카프카

카프카
카프카명사카프카
소속스텔라론 헌터
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
운명의 길Class 공허
전투 속성Class 번개
중국어徐慧
영어Cheryl Texiera
한국어사문영
일본어伊藤静
전용 재료
신용 포인트308K
약탈의 본능15
변조된 야망15
조형자의 번개 지팡이65
짓밟힌 의지15
행적 재료
신용 포인트3M
어두운 흑요18
약탈의 본능41
허공의 흑요69
변조된 야망56
타락의 흑요139
짓밟힌 의지58
무한한 가짜의 여한12
운명의 발자취8
메인 스토리「스텔라론 헌터」의 멤버, 시크하고 차분한 분위기의 오피스룩 미녀.
언령술을 사용해 개척자이(가) 스텔라론을 흡수할 수 있도록 계책을 꾸몄다.
취미는 코트 구매 및 정리하기

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전투 스킬
전투 스킬 (Old)
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성혼 (Old)
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메인 스토리

속성

레벨공격력방어력HP속도치명타 확률치명타 피해도발에너지전용 재료
192.4661481005%50%100120
20180.18128.72881005%50%100120
신용 포인트4000
약탈의 본능5
20+217.14155.13471005%50%100120
30263.34188.14211005%50%100120
신용 포인트8000
약탈의 본능10
30+300.3214.54801005%50%100120
40346.5247.55541005%50%100120
신용 포인트16000
변조된 야망6
조형자의 번개 지팡이3
40+383.46273.96141005%50%100120
50429.66306.96871005%50%100120
신용 포인트40000
변조된 야망9
조형자의 번개 지팡이7
50+466.62333.37471005%50%100120
60512.82366.38211005%50%100120
신용 포인트80000
짓밟힌 의지6
조형자의 번개 지팡이20
60+549.78392.78801005%50%100120
70595.98425.79541005%50%100120
신용 포인트160K
짓밟힌 의지9
조형자의 번개 지팡이35
70+632.94452.110131005%50%100120
80679.14485.110871005%50%100120
레벨전용 재료
1
20
신용 포인트4000
약탈의 본능5
20+
40
신용 포인트16000
변조된 야망6
조형자의 번개 지팡이3
40+
50
신용 포인트40000
변조된 야망9
조형자의 번개 지팡이7
50+
60
신용 포인트80000
짓밟힌 의지6
조형자의 번개 지팡이20
60+
70
신용 포인트160K
짓밟힌 의지9
조형자의 번개 지팡이35
70+
80

전투 스킬

소란스러운 밤소란스러운 밤 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 카프카 공격력의 만큼 번개 속성 피해를 가한다

단일 적에게 소량의 번개 속성 피해를 가한다
레벨 10
달빛의 어루만짐달빛의 어루만짐 - 전투 스킬 | 확산
에너지 회복 : 30
약점 격파 : 단일 공격 : 60 / 확산 : 30
지정된 단일 적에게 카프카 공격력의 만큼 번개 속성 피해를 가하고, 인접한 목표에게 카프카 공격력의 만큼 번개 속성 피해를 가한다.
지정된 단일 적 또는 인접한 목표가 지속 피해 상태인 경우, 현재 대상이 받는 모든 지속 피해는 즉시 기존 피해의  또는 만큼 피해를 생성한다

단일 적에게 번개 속성 피해를 가하고, 인접한 목표에게 소량의 번개 속성 피해를 가한다.
공격 목표가 지속 피해류 디버프 상태인 경우 지속 피해류 디버프 상태의 피해가 추가로 1회 생성된다
레벨 15
비극 끝의 떨리는 소리비극 끝의 떨리는 소리 - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적에게 카프카 공격력의 만큼 번개 속성 피해를 가하고, 피격된 적을 의 기본 확률로 감전 상태에 빠트리며, 현재 대상이 받는 지속 피해류 디버프 상태는 즉시 기존 피해의 만큼 피해를 생성한다. 감전 상태 지속 시간: 
감전 상태인 적은 턴이 시작될 때마다 카프카 공격력의 만큼 번개 속성 지속 피해를 받는다

모든 적에게 소량의 번개 속성 피해를 가하고, 높은 확률로 감전 상태를 부여한다.
적이 지속 피해류 디버프 상태인 경우 지속 피해류 디버프 상태의 피해가 추가로 1회 생성된다
레벨 15
상냥함이 곧 잔혹함상냥함이 곧 잔혹함 - 특성 | 단일 공격
에너지 회복 : 10
약점 격파 : 단일 공격 : 30
카프카의 동료가 적에게 공격을 발동하면 카프카는 즉시 추가 공격을 발동하고 해당 목표에게 카프카 공격력의 만큼 번개 속성 피해를 가하며, 의 기본 확률로 피격된 적을 필살기와 동일한 감전 상태에 빠트린다, 감전 상태 지속 시간: 턴. 해당 효과는 최대 회 발동하며, 카프카의 턴 종료 시 회 회복된다

동료가 적에게 공격을 발동하면 카프카는 즉시 추가 공격을 발동하고, 해당 목표에게 번개 속성 피해를 가하며 높은 확률로 감전 상태를 부여한다. 해당 효과는 최대 #5[i]회 발동하며, 카프카 턴 종료 시 #4[i]회 회복한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다

레벨 1
자비와 무관한 용서자비와 무관한 용서 - 비술
에너지 회복 : 0
약점 격파 : 단일 공격 : 60
일정 범위 내 모든 적을 즉시 공격하며, 전투 진입 후 모든 적에게 카프카 공격력의 만큼 번개 속성 피해를 가하고, 의 기본 확률로 각 단일 적을 필살기와 동일한 감전 상태에 빠트린다. 지속 시간: 

범위 내의 모든 적을 공격하며, 전투 진입 후 모든 적에게 소량의 번개 속성 피해를 가하고 높은 확률로 감전 상태를 부여한다
레벨 1

16911956374043616971% (Old)

소란스러운 밤소란스러운 밤 - 일반 공격 | 단일 공격
에너지 회복 : 20
약점 격파 : 단일 공격 : 30
지정된 단일 적에게 카프카 공격력의 만큼 번개 속성 피해를 가한다

단일 적에게 소량의 번개 속성 피해를 준다
레벨 10
달빛의 어루만짐달빛의 어루만짐 - 전투 스킬 | 확산
에너지 회복 : 30
약점 격파 : 단일 공격 : 60 / 확산 : 30
지정된 단일 적에게 카프카 공격력의 만큼 번개 속성 피해를 가하고, 인접한 목표에게 카프카 공격력의 만큼 번개 속성 피해를 가한다.
지정된 단일 적이 지속 피해 상태인 경우, 현재 해당 적이 받는 모든 지속 피해는 즉시 기존 피해 만큼의 피해를 생성한다

단일 적에게 번개 속성 피해를 가하고, 인접한 목표에게 소량의 번개 속성 피해를 가한다.
주목표가 지속 피해류 디버프 상태인 경우 지속 피해류 디버프 상태의 피해가 추가로 1회 생성된다
레벨 15
비극 끝의 떨리는 소리비극 끝의 떨리는 소리 - 필살기 | 범위 공격
에너지 회복 : 5
약점 격파 : 범위 공격 : 60
모든 적에게 카프카 공격력의 만큼 번개 속성 피해를 가하고, 피격된 적을 의 기본 확률로 감전 상태에 빠트리며, 현재 받는 감전 상태는 즉시 기존 피해 만큼의 피해를 생성한다. 감전 상태 지속 시간: 
감전 상태인 적은 턴이 시작될 때마다 카프카 공격력의 만큼 번개 속성 지속 피해를 받는다

모든 적에게 소량의 번개 속성 피해를 가하고, 높은 확률로 감전 상태를 부여한다.
적이 감전 상태인 경우 감전 상태의 피해가 추가로 1회 생성된다
레벨 15
상냥함이 곧 잔혹함상냥함이 곧 잔혹함 - 특성 | 단일 공격
에너지 회복 : 10
약점 격파 : 단일 공격 : 30
카프카의 동료가 적에게 일반 공격을 발동하면 카프카는 즉시 추가 공격을 발동하고 해당 목표에게 카프카 공격력의 만큼 번개 속성 피해를 주며, 의 기본 확률로 피격된 적을 필살기와 동일한 감전 상태에 빠트린다. 감전 상태 지속 시간: 턴. 해당 효과는 턴마다 1회만 발동한다

동료가 적에게 일반 공격을 발동하면 카프카는 즉시 추가 공격을 발동하고, 해당 목표에게 번개 속성 피해를 가하며 높은 확률로 감전 상태를 부여한다. 해당 효과는 턴마다 1회만 발동한다
레벨 15
공격공격
에너지 회복 : 0
약점 격파 : 단일 공격 : 30
적을 공격하며, 전투 진입 후 적에게 대응하는 속성의 강인성을 감소시킨다

레벨 1
자비와 무관한 용서자비와 무관한 용서 - 비술
에너지 회복 : 0
약점 격파 : 단일 공격 : 60
일정 범위 내 모든 적을 바로 공격하며, 전투 진입 후 모든 적에게 카프카 공격력의 만큼 번개 속성 피해를 가하고, 의 기본 확률로 각 단일 적을 필살기와 동일한 감전 상태에 빠트린다. 지속 시간: 

범위 내의 모든 적을 공격하며, 전투 진입 후 모든 적에게 소량의 번개 속성 피해를 가하고 높은 확률로 감전 상태를 부여한다
레벨 1

행적

고통고통
캐릭터를 회 승급해야 합니다 2
아군의 효과 명중이 75% 초과 시 카프카는 대상이 가하는 지속 피해를 75% 증가시킨다
신용 포인트5000
어두운 흑요3
무한한 가짜의 여한1
효과 명중 강화효과 명중 강화 (효과 명중)
캐릭터를 회 승급해야 합니다 2
효과 명중 4% 증가
신용 포인트5000
어두운 흑요3
약탈의 본능6
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 3
공격력 4% 증가
신용 포인트10000
허공의 흑요3
변조된 야망3
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 3
HP 최대치 4% 증가
신용 포인트10000
허공의 흑요3
변조된 야망3
약탈약탈
캐릭터를 회 승급해야 합니다 4
감전 상태의 적이 처치될 시 카프카는 추가로 에너지를 5pt 회복한다
신용 포인트20000
허공의 흑요5
운명의 발자취1
무한한 가짜의 여한1
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 4
공격력 6% 증가
신용 포인트20000
허공의 흑요5
변조된 야망4
효과 명중 강화효과 명중 강화 (효과 명중)
캐릭터를 회 승급해야 합니다 5
효과 명중 6% 증가
신용 포인트45000
타락의 흑요3
짓밟힌 의지3
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
타락의 흑요3
짓밟힌 의지3
가시가시
캐릭터를 회 승급해야 합니다 6
필살기 발동 후 특성의 추가 공격 발동 횟수가 1회 회복되고, 특성의 추가 공격은 목표가 현재 받는 모든 지속 피해류 디버프 상태가 즉시 기존 피해의 80%만큼 피해를 생성하게 한다
신용 포인트160K
타락의 흑요8
운명의 발자취1
무한한 가짜의 여한1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 6
HP 최대치 6% 증가
신용 포인트160K
타락의 흑요8
짓밟힌 의지8
효과 명중 강화효과 명중 강화 (효과 명중)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
효과 명중 8% 증가
신용 포인트160K
타락의 흑요8
짓밟힌 의지8
공격 강화공격 강화 (공격력)
공격력 4% 증가
신용 포인트2500
약탈의 본능2
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
공격력 8% 증가
신용 포인트160K
타락의 흑요8
짓밟힌 의지8

14880414635306502729% (Old)

고통고통
캐릭터를 회 승급해야 합니다 2
필살기 발동 시 적은 「현재 받는 감전 상태가 즉시 피해를 생성」에서 「현재 받는 모든 지속 피해류 디버프 상태가 즉시 피해를 생성」으로 변경된다
신용 포인트5000
어두운 흑요3
무한한 가짜의 여한1
효과 명중 강화효과 명중 강화 (효과 명중)
캐릭터를 회 승급해야 합니다 2
효과 명중 4% 증가
신용 포인트5000
어두운 흑요3
약탈의 본능6
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 3
공격력 4% 증가
신용 포인트10000
허공의 흑요3
변조된 야망3
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 3
HP 최대치 4% 증가
신용 포인트10000
허공의 흑요3
변조된 야망3
약탈약탈
캐릭터를 회 승급해야 합니다 4
감전 상태인 적이 처치될 시 카프카는 추가로 에너지를 5pt 회복한다
신용 포인트20000
허공의 흑요5
운명의 발자취1
무한한 가짜의 여한1
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 4
공격력 6% 증가
신용 포인트20000
허공의 흑요5
변조된 야망4
효과 명중 강화효과 명중 강화 (효과 명중)
캐릭터를 회 승급해야 합니다 5
효과 명중 6% 증가
신용 포인트45000
타락의 흑요3
짓밟힌 의지3
공격 강화공격 강화 (공격력)
캐릭터를 회 승급해야 합니다 5
공격력 6% 증가
신용 포인트45000
타락의 흑요3
짓밟힌 의지3
가시가시
캐릭터를 회 승급해야 합니다 6
필살기, 비술, 특성으로 발동한 추가 공격이 적을 감전 상태에 빠트릴 기본 확률이 30% 증가한다
신용 포인트160K
타락의 흑요8
운명의 발자취1
무한한 가짜의 여한1
HP 강화HP 강화 (HP)
캐릭터를 회 승급해야 합니다 6
HP 최대치 6% 증가
신용 포인트160K
타락의 흑요8
짓밟힌 의지8
효과 명중 강화효과 명중 강화 (효과 명중)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 75
효과 명중 8% 증가
신용 포인트160K
타락의 흑요8
짓밟힌 의지8
공격 강화공격 강화 (공격력)
공격력 4% 증가
신용 포인트2500
약탈의 본능2
공격 강화공격 강화 (공격력)
캐릭터 레벨 Lv.을(를) 달성해야 합니다 80
공격력 8% 증가
신용 포인트160K
타락의 흑요8
짓밟힌 의지8

성혼

다카포다카포다카포
공격 발동 시 100%의 기본 확률로 목표가 받는 지속 피해가 30% 증가한다, 지속 시간: 2
포르티시시모포르티시시모포르티시시모
특성이 추가 공격 발동 시 카프카의 공격력이 25% 증가한다, 최대 중첩수: 2스택, 지속 시간: 3
카프리치오카프리치오카프리치오
전투 스킬 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
레치타티보레치타티보레치타티보
적이 카프카가 부여한 감전 상태로 인해 피해를 받으면 카프카는 에너지를 2pt 추가로 회복한다
돌로로소돌로로소돌로로소
필살기 레벨+2, 최대 Lv.15. 특성 레벨+2, 최대 Lv.15
레지에로레지에로레지에로
필살기, 비술, 특성으로 발동한 추가 공격은 적이 빠진 감전 상태의 피해 배율을 156% 증가시키고, 감전 상태의 지속 시간을 1턴 증가시킨다

2714010652589696920% (Old)

다카포다카포다카포
특성으로 추가 공격 발동 시 100%의 기본 확률로 목표가 받는 지속 피해가 30% 증가한다. 지속 시간: 2
포르티시시모포르티시시모포르티시시모
카프카가 필드에 있으면 모든 아군이 가하는 지속 피해가 25% 증가한다
카프리치오카프리치오카프리치오
전투 스킬 레벨+2, 최대 Lv.15. 일반 공격 레벨+1, 최대 Lv.10
레치타티보레치타티보레치타티보
적이 카프카가 부여한 감전 상태로 인해 피해를 받으면 카프카는 에너지 2pt를 추가로 회복한다
레지에로레지에로레지에로
필살기, 비술, 특성으로 발동한 추가 공격은 적이 빠진 감전 상태의 피해 배율을 156% 증가시키고, 감전 상태의 지속 시간을 1턴 증가시킨다

광추

명사희귀도운명의 길공격력방어력HP전투 스킬전용 재료
그윽
그윽3
RarstrRarstrRarstr
nihility-class317.52264.6846.72전투 시작 시 장착한 캐릭터의 효과 명중이 20% 증가한다. 지속 시간: 3턴
타락의 흑요
고대 엔진
심연의 고리
심연의 고리3
RarstrRarstrRarstr
nihility-class317.52264.6846.72장착한 캐릭터가 감속 상태의 적에게 가하는 피해가 24% 증가한다
타락의 흑요
고대 엔진
숨은 그림자
숨은 그림자3
RarstrRarstrRarstr
nihility-class317.52264.6846.72전투 스킬 발동 후, 장착한 캐릭터의 다음 일반 공격 1회는 적에게 자신 공격력 60%만큼의 추가 피해를 가한다
타락의 흑요
공조 환류 심장
밤 인사와 잠든 얼굴
밤 인사와 잠든 얼굴4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56적이 디버프 효과 1개를 보유할 때마다 장착한 캐릭터가 대상에게 가하는 피해가 12% 증가한다. 최대 중첩수: 3스택. 해당 효과는 지속 피해에도 적용된다
타락의 흑요
철위대 훈장
사냥감의 시선
사냥감의 시선4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56장착한 캐릭터의 효과 명중이 20% 증가하고, 동시에 가하는 지속 피해가 24% 증가한다
타락의 흑요
고대 엔진
땀방울처럼 빛나는 결심
땀방울처럼 빛나는 결심4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56장착한 캐릭터는 적 명중 시 만일 해당 목표가 [함락] 상태가 아닐 경우 60%의 기본 확률로 대상을 [함락] 상태에 빠트린다. [함락] 상태의 적은 방어력이 12% 감소한다. 지속 시간: 1턴
타락의 흑요
공조 환류 심장
페르마타
페르마타4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56장착한 캐릭터의 격파 특수효과가 16% 증가하고, 감전이나 풍화 상태의 적에게 가하는 피해가 16% 증가한다. 해당 효과는 지속 피해에도 적용된다
타락의 흑요
철위대 훈장
훗날 기약
훗날 기약4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72장착한 캐릭터가 일반 공격 혹은 전투 스킬 발동 후 임의의 피격된 적 1기에게 자신의 공격력 48% 만큼의 추가 피해를 준다
타락의 흑요
고대 엔진
초보자 임무 시작 전
초보자 임무 시작 전4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56장착한 캐릭터의 효과 명중이 20% 증가한다. 장착한 캐릭터가 방어력이 감소된 적을 공격하면 에너지를 4pt 회복한다
타락의 흑요
꿈틀대는 코어
세계의 이름으로
세계의 이름으로5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4장착한 캐릭터가 디버프 효과에 빠진 적에게 가하는 피해가 24% 증가한다. 장착한 캐릭터가 전투 스킬 발동 시 장착한 캐릭터의 이번 공격은 효과 명중이 18% 증가하고, 공격력이 24% 증가한다
타락의 흑요
철위대 훈장
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보이스

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파티 편성•블레이드
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턴 시작•1
턴 시작•2
턴 대기
일반 공격
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강공격 피격
필살기•활성화
필살기•발동
특성•1
특성•2
전투 불능
전투 복귀
HP 회복
비술
전투 승리
전리품 오픈•1
전리품 오픈•2
진귀한 전리품 오픈
수수께끼 풀이 성공•1
수수께끼 풀이 성공•2
적 발견
도시로 복귀

메인 스토리

Title텍스트 언어
캐릭터 상세스타피스 컴퍼니의 수배 파일에는 카프카의 이름과 「코트 수집이 취미」라는 기록만 남겨져 있다. 이 스텔라론 헌터에 대해 알려진 거라곤 「운명의 노예」 엘리오가 가장 신뢰하는 멤버 중 하나란 것뿐이다.
카프카는 엘리오가 예견한 「미래」에 도달하기 위해 행동을 개시한다
캐릭터 스토리•1「카프카, 인간 여성, 프테루게스-V: 뉴바빌론 출신, 스텔라론 헌터의 핵심 멤버이자 『운명의 노예』의 조수로 혐의가 확정된 죄목은 다음과 같다. 피어포인트 침입 사건 총 2건, 피어포인트 절도 사건, 트로비스 은하계 실종 사건, 제모르스, 베이자나, 쉴라-39C, 울모라, 7-미드빌, 로아르-51, 드로아의 스텔라론 사건, 피어포인트에 행한 해킹 공격 총 4건, 스크루룸별에 행한 해킹 공격, 헤르타에 행한 해킹 공격, 예페라 반란 사건. 혐의가 의심되는 죄목은 다음과 같다: 시츠-랄라, 이누피즈, 오운-G7, 주코프, 리도비아, 이릴리, 애투인, 버하야마 스텔라론 사건.
지명수배 등급: 최고 등급, 생사불문」

——스타피스 컴퍼니에서 발령된 지명수배령

* 캐릭터 레벨 Lv.20 개방
캐릭터 스토리•2「…사건 해결을 위해 용의자의 기본 신상 정보를 다음과 같이 공개한다: 용의자 카프카(지명수배 번호: L933012000020002010004), 여, 화외지민(化外之民), 연령 미상, 신장 약 170cm, 중간 체형, 목격 당시 검은색 코트, 하얀색 셔츠, 타이트한 검은색 반바지, 보라색 스타킹을 착용하고 있었으며 머리에 검은색 선글라스를 착용하고 있었음.
해당 용의자는 나부에서 최근 발생한 여러 건의 비자연적 재난의 연루자로 고발되었으며 현재 도주 중인 상태로 나부 전역에 공개 지명수배를 내리는 바이다. 해당 범죄 용의자를 발견하는 조직이나 개인은 현지의 운기군에 적극적으로 연락을 취해주기 바라며, 이와 함께 용의자 자신 또한 더 이상 요행을 바라지 말고 최대한 빨리 자수하여 유관 기관에 중요 정보를 제공하기를 권하는 바이다」

——나부에서 발령된 지명수배령(폐기됨)

* 캐릭터 레벨 Lv.40 개방
캐릭터 스토리•3「…『카프카』라는 이름의 이 여자는 새로운 헌터이며 등록 정보 및 소속이 존재하지 않는다. 『언령술』이라 불리는 능력을 지닌 이 여자는 언어를 사용해 상대에게 최면을 거는데, 최근 뉴바빌론의 리버랜드에 나타나 대영주 쉴드와 대화한 후 그를 데려갔으며, 현장에는 143명이 있었다. 이후 그녀는 옷 가게로 이동해 검은색 코트 한 벌, 흰색 셔츠 두 장, 그리고 빨간색 원피스 한 벌을 가져갔으며, 현장에는 6명이 있었다. 다음으로 그녀는 오래된 레코드 샵으로 이동했고 아무것도 사지 않았으며, 현장에는 28명이 있었다. 그녀가 보상금 수령을 위해 리버랜드 경비국에 나타나기 전, 마지막으로 목격된 곳은 센트럴 파크였고 현장에는 2,695명이 있었다. 생명의 빚은 반드시 피로 갚아야 하므로 우린 『카프카』의 목을 원한다」
——프테루게스-V의 악마가 발령한 지명수배령

* 캐릭터 레벨 Lv.60 개방
캐릭터 스토리•4「…프테루게스-V의 135:7372124,271:6372711로 이동해 버려진 빌딩을 찾아 들어가라. 1층의 창턱 아래에 있는 온전한 음료수 캔을 집은 다음 수요일 오전 11시 12분에 빌딩 입구에 놓아라. 2분 후에 카프카가 나타나 캔을 살펴볼 가능성이 존재하는데 너희는 그 틈을 타 이 구체를 그녀의 다리 근처로 던지도록 한다. 그다음에는 내가 직접 카프카와 대화를 할 것이다.
——또한 그 캔을 살펴보지 않을 가능성도 존재하는데, 그때는 이 구체를 던지기만 하면 된다. 너희는 죽게 될 것이다. 하지만, 그 누구도 죽음은 피할 수 없다. 너희가 원하던 미래를 내가 현실로 바꿀 것이다」

——운명의 노예가 발령한 지명수배령

* 캐릭터 레벨 Lv.80 개방

400 responses to “카프카”

  1. I think E1 to A2 is actually a HUGE buff, it opens much more build potential for her, not only for NIhility characters but for Shield breakers with Break effect, Its probably one of the reasons why they remove her break effect in the first place, so she couldn’t abuse DoT + Break Effect by herself.
    Break effect and their DoTs are very underused right now but i can asure that with Kafka they will become much more popular, there are a lot of characters that can use the Break Effect set, one of those character is Silver Wolf which funnily enough she also buffs DoT teams considerably.
    The only problems with these teams is that you have to plan turn order and shield bar but i think it may be worth it. Just imagine, kafka can reapply DoT break effect with Skill and Burst without removing their turn duration and without Kafka herself needing to go full break.

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  2. Wait, they moved her E1 into an A2 trace? That makes her so much more fun to build around. Thank you daddy Hoyo.

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    • Kafka herself only deals DoT (the thing she buffs) by breaking weakness, or her ult, so you want atk and probably ER (enough to get it up about every 2 turns). her ult DoT scales with attack remarkably well (178% at lvl 6 and a little over 200% at 7). most of her damage will come from her skill depending on how many high damage DoTs you can place. (IE: if you have 2 other high-damage DoT setters she could be terribly built and still smack someone into the ground. Wind dots have a nice stacking mechanic, meanwhile, ice, imaginary, and quantum can steal the break dot, which while sub-optimal since break dots deal a lot of damage, isn’t a deal breaker, especially since their stalling ability will allow Kafka to still proc dots while perma stunning.) there will be about 3 other dedicated DoT spammers when she comes out, Serval and Sampo currently, and Luka presumably on her banner if not the banner before/after. SW can be helpful to sometimes add electro weakness or decrease electro res further (even if she adds quantum and breaks, you can also rely on having one other DoT setter like Sampo or Serval to still have multi Dots to proc maybe 2 or 3 times (assuming your not suicidal and take an abundance or preservation character in your team, otherwise triple DoT and buffer, or quad DoT). since her old E1 became her A2 trace she isn’t elemental picky. (also yes she will be fun in SU with Nihility path action)

      TLDR: Attack, with probably ER and speed substats. for pretty much everything. You will want/need to also build either a breaker or a different Dedicated DoT user decently built as well to take advantage of her play style. You could invest a lot into speed to try and just spam her E as much as possible with a high-damage DoT user.

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      • thanks. I don’t have sampo but have serval. so if luka is in her banner, I can go kafka, luka, natasha and serval? and what if luka is not in her banner? and as for relics, should I use 4pc lightning one? Thanks again.

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  3. How is this character going to compete with crit DPS without e2s1?

    She looks good, but her skill set makes her work absolutely badly with any debuffers and buffers. Why? Because she doesn’t have crits, and DoTs scale much worse from all sorts of buffs, because their base damage is MUCH lower. At the same time, she wants to collect a lot of chance to hit effects even with her trace. You will need to score about 40-50% of the hit for everything to be stable, and her teammates want to score one and a half times more, which leads to the loss of break effect and atk and, accordingly, reduced penetration damage, penetration DoT and reduced damage of DoTs imposed by the skill.

    She also suffers a lot from enemies without electro vulnerability, even with the above disadvantages. She will be SIGNIFICANTLY weaker. She also suffers greatly from enemies with electric protection, because they also have protection from DoT, although not 100%, but quite large.

    She may not be bad, but any hypercarry with E0S1 will be better than her with the right squad. So it will also not depend on the desired vulnerability. People have too many hopes and COPIUM for this character, and content makers amuse me the most.

    In her current state and taking into account her teammates, only SW can pull her out, otherwise she should be deservedly in the A-tier, no higher. Other characters are slightly more expensive, but also give much more than her.

      
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    • Yes, I think I’ve heard something like that before… immediately after the appearance of Dendro:
      How will they compete with crit.DPS and direct reactions? How will they balance EM and Crit? C0 Ganyu with free support can defeat any 5* squads with Dendro…
      These comments are still preserved on the site.

      And what about the result?
      Where is that Ganyu now – at the very bottom of tier lists, the weakest of the strongest, a character whose sales are below Dehya.
      What about Dendro? Dendro is the fastest and easiest way to get 36* and belonging to this element itself is considered an advantage.

      It was a small digression on the topic of how some of the commentators are afraid and hate the new.

      The opinion about Kafka’s damage is not taken from the fantasies and hopes of the players, but based on its damage from the pre-release beta test. Even then, she was at least a solid S tire.
      At the same time, Seele and general did not receive buffs (moreover, part of general’s damage was moved to his LC), but Kafka just got a good buff.

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      • On the beta test, she didn’t have good damage, but I remind you that after the beta, the DoT mechanic and breaking through the vulnerability received more than 20% nerf, lol.

        Dendro and Kafka are completely different things, and even if Kafka looks like Nahida, it still has a fairly fast-reaching ceiling. I have already seen a lot of Seele and JY, who only with LC and disgusting leveling of both artifacts, both talents and level, gave out a lot of damage. Can Kafka do this? Apparently not, because her potential is heavily hidden behind E1 and E2, look at them for yourself. The only thing that can save her is Serval, and that is thanks to the infinite extension of the DoT from breaking through the vulnerability, because he is much stronger than the others, lol. Also, do not forget that it is KAFKA who wants to break through the vulnerability and the serval will serve as a character with great speed and an ER rope to keep up the ult at all times. And, of course, as I said – Kafka becomes much weaker if the character does not have the necessary vulnerability, unlike JY and Seele and future characters. And believe me, you won’t want to give SW to such a character.

        So believe me, this is not a dendro. The ceiling is much lower, and there really are no good DoT buffers. There are only eidolons and LCs of kafka and sampo. Good luck competing with JY and Seele with this one, especially when they get significantly more on E2S1. And looking at the leaks, you can see that the characters under DoT are not expected.

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        • Yes, yes, of course… you make this boring doompost literally under every new character. You also wrote under Blade: “he will not be able to compete with other event DPS in this case”.
          At least change the style, and do not copy your own phrases verbatim via ctrl+c / ctrl+v.

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          • Apparently it is very difficult to read the commentator’s nickname and understand that they are different? I haven’t commented anywhere other than this page, because Kafka is the only character that has no potential due to terrible synergy with supports / debuffs, as well as too little buff from artifacts. Consider it a further dump post, but Kafka simply won’t be able to compete with any Erudition/Hunt/Destruction character, it’s just too bad.

            It is a pity that it is difficult for you to understand this and you come to a comparison with Dendro. It’s a different game and the leaks say that Kafka won’t get anything but other 4* DoT characters, even other 5* Nihility characters deal with debuffs lol.

    • Kafka team most likely be 3 nihility DoT with one using resolution LC. Damage similar to hyperbloom for the other side lmao.

      Sampo for reference.

      Sampo DoT is similar to Luka and Kafka at similar level. (expect a similar mtp to the new fire nihility dot 4* lady aswell).

      So their team dmg is sampo x3 at base.

      Kafka exploding all their DoT with skill and burst, AoE. (almost triple the DoT instances). Sampo dmg 6x-8x.

      my lv70 sampo, talent 7, with Good Night and Sleep well deal around 6k dot avg. Kafka and Luka might deal the same at similar level.

      With my sampo stats, its 18k minimum from Kafka Burst or Skill dot explosion with all character and LC debuffs + The actual DoT (18k min) + Random breaks (someone will surely break something if one have eyes to look at MoC enemy draft and adapt, u got 3 great breakers from 3 different elements, shock break is actually the worst).

      not counting their joined personal, non crit damage. (matters a lot yeah lmaooooo, Kafka being the crit holder might be decent).

      DoT team will always have around 2-3 turn ramp up time. Kafka want to be slower than Sampo & Luka (at the start). The order doesnt matter after the DoT kicks in.

      can juggle the other 2 DoT according to content when the fire lady come.

      Sw can play with seele JY or Blade all day.

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  4. She received a neutral buff and her position did not change in any way.

    For me, the main damage of Kafka is in its DoT after breaking through. Luka looks like a weakened version of Kafka because his Bleed is a fake. I still don’t understand how this character can compete with classic DPS like JY and Seele. Her DoT is not very strong, and absolutely any buffer / debuffer works with her much worse than with other characters, because the increase from the reduction of defense / resistance and the increase in ATK will give an incredibly small increase due to the low damage of the DoT. She can somehow compete with them only with eidolons and her LC and ONLY in a team with Serval, endlessly stacking DoT from breaking through. Consider it E2S1, otherwise Hypercarryes will be better than her on not very large investments and only with their own LC.

    People have too much COPIUM about this character. She is weak against characters without vulnerability, and her main damage is based on penetration, which is very fast only at E2.

      
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    • A 373% attack ratio DoT for 2 turns is not very strong in your books ? That’s more damage than some ultimates already, and it can be buffed by her talent and some LC + the usual attack or damage buff from support characters…

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      • 373 is for level 15, which is impossible to achieve currently, you need E5 to get up to level 12, It’s reasonable to use 6 – 10 which scales from 178 to 299%, still pretty high

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  5. Call me stupid, but how it is supposed to be a nerf the latest changes Kafka got?

    I understand they took away the trace that scale off break effect, but in return they are giving her previous E1 as a trace and increasing her DoTs multipliers. I think it’s better being able to trigger all DoTs every time you have ult in exchange of losing 24% scaling, which in fact it’s not that bad because they are giving extra 14% multiplier on the basic skill and +40% in the ultimate.

      
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    • It isn’t a nerf and I don’t think many would claim it to be and if they are they probably think any change outside of “number go up” is a nerf lol…

      In reality it’s a buff at best and a “readjustment” at worst. Kafka before was sorta split into a breaker and DoT team enabler but it seems like her latest changes have her fully walking the DoT path (Something in the main story mentioned how certain Aeon “paths” will be swallowed up by larger paths if they converge, maybe DoT potential was too big and “ate up” the Breaker potential lool) But yeah basically if you were hoping to go for BROKE (heh, “Break”, get it?) with Breaker build, then this change may be a disappointment to you (as already seen in some comments) which also means people who pulled for SW in hopes of the building an Electro Mono team with Kafka as their premier breaker took a bit of a hit.

      Admittedly the breaker concept was cool and I liked the potential of it especially in an electro mono team but it essentially incentivized players who didn’t have Bailu to pull for E1 for more team capability. This is very much a welcome F2P change for many people who were looking to build her with other types than electro units like Serval. Serval is still going to be a solid unit with Kafka (even more so with Serval E2+) these changes did very little to change that. I for one who was planning on her E1 previously may now go for E2 or just pick up her personal LC if it remains the same or is better than it is currently. Hell, I might even pull for Loucha now that E0 looks much better than before.

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  6. I bet they will give nerfs for Kafka, reducing it to an average or slightly above average level, because it will sell well at the expense of fanservice anyway.
    While Blade will become OP and must have (just look at his % and kit)
    So they will get money from both waifu and meta. I hope I’m wrong, but knowing HoYo…

      
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    • So you don’t know hoyo.
      This is not a nerf here but a buff.

      if i follow your reasoning all waifu are all bad in meta, and all husbando are summoned only because they are meta. If you think that, you definitely haven’t played the game and you underestimate kafka’s kit and the people who like husbando.

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    • Is this what you would call a “reverse jinx”? Like you say something you don’t want to happen out into the universe in hopes that the universe in kind will prove you wrong, right? Because there is no way you can say all that you said before ending “but knowing Hoyo…” seriously… It’s like Dehya situation really had majority of ya’ll shook to the very core. Tell me I’m wrong, please, I’ll wait. Because generally speaking before that a *vast* majority of the “waifu” characters have come out the gate strong in comparison to the “husbandos” if that’s the argument you’re trying to play…

      Let me say this, even if they turn down all her numbers if she is still able to pop DoT effects on her Skill and Ult, she’ll still hold value in DoT teams. I’d dare to say she may be even future proof (like Bronya for hyper carries) because if Hoyo releases more DoT centric characters in the future and they turn out to be busted, guess who enables them to be even more busted…? Kafka. In my opinion, Hoyo would have to nerf the DoT mechanic or actively dumpster on teams who utilize said mechanic, like if they tailor made enemies to be stronger against those strategies (like Genshin has done before with Shields and Freeze comps)

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  7. So… nerfs have already started? Goodbye Break, goodbye game paired with Serval

      
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  8. They killed Break Effect Kafka, im so sad
    Shes probably a lot better now, but I really wanted to nuke someone by breaking with her E
    sadge

      
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    • Same, I can’t believe it. While I’m happy her old E1 replaced the break trace effect, serval kafka seems more inferior to sampo kafka now. Maybe the skill is going to be added to a signature light cone? :/

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    • Yeah she should be better now, in fact I think she is very strong.
      Also her E1 is really good with E1 she don’t need to always pair with sampo or serval (or luka) anymore.

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