知更鳥

知更鳥
知更鳥名詞知更鳥
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 同諧
戰鬥屬性Class 物理
n/a
信用點308K
蓄夢元件15
流夢閥門15
星際和平工作證65
造夢馬達15
行跡素材
信用點3M
雲際音符18
蓄夢元件41
空際小節69
流夢閥門56
天外樂章139
造夢馬達58
蛀星孕災的舊惡12
命運的足跡8
劇情出生於匹諾康尼,聞名銀河的天環族歌者、舉止從容優雅的少女。
此次受家族宴請回到故鄉,在「諧樂大典」為眾賓獻歌一曲。
可以依靠「同諧」的力量傳遞歌聲,在歌迷乃至萬界生靈之中展現「共鳴」。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音
劇情

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量n/a
187.12661741025%50%100160
20169.88128.73401025%50%100160
信用點4000
蓄夢元件5
20+204.73155.14091025%50%100160
30248.29188.14971025%50%100160
信用點8000
蓄夢元件10
30+283.14214.55661025%50%100160
40326.7247.56531025%50%100160
信用點16000
流夢閥門6
星際和平工作證3
40+361.55273.97231025%50%100160
50405.11306.98101025%50%100160
信用點40000
流夢閥門9
星際和平工作證7
50+439.96333.38801025%50%100160
60483.52366.39671025%50%100160
信用點80000
造夢馬達6
星際和平工作證20
60+518.36392.710371025%50%100160
70561.92425.711241025%50%100160
信用點160K
造夢馬達9
星際和平工作證35
70+596.77452.111941025%50%100160
80640.33485.112811025%50%100160
等級n/a
1
20
信用點4000
蓄夢元件5
20+
40
信用點16000
流夢閥門6
星際和平工作證3
40+
50
信用點40000
流夢閥門9
星際和平工作證7
50+
60
信用點80000
造夢馬達6
星際和平工作證20
60+
70
信用點160K
造夢馬達9
星際和平工作證35
70+
80

戰技

撲翼白聲撲翼白聲 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於知更鳥攻擊力的物理屬性傷害。

對敵方單體造成少量物理屬性傷害。
等級 9
翎之詠嘆調翎之詠嘆調 - 戰技 | 輔助
能量回復 : 30
弱點擊破 : 0
使我方全體造成的傷害提高,持續回合。知更鳥每回合開始時持續回合數減1。

使我方全體傷害提高
等級 15
千音迭奏,群星賦格千音迭奏,群星賦格 - 終結技 | 輔助
能量回復 : 5
弱點擊破 : 0
知更鳥進入【協奏】狀態,使除自身以外的隊友立即行動。
處於【協奏】狀態時,我方全體攻擊力提高,提高數值等同於知更鳥攻擊力的+點,且我方目標每次發動攻擊後,知更鳥會額外造成1次等同於其自身攻擊力的物理屬性附加傷害,該傷害暴擊率固定為,暴擊傷害固定為
處於【協奏】狀態時,知更鳥免疫控制類負面狀態,【協奏】狀態結束前不會進入自己的回合且無法行動。
行動序列上出現【協奏】倒數計時,倒數計時回合開始時知更鳥退出【協奏】狀態並立即行動,倒數計時固定擁有點速度。

進入【協奏】狀態,使我方全體攻擊力提高,並使隊友立即行動,攻擊後知更鳥額外造成物理屬性附加傷害。【協奏】狀態期間自身免疫控制類負面狀態,狀態結束前不會進入自己回合且無法行動,直至倒數計時結束。
等級 15
調性合頌調性合頌 - 天賦 | 輔助
能量回復 : 0
弱點擊破 : 0
使我方全體暴擊傷害提高,且我方目標攻擊敵方目標後,知更鳥額外為自身恢復點能量。

使我方全體暴擊傷害提高,且我方角色攻擊敵方後知更鳥額外恢復能量。
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。
等級 1
酣醉序曲酣醉序曲 - 秘技 | 輔助
能量回復 : 0
弱點擊破 : 0
施放秘技後,在自身周圍展開持續秒的特殊領域,處於領域內的敵人不會對知更鳥發動攻擊,且在領域展開期間跟隨知更鳥。領域展開期間進入戰鬥後,每個波次開始時知更鳥恢復點能量。我方製造的領域效果最多存在1個。

在自身周圍製造特殊領域。領域內敵人不會攻擊知更鳥。領域展開期間進入戰鬥後,每個波次開始時知更鳥額外恢復#2[i]點能量。
等級 1

行跡

華彩花腔華彩花腔
需要角色晉階 2
戰鬥開始時,自身行動提前25%
信用點5000
雲際音符3
蛀星孕災的舊惡1
生命強化生命強化 (生命值)
需要角色晉階 2
生命上限提高4%
信用點5000
雲際音符3
蓄夢元件6
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 3
攻擊力提高4%
信用點10000
空際小節3
流夢閥門3
即興裝飾即興裝飾
需要角色晉階 4
處於【協奏】狀態時,我方全體發動追加攻擊造成的暴擊傷害提高25%
信用點20000
空際小節5
命運的足跡1
蛀星孕災的舊惡1
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 4
攻擊力提高6%
信用點20000
空際小節5
流夢閥門4
生命強化生命強化 (生命值)
需要角色晉階 5
生命上限提高6%
信用點45000
天外樂章3
造夢馬達3
模進樂段模進樂段
需要角色晉階 6
施放戰技時額外恢復5點能量。
信用點160K
天外樂章8
命運的足跡1
蛀星孕災的舊惡1
速度強化速度強化 (速度)
需要角色晉階 6
速度提高3
信用點160K
天外樂章8
造夢馬達8
生命強化生命強化 (生命值)
需要角色等級 75
生命上限提高8%
信用點160K
天外樂章8
造夢馬達8
攻擊強化攻擊強化 (攻擊力)
需要角色等級 80
攻擊力提高8%
信用點160K
天外樂章8
造夢馬達8
攻擊強化攻擊強化 (攻擊力)
攻擊力提高4%
信用點2500
蓄夢元件2
速度強化速度強化 (速度)
需要角色晉階 3
速度提高2
信用點10000
空際小節3
流夢閥門3
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
天外樂章3
造夢馬達3

星魂

微笑的國度微笑的國度微笑的國度
處於【協奏】狀態時,我方全體全屬性抗性穿透提高24%
兩者的午茶兩者的午茶兩者的午茶
處於【協奏】狀態時,我方全體速度提高16%。天賦的能量恢復效果額外提高1點。
倒懸的弦宮倒懸的弦宮倒懸的弦宮
戰技等級+2,最多不超過15級,終結技等級+2,最多不超過15級。
雨滴的鑰匙雨滴的鑰匙雨滴的鑰匙
施放終結技時,解除我方全體的控制類負面狀態,使我方全體在知更鳥處於【協奏】狀態期間的效果抗性提高50%
孤星的眼淚孤星的眼淚孤星的眼淚
普通攻擊等級+1,最多不超過10級,天賦等級+2,最多不超過15級。
月隱的午夜月隱的午夜月隱的午夜
處於【協奏】狀態時,終結技造成的物理屬性附加傷害的暴擊傷害額外提高450%。【月隱的午夜】效果最多觸發8次,每次施放終結技時重置觸發次數。

光錐

名詞稀有度命途攻擊力防禦力生命值戰技n/a
齊頌
齊頌3
RarstrRarstrRarstr
harmony-class317.52264.6846.72進入戰鬥後,使我方全體的攻擊力提高8%。同類技能無法重複生效。
群星樂章
鐵衛勳章
輪契
輪契3
RarstrRarstrRarstr
harmony-class317.52264.6846.72使裝備者在發動攻擊或受到攻擊後,額外恢復4點能量。該效果單一回合內不可重複觸發。
群星樂章
鐵衛勳章
調和
調和3
RarstrRarstrRarstr
harmony-class317.52264.6846.72進入戰鬥時,我方全體速度提高12點,持續1回合。
群星樂章
蠢動原核
記憶中的模樣
記憶中的模樣4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56使裝備者的擊破特攻提高28%。裝備者發動攻擊後,額外恢復4點能量。該效果單一回合內不可重複觸發。
群星樂章
鐵衛勳章
與行星相會
與行星相會4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4進入戰鬥後,當我方目標造成與裝備者相同屬性的傷害時,造成的傷害提高12%
群星樂章
踐踏的意志
舞!舞!舞!
舞!舞!舞!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56當裝備者施放終結技後,我方全體行動提前16%
群星樂章
工造渾心
鏤月裁雲之意
鏤月裁雲之意4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56在戰鬥開始時以及當裝備者回合開始時,隨機啟動下列效果之一。每回合啟動的效果會取代上回合的效果,且不會與上回合效果重複。效果包含:使我方全體攻擊力提高10%;使我方全體暴擊傷害提高12%;使我方全體能量恢復效率提高6%。同類效果無法疊加,在裝備者陷入無法戰鬥狀態時解除。
群星樂章
踐踏的意志
但戰鬥還未結束
但戰鬥還未結束5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24使裝備者的能量恢復效率提高10%,並在對我方目標施放終結技時恢復1個戰技點。該效果每施放2次終結技可觸發1次。當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高30%,持續1回合。
群星樂章
鐵衛勳章
過往未來
過往未來4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高16%,持續1回合。
群星樂章
蠢動原核
鏡中故我
鏡中故我5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4使裝備者擊破特攻提高60%。裝備者施放終結技後,使我方全體造成的傷害提高24%,持續3回合,並且若裝備者擊破特攻大於等於150%,則恢復1個戰技點。
每一波開始時,我方全體立即恢復10點能量,同類技能無法重複生效。
群星樂章
永壽榮枝
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語音

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劇情

Title遊戲語言

503 responses to “知更鳥”

  1. Fun and probably useful but no one wil care about it fact:

    The song that plays during Robin’s ultimate (Sway to My Beat In Cosmos) has the same BPM as the recommended rate of chest compressions used to perform CPR, which is 100bpm. Technically, using Robin’s ultimate can save a life, apparently.

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  2. it’s my own fault that I didn’t read though her stats and got baited pulling for her because everyone on yt was talking about how fast she gets her ult back (FOMO) but in reality her energy gain is not that great outside of follow-up attack teams and I don’t have such a team. she is not bad per se but not as strong as ruan mei or sparkle as a overall support. with a follow-up attack team I think she is a must-pull tho.
    what I wrote is not meant to hate on her just my experience with her. pls, be nice. 🙂

      
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    • Thankfully I have some “friends” who have Robin that I can borrow, and yup it took her a whole damn year to get her ult up if you put her in a non follow-up atk team. Their Robin has her signature too. Future pullers please be aware.

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      • The problem with borrowing is that you start with 0 energy. In MoC and other modes where power is important, she has at least half of ult ready.

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    • I wouldn’t say she is purely a follow up attack team. Given characters that can take extra turns like Seele, can help generate more energy for her. Which also certain follow up attack characters, don’t attack very often. Meaning little energy from them for robin. That and we have characters like HuoHuo who can act as the party healer and give energy back to the whole team. Robin if well build with lots of attack. Can turn even a simple healer, into a mini dps when ultimate is in action. going from say 1k damage to like 20k damage. She also give 20 crit damage to the whole team. Along with 50% bonus damage from skill use. A massive boost to damage, to even your weakest characters. Which even without weakness break, her boost to damage still applies from her ultimate unlike Mei. Mei needs weakness break, otherwise her ultimate is not as useful. It more a what sort of case you find yourself in. If your fighting against a foe heavily resistance to your dps element, like ice. Yeah Mei ultimate might be better for your dps.

      I will say yeah you might want her lightcone. To due with energy needs. Along with having some speed on her along side all the attack, so she can take more turns after her ultimate is over. Given with a energy rope, max energy stacks from her lightcone. Her basic attacks or skill which give 35 energy back by default, give alot more energy. Making her ultimate easier to recover. You also want to time the use of her ultimate. Rather than using it right away. To gain the max benefit from her ultimate. Along with you should get to learn how much energy she gets back, when using a basic vs skill. That way you have a better idea if she will get her ultimate back from a basic or one skill use. For remember her skill gives back 35 energy by default. which is alot higher with energy recharge thrown on top of her.

      I would say, yeah if your not going for her and her lightcone. Be warn. For then you might have some energy issues and might not be a flexible team wise.

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  3. 1. Built pity on the light cone banner and got Himeko’s light cone at 45 pity.

    2. Felt safe to build even more and got Robin’s light cone at 6 pity.

    3. A happy me pulled for Robin and got Clara instead at 78 pity.

    4. An embarrased me continued pulling for Robin and got her at 75 pity.

    What a harvest! My Himeko got her light cone and my Clara’s light cone got its wearer and in addition I have one additional limited Harmony in my roster.

      
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    • My relic plan on Robin:
      • Relic sets are +12% attack, +6% speed, and the planar set that gives 5% ERR and 40% action advancement at the begining of the battle.
      • The main stats are: atk% boots, atk% body, ERR rope, and atk% sphere.
      • Speed >= 120. The number of substat rolls required is: (120 – (102 * 1.06) – 5) / 2.3 ≈ 3.
      • Attack >= 4800. The number of substat rolls required is: (4800 – (1275 * (1 + 0.28 + 0.12 + 0.432 * 3 + 0.48) + 357)) / (1275 * 0.0389) ≈ 8.

      It will be an easy task.

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      • If you can get 4800 ATK on Robin, with 2p Speed then wow, hat’s off. Fairly sure that’s NOT an easy task :>

        About speed, I’ve meddled quite extensively with her. You really don’t need any at all, especially with VQ (else you need 121~ to surpass 160 speed chars). Tho this is boring and overly reapeated. It’s a dead stat, unless

        At around 150~+ Speed, with Ruan Mei + DDD Tingyun +VQ, Robin can pop Right behind your team’s rotation, and allow em all to act 3 times, assuming they have at least 130~ speed(It can be a tad lower). I don’t know how low you can go. My Robin was 154 Speed and DPS 130 Respectively, but there was quite a bit of leeway. (and my DDD is S4)

        Enjoy the pigeon, I honestly had my expectations exceeded. Which is fairly rare

        Oh and since you have her lightcone. If after her concerto starts at any time use Tingyun’s ult on Robin once, she’ll have juuuust enough energy to ult again, all while basic attacking through the entire fight and being SP positive.

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        • The speed requirement is to activate the action advancement effect. I don’t pursue any speed beyond that point.

          It is an easy task because I counted Robin’s light cone in. It grants +48% attack when Robin’s ultimate is active. The buff only lasts 1 turn but Robin doesn’t take turns until her ultimate expires so it doesn’t matter.

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  4. Does Robin’s Ultimate Additional Attacks count towards either Aventurine’s Blind Bet stack or Numby’s Turn Advancement (either normal or during Windfall Bonaza)?

      
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  5. i imagine that if you already have ruan mei, sparkle and or bronya you don’t NEED her – better go for ruan mei e1

      
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