名詞 | 知更鳥 | |
稀有度 | ||
命途 | 同諧 | |
戰鬥屬性 | 物理 | |
n/a | 308K 15 15 65 15 | |
行跡素材 | 3M 18 41 69 56 139 58 12 8 | |
劇情 | 出生於匹諾康尼,聞名銀河的天環族歌者、舉止從容優雅的少女。 此次受家族宴請回到故鄉,在「諧樂大典」為眾賓獻歌一曲。 可以依靠「同諧」的力量傳遞歌聲,在歌迷乃至萬界生靈之中展現「共鳴」。 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音 |
劇情 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | n/a |
1 | 87.12 | 66 | 174 | 102 | 5% | 50% | 100 | 160 | |
20 | 169.88 | 128.7 | 340 | 102 | 5% | 50% | 100 | 160 | 4000 5 |
20+ | 204.73 | 155.1 | 409 | 102 | 5% | 50% | 100 | 160 | |
30 | 248.29 | 188.1 | 497 | 102 | 5% | 50% | 100 | 160 | 8000 10 |
30+ | 283.14 | 214.5 | 566 | 102 | 5% | 50% | 100 | 160 | |
40 | 326.7 | 247.5 | 653 | 102 | 5% | 50% | 100 | 160 | 16000 6 3 |
40+ | 361.55 | 273.9 | 723 | 102 | 5% | 50% | 100 | 160 | |
50 | 405.11 | 306.9 | 810 | 102 | 5% | 50% | 100 | 160 | 40000 9 7 |
50+ | 439.96 | 333.3 | 880 | 102 | 5% | 50% | 100 | 160 | |
60 | 483.52 | 366.3 | 967 | 102 | 5% | 50% | 100 | 160 | 80000 6 20 |
60+ | 518.36 | 392.7 | 1037 | 102 | 5% | 50% | 100 | 160 | |
70 | 561.92 | 425.7 | 1124 | 102 | 5% | 50% | 100 | 160 | 160K 9 35 |
70+ | 596.77 | 452.1 | 1194 | 102 | 5% | 50% | 100 | 160 | |
80 | 640.33 | 485.1 | 1281 | 102 | 5% | 50% | 100 | 160 |
戰技
撲翼白聲 - 普通攻擊 | 單體攻擊 | |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
對指定敵方單體造成等同於知更鳥 對敵方單體造成少量物理屬性傷害。 | |
等級 | |
翎之詠嘆調 - 戰技 | 輔助 | |
能量回復 : 30 | |
弱點擊破 : 0 | |
使我方全體造成的傷害提高 使我方全體傷害提高。 | |
等級 | |
千音迭奏,群星賦格 - 終結技 | 輔助 | |
能量回復 : 5 | |
弱點擊破 : 0 | |
知更鳥進入【協奏】狀態,使除自身以外的隊友立即行動。 處於【協奏】狀態時,我方全體攻擊力提高,提高數值等同於知更鳥攻擊力的 處於【協奏】狀態時,知更鳥免疫控制類負面狀態,【協奏】狀態結束前不會進入自己的回合且無法行動。 行動序列上出現【協奏】倒數計時,倒數計時回合開始時知更鳥退出【協奏】狀態並立即行動,倒數計時固定擁有 進入【協奏】狀態,使我方全體攻擊力提高,並使隊友立即行動,攻擊後知更鳥額外造成物理屬性附加傷害。【協奏】狀態期間自身免疫控制類負面狀態,狀態結束前不會進入自己回合且無法行動,直至倒數計時結束。 | |
等級 | |
調性合頌 - 天賦 | 輔助 | |
能量回復 : 0 | |
弱點擊破 : 0 | |
使我方全體暴擊傷害提高 使我方全體暴擊傷害提高,且我方角色攻擊敵方後知更鳥額外恢復能量。 | |
等級 | |
攻擊 | |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。 | |
酣醉序曲 - 秘技 | 輔助 | |
能量回復 : 0 | |
弱點擊破 : 0 | |
施放秘技後,在自身周圍展開持續 在自身周圍製造特殊領域。領域內敵人不會攻擊知更鳥。領域展開期間進入戰鬥後,每個波次開始時知更鳥額外恢復 | |
行跡
即興裝飾 | |
需要角色晉階 4 | |
處於【協奏】狀態時,我方全體發動追加攻擊造成的暴擊傷害提高 | 20000 5 1 1 |
攻擊強化 (攻擊力) | |
需要角色晉階 4 | |
攻擊力提高 | 20000 5 4 |
生命強化 (生命值) | |
需要角色晉階 5 | |
生命上限提高 | 45000 3 3 |
星魂
微笑的國度 | ||
處於【協奏】狀態時,我方全體全屬性抗性穿透提高 |
兩者的午茶 | ||
處於【協奏】狀態時,我方全體速度提高 |
倒懸的弦宮 | ||
戰技等級+2,最多不超過 |
雨滴的鑰匙 | ||
施放終結技時,解除我方全體的控制類負面狀態,使我方全體在知更鳥處於【協奏】狀態期間的效果抗性提高 |
孤星的眼淚 | ||
普通攻擊等級+1,最多不超過 |
月隱的午夜 | ||
處於【協奏】狀態時,終結技造成的物理屬性附加傷害的暴擊傷害額外提高 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | n/a | |
齊頌 | 3 | harmony-class | 317.52 | 264.6 | 846.72 | 進入戰鬥後,使我方全體的攻擊力提高 | ||
輪契 | 3 | harmony-class | 317.52 | 264.6 | 846.72 | 使裝備者在發動攻擊或受到攻擊後,額外恢復 | ||
調和 | 3 | harmony-class | 317.52 | 264.6 | 846.72 | 進入戰鬥時,我方全體速度提高 | ||
記憶中的模樣 | 4 | harmony-class | 423.36 | 396.9 | 952.56 | 使裝備者的擊破特攻提高 | ||
與行星相會 | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | 進入戰鬥後,當我方目標造成與裝備者相同屬性的傷害時,造成的傷害提高 | ||
舞!舞!舞! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | 當裝備者施放終結技後,我方全體行動提前 | ||
鏤月裁雲之意 | 4 | harmony-class | 476.28 | 330.75 | 952.56 | 在戰鬥開始時以及當裝備者回合開始時,隨機啟動下列效果之一。每回合啟動的效果會取代上回合的效果,且不會與上回合效果重複。效果包含:使我方全體攻擊力提高 | ||
但戰鬥還未結束 | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | 使裝備者的能量恢復效率提高 | ||
過往未來 | 4 | harmony-class | 423.36 | 396.9 | 952.56 | 當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高 | ||
鏡中故我 | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | 使裝備者擊破特攻提高 每一波開始時,我方全體立即恢復 |
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Gallery
Idle #1
Idle #2
Overworld
Combat
語音
語言
Title | loc_sound |
劇情
Title | 遊戲語言 |
503 responses to “知更鳥”
She is so strong but I am so tired of limited 5* waifu characters…. Where are husbandos…
Fun and probably useful but no one wil care about it fact:
The song that plays during Robin’s ultimate (Sway to My Beat In Cosmos) has the same BPM as the recommended rate of chest compressions used to perform CPR, which is 100bpm. Technically, using Robin’s ultimate can save a life, apparently.
it’s my own fault that I didn’t read though her stats and got baited pulling for her because everyone on yt was talking about how fast she gets her ult back (FOMO) but in reality her energy gain is not that great outside of follow-up attack teams and I don’t have such a team. she is not bad per se but not as strong as ruan mei or sparkle as a overall support. with a follow-up attack team I think she is a must-pull tho.
what I wrote is not meant to hate on her just my experience with her. pls, be nice. 🙂
What’s your ERR on her and your teammates’ speed stats?
Thankfully I have some “friends” who have Robin that I can borrow, and yup it took her a whole damn year to get her ult up if you put her in a non follow-up atk team. Their Robin has her signature too. Future pullers please be aware.
The problem with borrowing is that you start with 0 energy. In MoC and other modes where power is important, she has at least half of ult ready.
I wouldn’t say she is purely a follow up attack team. Given characters that can take extra turns like Seele, can help generate more energy for her. Which also certain follow up attack characters, don’t attack very often. Meaning little energy from them for robin. That and we have characters like HuoHuo who can act as the party healer and give energy back to the whole team. Robin if well build with lots of attack. Can turn even a simple healer, into a mini dps when ultimate is in action. going from say 1k damage to like 20k damage. She also give 20 crit damage to the whole team. Along with 50% bonus damage from skill use. A massive boost to damage, to even your weakest characters. Which even without weakness break, her boost to damage still applies from her ultimate unlike Mei. Mei needs weakness break, otherwise her ultimate is not as useful. It more a what sort of case you find yourself in. If your fighting against a foe heavily resistance to your dps element, like ice. Yeah Mei ultimate might be better for your dps.
I will say yeah you might want her lightcone. To due with energy needs. Along with having some speed on her along side all the attack, so she can take more turns after her ultimate is over. Given with a energy rope, max energy stacks from her lightcone. Her basic attacks or skill which give 35 energy back by default, give alot more energy. Making her ultimate easier to recover. You also want to time the use of her ultimate. Rather than using it right away. To gain the max benefit from her ultimate. Along with you should get to learn how much energy she gets back, when using a basic vs skill. That way you have a better idea if she will get her ultimate back from a basic or one skill use. For remember her skill gives back 35 energy by default. which is alot higher with energy recharge thrown on top of her.
I would say, yeah if your not going for her and her lightcone. Be warn. For then you might have some energy issues and might not be a flexible team wise.
Good news, her song does not overwrite boss themes. The Wildfire stays ablaze!
Fr?
Lemme hear her sing 🥲 I don’t care the boss fight music
1. Built pity on the light cone banner and got Himeko’s light cone at 45 pity.
2. Felt safe to build even more and got Robin’s light cone at 6 pity.
3. A happy me pulled for Robin and got Clara instead at 78 pity.
4. An embarrased me continued pulling for Robin and got her at 75 pity.
What a harvest! My Himeko got her light cone and my Clara’s light cone got its wearer and in addition I have one additional limited Harmony in my roster.
My relic plan on Robin:
• Relic sets are +12% attack, +6% speed, and the planar set that gives 5% ERR and 40% action advancement at the begining of the battle.
• The main stats are: atk% boots, atk% body, ERR rope, and atk% sphere.
• Speed >= 120. The number of substat rolls required is: (120 – (102 * 1.06) – 5) / 2.3 ≈ 3.
• Attack >= 4800. The number of substat rolls required is: (4800 – (1275 * (1 + 0.28 + 0.12 + 0.432 * 3 + 0.48) + 357)) / (1275 * 0.0389) ≈ 8.
It will be an easy task.
If you can get 4800 ATK on Robin, with 2p Speed then wow, hat’s off. Fairly sure that’s NOT an easy task :>
About speed, I’ve meddled quite extensively with her. You really don’t need any at all, especially with VQ (else you need 121~ to surpass 160 speed chars). Tho this is boring and overly reapeated. It’s a dead stat, unless
At around 150~+ Speed, with Ruan Mei + DDD Tingyun +VQ, Robin can pop Right behind your team’s rotation, and allow em all to act 3 times, assuming they have at least 130~ speed(It can be a tad lower). I don’t know how low you can go. My Robin was 154 Speed and DPS 130 Respectively, but there was quite a bit of leeway. (and my DDD is S4)
Enjoy the pigeon, I honestly had my expectations exceeded. Which is fairly rare
Oh and since you have her lightcone. If after her concerto starts at any time use Tingyun’s ult on Robin once, she’ll have juuuust enough energy to ult again, all while basic attacking through the entire fight and being SP positive.
The speed requirement is to activate the action advancement effect. I don’t pursue any speed beyond that point.
It is an easy task because I counted Robin’s light cone in. It grants +48% attack when Robin’s ultimate is active. The buff only lasts 1 turn but Robin doesn’t take turns until her ultimate expires so it doesn’t matter.
I’m dum. Forgot VQ has a speed requirement…
Everyone enjoying Ms Monroe?
I’ve changed my name
Congratulations 🙂
Good news, her song does not overwrite boss themes. The Wildfire stays ablaze!
Comment glitch again? 🫡
Does Robin’s Ultimate Additional Attacks count towards either Aventurine’s Blind Bet stack or Numby’s Turn Advancement (either normal or during Windfall Bonaza)?
No
additional DMG is not a follow-up attack
Imagine if it was tho Robin would be completely broken
i imagine that if you already have ruan mei, sparkle and or bronya you don’t NEED her – better go for ruan mei e1
I don’t have them so she’s a should-pull for me 😄
Not really, getting her is still better than E1 RM if you want more team flexibility, having Robin is the same as having a second RM for another team
Of course action advancement, is crazy fun to mess around with. Given abusing turn order. does have it own series of benefits