焰燎燃無名客的往昔,又微笑著告訴我,
沒有什麼會被真正遺忘——即使經受最強烈的燃燒。

也許,她已經這樣做過千百萬遍。
她背棄了許多,只因她始終追尋著什麼。
或許正因如此,她才要一次又一次趕赴宴會。即使筵席上眾人竊竊私語,怒罵她是哀悼和枯萎的象徵。鮮有人記起,哀悼是對生命的獻禮,枯萎之物也有極盡繁榮的往昔。
——來自某位星核獵手,一段受到扭曲的記憶

* 角色等級60解鎖
角色故事·四若讓她參演「終末」的劇目,在億萬種可能性的匯流中,她都將以各種方式叛離。

星核獵手有太多關於銀河的秘密,當她窺探這些記憶,「毀滅」終有一日將向她投來注視。
她將厭倦無休止的苦旅,轉而加速終末的到來——以「須臾」為名,升格為毀滅「記憶」的大君。

在一種可能性中,她會令銀河所有人遺忘她的晉升,似乎從沒有第八位絕滅大君出現。
當時間走向盡頭,她的火焰將燃遍善見天,將宇宙過去的摹本付之一炬。由此,她向所有的無漏淨子宣告,她會為銀河留下「記憶」的墳塋。
……
所以,我拒絕了她加入「星核獵手」的請求,以斷絕這洶湧的可能性。

——劇本的批註

「記憶,毀滅,終末……」
嘴角揚起,裙裾飄飄,不停旋轉。
到頭來,她仍不知道自己到底要投向何種命運,或許永遠不會有事物能令她滿足——
「但如此一來,我便永遠不會是命運的奴隸。」

一曲舞畢,只剩下餘音在灰燼中繚繞——
「那便再度痴愛,再度叛離,再度投身命運的洋流吧!」

* 角色等級80解鎖

71 responses to “大理花”

  1. My current break team is Firefly/Rappa (switching depending on element usually), Ruan Mei, Fugue, and Gallagher. I will be pulling for The Dahlia, and I’ll probably replace Ruan Mei with her, but I’m wondering if I should pull her LC too or if I should try to get Lingsha to replace Gallagher.

    so basically Dahlia LC or Lingsha? I should hypothetically have enough to guarantee one of those.

      
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  2. ah rip i just returned to this game and yet im confused whether pulling for cipher or the dahlia(since i have ff but no fugue nor hmc since im using rmc) or just wait until 4.0

    my priority was to get anaxa but i think it would take longer to rerun and I’m currently lacking 2nd team for end game contents

      
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  3. if the only break character i have is e0s1 boothill and i really like him would i be better off pulling for fugue or constance? i wouldnt be able to afford lc in either situation unless i got very lucky, and my only other support for him is e1s1 ruan mei

      
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    • dahlia is a crazy break effect powerhouse support that’s supposed to bring the now obsolete archetype back into the game so she’s gonna boost your boothill way more than fugue can, that being said, both fugue and now dahlia are fire element just like firefly, boothill even before was lagging behind firefly in most cases and with 2 supports dedicated to her he’s gonna feel even more of a downgrade compared to her, but i think dahlia will give a very good boost to boothill either way

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      • Its the other way around, Boothill was pulling ahead of Firefly in all content except PF, she only kept up with him if E2.

        With that said, Dahlia is a major upgrade for Boothill but depends on your investment level and match up-content he’s facing. Better than Fugue for all content but not a replacement by all means, she replaces Ruan Mei instead.

        She enables Boothill to run with sustain which is good, but I wonder if the boost is high enough to leave Sunday out. Really depends on how favourable the match up is.

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  4. if i have no break characters at all on my account except lingsha and ruan mei, and they rerun the break cast again (ff, rappa, boothill, fugue), who should i wish for? ff and dahlia? i’ve heard fugue isn’t worth it

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  5. My current break team is: Firefly(E2S1) + Lingsha(E2S1) + Ruan Mei (E1S1) + HMC(E6)

    Who should I replace with Dahlia? Is it an issue that I have no Fugue? I’d like to keep Lingsha in the team, but I’m concerned there might be anti-synergy with Dahlia.

      
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    • You replace RM there. it’s not really close. Dahlia just does her job better (for break teams).

      And I don’t see any antisynergy with Lingsha. Dahlia is even intended to have a sustain on her team, note the very large teamwide break effect buff that only activates when someone heals or shields her.

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    • Ruan Mei would be replaceable if you insisted on keeping Lingsha. Firefly desperately needs that Super Break buff, and without Fugue, HCM is the only option you have atm. Dahlia allows Super Break to occur without having to break enemies first, which means Ruan Mei is no longer necessary. Ideally, you should run sustainless and use ruan Mei with Dahlia, though.

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  6. My sb team is pretty invested with ff e2, fugue e0, lingsha e0 and rm e1. I can buy e2 rm with the new shop thing so I really wonder how better e0 dahlia is in comparison.

    Right now I’m calculating like this:
    1. 30 pity plus guarantee, with 60 pulls rn = 10 pulls after getting dahlia when v3.8 starts
    2. v3.8 +80 pulls, v4.0 +80 pull = 170 pulls before end of v4.0, if sp sparkle is second half she is guarantee
    3. v4.1 +80 pulls, v4.2 +80 pull = 170 pulls before end of v4.2, if yae Sakura is first half I might have 130 pulls with chance to miss her
    4. no of pulls are assumed, i am using ldshop as reference for patch banners
    5. assumed 5* at 80 pity
    6. only sp sparkle and yae are priority but I still need a working team for them

    Problems:
    1. no leeway to get regular sparkle if she reruns before v4.2
    2. if Yao Guang/pearl is necessary for sp sparkle
    3. sp sparkle and yae might need separate teams

    So am I missing something in my assumption or is this plan feasible enough to get dahlia or do yall have any other suggestion. Then again these are based on leaks that are subject to change.

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  7. hi, have a question.

    in this video: https://www.youtube.com/watch?v=k9XajnQAx0E @19:53

    it says that E4 to E6 is literly the same from E0 to E2 in damage per action value, but how is this possible?
    i mean her E6 gives “”just” 150% break effekt” and action advance.
    if my ff already have like 440 BE from my old team without dahlia, will this 150 extra break effect make the difference?
    or is it more like a big DPAV increase because from the “dance partner action advance effect” and the E5 increasing her lvls?

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  8. few questions about her kit
    1. is skills super break also triggered on exo toughness
    2. do you build her with err or be
    3. how fast does she ult and how much speed does she needs ( my relic rolls are horrible )

    should I try and get her? consider these
    1. i am f2p and will not pull lc
    2. i use [ ff, rm, lingsha, fugue ] [ cas, evernight, cyrene, luocha ] [ phai, Sunday, dhpt, x ] where x is either rm, rmc, cyrene or bronya based on availability
    3. i like her design but am willing to compromise
    4. i am looking forward to the 4.x char especially sp sparkle and yae sakura
    5. I don’t have regular sparkle
    6. currently at 30 pity with guarantee with around 50 pull right now

      
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    • 1. No, since exo toughness only happens after the enemy is initially broken
      2. Very likely BE since she scales off of it, ult debuff duration is LONG, and her damage will probably be more from her talent. I’d just hold onto both until she’s finalized.
      3. Really depends on math/simulations, and subject to change, but her talent hits only once per turn (like hunt March 7th), so normally I’d say at least in the ballpark of her carry, but her carry is Firefly, the speed queen. At base 96 speed, it’s hard to say where that speed breakpoint will end up.

      >Should I try and get her?
      First off, obviously wait until we get more info on 4.0, we have almost nothing concrete besides elation being a path (whatever that means mechanically), and Sparkle SP + Yao Guang for 4.0.
      Secondly, based on the obvious baked in buffs for Firefly, Constance is obviously a buff for firefly to make her relevant again, like Hysilens for Kafka. There’s no guarantee that 4.X will cater to break at all so treat the situation based on how you feel about pulling Fugue currently. That being said, you will have the GOAT team for Firefly if you do pull (and that’s incredibly unlikely to change anytime soon).

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      • Superbreak does happen during or on the exo break. Always has, but now it will happen even on the first break too. (Doing both super break damage and break damage in the same damage instance.) That’s why the exo break always did a boat load more damage than the initial break. Due to the initial break not applying the superbreak damage. But now it will happen on both break instances increasing damage further and actually making RM a bad match up for the Dalia and Fugue combo since she keeps enemies broken for much longer thus delaying any other breaks from happening.

        The thing about The Dalia, she does not only increase Firefly’s damage by a solid 3x+ more than RM does. But she also fix’s not one, not two but THREE main issues that the SB team has. The first is well, no damage until the enemy is broken. The second is Firefly’s downtime, before you never wanted to leave ult as you always needed 2 skills to get back into it and thus you lost a LOT of damage. Now however you’ll ult again after the first skill allowing you to get off another enhanced skill right away doing another load of damage before the cycle is over. The last thing she fix’s is the weakness implant issue. Depending on Firefly to do it alone especially when she can only do it to one enemy at a time was always a major headache especially when Firefly would kill the boss p1 only for the 2nd part to come up and get rid of said weakness implant and then you had to wait for the next Firefly turn to implant again wasting lots of your allies turns doing 0 damage and 0 weakness break damage. That’s why the teams fallen off the way it has. Even if all she did is fix the weakness without increasing damage per hit she would already be a great character.

        Imo if you’ve already invested heavily into the premium Firefly team, going for a simple E0/S0 here to revive that team is a very worthwhile pull. Why say no to 1 cost to revive a team that cost 4+. Imo it’s a bigger waste to let the team rot and let the old investment die out.

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        • I wasn’t saying that superbreak doesn’t happen during exo toughness, I was saying her SKILL doesn’t work – remember, her skill doesn’t give superbreak, it just allows it on enemies that aren’t broken.

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      • I have a question about this :
        “When an ally target adds Weakness to an enemy target, increases SPD by 30% for 2 turn(s)”

        does she increase her own speed by 30% or the ally ?

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      • thanks it helps 👍
        for 1 I was a bit focused on the wording of the skill that said toughness reduction is converted to sb so I wondered if reducing exo toughness was also considered.

        for the later half I’m crying in broke since leaks stated sp sparkle as main 4.x character and don’t have anyone who can support her

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    • Based on your considerations, I’d say you’d definitely benefit from getting her, but not getting her lightcone will make her a nightmare to build since it gives such a huge BE boost, and severely limit your LC options. It’s possible, but you’re looking at needing some godly relics. She wants as much BE as possible since she increases everyone’s BE based on that, and she’s fortunately a lot like other break units in that she primarily just wants BE and speed, but that comes with the consideration that you need her relics rolling JUST into those substats. That said, considering you have Firefly and Fugue, you probably have decent pieces laying around for her already.

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  9. the way mihoyo buff break dps
    *kil/ a genius society member for daughter of relic set✓
    *dahlia kit are 100%about make firefly simp happy, but is that worth it? after firefly recieve jingyuan slander/harrasment for a whole 10patch?
    *Break meta=firefly? is that how mihoyo see break meta? while other is npc?
    *Break meta will surely be ded , if they made half of dahlia kit still racist toward break dps other than FIREFLY.

      
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    • RM and Fugu don’t really play together that well because delaying enemy action means you delay the refresh of 2 break bars, so making a RM replacement benefits that playstyle.
      RM works better with HMC who is fully focused on superbreak buff, so delaying enemy action means more opportunities to push in superbreak. In essence, getting Dhalia lets you run FF team on one side, and RM, HMC as a second team core for Boothil/Rappa, which is totally a “buff” for players going all in on Break. RM and HMC are also welfare units.
      It’s a character for a game in which the entire endgame requires more than one team built. She makes a lot of sense there.

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      • it’s actually very simple. Dahlia is Firefly dedicated support, meanwhile Fugue is Rappa/Boothill support. Ruan Mei is the only break general support that can fit both teams.

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