星期日
星期日名詞星期日
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 同諧
戰鬥屬性Class 虛數
n/a
信用點308K
思緒末屑15
印象殘晶15
一曲合弦的幻景65
欲念碎鏡15
行跡素材
信用點3M
雲際音符18
思緒末屑41
空際小節69
印象殘晶56
天外樂章139
欲念碎鏡58
同願的遺音12
命運的足跡8
劇情「秩序」的美梦已然消散,但仍有人不会放下初愿。
——折翼坠地的旅人,他的脚步将迈向何方?

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音
劇情

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量n/a
187.1272.6169965%50%100130
20169.88141.57329965%50%100130
信用點4000
思緒末屑5
20+204.73170.61397965%50%100130
30248.29206.91482965%50%100130
信用點8000
思緒末屑10
30+283.14235.95549965%50%100130
40326.7272.25634965%50%100130
信用點16000
印象殘晶6
一曲合弦的幻景3
40+361.55301.29701965%50%100130
50405.11337.59786965%50%100130
信用點40000
印象殘晶9
一曲合弦的幻景7
50+439.96366.63853965%50%100130
60483.52402.93938965%50%100130
信用點80000
欲念碎鏡6
一曲合弦的幻景20
60+518.36431.971005965%50%100130
70561.92468.271090965%50%100130
信用點160K
欲念碎鏡9
一曲合弦的幻景35
70+596.77497.311157965%50%100130
80640.33533.611242965%50%100130
等級n/a
1
20
信用點4000
思緒末屑5
20+
40
信用點16000
印象殘晶6
一曲合弦的幻景3
40+
50
信用點40000
印象殘晶9
一曲合弦的幻景7
50+
60
信用點80000
欲念碎鏡6
一曲合弦的幻景20
60+
70
信用點160K
欲念碎鏡9
一曲合弦的幻景35
70+
80

戰技

闪烁的劝诫闪烁的劝诫 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
对指定敌方单体造成等同于星期日攻击力的虚数属性伤害。

对指定敌方单体造成少量虚数属性伤害。
等級 9
纸与仪典的恩赐纸与仪典的恩赐 - 戰技 | 輔助
能量回復 : 30
弱點擊破 : 0
使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高,若目标拥有召唤物,则伤害额外提高,持续回合。
对【蒙福者】施放战技后恢复1个战技点。
当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。

使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高,若目标拥有召唤物,则伤害额外提高。
对【蒙福者】施放战技后恢复1个战技点。
当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。
等級 15
轻与伤痕的赞颂轻与伤痕的赞颂 - 終結技 | 輔助
能量回復 : 5
弱點擊破 : 0
为指定我方单体角色恢复等同于能量上限的能量,并使目标及其召唤物成为【蒙福者】,【蒙福者】的暴击伤害提高,提高数值等同于星期日暴击伤害+
星期日自身每回合开始时【蒙福者】状态持续回合减1,共持续回合。且仅对除星期日自身外终结技最新的施放目标生效。当星期日陷入无法战斗状态时,【蒙福者】效果也会被解除。

为指定我方单体角色恢复能量,并使目标及其召唤物成为【蒙福者】,【蒙福者】的暴击伤害提高。
等級 15
倾诉之肉身倾诉之肉身 - 天賦 | 輔助
能量回復 : 0
弱點擊破 : 0
施放战技时,使目标的暴击率提高,持续回合。

施放战技时,使目标暴击率提高。
等級 15
闪烁的劝诫闪烁的劝诫
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
等級 1
荣光之秘荣光之秘 - 秘技 | 輔助
能量回復 : 0
弱點擊破 : 0
使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高,持续回合。

使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高。
等級 1

行跡

主日渴慕主日渴慕
需要角色晉階 2
施放终结技时,若为目标恢复的能量不足40点,恢复的能量提高至40点。
信用點5000
雲際音符3
同願的遺音1
效果抵抗强化效果抵抗强化 (效果抗性)
需要角色晉階 2
效果抗性提高4%
信用點5000
雲際音符3
思緒末屑6
暴击伤害强化暴击伤害强化 (暴擊傷害)
需要角色晉階 3
暴擊傷害提高5.3%
信用點10000
空際小節3
印象殘晶3
崇高拂尘崇高拂尘
需要角色晉階 4
战斗开始时,星期日恢复25点能量。
信用點20000
空際小節5
命運的足跡1
同願的遺音1
暴击伤害强化暴击伤害强化 (暴擊傷害)
需要角色晉階 4
暴擊傷害提高8%
信用點20000
空際小節5
印象殘晶4
效果抵抗强化效果抵抗强化 (效果抗性)
需要角色晉階 5
效果抗性提高6%
信用點45000
天外樂章3
欲念碎鏡3
掌中安港掌中安港
需要角色晉階 6
施放战技时,解除目标的1负面效果
信用點160K
天外樂章8
命運的足跡1
同願的遺音1
防御强化防御强化 (防禦力)
需要角色晉階 6
防禦力提高7.5%
信用點160K
天外樂章8
欲念碎鏡8
效果抵抗强化效果抵抗强化 (效果抗性)
需要角色等級 75
效果抗性提高8%
信用點160K
天外樂章8
欲念碎鏡8
暴击伤害强化暴击伤害强化 (暴擊傷害)
需要角色等級 80
暴擊傷害提高10.7%
信用點160K
天外樂章8
欲念碎鏡8
暴击伤害强化暴击伤害强化 (暴擊傷害)
暴擊傷害提高5.3%
信用點2500
思緒末屑2
防御强化防御强化 (防禦力)
需要角色晉階 3
防禦力提高5%
信用點10000
空際小節3
印象殘晶3
暴击伤害强化暴击伤害强化 (暴擊傷害)
需要角色晉階 5
暴擊傷害提高8%
信用點45000
天外樂章3
欲念碎鏡3

星魂

千纪沉寂之末千纪沉寂之末千纪沉寂之末
星期日施放战技时,使目标角色造成伤害时无视目标20%的防御力,召唤物造成伤害时无视目标40%的防御力,持续2回合。
笃信补完微缺笃信补完微缺笃信补完微缺
首次施放终结技后恢复2个战技点。【蒙福者】造成的伤害提高30%
荆棘的静修所荆棘的静修所荆棘的静修所
终结技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。
雕塑的卷首语雕塑的卷首语雕塑的卷首语
回合开始时,恢复8点能量。
纸筏漂流银湾纸筏漂流银湾纸筏漂流银湾
战技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。
群星喧哗之始群星喧哗之始群星喧哗之始
天赋的暴击率提高效果可以叠加,最多叠加3层,并使天赋的持续时间增加1回合。星期日施放终结技时,也可以为目标添加天赋的暴击率提高效果。天赋的暴击率提高效果生效时,当目标的暴击率超过100%,每溢出1%暴击率提高2%暴击伤害。

光錐

名詞稀有度命途攻擊力防禦力生命值戰技n/a
齊頌
齊頌3
RarstrRarstrRarstr
harmony-class317.52264.6846.72進入戰鬥後,使我方全體的攻擊力提高8%。同類技能無法重複生效。
群星樂章
鐵衛勳章
輪契
輪契3
RarstrRarstrRarstr
harmony-class317.52264.6846.72使裝備者在發動攻擊或受到攻擊後,額外恢復4點能量。該效果單一回合內不可重複觸發。
群星樂章
鐵衛勳章
調和
調和3
RarstrRarstrRarstr
harmony-class317.52264.6846.72進入戰鬥時,我方全體速度提高12點,持續1回合。
群星樂章
蠢動原核
記憶中的模樣
記憶中的模樣4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56使裝備者的擊破特攻提高28%。裝備者發動攻擊後,額外恢復4點能量。該效果單一回合內不可重複觸發。
群星樂章
鐵衛勳章
與行星相會
與行星相會4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4進入戰鬥後,當我方目標造成與裝備者相同屬性的傷害時,造成的傷害提高12%
群星樂章
踐踏的意志
舞!舞!舞!
舞!舞!舞!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56當裝備者施放終結技後,我方全體行動提前16%
群星樂章
工造渾心
鏤月裁雲之意
鏤月裁雲之意4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56在戰鬥開始時以及當裝備者回合開始時,隨機啟動下列效果之一。每回合啟動的效果會取代上回合的效果,且不會與上回合效果重複。效果包含:使我方全體攻擊力提高10%;使我方全體暴擊傷害提高12%;使我方全體能量恢復效率提高6%。同類效果無法疊加,在裝備者陷入無法戰鬥狀態時解除。
群星樂章
踐踏的意志
但戰鬥還未結束
但戰鬥還未結束5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24使裝備者的能量恢復效率提高10%,並在對我方目標施放終結技時恢復1個戰技點。該效果每施放2次終結技可觸發1次。當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高30%,持續1回合。
群星樂章
鐵衛勳章
過往未來
過往未來4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高16%,持續1回合。
群星樂章
蠢動原核
鏡中故我
鏡中故我5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4使裝備者擊破特攻提高60%。裝備者施放終結技後,使我方全體造成的傷害提高24%,持續3回合,並且若裝備者擊破特攻大於等於150%,則恢復1個戰技點。
每一波開始時,我方全體立即恢復10點能量,同類技能無法重複生效。
群星樂章
永壽榮枝
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語音

語言
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劇情

Title遊戲語言

204 responses to “”

  1. I believed I saw a rumor in the leak subreddit about getting him for free, but nothing about it was released after that so was it debunked or just forgotten?

      
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    • I love my birdies, but neither of em are really special

      Every crit DPS wants Robin. It’s silly how good she is. Making summons and all just to target nerf her 😛 ( I jest). But it’d be funny if the best summon support is still Robin

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    • Sunday LC: “After the wearer uses Skill or Ultimate on one ally character, the wearer regenerates 6 Energy and the ability’s target receives 1 stack of “Hymn” for 2 turn(s), stacking up to 3 time(s). Each stack of “Hymn” increases its holder’s DMG dealt by 15%. After every 2 instance(s) of Skill or Ultimate the wearer uses on one ally character, recovers 1 Skill Point.”

      Bronya LC: “Increases the wearer’s Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer’s Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).

      Sunday LC buff lasts longer (2 turns), gives more damage boost (45%), and if you got two summon dps, you can buff both of them unlike bronya LC buff which says the buff is for the next ally taking action. I would say its better overall

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      • Yeah but they have S3 Bronya LC, the damage buff is 40%, only 5 less then the fully stacked Sunday LC, and the ERR is 14% percent, which is definitely comparable if not better than 6 energy per skill/ult, as it applies to receiving dmg too. Worse skill point regen but overall I’d say it’s not worth to pull for such marginal differences.

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  2. They really need to give him an actual talent… The current one is just an additional line of text for his skill, just add it to the base skill and give him something that can set him apart from the other bronya-likes. Maybe something to enhance weakness break eff. for the ult target, both Bronya and Sparkle don’t really do much for break teams aside from the action advance. Current summoners are also great at break, though not necessarily specializing in it. Lightning Lord’s multi-hits do great toughness damage, Topaz and Numby have great attack frequency with decent toughness dmg, and Lingsha is literally built for break.

      
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      • True, but I’d love to see anything to distinguish him from Bronya in non-JY teams, currently he’s a weird sort of sidegrade there and it feels pretty awkward to have him only be a notable choice in summon focused teams. Maybe something like Robin’s 100% CR additional hit for the target of his ult would be interesting, giving him an outlet for the crit dmg you’re already building on him.

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  3. I can see some of y’all didnt learn from Topaz. Sunday having the ability to boost forward an ally AND their summon is gonna be insane when the time comes and summons are more common in the game. Take into consideration, ANY future character that can be built with crit value and has summons will benefit from him immensely. This is Kafka/Topaz levels of futureproof, where as characters come out based on this specific mechanic alone, this character will only become a better and more useful pick. Personally, I think pulling for buffers/debuffers is always the better choice overall, DPS will always be replaced with the next strongest DPS. In the end, this is again all up to the individuals discretion who they choose to pull for, but just wanna say that Sunday is not as weak or useless as some of the ppl here are saying he is.. I know plenty of people who regretted not pulling for Topaz in the past bc she had no uses since there wasnt any FUA based units early on who can make use of her full potential

      
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    • The problem is he does nothing for the top 3 dps teams Acheron is not gonna be replaced for a long time. She is still the top DPS hitter. Then you have Feixiao who is a close 2nd. Firefly being the 3rd. The problem is Sunday is worse then sparkle when it comes to any team that does not have a summon. And he is useless for DoT and Break teams. One thing that makes Ruan Mei really the best support is that she has so much versatility that she can play on all teams. And for a character as iconic as Sunday to be on the same level as Bronya (unless you get him c6) is really a disappointment

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      • 3.0 is coming, as well as more summoners, new summoners will definitely be strong and Sunday is definitely more than just Bronya when it comes to summoners
        Also Feixiao 2nd? Acheron propaganda (they excel in different areas)

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      • Well, it’s made for the new summoning meta coming out in patch 3.x (and probably at least one of those DPS will end up outperforming Acheron, Feixiao and FF since according to the leaks, nihility characters will dominate the meta for a couple of patches and then destruction characters will dominate the meta)

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    • I think Kafka still needs a true support for DoT to be complete, Black swan and her are very good but if we can get a support unit that allows DoT to either critically strike (divergent universe has an equation for this I believe) or have suspicion stacks like simulated universe it would allow DoT to be a bit better

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    • He’s worth to pull if you want to play with summon type characters. Sparkle is good too for summons but the advance forward of summons is his main gimmick. Plus he gives energy and we’ve seen how harmony characters usually preclude an archetype focus.

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    • It is much more beneficial to get Sparkle’s LC and Eidolons on her. The only support I would say you should pull for that we have so far including Sunday is Ruan Mei as she has the most versatility.

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    • Realistically, on your account, no. He’s currently less flexible because of weaker buffs to non summons, has ONLY Lingsha and JY as carries to buff, and his skill points are basically your E1 Bronya. 20 CritR% and 2 turn buffs are his selling points. His LC does similar performance to Bronya’s LC with better buff uptime.

      You could pull him for Lingsha hypercarry as a Bronya alt to a quirky super break team (kinda wasted buffs) or FuA team with Robin (wow robin appears) or Jade. PF looks to be more fun with him for Lingsha/Jade but thats besides the point.

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  4. I have Bronya E1 and Sparkle E0, and I feel scammed. They just take the same kit and make it either slightly better or leaning towards a certain meta/playstyle, but still basically using the same kit. Even his dmg amp is based on Crit Dmg, just like Bronya and Sparkle.

    I like the hypercarry meta, but I can’t see myself pulling for him. This is just rewarding a predatory tactic from Mihoyo. I bet in 1 year, we will have 2 others exact copies of Bronya, along with Sunday and Sparkle, with a tiny slightly different touch on their kit, and there will be 5 Bronya in the game.

    I can stand the powercreep when it’s slow, as it is the only sustainable way to keep the game alive for a long period of time. But taking a kit and copying it again and again just screams lack of creativity.

    I know he will be an important asset for the next meta, but this is a clear skip for me, by principle. I am not rewarding laziness.

      
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