
![]() | 名词 | 白厄 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 哀丽秘榭,遗世独立的边陲村落,如今只余晦涩的传说。 无名的英雄█████,容纳「负世」火种的黄金裔,铭记全世的理想,背负万众的命运,为新世界带来第一缕曙光 ——「但倘若黎明从不存在,就让怒火燃尽此身,化作明日的烈阳!」 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
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主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 79.2 | 95.7 | 195 | 94 | 5% | 50% | 125 | 12 | |
20 | 154.44 | 186.62 | 381 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() |
20+ | 186.12 | 224.89 | 459 | 94 | 5% | 50% | 125 | 12 | |
30 | 225.72 | 272.75 | 557 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() |
30+ | 257.4 | 311.02 | 635 | 94 | 5% | 50% | 125 | 12 | |
40 | 297 | 358.88 | 733 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
40+ | 328.68 | 397.15 | 811 | 94 | 5% | 50% | 125 | 12 | |
50 | 368.28 | 445 | 908 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
50+ | 399.96 | 483.28 | 987 | 94 | 5% | 50% | 125 | 12 | |
60 | 439.56 | 531.13 | 1084 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
60+ | 471.24 | 569.41 | 1162 | 94 | 5% | 50% | 125 | 12 | |
70 | 510.84 | 617.27 | 1260 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
70+ | 542.52 | 655.55 | 1338 | 94 | 5% | 50% | 125 | 12 | |
80 | 582.12 | 703.39 | 1436 | 94 | 5% | 50% | 125 | 12 |
战技
![]() | 逐火救世,行则将至 - 普攻 | 单攻 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于白厄 对敌方单体造成等同于少量物理属性伤害。 | |
等级 | |
![]() | 黎明创世,地辟天开 - 战技 | 扩散 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 60 / 扩散 : 30 | |
获得 获得 | |
等级 | |
![]() | 永劫燔世,其将背负 - 终结技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 60 | |
变身为卡厄斯兰那,变身期间展开境界【时墟铁墓】。境界内的其他队友离场且无法行动,敌方全体始终拥有物理属性弱点。 卡厄斯兰那不会进入自己的回合,但拥有 变身为卡厄斯兰那并展开境界:使队友离场且无法行动,敌方全体拥有物理属性弱点。 卡厄斯兰那不会进入自己的回合但拥有 | |
等级 | |
![]() | 此身为炬 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
白厄的天赋。【火种】达到 当白厄成为其他任意目标的技能目标时,获得1点【火种】。若施放者为白厄的队友,还会使白厄的暴击伤害提高 白厄的天赋。【火种】达到 当白厄成为其他目标的技能目标时,获得【火种】。成为队友的技能目标时,暴击伤害提高。 | |
等级 | |
![]() | 命运•此躯即神 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
卡厄斯兰那的天赋。变身时获得 卡厄斯兰那免疫控制类负面状态,拥有1个强化普攻和2个强化战技,无法施放终结技。变身期间攻击力提高 变身结束时,使我方全体速度提高 卡厄斯兰那的天赋。变身时获得【毁伤】。 卡厄斯兰那免疫控制类负面状态并拥有3个新技能。变身期间攻击力和生命上限提高,施放攻击回复生命值,受到致命攻击时回复生命值并立即施放最后一击,剩余可行动次数越多伤害倍率越低。 结束变身时,使我方全体速度提高。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 终结之始 - 秘技 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 60 | |
白厄在队伍中时,使秘技点上限提高3点。 主动施放秘技消耗2点秘技点,立即攻击一定范围内的所有敌人。进入战斗后,为我方队友恢复 若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。 秘技点上限提高3点。主动施放消耗2点秘技点攻击一定范围内的所有敌人。进入战斗后为我方恢复能量、战技点和【毁伤】,每个波次开始时对敌方全体造成物理属性伤害。 若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。 | |
![]() | 创生•血棘渡亡 - 普攻 | 扩散 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 90 / 扩散 : 60 | |
获得 获得 | |
等级 | |
![]() | 灾厄•弑魂焚诏 - 战技 | 强化 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 / 群攻 : 15 | |
获得等同于敌方全体数量的【毁伤】和1层【弑魂之炽】,随后使敌方全体立即行动。 【弑魂之炽】状态下,卡厄斯兰那受到的伤害降低 通过此技能造成伤害时,被视为造成了战技伤害。若卡厄斯兰那的额外回合开始时仍持有【弑魂之炽】,立即发动反击。 基于敌人数量获得等量【毁伤】,使其立即行动。获得【弑魂之炽】:受到的伤害降低,敌方目标都行动过后发动反击,对敌方全体造成少量物理属性伤害并弹射 | |
等级 | |
![]() | 支柱•死星天裁 - 战技 | 弹射 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 10 / 群攻 : 60 | |
解除自身所有负面效果,随后造成最多等同于卡厄斯兰那 其中,每消耗1点【毁伤】造成 解除自身所有负面效果。每消耗1点【毁伤】弹射 若消耗了 | |
等级 | |
行迹
![]() | 身承炎炬万千 |
需要角色晋阶 4 | |
受到队友提供的治疗效果或护盾时,造成的伤害提高 受到队友提供的能量恢复的技能效果时,获得 | ![]() ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 4 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴击率) |
需要角色晋阶 5 | |
暴击率提高 | ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
需要角色晋阶 5 | |
暴击伤害提高 | ![]() ![]() ![]() |
![]() | 暴击伤害强化 (暴击伤害) |
暴击伤害提高 | ![]() ![]() |
星魂
![]() | 火与光,善恶的化身 | ![]() |
卡厄斯兰那的额外回合的基础速度继承比例提高至 施放终结技时,暴击伤害提高 |
![]() | 天与地,世间的泡沫 | ![]() |
卡厄斯兰那的物理属性抗性穿透提高 |
![]() | 几重寂静深埋归墟 | ![]() |
终结技等级+2,最多不超过 |
![]() | 多少泰坦面目模糊 | ![]() |
施放【灾厄•弑魂焚诏】时,额外获得 |
![]() | 永劫时针,三千万转 | ![]() |
战技等级+2,最多不超过 |
![]() | 亘古长升,蚀火残阳 | ![]() |
【火种】的可溢出点数不再拥有上限。战斗开始时,获得 施放【支柱•死星天裁】的攻击后,对生命值最高的敌方目标额外造成等同于本次攻击总伤害值 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 天倾 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 使装备者普攻和战技造成的伤害提高 | ![]() ![]() |
![]() | 乐圮 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 使装备者对当前生命值百分比大于 | ![]() ![]() |
![]() | 俱殁 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 装备者当前生命值百分比小于 | ![]() ![]() |
![]() | 鼹鼠党欢迎你 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高 | ![]() ![]() |
![]() | 秘密誓心 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 使装备者造成的伤害提高 | ![]() ![]() |
![]() | 在蓝天下 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 使装备者攻击力提高 | ![]() ![]() |
![]() | 汪!散步时间! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 无处可逃 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 无可取代的东西 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 到不了的彼岸 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | 使装备者的暴击率提高 | ![]() ![]() |
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201 responses to “白厄”
If you’re wondering if you should pull for meta value. Don’t. I pulled E2S1 and here is my feedback :
– At this level of investment (E2S1) he is still underwhelming. You can only do 1 cycle on his most broken shilled MoC buffs.
– He is super clunky and to be fair he is not enjoyable to play. I kicked him off my team on overworld, and DU.
– He doesn’t allow many team comp. It’s basically Phainon, harmony, harmony, harmony. You can replace a harmony unit by a sustain but then he will falls off HARD.
– At E0, he is not good at all on PF, and mid in APOC.
– When you won’t be able to finish the fight within 2 ult, you will need to replace one of your harmony unit and replace it by a sustain unit, which will decrease even more his damage output.
– Because he massively overcaps on dmg amp bonus (atk%, dmg%, crit dmg%), his future potential is doomed and he will be powercrept very quickly. The only way to amp his damage output efficiently is using a debuffer (def shred, RES PEN, vulnerability) but as of now only nihility units can provide this, but they won’t be able to AA nor provide him coreflame to activate his ult.
– On a good note he has excellent animations.
I got him E2S1 in 200 pulls and I still feel scammed. If I could go back I wouldn’t have pulled for him.
when im in a spreding missinformation contest and my oponent is dong dong
0 cycle require advance not brainless gameplay duh, my E0S1 Phainon clear current MOC 12 within 1 cycle only using RMC, E0S5DDD Sparkle, and E1S1 Bronya. I don’t even have Sunday nor his LC
Also it took me 219 pull for E0S1 Phainon, so at least be grateful. I’m in top 1% of Unluckiest HSR Player (i need 140 pull for 1 limited char in average meanwhile 120 for LC) as low budget player yet i never felt scammed except for Sparkle bc she’s blatantly powercreeped left and right by fraud sibling.
What in skill issue is this, E2S1 Phainon can’t even 0 cyle current MOC? lmao. Anyway you don’t need to 0 cyle tho, most of E2S1 DPS can’t even clear in 3 cyle using 3 cost team-mate.
Remember ppl often overhype Acheron, but before Jiaoqiu she’s pretty much clear the same cycle in MOC as Dr Ratio, Jingliu, or even Seele within the same investment.
– Holy, E2S1 can only do 1 cycle clear? What’s your teamcomp babe? My E2S1 Phainon with subpar relics and very mid rutilant planars clear in 0 cycle with plenty of time left and it’s my first time ever doing 0 cycle lmao, the closest before is my E0S1 Mydei. Anyways Phainon’s stats is: 136 SPD/2.5k Att/82:156 crit (-1 SPD setup), his team is E0S1 Sunday, E1S0 Bronya, and E0S0 RM.
– Neutral here. I played him in DU so many times and he’s just not that good taking advantage of the equations and blessings. Beside that… idk why you still pulled him until E2S1 even, when you find him not enjoyable. Like there’s a trial character you know.
– As if any other character has many teamcomps? Huh? Acheron with JQ/SW/Chiper/Aventurine/Galagher, Feixiao with the infamous FART and FARC, Mydei with Tribbie and Sunday/Sparkle/RMC, FF with Fugue/Lingsha/RM? Hello are we playing the same game here? You could play him with a sustain, E0S0 Huohuo just fine regenerating 3 Coreflames (my DU teams lol cuz running 3 harmony is just too risky), arguably much comfier to play but agree the damage falls off pretty substantially though it’s barely noticeable.
– I never actually tested it at E0 but considering that at E2 he’s in PF could comfortably do meteor in EVERY fkng TURN and even could do one rotation ult even without his Final Hit getting its turn, then yeah E0 probably subpar but then again isn’t Acheron struggling in PF before JQ? Idk, it must have been the wind. Also about AS, what criteria are you considering a unit is a mid? For me at least clearing 1.8k is excellently well serve, 1.5k is good, 1.3k+ is bare minimum. Again never had a chance to test it at E0 but at E2 with RM he clears at 1,840+ and if I replace RM with Huohuo he clears at 1,800+ it’s basically the same lol as long as it clear and both teams clears comfortably unless you want to achieve the impossible 2k clear, good luck with that.
– Sustain problem. Same argument with the other. Use Huohuo if you have her, else run with other sustain if NECESSARY.
– Yes I actually need to agree on this one. He’s basically just another JL if she’s an emanator lol. But eh looking over to his current best team I think there’s still a lot of room for improvement. You know there’s Tribbie that with half-nihility and with a crumble of Erudition kit, let it shimmer a bit there’s always a room for improvement. Yes I’m one of many OG E0S0 JY haver, having a complete opposite mentality of that Acherons main are a blessing in disguise.
– Yes animation and eargasm made me want to just spam the meteor attacks lol.
I got him E2S1 in also 200 pulls. Do I feel scammed? A bit when I find that I completely struggled in DU trying to advance level 7 to 8 like that stage is completely on different level than that MOC/AS/PF alike. But a lot of tries later I find something that the most broken thing he could do in DU abusing Blazar and Hunts blessing turn advance, since Blazars count’s keep going up in his ult and Hunts blessing basically keeping enemies on his current AV as long you can break or kill them. Anyways enough yapping.
Do I regret? No cuz he’s literally my first unit that I have that is on highest level of vertical investment lmaoo. Yes others that are LUCKY capped at E0S1 or my only lucky pull with E1 Argenti in 1.5. So there folks you have different POV whether to pull Phainon or not 🙂
Holy shit Dong Dong, your brain must be the size of your dong dong (small) if you can’t 0 cycle with E2S1 LMAO. Get good nerd
poor guy, hes very wrong but i still feel bad for him
Here we go again smth, it’s always male chars get butchered kit! Just like the other said: He’s the most vulnerable to powercrept.
So much resriction that made him only viable in Hypercarry set-up meanwhile we know that every top meta team always consist of multiple damage dealer like:
– In Acheron team we had Jiaoqiu + Sw offering offensive skill & ult which is worth more than 600% multiplier aoe dmg combined
– Firefly with everyone on her team giving significant dmg contribution
– March 7th or Cypher on Feixiao team
– The most powecreep char with the most boring design which is non other than Castorice
On top of that he’s very slow, sp negative, and get trash eidolon!
That’s why i was hoping they would buff phainon but instead got nerfed, the Misandry behavior of HSR devs really needs to be studied at this point.
Here we go again smth, it’s always male chars get butchered kit! Just like the other said: He’s the most vulnerable to powercrept.
So much resriction that made him only viable in Hypercarry set-up meanwhile we know that every top meta team always consist of multiple damage dealer like:
– In Acheron team we had Jiaoqiu + Sw offering offensive skill & ult which is worth more than 600% multiplier aoe dmg combined
– Firefly with everyone on her team giving significant dmg contribution
– March 7th or Cipher on Feixiao team
– The most powecreep char with the most boring design which is non other than Castorice
That’s why i was hoping they would buff phainon but instead got nerfed, the Misandry behavior of HSR devs really needs to be studied at this point.
FIREFLY 2.0
is Phainon Yukong Tingyun Sunday a viable team? Yukong buffs wont expire when Phainon is in his ult so combined with Sunday + Tingyun you get a good amount of free Atk% crit + crit damage. Tingyun is probaly best holder for DDD in this team. Please correct me if i am wrong
There was a 0 cycle video out there using that team but RMC instead of Tingyun. So it’s probably a good team.
But just remember because of buff uptime + energy issues Yukong falls off a lot if you can’t finish the fight in one transformation.
sadly yukong doesnt give phainon any stacks because of how her dumbass kit works so your ult uptime will be an issue. it will be either 0/1 cycle in a single ult or barely clear if you dont
when his ults in effect I see that all actions conducted by him are considered as extra turns. in stages like moc, pf and as does this consider that by the time this ult ends 0 action value is progressed? or does it just yeet ur team mates, slow down ur turns and have everything else work the same? am I missing something here
During his ult he will have countdown timers, which when reached gives him an extra turn. Said timers have SPD 60% of Phainon’s base SPD (which at E0S0 gives them 56 SPD) and initial AV randomly between 0~100%. Meaning if you are insanely lucky, Phainon gets to act all 8 times with no AV progress; and with the worst luck possible, Phainon gets to act about once every other cycle. Normally it should be somewhere in between. They are considered extra turns so his buffs won’t decay.