卡芙卡

卡芙卡
卡芙卡名詞卡芙卡
陣營星核獵手
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 虛無
戰鬥屬性Class 
華語徐慧
英語Cheryl Texiera
韓語사문영
日語伊藤静
專屬素材
信用點308K
掠奪的本能15
篡改的野心15
煉形者雷枝65
踐踏的意志15
行跡素材
信用點3M
黯淡黑曜18
掠奪的本能41
虛空黑曜69
篡改的野心56
沉淪黑曜139
踐踏的意志58
無窮假身的遺恨12
命運的足跡8
主線「星核獵手」的成員,瀟灑從容的職業麗人。
利用言靈術,設計令開拓者吸收星核。
愛好是購買及整理大衣。

目錄
屬性
戰技
戰技 (Old)
行跡
行跡 (Old)
星魂
星魂 (Old)
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
192.4661481005%50%100120
20180.18128.72881005%50%100120
信用點4000
掠奪的本能5
20+217.14155.13471005%50%100120
30263.34188.14211005%50%100120
信用點8000
掠奪的本能10
30+300.3214.54801005%50%100120
40346.5247.55541005%50%100120
信用點16000
篡改的野心6
煉形者雷枝3
40+383.46273.96141005%50%100120
50429.66306.96871005%50%100120
信用點40000
篡改的野心9
煉形者雷枝7
50+466.62333.37471005%50%100120
60512.82366.38211005%50%100120
信用點80000
踐踏的意志6
煉形者雷枝20
60+549.78392.78801005%50%100120
70595.98425.79541005%50%100120
信用點160K
踐踏的意志9
煉形者雷枝35
70+632.94452.110131005%50%100120
80679.14485.110871005%50%100120
等級專屬素材
1
20
信用點4000
掠奪的本能5
20+
40
信用點16000
篡改的野心6
煉形者雷枝3
40+
50
信用點40000
篡改的野心9
煉形者雷枝7
50+
60
信用點80000
踐踏的意志6
煉形者雷枝20
60+
70
信用點160K
踐踏的意志9
煉形者雷枝35
70+
80

戰技

夜间喧嚣不止夜间喧嚣不止 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
对指定敌方单体造成等同于卡芙卡攻击力的雷属性伤害。

对敌方单体造成少量雷属性伤害。
等級 10
月光摩挲连绵月光摩挲连绵 - 戰技 | 擴散
能量回復 : 30
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30
对指定敌方单体造成等同于卡芙卡攻击力的雷属性伤害,同时对其相邻目标造成等同于卡芙卡攻击力的雷属性伤害。
若指定敌方单体或相邻目标处于持续伤害状态,其当前承受的所有持续伤害立即产生相当于原伤害的伤害。

对敌方单体造成雷属性伤害,对相邻目标造成少量雷属性伤害。
若攻击目标处于持续伤害类负面状态,则使持续伤害类负面状态额外产生1次伤害
等級 15
悲剧尽头的颤音悲剧尽头的颤音 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 群體攻擊 : 60
对敌方全体造成等同于卡芙卡攻击力的雷属性伤害,有基础概率使受到攻击的敌方目标陷入触电状态,并使其当前承受的持续伤害类负面状态立即产生相当于原伤害的伤害。触电状态持续回合。
触电状态下,敌方目标每回合开始时受到等同于卡芙卡攻击力的雷属性持续伤害。

对敌方全体造成少量雷属性伤害,大概率施加触电状态
若敌方目标处于持续伤害类负面状态,则使持续伤害类负面状态额外产生1次伤害
等級 15
温柔亦同残酷温柔亦同残酷 - 天賦 | 單體攻擊
能量回復 : 10
弱點擊破 : 單體攻擊 : 30
当卡芙卡的队友对敌方目标施放攻击后,卡芙卡立即发动追加攻击,对该目标造成等同于卡芙卡攻击力的雷属性伤害,并有基础概率使受到攻击的敌方目标陷入与终结技相同的触电状态,持续回合。该效果最多可触发次,卡芙卡回合结束时恢复次。

当队友对敌方目标施放攻击后,卡芙卡立即发动追加攻击,对该目标造成雷属性伤害,并有大概率施加触电状态。该效果最多可触发#5[i]次,卡芙卡回合结束时恢复#4[i]次。
等級 15
攻击攻击
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等級 1
宽恕无关慈悲宽恕无关慈悲 - 秘技
能量回復 : 0
弱點擊破 : 單體攻擊 : 60
立即攻击一定范围内的所有敌人,进入战斗后对敌方全体造成等同于卡芙卡攻击力的雷属性伤害,同时有基础概率使敌方每个单体目标陷入与终结技相同的触电状态,持续回合。

攻击范围内的所有敌人,进入战斗后对敌方全体造成少量雷属性伤害,大概率施加触电状态
等級 1

16911956374043616971% (Old)

夜間喧囂不止夜間喧囂不止 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於卡芙卡攻擊力的雷屬性傷害。

對敵方單體造成少量雷屬性傷害。
等級 10
月光摩挲連綿月光摩挲連綿 - 戰技 | 擴散
能量回復 : 30
弱點擊破 : 單體攻擊 : 60 / 擴散 : 30
對指定敵方單體造成等同於卡芙卡攻擊力的雷屬性傷害,同時對其相鄰目標造成等同於卡芙卡攻擊力的雷屬性傷害。
若指定敵方單體處於持續傷害狀態,其當下承受的所有持續傷害立即產生相當於原傷害的傷害。

對敵方單體造成雷屬性傷害,對相鄰目標造成少量雷屬性傷害。
若主目標處於持續傷害類負面狀態,則使持續傷害類負面狀態額外產生1次傷害
等級 15
悲劇盡頭的顫音悲劇盡頭的顫音 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 群體攻擊 : 60
對敵方全體造成等同於卡芙卡攻擊力的雷屬性傷害,有基礎機率使受到攻擊的敵方目標陷入觸電狀態,並使其當下承受的觸電狀態立即產生相當於原傷害的傷害。觸電狀態持續回合。
觸電狀態下,敵方目標每回合開始時受到等同於卡芙卡攻擊力的雷屬性持續傷害。

對敵方全體造成少量雷屬性傷害,有高機率施加觸電狀態
若敵方目標處於觸電狀態,則使觸電狀態額外產生1次傷害
等級 15
溫柔亦同殘酷溫柔亦同殘酷 - 天賦 | 單體攻擊
能量回復 : 10
弱點擊破 : 單體攻擊 : 30
當卡芙卡的隊友對敵方目標發動普通攻擊後,卡芙卡立即發動追加攻擊,對該目標造成等同於卡芙卡攻擊力的雷屬性傷害,並有基礎機率使受到攻擊的敵方目標陷入與終結技相同的觸電狀態,持續回合,該效果每回合只能觸發1次。

當隊友對敵方目標發動普通攻擊後,卡芙卡立即發動追加攻擊,對該目標造成雷屬性傷害,並有高機率施加觸電狀態。該效果每回合只能觸發1次。
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
寬恕無關慈悲寬恕無關慈悲 - 秘技
能量回復 : 0
弱點擊破 : 單體攻擊 : 60
立即攻擊一定範圍內的所有敵人,進入戰鬥後對敵方全體造成等同於卡芙卡攻擊力的雷屬性傷害,同時有基礎機率使敵方每個單體目標陷入與終結技相同的觸電狀態,持續回合。

攻擊範圍內的所有敵人,進入戰鬥後對敵方全體造成少量雷屬性傷害,有高機率施加觸電狀態
等級 1

行跡

折磨折磨
需要角色晉階 2
我方目标效果命中大于等于75%时,卡芙卡使其造成的持续伤害提高75%
信用點5000
黯淡黑曜3
無窮假身的遺恨1
效果命中强化效果命中强化 (效果命中)
需要角色晉階 2
效果命中提高4%
信用點5000
黯淡黑曜3
掠奪的本能6
攻击强化攻击强化 (攻擊力)
需要角色晉階 3
攻擊力提高4%
信用點10000
虛空黑曜3
篡改的野心3
生命强化生命强化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點10000
虛空黑曜3
篡改的野心3
掠夺掠夺
需要角色晉階 4
触电状态下的敌方目标被消灭时,卡芙卡额外恢复5点能量。
信用點20000
虛空黑曜5
命運的足跡1
無窮假身的遺恨1
攻击强化攻击强化 (攻擊力)
需要角色晉階 4
攻擊力提高6%
信用點20000
虛空黑曜5
篡改的野心4
效果命中强化效果命中强化 (效果命中)
需要角色晉階 5
效果命中提高6%
信用點45000
沉淪黑曜3
踐踏的意志3
攻击强化攻击强化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
沉淪黑曜3
踐踏的意志3
荆棘荆棘
需要角色晉階 6
施放终结技后恢复1次天赋的追加攻击可触发次数,且天赋的追加攻击可以使目标当前承受的所有持续伤害类负面状态立即产生相当于原伤害80%的伤害。
信用點160K
沉淪黑曜8
命運的足跡1
無窮假身的遺恨1
生命强化生命强化 (生命值)
需要角色晉階 6
生命上限提高6%
信用點160K
沉淪黑曜8
踐踏的意志8
效果命中强化效果命中强化 (效果命中)
需要角色等級 75
效果命中提高8%
信用點160K
沉淪黑曜8
踐踏的意志8
攻击强化攻击强化 (攻擊力)
攻擊力提高4%
信用點2500
掠奪的本能2
攻击强化攻击强化 (攻擊力)
需要角色等級 80
攻擊力提高8%
信用點160K
沉淪黑曜8
踐踏的意志8

14880414635306502729% (Old)

折磨折磨
需要角色晉階 2
施放終結技時,敵方目標由「其當下承受的觸電狀態立即產生傷害」變更為「其當下承受的所有持續傷害類負面狀態立即產生傷害」。
信用點5000
黯淡黑曜3
無窮假身的遺恨1
效果命中強化效果命中強化 (效果命中)
需要角色晉階 2
效果命中提高4%
信用點5000
黯淡黑曜3
掠奪的本能6
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 3
攻擊力提高4%
信用點10000
虛空黑曜3
篡改的野心3
生命強化生命強化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點10000
虛空黑曜3
篡改的野心3
掠奪掠奪
需要角色晉階 4
觸電狀態下的敵方目標被消滅時,卡芙卡額外回復5點能量。
信用點20000
虛空黑曜5
命運的足跡1
無窮假身的遺恨1
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 4
攻擊力提高6%
信用點20000
虛空黑曜5
篡改的野心4
效果命中強化效果命中強化 (效果命中)
需要角色晉階 5
效果命中提高6%
信用點45000
沉淪黑曜3
踐踏的意志3
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
沉淪黑曜3
踐踏的意志3
荊棘荊棘
需要角色晉階 6
終結技、秘技與天賦觸發的追加攻擊使敵方目標陷入的觸電狀態的基礎機率提高30%
信用點160K
沉淪黑曜8
命運的足跡1
無窮假身的遺恨1
生命強化生命強化 (生命值)
需要角色晉階 6
生命上限提高6%
信用點160K
沉淪黑曜8
踐踏的意志8
效果命中強化效果命中強化 (效果命中)
需要角色等級 75
效果命中提高8%
信用點160K
沉淪黑曜8
踐踏的意志8
攻擊強化攻擊強化 (攻擊力)
攻擊力提高4%
信用點2500
掠奪的本能2
攻擊強化攻擊強化 (攻擊力)
需要角色等級 80
攻擊力提高8%
信用點160K
沉淪黑曜8
踐踏的意志8

星魂

无穷动!无穷无穷动!无穷无穷动!无穷
施放攻击时,有100%基础概率使目标受到的持续伤害提高30%,持续2回合。
狂想者,呜咽狂想者,呜咽狂想者,呜咽
天赋触发追加攻击时,卡芙卡的攻击力提高25%,最多叠加2层,持续3回合。
我赞美,即兴我赞美,即兴我赞美,即兴
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
把宣叙呈献给把宣叙呈献给把宣叙呈献给
当敌方目标承受的由卡芙卡造成的触电状态产生伤害时,额外为卡芙卡恢复2点能量。
只有今晚奏鸣只有今晚奏鸣只有今晚奏鸣
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
回旋,悄悄地回旋,悄悄地回旋,悄悄地
终结技、秘技与天赋触发的追加攻击使敌方目标陷入的触电状态的伤害倍率提高156%,并使触电状态的持续时间增加1回合。

2714010652589696920% (Old)

無窮動!無窮無窮動!無窮無窮動!無窮
天賦觸發追加攻擊時,有100%基礎機率使目標受到的持續傷害提高30%,持續2回合。
狂想者,嗚咽狂想者,嗚咽狂想者,嗚咽
卡芙卡在場時,我方全體造成的持續傷害提高25%
我讚美,即興我讚美,即興我讚美,即興
戰技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
把宣敘呈獻給把宣敘呈獻給把宣敘呈獻給
當卡芙卡對敵方目標施加的觸電狀態對敵方目標造成傷害時,額外為卡芙卡恢復2點能量。
迴旋,悄悄地迴旋,悄悄地迴旋,悄悄地
終結技、秘技與天賦觸發的追加攻擊使敵方目標陷入的觸電狀態的傷害倍率提高156%,並使觸電狀態的持續時間增加1回合。

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
幽邃
幽邃3
RarstrRarstrRarstr
nihility-class317.52264.6846.72戰鬥開始時,使裝備者的效果命中提高20%,持續3回合。
沉淪黑曜
古代引擎
淵環
淵環3
RarstrRarstrRarstr
nihility-class317.52264.6846.72使裝備者對減速狀態下的敵方目標造成的傷害提高24%
沉淪黑曜
古代引擎
匿影
匿影3
RarstrRarstrRarstr
nihility-class317.52264.6846.72施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身60%攻擊力的附加傷害。
沉淪黑曜
工造渾心
晚安與睡顏
晚安與睡顏4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高12%,最多疊加3層。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
獵物的視線
獵物的視線4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%,同時造成的持續傷害提高24%
沉淪黑曜
古代引擎
決心如汗珠般閃耀
決心如汗珠般閃耀4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有60%的基礎機率使其陷入【攻陷】狀態。【攻陷】狀態下的敵方目標防禦力降低12%,持續1回合。
沉淪黑曜
工造渾心
延長記號
延長記號4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的擊破特攻提高16%,對處於觸電或風化狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
後會有期
後會有期4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身48%攻擊力的附加傷害。
沉淪黑曜
古代引擎
新手任務開始前
新手任務開始前4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%。當裝備者攻擊防禦力被降低的敵方目標後,恢復4點能量。
沉淪黑曜
蠢動原核
以世界之名
以世界之名5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4使裝備者對陷入負面效果的敵方目標造成的傷害提高24%。當裝備者施放戰技時,裝備者此次攻擊的效果命中提高18%,攻擊力提高24%
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Title遊戲語言
角色詳情在星際和平公司的通緝檔案裡,卡芙卡只留下了名字和「愛好蒐集大衣」的紀錄。人們對這位星核獵手所知甚少,只知道她是「命運的奴隸」艾利歐最信任的成員之一。
為了到達艾利歐預見的「未來」,卡芙卡開始行動。
角色故事·一「卡芙卡。人類女性。出身天衣五:新巴比倫。星核獵手核心成員,『命運的奴隸』的副手。犯有以下罪案:庇爾波因特入侵案,計兩起;庇爾波因特失竊案;特洛維斯星系失蹤案;傑莫斯、北加拿、茜拉-39C、烏爾摩拉、七中村、洛爾-51、德洛瓦星核事件;針對庇爾波因特的駭客襲擊,計四起;針對螺絲星的駭客襲擊;針對黑塔的駭客襲擊;耶佩拉叛亂案。涉嫌以下罪案:希刺拉拉、因奴庇斯、烏恩-G7、祖寇、利多維亞、伊利利、阿圖因、布哈雅瑪星核事件。
通緝等級:最高。死活不論。」

——星際和平公司所頒之通緝令

* 角色等級20解鎖
角色故事·二「……因案件偵辦需要,謹將犯罪嫌疑人基本情況公佈如下:嫌疑人卡芙卡(通緝編號:L933012000020002010004),女,化外人士,年齡不詳;身高約170公分,中等體型,目擊時著黑色外套與白色襯衫,下身著黑色緊身褲、紫色長襪,頭頂有墨鏡配飾。
該嫌疑人經舉發為羅浮近期多起非自然災害之關係人,目前在逃,謹向羅浮全境公開通緝。請發現該犯罪嫌疑人的單位及個人主動聯絡當地雲騎軍。同時督促犯罪嫌疑人不可心存僥倖,應儘快投案自首,交代重要資訊。」

——羅浮所頒之通緝令(已撤銷)

* 角色等級40解鎖
角色故事·三「……這個女人叫『卡芙卡』,是新的獵人,沒有註冊資訊,無所屬組織。她持有被稱為『言靈術』的能力,能夠使用語言進行催眠。最近一次出現在新巴比倫的河間地,與大領主示德交談後帶走了他,在場者143人;隨後繞路前往成衣訂製店,取得黑色大衣一件、白色襯衫兩件、紅色連衣裙一條,在場者6人;接著前往舊貨唱片店,未購買任何商品,在場者28人;在她前往河間地警備局領賞前,最後被目擊於中央公園,在場者2695人。我們要『卡芙卡』的首級,因為殺債必以血償。」
——天衣五的惡魔所頒之通緝令

* 角色等級60解鎖
角色故事·四「……你們去天衣五,在『135:7372124271:6372711』有一棟廢棄的大廈。走進去;一樓的窗台下面有一個完好的飲料罐,拿著它,等到星期三的上午1112分,把罐子放在大廈的門口。卡芙卡會在兩分鐘後出現,有一定的可能性,她會查看那個罐子,你們趁機把這個球扔到她腳邊。往後的事情,我來和她談。
——還有一定的可能性,卡芙卡也許不會理會那個罐子;那樣的話,你們只要扔掉球就可以了。你們會死,不過,人都是要死的;而你們想要的未來,我會把它變成現實。」

——命運的奴隸所頒之通緝令

* 角色等級80解鎖

400 responses to “卡芙卡”

  1. I think E1 to A2 is actually a HUGE buff, it opens much more build potential for her, not only for NIhility characters but for Shield breakers with Break effect, Its probably one of the reasons why they remove her break effect in the first place, so she couldn’t abuse DoT + Break Effect by herself.
    Break effect and their DoTs are very underused right now but i can asure that with Kafka they will become much more popular, there are a lot of characters that can use the Break Effect set, one of those character is Silver Wolf which funnily enough she also buffs DoT teams considerably.
    The only problems with these teams is that you have to plan turn order and shield bar but i think it may be worth it. Just imagine, kafka can reapply DoT break effect with Skill and Burst without removing their turn duration and without Kafka herself needing to go full break.

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  2. Wait, they moved her E1 into an A2 trace? That makes her so much more fun to build around. Thank you daddy Hoyo.

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    • Kafka herself only deals DoT (the thing she buffs) by breaking weakness, or her ult, so you want atk and probably ER (enough to get it up about every 2 turns). her ult DoT scales with attack remarkably well (178% at lvl 6 and a little over 200% at 7). most of her damage will come from her skill depending on how many high damage DoTs you can place. (IE: if you have 2 other high-damage DoT setters she could be terribly built and still smack someone into the ground. Wind dots have a nice stacking mechanic, meanwhile, ice, imaginary, and quantum can steal the break dot, which while sub-optimal since break dots deal a lot of damage, isn’t a deal breaker, especially since their stalling ability will allow Kafka to still proc dots while perma stunning.) there will be about 3 other dedicated DoT spammers when she comes out, Serval and Sampo currently, and Luka presumably on her banner if not the banner before/after. SW can be helpful to sometimes add electro weakness or decrease electro res further (even if she adds quantum and breaks, you can also rely on having one other DoT setter like Sampo or Serval to still have multi Dots to proc maybe 2 or 3 times (assuming your not suicidal and take an abundance or preservation character in your team, otherwise triple DoT and buffer, or quad DoT). since her old E1 became her A2 trace she isn’t elemental picky. (also yes she will be fun in SU with Nihility path action)

      TLDR: Attack, with probably ER and speed substats. for pretty much everything. You will want/need to also build either a breaker or a different Dedicated DoT user decently built as well to take advantage of her play style. You could invest a lot into speed to try and just spam her E as much as possible with a high-damage DoT user.

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      • thanks. I don’t have sampo but have serval. so if luka is in her banner, I can go kafka, luka, natasha and serval? and what if luka is not in her banner? and as for relics, should I use 4pc lightning one? Thanks again.

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  3. How is this character going to compete with crit DPS without e2s1?

    She looks good, but her skill set makes her work absolutely badly with any debuffers and buffers. Why? Because she doesn’t have crits, and DoTs scale much worse from all sorts of buffs, because their base damage is MUCH lower. At the same time, she wants to collect a lot of chance to hit effects even with her trace. You will need to score about 40-50% of the hit for everything to be stable, and her teammates want to score one and a half times more, which leads to the loss of break effect and atk and, accordingly, reduced penetration damage, penetration DoT and reduced damage of DoTs imposed by the skill.

    She also suffers a lot from enemies without electro vulnerability, even with the above disadvantages. She will be SIGNIFICANTLY weaker. She also suffers greatly from enemies with electric protection, because they also have protection from DoT, although not 100%, but quite large.

    She may not be bad, but any hypercarry with E0S1 will be better than her with the right squad. So it will also not depend on the desired vulnerability. People have too many hopes and COPIUM for this character, and content makers amuse me the most.

    In her current state and taking into account her teammates, only SW can pull her out, otherwise she should be deservedly in the A-tier, no higher. Other characters are slightly more expensive, but also give much more than her.

      
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    • Yes, I think I’ve heard something like that before… immediately after the appearance of Dendro:
      How will they compete with crit.DPS and direct reactions? How will they balance EM and Crit? C0 Ganyu with free support can defeat any 5* squads with Dendro…
      These comments are still preserved on the site.

      And what about the result?
      Where is that Ganyu now – at the very bottom of tier lists, the weakest of the strongest, a character whose sales are below Dehya.
      What about Dendro? Dendro is the fastest and easiest way to get 36* and belonging to this element itself is considered an advantage.

      It was a small digression on the topic of how some of the commentators are afraid and hate the new.

      The opinion about Kafka’s damage is not taken from the fantasies and hopes of the players, but based on its damage from the pre-release beta test. Even then, she was at least a solid S tire.
      At the same time, Seele and general did not receive buffs (moreover, part of general’s damage was moved to his LC), but Kafka just got a good buff.

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      • On the beta test, she didn’t have good damage, but I remind you that after the beta, the DoT mechanic and breaking through the vulnerability received more than 20% nerf, lol.

        Dendro and Kafka are completely different things, and even if Kafka looks like Nahida, it still has a fairly fast-reaching ceiling. I have already seen a lot of Seele and JY, who only with LC and disgusting leveling of both artifacts, both talents and level, gave out a lot of damage. Can Kafka do this? Apparently not, because her potential is heavily hidden behind E1 and E2, look at them for yourself. The only thing that can save her is Serval, and that is thanks to the infinite extension of the DoT from breaking through the vulnerability, because he is much stronger than the others, lol. Also, do not forget that it is KAFKA who wants to break through the vulnerability and the serval will serve as a character with great speed and an ER rope to keep up the ult at all times. And, of course, as I said – Kafka becomes much weaker if the character does not have the necessary vulnerability, unlike JY and Seele and future characters. And believe me, you won’t want to give SW to such a character.

        So believe me, this is not a dendro. The ceiling is much lower, and there really are no good DoT buffers. There are only eidolons and LCs of kafka and sampo. Good luck competing with JY and Seele with this one, especially when they get significantly more on E2S1. And looking at the leaks, you can see that the characters under DoT are not expected.

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        • Yes, yes, of course… you make this boring doompost literally under every new character. You also wrote under Blade: “he will not be able to compete with other event DPS in this case”.
          At least change the style, and do not copy your own phrases verbatim via ctrl+c / ctrl+v.

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          • Apparently it is very difficult to read the commentator’s nickname and understand that they are different? I haven’t commented anywhere other than this page, because Kafka is the only character that has no potential due to terrible synergy with supports / debuffs, as well as too little buff from artifacts. Consider it a further dump post, but Kafka simply won’t be able to compete with any Erudition/Hunt/Destruction character, it’s just too bad.

            It is a pity that it is difficult for you to understand this and you come to a comparison with Dendro. It’s a different game and the leaks say that Kafka won’t get anything but other 4* DoT characters, even other 5* Nihility characters deal with debuffs lol.

    • Kafka team most likely be 3 nihility DoT with one using resolution LC. Damage similar to hyperbloom for the other side lmao.

      Sampo for reference.

      Sampo DoT is similar to Luka and Kafka at similar level. (expect a similar mtp to the new fire nihility dot 4* lady aswell).

      So their team dmg is sampo x3 at base.

      Kafka exploding all their DoT with skill and burst, AoE. (almost triple the DoT instances). Sampo dmg 6x-8x.

      my lv70 sampo, talent 7, with Good Night and Sleep well deal around 6k dot avg. Kafka and Luka might deal the same at similar level.

      With my sampo stats, its 18k minimum from Kafka Burst or Skill dot explosion with all character and LC debuffs + The actual DoT (18k min) + Random breaks (someone will surely break something if one have eyes to look at MoC enemy draft and adapt, u got 3 great breakers from 3 different elements, shock break is actually the worst).

      not counting their joined personal, non crit damage. (matters a lot yeah lmaooooo, Kafka being the crit holder might be decent).

      DoT team will always have around 2-3 turn ramp up time. Kafka want to be slower than Sampo & Luka (at the start). The order doesnt matter after the DoT kicks in.

      can juggle the other 2 DoT according to content when the fire lady come.

      Sw can play with seele JY or Blade all day.

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  4. She received a neutral buff and her position did not change in any way.

    For me, the main damage of Kafka is in its DoT after breaking through. Luka looks like a weakened version of Kafka because his Bleed is a fake. I still don’t understand how this character can compete with classic DPS like JY and Seele. Her DoT is not very strong, and absolutely any buffer / debuffer works with her much worse than with other characters, because the increase from the reduction of defense / resistance and the increase in ATK will give an incredibly small increase due to the low damage of the DoT. She can somehow compete with them only with eidolons and her LC and ONLY in a team with Serval, endlessly stacking DoT from breaking through. Consider it E2S1, otherwise Hypercarryes will be better than her on not very large investments and only with their own LC.

    People have too much COPIUM about this character. She is weak against characters without vulnerability, and her main damage is based on penetration, which is very fast only at E2.

      
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    • A 373% attack ratio DoT for 2 turns is not very strong in your books ? That’s more damage than some ultimates already, and it can be buffed by her talent and some LC + the usual attack or damage buff from support characters…

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      • 373 is for level 15, which is impossible to achieve currently, you need E5 to get up to level 12, It’s reasonable to use 6 – 10 which scales from 178 to 299%, still pretty high

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  5. Call me stupid, but how it is supposed to be a nerf the latest changes Kafka got?

    I understand they took away the trace that scale off break effect, but in return they are giving her previous E1 as a trace and increasing her DoTs multipliers. I think it’s better being able to trigger all DoTs every time you have ult in exchange of losing 24% scaling, which in fact it’s not that bad because they are giving extra 14% multiplier on the basic skill and +40% in the ultimate.

      
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    • It isn’t a nerf and I don’t think many would claim it to be and if they are they probably think any change outside of “number go up” is a nerf lol…

      In reality it’s a buff at best and a “readjustment” at worst. Kafka before was sorta split into a breaker and DoT team enabler but it seems like her latest changes have her fully walking the DoT path (Something in the main story mentioned how certain Aeon “paths” will be swallowed up by larger paths if they converge, maybe DoT potential was too big and “ate up” the Breaker potential lool) But yeah basically if you were hoping to go for BROKE (heh, “Break”, get it?) with Breaker build, then this change may be a disappointment to you (as already seen in some comments) which also means people who pulled for SW in hopes of the building an Electro Mono team with Kafka as their premier breaker took a bit of a hit.

      Admittedly the breaker concept was cool and I liked the potential of it especially in an electro mono team but it essentially incentivized players who didn’t have Bailu to pull for E1 for more team capability. This is very much a welcome F2P change for many people who were looking to build her with other types than electro units like Serval. Serval is still going to be a solid unit with Kafka (even more so with Serval E2+) these changes did very little to change that. I for one who was planning on her E1 previously may now go for E2 or just pick up her personal LC if it remains the same or is better than it is currently. Hell, I might even pull for Loucha now that E0 looks much better than before.

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  6. I bet they will give nerfs for Kafka, reducing it to an average or slightly above average level, because it will sell well at the expense of fanservice anyway.
    While Blade will become OP and must have (just look at his % and kit)
    So they will get money from both waifu and meta. I hope I’m wrong, but knowing HoYo…

      
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    • So you don’t know hoyo.
      This is not a nerf here but a buff.

      if i follow your reasoning all waifu are all bad in meta, and all husbando are summoned only because they are meta. If you think that, you definitely haven’t played the game and you underestimate kafka’s kit and the people who like husbando.

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    • Is this what you would call a “reverse jinx”? Like you say something you don’t want to happen out into the universe in hopes that the universe in kind will prove you wrong, right? Because there is no way you can say all that you said before ending “but knowing Hoyo…” seriously… It’s like Dehya situation really had majority of ya’ll shook to the very core. Tell me I’m wrong, please, I’ll wait. Because generally speaking before that a *vast* majority of the “waifu” characters have come out the gate strong in comparison to the “husbandos” if that’s the argument you’re trying to play…

      Let me say this, even if they turn down all her numbers if she is still able to pop DoT effects on her Skill and Ult, she’ll still hold value in DoT teams. I’d dare to say she may be even future proof (like Bronya for hyper carries) because if Hoyo releases more DoT centric characters in the future and they turn out to be busted, guess who enables them to be even more busted…? Kafka. In my opinion, Hoyo would have to nerf the DoT mechanic or actively dumpster on teams who utilize said mechanic, like if they tailor made enemies to be stronger against those strategies (like Genshin has done before with Shields and Freeze comps)

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  7. So… nerfs have already started? Goodbye Break, goodbye game paired with Serval

      
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  8. They killed Break Effect Kafka, im so sad
    Shes probably a lot better now, but I really wanted to nuke someone by breaking with her E
    sadge

      
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    • Same, I can’t believe it. While I’m happy her old E1 replaced the break trace effect, serval kafka seems more inferior to sampo kafka now. Maybe the skill is going to be added to a signature light cone? :/

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    • Yeah she should be better now, in fact I think she is very strong.
      Also her E1 is really good with E1 she don’t need to always pair with sampo or serval (or luka) anymore.

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