
![]() | 名詞 | 藿藿 |
陣營 | 仙舟「羅浮」 | |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
華語 | 葛子瑞&刘北辰 | |
英語 | Megan Shipman & Aaron Veach | |
韓語 | 김채린&한복현 | |
日語 | 長縄まりあ&平林剛 | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 仙舟羅浮的十王司見習判官,被歲陽附身的狐人小女孩。 性格怯懦,弱小可憐,害怕種種怪異之事卻肩負起勾攝邪魔的職責。 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 81.84 | 69.3 | 185 | 98 | 5% | 50% | 100 | 140 | |
20 | 159.59 | 135.13 | 360 | 98 | 5% | 50% | 100 | 140 | ![]() ![]() |
20+ | 192.32 | 162.85 | 434 | 98 | 5% | 50% | 100 | 140 | |
30 | 233.24 | 197.5 | 527 | 98 | 5% | 50% | 100 | 140 | ![]() ![]() |
30+ | 265.98 | 225.22 | 601 | 98 | 5% | 50% | 100 | 140 | |
40 | 306.9 | 259.88 | 693 | 98 | 5% | 50% | 100 | 140 | ![]() ![]() ![]() |
40+ | 339.64 | 287.6 | 767 | 98 | 5% | 50% | 100 | 140 | |
50 | 380.56 | 322.25 | 859 | 98 | 5% | 50% | 100 | 140 | ![]() ![]() ![]() |
50+ | 413.29 | 349.97 | 933 | 98 | 5% | 50% | 100 | 140 | |
60 | 454.21 | 384.62 | 1026 | 98 | 5% | 50% | 100 | 140 | ![]() ![]() ![]() |
60+ | 486.95 | 412.34 | 1100 | 98 | 5% | 50% | 100 | 140 | |
70 | 527.87 | 446.99 | 1192 | 98 | 5% | 50% | 100 | 140 | ![]() ![]() ![]() |
70+ | 560.6 | 474.7 | 1266 | 98 | 5% | 50% | 100 | 140 | |
80 | 601.52 | 509.36 | 1358 | 98 | 5% | 50% | 100 | 140 |
戰技
![]() | 令旗•征風召雨 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於藿藿 對敵方單體造成少量風屬性傷害。 | |
等級 | |
![]() | 靈符•保命護身 - 戰技 | 回復 |
能量回復 : 30 | |
弱點擊破 : 0 | |
解除指定我方單體的 解除我方單體1個負面效果,並為我方單體及其相鄰目標回復生命值。 | |
等級 | |
![]() | 尾巴•遣神役鬼 - 終結技 | 輔助 |
能量回復 : 5 | |
弱點擊破 : 0 | |
為除自身以外的隊友恢復等同於各自 為除自身以外的隊友恢復能量,並使其攻擊力提高。 | |
等級 | |
![]() | 憑附•氣通天真 - 天賦 | 回復 |
能量回復 : 0 | |
弱點擊破 : 0 | |
施放戰技後藿藿獲得【禳命】,持續 觸發【禳命】為我方目標提供治療時,解除該目標 施放戰技後藿藿獲得【禳命】。當藿藿擁有【禳命】時,我方目標回合開始或施放終結技時回復自身生命值,同時對每個生命值較低的我方目標各產生1次回復效果。觸發【禳命】為我方目標提供治療時,解除該目標1個負面效果。 | |
等級 | |
![]() | 攻擊 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
![]() | 凶煞•劾壓鬼物 - 秘技 | 妨害 |
能量回復 : 0 | |
弱點擊破 : 0 | |
藿藿恐嚇周圍的敵人,使其陷入【魄散】狀態。【魄散】狀態下的敵人會向遠離藿藿的方向逃跑,持續 使周圍的敵人陷入【魄散】狀態。與陷入【魄散】狀態的敵人進入戰鬥後,有高機率使敵方目標攻擊力降低。 | |
行跡
![]() | 貞凶之命 |
需要角色晉階 4 | |
抵抗控制類負面狀態的機率提高 | ![]() ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色晉階 4 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 效果抗性強化 (效果抗性) |
需要角色晉階 5 | |
效果抗性提高 | ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色晉階 5 | |
生命上限提高 | ![]() ![]() ![]() |
![]() | 生命強化 (生命值) |
生命上限提高 | ![]() ![]() |
![]() | 生命強化 (生命值) |
需要角色等級 80 | |
生命上限提高 | ![]() ![]() ![]() |
星魂
![]() | 歲陽寄體,妖邪依憑 | ![]() |
天賦產生的【禳命】持續時間延長 |
![]() | 判官書符,鎮尾鎖靈 | ![]() |
當藿藿擁有【禳命】時,若我方目標受到致命攻擊,不會陷入無法戰鬥狀態,並立即回復等同於其自身生命上限 |
![]() | 貞凶體質,燭火招螢 | ![]() |
終結技等級+2,最多不超過 |
![]() | 坐臥不離,爭拗難寧 | ![]() |
施放戰技或觸發天賦為我方目標提供治療時,目標的現有生命值越低治療量越高,最多使藿藿提供的治療量提高 |
![]() | 降妖捉鬼,十王敕令 | ![]() |
戰技等級+2,最多不超過 |
![]() | 同休共戚,相須而行 | ![]() |
為我方目標提供治療時,使目標造成的傷害提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 物穰 | 3![]() ![]() ![]() | abundance-class![]() | 264.6 | 264.6 | 952.56 | 裝備者施放戰技和終結技時,治療量提高 | ![]() ![]() |
![]() | 嘉果 | 3![]() ![]() ![]() | abundance-class![]() | 317.52 | 198.45 | 952.56 | 戰鬥開始時,立即為我方全體恢復 | ![]() ![]() |
![]() | 蕃息 | 3![]() ![]() ![]() | abundance-class![]() | 317.52 | 198.45 | 952.56 | 當裝備者發動普通攻擊後,下一次行動提前 | ![]() ![]() |
![]() | 一場術後對話 | 4![]() ![]() ![]() ![]() | abundance-class![]() | 423.36 | 330.75 | 1058.4 | 使裝備者的能量恢復效率提高 | ![]() ![]() |
![]() | 此時恰好 | 4![]() ![]() ![]() ![]() | abundance-class![]() | 423.36 | 396.9 | 952.56 | 使裝備者的效果抗性提高 | ![]() ![]() |
![]() | 等價交換 | 4![]() ![]() ![]() ![]() | abundance-class![]() | 423.36 | 396.9 | 952.56 | 當裝備者的回合開始時,隨機為1個現有能量值百分比低於 | ![]() ![]() |
![]() | 暖夜不會漫長 | 4![]() ![]() ![]() ![]() | abundance-class![]() | 370.44 | 396.9 | 1058.4 | 使裝備者的生命上限提高 | ![]() ![]() |
![]() | 棺的迴響 | 5![]() ![]() ![]() ![]() ![]() | abundance-class![]() | 582.12 | 396.9 | 1164.24 | 使裝備者的攻擊力提高 | ![]() ![]() |
![]() | 時節不居 | 5![]() ![]() ![]() ![]() ![]() | abundance-class![]() | 476.28 | 463.05 | 1270.08 | 使裝備者生命上限提高 | ![]() ![]() |
![]() | 驚魂夜 | 5![]() ![]() ![]() ![]() ![]() | abundance-class![]() | 476.28 | 529.2 | 1164.24 | 使裝備者的能量恢復效率提高 | ![]() ![]() |
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語音音量
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Title | loc_sound |
主線
Title | 遊戲語言 |
294 responses to “藿藿”
Tail is the voice of argenti !?
Yup
Okay not anymore
She looks incredible, until you consider the best full team comps and why pretty much all of the hyper carries would still prefer one of the other sustains:
– Seele benefits the most from Fu Xuan in a mono quantum comp.
– Jing Yuan benefits more from Fu Xuan due to the crowd control immunity and crit rate buff, which is better than debuff removal. If JY gets CCd and you have to wait for his next turn Lightning Lord will still go for a smoke break for half of the battle. Even Luocha’s autoheal proc or Lynx’s debuff resistance might be more reliable in practice.
– Blade has great synergy with Luocha and the ATK and Energy buff is wasted on him.
– Kafka – Huohuo is great for her now, but for how long until she can run in a break comp and not even need a sustain?
– DHIL – Huohuo could work, but then you might need to make sacrifices in the rest of the comp to ensure skill point generation is sufficient. Hanya may very well be a downgrade for overall damage.
– JL – has a comp with Tingyun and Huohuo, which will perform worse than Bronya + Pela, so what’s the point of staying in Transcendant state to do less damage?
… And that is not to mention that most of these can easily clear MoC in 0 cycles without a sustain now, which may only be made easier in the future with the introduction of Ruan Mei in a few weeks.
I’m not sure why you only looked at hyper carries. The advantage of Huohuo is being able to buff multiple DPS characters at the same time. For now there’s Clara + Topaz, and in the future Clara can be replaced with Dr. Ratio.
As for Jingliu, I haven’t seen the math you’re speaking of before, can you share it with me? I don’t even play her, but I’m still curious.
As someone who runs Jingliu+Huohuo+Tingyun she keeps the state up for a really long time and it makes her completely SP free while doing tons of dmg with no downtime
I use my Bronya with Blade so no loss for me
🤓
whats really funny about your comment is you think everyone is either:
A) pulling for her or
B) has any/all those 5 stars
Huohuo has 3 things going for her:
– She is the best cleanser, you will never be stunned (or more like you don’t care if you’re stunned or not)
– She gives energy for the whole team
– She gives atk buff to the whole team too
Those last two points make her incredibly valuable in double-dps teams (Follow-up Character+Topaz or Kafka+Black Swan for example)
I don’t see her being powercrept as she also gives a lot of healing which makes her perfectly valuable in all content
sorry i need some opinion, which one is better E6 Huohuo or E6 Luocha?
Huohuo. At E6, the whole party member practically become immortal and able to deal 50% more damage by just using her skill.
guys im sorry but i need some opinion
which one of this is better E6 Luocha or E6 HuoHuo ?
maybe luocha give more offensive buff to your team but huohuo buffs are great too, and she got a revive witch is great.
i think it’s 50/50
both of them are amazing ngl the thing im confused of is their e6, luocha with his res pen and huohuo with 50% dmg increase, are res pen better than dmg increase or vice versa
i think res pen would be better cause dmg increase are more common but it depend of your teammates of course
Glad I skipped Luocha. Not that he is bad. But if I had him, I might have missed Huohuo.
Id say people who got Luocha got their money’s worth. Luocha is still good for low-end and weaker players. He was a big help for players who got him during his phase since we don’t have much options back then.
He still has his niche now.
Tbh Luocha is the opposite of niche, he’s the generalist jack of all teams while other healers are BiS in certain teams but not as versatile
I’d say that Huohuo is a lot more niche than both Luocha and Fu Xuan to be honest. She shines in more specific lineups, while Luocha and Fu Xuan can essentially be slotted in any team without any wasted benefits.
Got her! Surprised that she played well even with DHIL. I was skeptic to pull because I was not sure if I could use her with DHIL.
Sad to bench Luocha for a while. Hopefully we get overhealing benefits. The SP positivity is nice, but I found not much need for that too much.
She break my curse! first ever 50/50 won in Hoyo game…! in conclusion, Huohuo is a “good girl”
Also Horror-Struck indeed apply to all waves, but aren’t a dimensional type, so can be use together, so nice.