目錄 |
角色 |
光錐 |
遺器套裝 |
背包 |
成就 |
敵對物種 |
角色
名詞 | 稀有度 | 命途 | 戰鬥屬性 | 攻擊力 | 防禦力 | 生命值 | 專屬素材 | |
![]() | 流螢 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | fire-damage_type![]() | 523.91 | 776.16 | 814.97 | ![]() ![]() ![]() ![]() ![]() |
![]() | 翡翠 | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | quantum-damage_type![]() | 659.74 | 509.36 | 1086.62 | ![]() ![]() ![]() ![]() ![]() |
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光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 不息的演算 | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 529.2 | 396.9 | 1058.4 | 使裝備者的攻擊力提高 | ![]() ![]() |
![]() | 夢應歸於何處 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 529.2 | 1164.24 | 使裝備者的擊破特攻提高 | ![]() ![]() |
![]() | 偏偏希望無價 | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 529.2 | 952.56 | 使裝備者的暴擊率提高 | ![]() ![]() |
![]() | 諧樂靜默之後 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者的擊破特攻提高 | ![]() ![]() |
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遺器套裝
名詞 | 套裝效果 | |
![]() | 蕩除蠹災的鐵騎 | 2件: 擊破特攻提高 4件: 當裝備者的擊破特攻大於等於 |
![]() | 風舉雲飛的勇烈 | 2件: 攻擊力提高 4件: 使裝備者的暴擊率提高 |
![]() | 奔狼的都藍王朝 | 2件: 我方角色發動追加攻擊時,裝備者獲得一層【功勳】,最多疊加 |
![]() | 劫火蓮燈鑄煉宮 | 2件: 使裝備者的速度提高 |
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背包
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成就
名詞 | 系列成就 | 展開 | 說明 | 可取得獎勵 | |
![]() | 繁花將盡 | 通往群星的軌道 | ❌ | 為逝者乾杯,敬苦澀的現實 ※調製特調「長夢苦短」 | ![]() |
![]() | 生活多美好 | 通往群星的軌道 | ❌ | 為逝者乾杯,敬甜蜜的明天 ※調製特調「溺甜」 | ![]() |
![]() | 與我同行 | 通往群星的軌道 | ❌ | 與星穹列車不期而遇 ※流螢視角下,在暉長石號上看到列車組 | ![]() |
![]() | 在路上 | 通往群星的軌道 | ❌ | 與星穹列車擦肩而過 ※流螢視角下,在暉長石號上專心尋找「慈玉典押」 | ![]() |
![]() | 愚人船 | 通往群星的軌道 | ✅ | 為你我的命運添上新的註腳 ※成功解決「炸彈」危機,觀賞盛大的煙火 | ![]() |
![]() | 請為我敘說,繆斯 | 通往群星的軌道 | ✅ | 決定匹諾康尼之旅的下一站 ※出發——「永恆之地」翁法羅斯! | ![]() |
![]() | 氣球,向著明天—— | 眾秘探奇 | ❌ | 打破{TEXTJOIN#87}中的特殊石頭老闆氣球 | ![]() |
![]() | 可惜不是吹奏部 | 眾秘探奇 | ✅ | 拯救{TEXTJOIN#87}上的迷鐘「老大」 | ![]() |
![]() | 貼紙,好多貼紙 | 與你同行的回憶 | ❌ | 「夢境護照」全部頁面完成度 | ![]() |
![]() | 飯店內禁止執行任務 | 與你同行的回憶 | ✅ | 完成冒險任務「退房」 | ![]() |
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敵對物種
名詞 | 難度 | 可取得獎勵 | |
![]() | 「授勳」 | Minion | |
![]() | 「槍尖」 | Minion | |
![]() | 「盾」 | Minion | |
![]() | 「所有或一無所有」 | 敵對物種 | ![]() ![]() ![]() |
![]() | 「所有或一無所有」 | 敵對物種 | ![]() ![]() ![]() |
![]() | 無盡寒冬之槊 | 敵對物種 | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 無盡寒冬之槊 | 敵對物種 | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 無盡寒冬之槊 | 敵對物種 | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 無盡寒冬之槊 | 敵對物種 | ![]() ![]() ![]() ![]() ![]() ![]() |
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225 responses to “New in 2.3”
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Yunli’s max Energy is 240 despite having a 120 cost Ultimate to allow her to time them and make the most of it.
Her Ult only has a short timeframe of “lasting until the end of the next ally or enemy’s turn”. If she fails to get hit, she only unleashes a Counter v2 but gets a guaranteed Counter v3 the next time she fails. Counter v3 includes a 6-target Bounce, which gives her a definitive single-target advantage over Clara.
Rest in piece Jiaoqiu healing abilities, will they come back in beta or will I have to find a different team for him 🤔
But still 40% All DMG Vulnerability is pretty huge
Also he still has some defensive utility in decreasing enemy effect res, and thematically healing makes sense for him
But I’m not assuming it’ll be added so I wonder how well sustainless Firefly can go
Thematically yes, it makes sense, but I will be very glad if he doesn’t have it at the end of the day. We don’t need that kind of powercreep onto sustains just yet
He’s a nihility, solo sustain would never happen
But keeping specific hyper-offensive teams alive long enough to clear MoC? That was a more real possibility
But if he has that much healing, I would consider that a solo sustain. Beyond 0-cycle clears, you need a decent amount of sustain to keep a team alive, and if he could provide that then he would probably be able to solo sustain, especially in PF where the enemies typically do less damage. From most 0-cycle clears I’ve seen, they often end with at least 1 character extremely low, and that’s after only 2-3 cycles worth of combat time.
I joked about Jiaoqiu becoming a DoT character at some point… and it manifested as his E2. Oh no.
You were able to do , what Bardock could not and changed the future!
is the new artifact set good for boothill?
Yes, it’s good on him. Don’t mind the people crying “muh BiS set nerfed.”
Yuh
Yeah it gives him break effect for the two piece and also helps to boost up his damage done by break effect. So yeah, it a good choice for him.
It might end up being his best in slot. Of course like everything. If you already have him well build. Might not be worth to farm it.
Oh my god, they finally enabled it. Now the question is why did they disable the comments page for this for a long time?
I have been missing this.
Now the proper order of things can return by proper order I mean pure chaos.
Not sure, but probably because a lot of old comments were talking about specific characters. Those should go to the respective character’s page.
Anyways, thank you Honey Admin for enabling this section again. 🙂
Well now we can party like it 1999.
The site has been saved!
They enabled what ?
The comment section we are speaking in at the moment.
They wanted to stop us from getting our daily supply of ham and cheese sandwiches. the monsters!