Nombre | Lingsha | |
Rareza | ||
Vía | Abundancia | |
Tipos de combate | Fuego | |
n/a | 308K 15 15 65 15 | |
Material de Rastros | 3M 18 41 69 56 139 58 12 8 | |
Historia | La nueva líder de la Comisión de Alquimia del Luofu de Xianzhou. Una sanadora vidyadhara inteligente e ingeniosa. Tiene un agudo sentido del olfato y suele usarlo para diagnosticar enfermedades, además de usar su incienso para calmar las mentes de los demás. Es experta manejando relaciones sociales complicadas. Aunque por dentro quizás esté furiosa, su expresión se mantendrá calmada y serena. |
Índice |
Atributos |
Habilidad básica |
Rastros |
Eidolon |
Conos de luz |
Inventario |
Gallery |
Voz |
Historia |
Atributos
Nivel | ATQ | DEF | PV | VEL | Prob. CRIT | Daño CRIT | Provocación | Energía | n/a |
1 | 92.4 | 59.4 | 185 | 98 | 5% | 50% | 100 | 110 | |
20 | 180.18 | 115.83 | 360 | 98 | 5% | 50% | 100 | 110 | 4000 5 |
20+ | 217.14 | 139.59 | 434 | 98 | 5% | 50% | 100 | 110 | |
30 | 263.34 | 169.29 | 527 | 98 | 5% | 50% | 100 | 110 | 8000 10 |
30+ | 300.3 | 193.05 | 601 | 98 | 5% | 50% | 100 | 110 | |
40 | 346.5 | 222.75 | 693 | 98 | 5% | 50% | 100 | 110 | 16000 6 3 |
40+ | 383.46 | 246.51 | 767 | 98 | 5% | 50% | 100 | 110 | |
50 | 429.66 | 276.21 | 859 | 98 | 5% | 50% | 100 | 110 | 40000 9 7 |
50+ | 466.62 | 299.97 | 933 | 98 | 5% | 50% | 100 | 110 | |
60 | 512.82 | 329.67 | 1026 | 98 | 5% | 50% | 100 | 110 | 80000 6 20 |
60+ | 549.78 | 353.43 | 1100 | 98 | 5% | 50% | 100 | 110 | |
70 | 595.98 | 383.13 | 1192 | 98 | 5% | 50% | 100 | 110 | 160K 9 35 |
70+ | 632.94 | 406.89 | 1266 | 98 | 5% | 50% | 100 | 110 | |
80 | 679.14 | 436.59 | 1358 | 98 | 5% | 50% | 100 | 110 |
Habilidad básica
Incienso votivo - ATQ básico | ATQ individual | |
Recuperación de energía : 20 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Inflige un Inflige una pequeña cantidad de Daño de Fuego a un enemigo. | |
Nivel | |
Humo y esplendor - Habilidad básica | ATQ AdE | |
Recuperación de energía : 30 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
Inflige un Inflige una pequeña cantidad de Daño de Fuego a todos los enemigos, regenera PV a todos los aliados y adelanta la acción de Fuyuan. | |
Nivel | |
Neblina goteante - Habilidad definitiva | ATQ AdE | |
Recuperación de energía : 5 | |
Ruptura de Debilidad : ATQ AdE : 60 | |
Afecta con Obnubilación a todos los enemigos. En el estado de Obnubilación, el Daño de Ruptura que reciben los enemigos aumenta en un Inflige un Aumenta el Daño de Ruptura que reciben todos los enemigos, inflige Daño de Fuego a todos los enemigos, regenera PV a todos los aliados y adelanta la acción de Fuyuan. | |
Nivel | |
Manifestación nebulosa - Talento | ATQ AdE | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
Al lanzar la habilidad básica, invoca a Fuyuan, que tiene inicialmente una VEL de Cuando Fuyuan actúa, lanza un ataque adicional que inflige un Fuyuan puede acumular hasta Mientras Fuyuan está en el campo de batalla, las acciones de Fuyuan aumentan en Al lanzar la habilidad básica, invoca a Fuyuan: cuando actúa, lanza un ataque adicional que inflige una pequeña cantidad de Daño de Fuego a todos los enemigos. Además, inflige una pequeña cantidad de Daño de Fuego a un enemigo al azar, priorizando objetivos con una Firmeza superior a 0 y que tengan Debilidad de Fuego. Disipa 1 estado negativo y regenera PV a todos los aliados. Las veces que Fuyuan puede actuar aumentan al lanzar repetidamente la habilidad básica. | |
Nivel | |
Ataque | ATQ individual | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Ataca a un enemigo y, tras entrar en combate, reduce la Firmeza del tipo correspondiente del enemigo. | |
Soplos de la aurora - Técnica | Apoyo | |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Tras usar la técnica, invoca inmediatamente a Fuyuan al comenzar la siguiente batalla y afecta a todos los enemigos con Obnubilación durante Tras usar la técnica, invoca inmediatamente a Fuyuan al comenzar la siguiente batalla y hace que todos los enemigos reciban más Daño de Ruptura. | |
Rastros
Bocanada bermellón | |
Requiere niv. de ascensión de personaje 2 | |
Aumenta su ATQ/curación realizada en una cantidad equivalente al | 5000 3 1 |
Bonificación de PV (PV) | |
Requiere niv. de ascensión de personaje 2 | |
PV máx. + | 5000 3 6 |
Bonificación de ruptura (Efecto de Ruptura) | |
Requiere niv. de ascensión de personaje 3 | |
Efecto de Ruptura + | 10000 3 3 |
Bonificación de ATQ (ATQ) | |
Requiere niv. de ascensión de personaje 3 | |
ATQ + | 10000 3 3 |
Vapores silvestres | |
Requiere niv. de ascensión de personaje 4 | |
Al lanzar el ATQ básico, recupera | 20000 5 1 1 |
Bonificación de ruptura (Efecto de Ruptura) | |
Requiere niv. de ascensión de personaje 4 | |
Efecto de Ruptura + | 20000 5 4 |
Bonificación de PV (PV) | |
Requiere niv. de ascensión de personaje 5 | |
PV máx. + | 45000 3 3 |
Bonificación de ruptura (Efecto de Ruptura) | |
Requiere niv. de ascensión de personaje 5 | |
Efecto de Ruptura + | 45000 3 3 |
Ecos del incienso | |
Requiere niv. de ascensión de personaje 6 | |
Cuando cualquier personaje recibe daño o pierde PV mientras Fuyuan está en el campo de batalla, si en el equipo hay algún personaje cuyo porcentaje de PV actual sea igual o inferior al | 160K 8 1 1 |
Bonificación de ATQ (ATQ) | |
Requiere niv. de ascensión de personaje 6 | |
ATQ + | 160K 8 8 |
Bonificación de PV (PV) | |
Requiere personaje de niv. 75 | |
PV máx. + | 160K 8 8 |
Bonificación de ruptura (Efecto de Ruptura) | |
Efecto de Ruptura + | 2500 2 |
Bonificación de ruptura (Efecto de Ruptura) | |
Requiere personaje de niv. 80 | |
Efecto de Ruptura + | 160K 8 8 |
Eidolon
Ramo en flor contra los males | ||
La eficiencia de la Ruptura de Debilidad de Lingsha aumenta en un |
Reposo tras el velo de humo | ||
Al lanzar la habilidad definitiva, el efecto de Ruptura de todos los aliados aumenta en un |
Brillo del pábilo floral | ||
Niv. de habilidad definitiva +2 (máximo: nivel |
Aromas del recuerdo bajo el dosel | ||
Cuando Fuyuan actúa, regenera al objetivo aliado con menos PV actualmente una cantidad de PV equivalente al |
Compostura ante las vueltas y revueltas | ||
Niv. de habilidad básica +2 (máximo: nivel |
Reclusión de fragancia acumulada | ||
Cuando Fuyuan está en el campo de batalla, la RES a todos los tipos de todos los enemigos se reduce en un |
Conos de luz
Nombre | Rareza | Vía | ATQ | DEF | PV | Habilidad básica | n/a | |
Cornucopia | 3 | abundance-class | 264.6 | 264.6 | 952.56 | Cuando el portador usa la habilidad básica o la habilidad definitiva, su curación realizada aumenta en un | ||
Fruto excelente | 3 | abundance-class | 317.52 | 198.45 | 952.56 | Al comenzar la batalla, todos los aliados recuperan inmediatamente | ||
Multiplicación | 3 | abundance-class | 317.52 | 198.45 | 952.56 | Tras usar el ATQ básico, la siguiente acción del portador se adelanta un | ||
Conversación en el postoperatorio | 4 | abundance-class | 423.36 | 330.75 | 1058.4 | Aumenta la recuperación de energía del portador en un | ||
El momento oportuno | 4 | abundance-class | 423.36 | 396.9 | 952.56 | La RES a efecto del portador aumenta en un | ||
Intercambio equivalente | 4 | abundance-class | 423.36 | 396.9 | 952.56 | Al comienzo del turno del portador, recupera | ||
Las noches cálidas no duran | 4 | abundance-class | 370.44 | 396.9 | 1058.4 | Los PV máx. del portador aumentan en un | ||
Ecos del ataúd | 5 | abundance-class | 582.12 | 396.9 | 1164.24 | El ATQ del portador aumenta en un | ||
El tiempo no espera | 5 | abundance-class | 476.28 | 463.05 | 1270.08 | Los PV máx. del portador aumentan en un | ||
Noche terrorífica | 5 | abundance-class | 476.28 | 529.2 | 1164.24 | La recuperación de energía del portador aumenta en un |
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236 responses to “Lingsha”
This is the worst character they cooked yet.
>NPC looking design that looks AI generated
>lame animations
>lame kit too as she is not touching Huohuo as best generalist healer and units who don’t care for Huohuo (Acheron and Feixiao) would rather have Aventurine who is way better on sole fact of being preservation
The only damn unit she is truly for is for Firefly but:
1) Firefly doesn’t need her as is + her stupid bunny gimmick is crap for any E2 Firefly haver such as myself because it can steal breaks which happened to me in trials couple of times
2) She already got good enough option
3) Firefly can already go sustainless in any mode with ease as it is
4) For any E0 Firefly haver she sounds like pain as well unless you pull damn Tingyun so you can have your harmony TB that uses no SP so this chick doesn’t crap herself and rest of the team due to SP issues
5* Tingyun requirement so she can utilize her kit to actual full potential is comedy lol No other sustain REQUIRED another limited this hard so their kit isn’t half cooked.
I wish I could travel back in time and pull Yunli, who is at least fun to play. But, nah! I thought 5* Gallagher is going to cook and what I got is this NPC looking trash with hot garbage for a kit.
lmao crying text wall
She’s a good adve replacement in Feixiao teams. Adve cannot be everywhere and some people don’t even have him. Say you want to use Acheron and to 0 cycle your Acheron needs Adve on her team to get that extra ult before the end of the cycle to finish off the enemy or you just don’t have the guy. What does your Fei team use? Gall? Sure his 8 turns in a 0 cycle is nice. But i’ve actually found at the end of my 0 cycle vs Adve boss that my Fei has 5 stacks remaining, literally just 1 away from getting another one. If my Fei was any weaker i’d actually need that ult stack to finish him off. Well guess what? Lingsha who gets 11 turns in a 0 cycle (3 more than Gall.) gets me that extra stack. (4 vs 5.5 or 8.5 if E2 Fei) This is without taking Robin into account, you could actually pull some Robin shenanigan’s to have Lingsha gain more actions. I think i heard she should get 13 with Robin vs 9 with Gall.
Tl;dr Lingsha lets Fei at least my Fei get extra ult compared to Gall.
This on top of the fact her healing is way better than Galls which no one is ever talking about when they compare the two which makes no sense since their main purpose is to HEAL!
Ontop of that if you build her for damage she actually does really well in PF fiction. Putting her with Jade is a very solid 2 team clear.
At E1/S1 she also increases the break teams overall DPS by over 50% while giving far more weakness break than Gall is capable of. If the current superbreak team is considered a tier 0 team, then how good is a character than can increase that teams damage by over 50%? I’d say pretty damn good. It does need an Eidolon though which for some people is too much commitment. But you have to look at Imo at least the first and 2nd Eidolon to say if a char is bad or not.
No doubt since i mentioned Firefly being tier 0 a certain someone is going to come to this comment and say she’s not tier 0. Idc, most people consider her as such, and i said considered tier 0! Considered =/= Is. Plus with the extra 50% from Lingsha and however more powerful Tingyun 2.0 is going to make it you may end up having to eat your words. as a 2m damage Firefly comes rocketing in.
When it comes to Firefly. She sort of like Seele. In that the more you invest in her team. The more noticable improvement you will see. Like faster clears. Due to getting something as simple as more speed or break effect on the likes of Harmony Mc, Gall.
The only issue I can think of. Is skill points if FIrefly is e0. However, if firefly is E1. There shouldn’t be much issue with going for Lingsha. Since you should have enough skill points to have her use her skill every now and then, while also spamming Harmony Mc skill for energy or just additional damage. Which given Lingsha also has follow up attacks. Her being a hybrid of sorts. Does make her flexible. When it comes to team building.
Tingyun 2.0 will be interesting to see how that plays out. Of course when it comes to Lingsha. I would say. She is a newer character. So if people skip and pick her up later. She is likely to return sooner rather than later. Unless they end up with the genshin cyro curse. Wriothesley no rerun for over a year. Chiori gets two banners in the same year. Going back to star rail. So if someone wanted to pick up e1 Firefly first before picking her up. Due to wanting to ensure they have the Jades for it. I could see it making alot of sense.
Which yeah, she doesn’t seem to be a bad character. Given she does have oh fuck I need a heal now build into her kit. To help keep your party alive and kicking, when it needed most. Which given she can help boost damage. For break effect teams. She reminds me alot of HuoHuo. A healer that is also a buffer. So might not be the best for every team but the ones she works in, she will work very well in.
Lol
> Lingsha has one of the prettiest design in the game. Even if you don’t wanna agree with that, her fluffy puffy cutesy bunny follow ups are in now way poorly animated or lame.
> Her kit isn’t weak. Her pull value is simply low. The Topaz theorem. Aventurine is miles better. Gallagher already fulfills the EXACT SAME niche incredibly well. Her kit is not bad, just redundant. Are the 100+/- pulls worth it? Who knows :3 (so far no)
> Blame the fraudulent content creators who undermined all limited 5 star physical characters in the game lol. Payed hoyo shillers.
Did anyone else try her out during new mission? I know it is just a trial charcter, so there is still room for improvement. Nevertheless her performance compared to Gallagher (mine is E6) was already fine in Firefly Break team. I could see a damage increase and never felt like worrying about dying. Only thing i would miss in this team is the immunity of Gallagher. Next up i tried her for a few fights in Feixiao team. TBH there she felt a bit underwhelming. I would say performance wise sidegrade/slight upgrade to Gallagher, but downgrade compared to Aventurin