玲可

玲可
玲可名詞玲可
陣營貝洛伯格
稀有度RaritystrRaritystrRaritystrRaritystr
命途Class 豐饒
戰鬥屬性Class 量子
華語米糊
英語Risa Mei
韓語이은조
日語照井春佳
專屬素材
信用點246K
熄滅原核12
微光原核13
蒼猿之釘50
蠢動原核12
行跡素材
信用點2.4M
豐饒之種12
熄滅原核28
生命之芽54
微光原核42
永恆之花105
蠢動原核42
無窮假身的遺恨12
命運的足跡5
主線貝洛伯格的雪原探險家,朗道家的小妹妹。
性格淡定、行動力極強。常常孤身前往雪原探險。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
167.2751441005%50%100100
20131.04146.252811005%50%100100
信用點3200
熄滅原核4
20+157.92176.253381005%50%100100
30191.52213.754101005%50%100100
信用點6400
熄滅原核8
30+218.4243.754681005%50%100100
40252281.255401005%50%100100
信用點12800
微光原核5
蒼猿之釘2
40+278.88311.255981005%50%100100
50312.48348.756701005%50%100100
信用點32000
微光原核8
蒼猿之釘5
50+339.36378.757271005%50%100100
60372.96416.257991005%50%100100
信用點64000
蠢動原核5
蒼猿之釘15
60+399.84446.258571005%50%100100
70433.44483.759291005%50%100100
信用點128K
蠢動原核7
蒼猿之釘28
70+460.32513.759861005%50%100100
80493.92551.2510581005%50%100100
等級專屬素材
1
20
信用點3200
熄滅原核4
20+
40
信用點12800
微光原核5
蒼猿之釘2
40+
50
信用點32000
微光原核8
蒼猿之釘5
50+
60
信用點64000
蠢動原核5
蒼猿之釘15
60+
70
信用點128K
蠢動原核7
蒼猿之釘28
70+
80

戰技

冰攀前齒技術冰攀前齒技術 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於自身生命上限的量子屬性傷害。

對敵方單體造成少量量子屬性傷害。
等級 10
鹽漬野營罐頭鹽漬野營罐頭 - 戰技 | 回復
能量回復 : 30
弱點擊破 : 0
為指定我方單體附加【求生反應】,提高等同於玲可生命上限+的生命上限,若該目標為「毀滅」或「存護」命途,則被敵方攻擊的機率大幅提高,【求生反應】持續回合。
使該目標回復等同於玲可生命上限+的生命值。

使我方單體獲得【求生反應】,使其生命上限提高,同時為其回復生命值。
等級 15
雪原急救方案雪原急救方案 - 終結技 | 回復
能量回復 : 5
弱點擊破 : 0
解除我方全體的負面效果,並立即為我方全體回復等同於玲可生命上限+的生命值。

解除我方全體1個負面效果,並為我方全體回復生命值。
等級 15
戶外生存經驗戶外生存經驗 - 天賦 | 回復
能量回復 : 0
弱點擊破 : 0
施放戰技或終結技時,使我方目標獲得回合的持續治療效果,目標每回合開始時回復等同於玲可生命上限+的生命值。若該目標持有【求生反應】,則持續治療效果額外回復等同於玲可生命上限+的生命值。

施放戰技或終結技時,使我方目標獲得持續回復生命值效果,若目標持有【求生反應】則持續回復生命值效果額外提高。
等級 15
攻擊攻擊 | 單體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
巧克力能量棒巧克力能量棒 - 秘技 | 回復
能量回復 : 0
弱點擊破 : 0
使用秘技後,下一次戰鬥開始時為我方全體附加玲可天賦的持續治療效果,持續回合。

使用秘技,下一次戰鬥開始時為我方全體附上持續治療效果。
等級 1

行跡

提前勘測提前勘測
需要角色晉階 2
當持有【求生反應】的目標受到攻擊後,玲可立即恢復2點能量。
信用點4000
豐饒之種2
無窮假身的遺恨1
防禦強化防禦強化 (防禦力)
需要角色晉階 2
防禦力提高5%
信用點4000
豐饒之種2
熄滅原核4
生命強化生命強化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點8000
生命之芽2
微光原核2
效果抗性強化效果抗性強化 (效果抗性)
需要角色晉階 3
效果抗性提高4%
信用點8000
生命之芽2
微光原核2
探險技術探險技術
需要角色晉階 4
抵抗控制類負面狀態的機率提高35%
信用點16000
生命之芽4
命運的足跡1
無窮假身的遺恨1
生命強化生命強化 (生命值)
需要角色晉階 4
生命上限提高6%
信用點16000
生命之芽4
微光原核3
防禦強化防禦強化 (防禦力)
需要角色晉階 5
防禦力提高7.5%
信用點36000
永恆之花2
蠢動原核2
生命強化生命強化 (生命值)
需要角色晉階 5
生命上限提高6%
信用點36000
永恆之花2
蠢動原核2
極境求生極境求生
需要角色晉階 6
天賦產生的持續回復效果延長1回合。
信用點128K
永恆之花6
命運的足跡1
無窮假身的遺恨1
效果抗性強化效果抗性強化 (效果抗性)
需要角色晉階 6
效果抗性提高6%
信用點128K
永恆之花6
蠢動原核6
防禦強化防禦強化 (防禦力)
需要角色等級 75
防禦力提高10%
信用點128K
永恆之花6
蠢動原核6
生命強化生命強化 (生命值)
生命上限提高4%
信用點2000
熄滅原核2
生命強化生命強化 (生命值)
需要角色等級 80
生命上限提高8%
信用點128K
永恆之花6
蠢動原核6

星魂

遠行雪杖的清晨遠行雪杖的清晨遠行雪杖的清晨
為現有生命值百分比小於等於50%的我方目標提供治療時,玲可的治療量提高20%,該效果對持續治療效果也會生效。
便攜爐具的正午便攜爐具的正午便攜爐具的正午
持有【求生反應】的目標被施加負面效果時可抵抗1負面效果
雪崩信標的午後雪崩信標的午後雪崩信標的午後
戰技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
露營篝火的薄暮露營篝火的薄暮露營篝火的薄暮
獲得【求生反應】時,使該目標攻擊力提高,提高數值等同於玲可3%生命上限的攻擊力,持續1回合。
極光紅茶的新夜極光紅茶的新夜極光紅茶的新夜
終結技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
測繪圖紙的黎明測繪圖紙的黎明測繪圖紙的黎明
【求生反應】的生命上限提高效果額外提高,提高數值等同於玲可6%的生命上限,並使其效果抗性提高30%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
物穰
物穰3
RarstrRarstrRarstr
abundance-class264.6264.6952.56裝備者施放戰技和終結技時,治療量提高12%
永恆之花
鐵衛勳章
嘉果
嘉果3
RarstrRarstrRarstr
abundance-class317.52198.45952.56戰鬥開始時,立即為我方全體恢復6點能量。
永恆之花
蠢動原核
蕃息
蕃息3
RarstrRarstrRarstr
abundance-class317.52198.45952.56當裝備者發動普通攻擊後,下一次行動提前12%
永恆之花
永壽榮枝
一場術後對話
一場術後對話4
RarstrRarstrRarstrRarstr
abundance-class423.36330.751058.4使裝備者的能量恢復效率提高8%,並在施放終結技時治療量提高12%
永恆之花
蠢動原核
此時恰好
此時恰好4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56使裝備者的效果抗性提高16%,並使裝備者的治療量提高,提高數值等同於效果抗性的33%,最多使治療量提高15%
永恆之花
工造渾心
等價交換
等價交換4
RarstrRarstrRarstrRarstr
abundance-class423.36396.9952.56當裝備者的回合開始時,隨機為1個現有能量值百分比低於50%的我方其他目標恢復8點能量。
永恆之花
鐵衛勳章
暖夜不會漫長
暖夜不會漫長4
RarstrRarstrRarstrRarstr
abundance-class370.44396.91058.4使裝備者的生命上限提高16%。發動普通攻擊或施放戰技後,為我方全體回復等同於各自生命上限2%的生命值。
永恆之花
蠢動原核
棺的迴響
棺的迴響5
RarstrRarstrRarstrRarstrRarstr
abundance-class582.12396.91164.24使裝備者的攻擊力提高24%。當裝備者發動攻擊後,每命中1名不同的敵方目標,便恢復3點能量,每次攻擊最多依此法恢復3次能量。當裝備者施放終結技後,使我方全體速度提高12點,持續1回合。
永恆之花
工造渾心
時節不居
時節不居5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28463.051270.08使裝備者生命上限提高18%、治療量提高12%。當裝備者對我方目標提供治療時,記錄治療量。當任意我方目標發動攻擊後,按照治療量紀錄的36%,對隨機1個受到攻擊的敵方目標根據裝備者屬性造成附加傷害。該傷害不受加成影響,每回合最多結算1次。
永恆之花
蠢動原核
驚魂夜
驚魂夜5
RarstrRarstrRarstrRarstrRarstr
abundance-class476.28529.21164.24使裝備者的能量恢復效率提高12%。我方目標施放終結技時,裝備者為現有生命值百分比最低的我方目標回復等同於其10%生命上限的生命值。當裝備者為我方目標提供治療時,使該目標的攻擊力提高2.4%,該效果最多疊加5層,持續2回合。
永恆之花
永壽榮枝
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語音音量

語言
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主線

Title遊戲語言

31 responses to “玲可”

  1. for anybody wondering, Lynx’s skill increases the taunt value of the receiving destruction/preservation unit by 500% like March’s shield does.

      
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  2. I just wish her survival response would last at least one turn longer. In the current state she is only SP neutral if paired with Blade or another character that wants to profit from the taunt.

      
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    • Tbf though, the characters that benefit from the taunt are SP cheap themselves
      Blade uses 1 SP every 4th turn he takes
      Clara barely takes turns so the taunt will last a while
      Fu Xuan is SP positive

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  3. Didn’t saw that nerf to her basic attack scaling (110% before), now it actually match Fu 55% scaling, maybe devs thought it was too potent for support/hybrid characters.

      
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      • It was most likely the. devs just changing it from 100% atk to 100% hp, then changing because characters have higher hp than atk.
        It was obviously too high because lynx’s basic had similar scaling to Blade’s basic (which is way too high for a 4* healer) and now i wonder why Blade has split scaling

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  4. Wow this is the perfect blade support…
    If only she was on Blade’s banner.

    But seriously for anyone who owns blade (who has very few good supports as a hp scaler) she seems very worthwhile.
    Also seems good for mono quantum but seele doesn’t benefit from the max hp.

      
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    • I think in Mono-Quantum there’s very little reason to use your skill on Seele since unless you’ve got E4 the one you’d want to buff with her skill would be Fu Xuan since she’ll be tanking the vast majority of the dmg, gains the increased taunt value, and the increased HP would help FX’s survivability and damage.
      Even with E4 the atk increase doesn’t seem too great and only last 1 turn so it seems to be more of a small bonus and not something you should cast every turn especially since FX or SW skills are more important for weakness implant and energy for their ulti’s.

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    • It’s decent. Seele has 1222 base attack with her LC, those 210 are equal to 17.18% as attack bonus

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      • not really because your Selle have minimum 700 attack from her relics, so it’s more 9.5% attack bonus

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          • Yeh its based on base atk but if your going for lynx its not really for the atk buff its because of the healing, taunt and cleanse tbf, the atk buff its just a bonus

    • But this is also a 4* abundance char?? unless you have E1 Luocha, theres no other abundance unit that gives you any sort of attk buff, so…

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    • i know its bad but I prefer dish with well cook rather than need topping to taste delicious

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  5. Hear me out.
    she has 100% HP scaling on her NA
    you go mono quantum with Fu Xuan, Lynx and Silver Wolf
    and you build Lynx like shes Blade

      
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    • Still sucks.
      You dont have any dmg passives, dmg lightcones or aoe.
      Also, I wouldnt rule out the possibility that her hp scaling on normals is an error.

      Though you will still be ablo to pummel overworld enemies, if that is what you are after.

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        • The concept of fun is lost on honeyhunter anons. Fun is a DPS loss in their eyes. On a side note, I’ve been toying with the idea of making Natasha’s NA do the largest possible damage. And it is also really funny.

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      • no, she will be pretty good i think, the ability of increasing max hp of allies is pretty broken (is like a shield you can restore and affects on abilities like blade ones) and the effect res buffs are really big, her healing is also decent and she is flexible so you can use her with many different teams.

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    • For Fu Xuan not really, she mitigates too much damage and since you want blade to actually lose HP for his ultimate to do more damage, this isn’t very good.

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      • Honestly most of his hp loss bonus comes from his self sacrifices, luckily enemies ara able to do 20% of his max hp so it wouldn’t really matter putting Fu Xuan together, and in the end the carry of such team would be Jingliu while Blade it’s the back up damage.

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        • Damn that’s a maso team there, so much self damage, going by your statement, I imagine Lynx for last spot since Jingliu consumes HP of her and her team, and she doesn’t seem for now to have HP recovery like Blade.

          Yeah that could really work with Lynx taunt on Blade.

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          • Yeah Blade, Fu Xuan, Lynx and Jingliu are like the first intended prime team in the game. They all have something to synergize

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