唯有香如故

唯有香如故
唯有香如故名詞唯有香如故
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
類型光錐, 豐饒 光錐
命途Class 豐饒
說明豐饒命途專屬的光錐,光錐技能僅對該命途生效。
戰技使裝備者擊破特攻提高60%。裝備者施放終結技攻擊敵方目標後,使其陷入【忘憂】狀態,持續2回合,【忘憂】狀態下的敵方目標受到的傷害提高10%,若裝備者目前擊破特攻大於等於150%,受到的傷害提高效果額外提高8%
n/a
信用點385K
永壽幼芽20
異木種籽4
滋長花蜜12
永壽天華20
萬相果實15
永壽榮枝14
劇情「第一件,整頓工作習慣。」 
「第二件,嚴格執行獎懲規定。」 
「當然,最要緊的還是儘快查清那些盤根錯節的利益關係……」
本在欣賞湖光山色,思緒又不知不覺滑向了工作,壓力和煩躁也隨之而來。

她趕緊點燃一柱隨身攜帶的安神香。
「世界如此美妙,我卻如此暴躁……休假的日子,就別想那些煩人的事了……」 

目錄
屬性
戰技
角色
Gallery

屬性

等級攻擊力防禦力生命值n/a
1242448
2092.492.4185
信用點5000
永壽幼芽8
20+121.2121.2242
30157.2157.2314
信用點10000
異木種籽4
永壽幼芽12
30+195.6195.6391
40231.6231.6463
信用點20000
滋長花蜜4
永壽天華8
40+270270540
50306306612
信用點50000
滋長花蜜8
永壽天華12
50+344.4344.4689
60380.4380.4761
信用點100K
萬相果實5
永壽榮枝6
60+418.8418.8838
70454.8454.8910
信用點200K
萬相果實10
永壽榮枝8
70+493.2493.2986
80529.2529.21058
等級n/a
1
20
信用點5000
永壽幼芽8
20+
40
信用點20000
滋長花蜜4
永壽天華8
40+
50
信用點50000
滋長花蜜8
永壽天華12
50+
60
信用點100K
萬相果實5
永壽榮枝6
60+
70
信用點200K
萬相果實10
永壽榮枝8
70+
80

戰技

安心
使裝備者擊破特攻提高。裝備者施放終結技攻擊敵方目標後,使其陷入【忘憂】狀態,持續回合,【忘憂】狀態下的敵方目標受到的傷害提高,若裝備者目前擊破特攻大於等於,受到的傷害提高效果額外提高

等級 5

角色

名詞稀有度命途戰鬥屬性n/a
娜塔莎
娜塔莎4
RarstrRarstrRarstrRarstr
abundance-classphysical-damage_type
鐵狼碎齒
古代引擎
永恆之花
守護者的悲願
命運的足跡
玲可
玲可4
RarstrRarstrRarstrRarstr
abundance-classquantum-damage_type
蒼猿之釘
蠢動原核
永恆之花
無窮假身的遺恨
命運的足跡
羅剎
羅剎5
RarstrRarstrRarstrRarstrRarstr
abundance-classimaginary-damage_type
往日之影的金飾
工造渾心
永恆之花
守護者的悲願
命運的足跡
白露
白露5
RarstrRarstrRarstrRarstrRarstr
abundance-classlightning-damage_type
往日之影的雷冠
蠢動原核
永恆之花
守護者的悲願
命運的足跡
藿藿
藿藿5
RarstrRarstrRarstrRarstrRarstr
abundance-classwind-damage_type
天人遺垢
永壽榮枝
永恆之花
無窮假身的遺恨
命運的足跡
靈砂
靈砂5
RarstrRarstrRarstrRarstrRarstr
abundance-classfire-damage_type
忿火之心
永壽榮枝
萬相果實
吉光片羽
命運的足跡
加拉赫
加拉赫4
RarstrRarstrRarstrRarstr
abundance-classfire-damage_type
忿火之心
造夢馬達
萬相果實
蛀星孕災的舊惡
命運的足跡
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23 responses to “唯有香如故”

  1. i like how ppl i know will be pulling this LC solely to give it to Gallagher, bcs me too. my Gallagher is E5 rn, he deserved 5star LC.

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  2. If you get this for Gallagher it’ll increase his personal damage and boost team damage a decent amount. Debatable if best in slot depending on team comp.

      
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    • unless ur using gallagher in robin comp, then Quid Pro Quo (At the start of the wearer’s turn, regenerates 8/10/12/14/16 Energy for a randomly chosen ally (excluding the wearer) whose current Energy is lower than 50%.) becomes better since gallagher can cycle turns really fast.
      overall tho this is best cone so far for him

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    • I personally think it is a fantastic alternative, especially if you are look to replace him. (sorry Luo Cha)

      Her ult is 110 , which is actually is pretty cheep ult
      You can now get her ult after the first attack and 1 FuA.

      Lets say you are 134 speed on her and run ER rope.

      start of battle energy = 55

      55 + (Skill Energy + Lightcone Energy on 3 enemies) = 55 + 35.7 + 10.7 = 101.4 energy
      FuA will give another 10.7 if it does proc early because of the emergency heal or it just naturally gets a turn before Ling Sha gets her second turn = 112.1 energy

      any subsequent turns will give you at least 39.3 energy if you only basic attack ( A4 give +10 extra energy on Basic attacks )
      any skill will give you also a minimum of 39.3 energy against 1 target + 3.6 energy for every other target you hit for a max of 46.6 energy per attack
      every FuA , which normally doesn’t give you energy (as far as i know) kill an enemy, now gives you at least 3.6 energy against 1 enemy.
      Every ult will give you 6 energy (5 normally with out ER Rope) + 3.6 for every enemy you hit.
      You might also kill an enemy or get hit in between these attack which also helps with getting energy, which in return might also proc the FuA.

      If they make her ult 100 energy or give her FuA some amount of energy generation, then you can spam her ult pretty much every other attack pretty reliably.

      My math might be off, i could have missed something, but this seems really nice and a really cool alternative if you are trying to save for later character or reruns.

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      • OMG mate. U are insane. Thanks a lot for your patient, and for your time doing this calcs. Im more then convinced now to pull her. s2~

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        • I do want to let you know, it will be quite a bit harder to get Ling Sha to that 250% break effect.
          you will miss the 60% (or 48% from What is really? lightcone) break effect and the 64% break effect from the rope.

          Ruan Mei will give you 20% – HTB will give you on average about 30-40% (lets say 35%) – Watchmaker will give 30% (temporarilly) in battle = 85%

          Two 2-piece break effect will give 32% – Planar set Forge will give you 40% on hitting an enemy with fire weakness – 37.5% from traces = 109.5%

          194.5% total In-battle, this is IF you have Ruan Mei of course and if you are running two 2-piece break effect. other wise it wil be lowered to about 158.5%.
          The latter will have you searching for about 91.5% break effect from the sub-stats which is about 12 – 16 break sub rolls whille also looking for speed rolls to get to 134 ( Ruan Mei gives 10% In-Battle ) AND you need the right main stats.

          I will wish you very good luck in building her.
          I recommend 4 piece Cavalry and 2 piece Forge with – Speed boots
          Attack Orb
          Healing boost Chest
          ER Rope ( :3 )

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          • The 150 threshold requires no relics.
            Substats: 37.3
            Signature: 60
            RM: 20
            HTB: 33
            Sum: 150.3

            The 250 threshold requires some from the r elics.
            Substats: 37.3
            Signature: 60
            Iron Cavalry 2pc: 16
            Kalpagni 2pc: 40
            RM: 20
            HTB: 33+30 (at 200 BE in battle)
            Total: 236.3

          • HTB will give more Break Effect. It’s Ultimate (33% at trace level 12) + Watchmaker (30%) + E4 (~35%)

      • The passive only works for Lingsha, Gallagher and Luocha due to the need to hit the enemy with ult. For the first two, it’s a great lc. Luocha has better options and it’s useless for anyone else so it’s very situational

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