椒丘
椒丘Nombre椒丘
RarezaRaritystrRaritystrRaritystrRaritystrRaritystr
VíaClass Nihilidad
Tipos de combateClass Fuego
Material de ascensión
Crédito308K
Brote verde inmortal15
Flor etérea inmortal15
Corazón ardiente65
Rama gloriosa inmortal15
Material de Rastros
Crédito3M
Espíritu ardiente18
Brote verde inmortal41
Esencia de fuego estelar69
Flor etérea inmortal56
Incinerador divino139
Rama gloriosa inmortal58
Arrepentimiento del eterno vehículo del alma12
Huellas del destino8
Historia仙舟「曜青」的狐人医士、策士,常以笑脸迎人,实际颇有心计。
出身于丹鼎司名家,曾一度心死避世,不再行医,后为医治「天击将军」飞霄再度出山。
精于医食同源的丹方研究,尤其是能带给人痛感的辣味食物,发明了名为「九宫格」的鼎镬药式。

Índice
Atributos
Habilidad básica
Rastros
Eidolon
Conos de luz
Inventario
Gallery
Voz
Historia

Atributos

NivelATQDEFPVVELProb. CRITDaño CRITProvocaciónEnergíaMaterial de ascensión
181.8469.3185985%50%100100
20159.59135.13360985%50%100100
Crédito4000
Brote verde inmortal5
20+192.32162.85434985%50%100100
30233.24197.5527985%50%100100
Crédito8000
Brote verde inmortal10
30+265.98225.22601985%50%100100
40306.9259.88693985%50%100100
Crédito16000
Flor etérea inmortal6
Corazón ardiente3
40+339.64287.6767985%50%100100
50380.56322.25859985%50%100100
Crédito40000
Flor etérea inmortal9
Corazón ardiente7
50+413.29349.97933985%50%100100
60454.21384.621026985%50%100100
Crédito80000
Rama gloriosa inmortal6
Corazón ardiente20
60+486.95412.341100985%50%100100
70527.87446.991192985%50%100100
Crédito160K
Rama gloriosa inmortal9
Corazón ardiente35
70+560.6474.71266985%50%100100
80601.52509.361358985%50%100100
NivelMaterial de ascensión
1
20
Crédito4000
Brote verde inmortal5
20+
40
Crédito16000
Flor etérea inmortal6
Corazón ardiente3
40+
50
Crédito40000
Flor etérea inmortal9
Corazón ardiente7
50+
60
Crédito80000
Rama gloriosa inmortal6
Corazón ardiente20
60+
70
Crédito160K
Rama gloriosa inmortal9
Corazón ardiente35
70+
80

Habilidad básica

仁火攻心仁火攻心 - ATQ básico | ATQ individual
Recuperación de energía : 20
Ruptura de Debilidad : ATQ individual : 30
对指定敌方单体造成等同于椒丘攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
Nivel 9
燔燎急袭燔燎急袭 - Habilidad básica | Ráfaga
Recuperación de energía : 30
Ruptura de Debilidad : ATQ individual : 60 / Ráfaga : 30
对指定敌方单体造成等同于椒丘攻击力的火属性伤害,同时对其相邻目标造成等同于椒丘攻击力的火属性伤害,有基础概率对主目标施加1层【烬煨】。

对敌方单体造成火属性伤害,对相邻目标造成少量火属性伤害。有大概率对主目标施加1层【烬煨】。
Nivel 15
鼎阵妙法,奇正相生鼎阵妙法,奇正相生 - Habilidad definitiva | ATQ AdE
Recuperación de energía : 5
Ruptura de Debilidad : ATQ AdE : 60
将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成等同于椒丘攻击力的火属性伤害。
处于结界中时,敌方目标受到的终结技伤害提高,且行动时有基础概率被施加1层【烬煨】,该效果敌人每回合只能触发1次。
结界持续回合,自身每回合开始时结界持续回合数减1。当椒丘陷入无法战斗状态时,结界也会被解除。

将敌方目标具有的【烬煨】层数统一设置为场上【烬煨】层数的最高值,随后开启结界并对敌方全体造成火属性伤害。处于结界中时,敌方目标受到的终结技伤害提高,且行动时有概率被施加1层【烬煨】。
Nivel 15
四示八权,纤滋精味四示八权,纤滋精味 - Talento | Alteración
Recuperación de energía : 0
Ruptura de Debilidad : 0
椒丘使用普攻、战技、终结技击中敌人时,有基础概率对其施加1层【烬煨】,1层时使敌人受到的伤害提高,此后每叠加1层提高
【烬煨】最多叠加层,持续回合。
当敌方目标处于【烬煨】状态时,也会被视为同时陷入了灼烧状态,每回合开始时受到等同于椒丘攻击力的火属性持续伤害。

攻击后有大概率对目标施加1层【烬煨】,使敌人受到的伤害提高,且会被视为同时陷入了灼烧状态。
Nivel 15
攻击攻击
Recuperación de energía : 0
Ruptura de Debilidad : ATQ individual : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
Nivel 1
旺火却乱旺火却乱 - Técnica | Alteración
Recuperación de energía : 0
Ruptura de Debilidad : 0
使用秘技后,制造1片持续秒的特殊领域。与处于特殊领域内的敌人进入战斗后,对敌方全体造成等同于椒丘攻击力的火属性伤害,并有基础概率施加1层【烬煨】。我方制造的领域效果最多存在1个。

制造特殊领域。与领域内敌人进入战斗后,对敌方全体造成少量火属性伤害并大概率施加1层【烬煨】。
Nivel 1

Rastros

爟火爟火
Requiere niv. de ascensión de personaje 2
战斗开始时,立即恢复15点能量。
Crédito5000
Espíritu ardiente3
Arrepentimiento del eterno vehículo del alma1
伤害强化•火伤害强化•火 (Aumento de Daño de Fuego)
Requiere niv. de ascensión de personaje 2
Daño de Fuego +3.2%
Crédito5000
Espíritu ardiente3
Brote verde inmortal6
效果命中强化效果命中强化 (Acierto de efecto)
Requiere niv. de ascensión de personaje 3
Acierto de efecto +4%
Crédito10000
Esencia de fuego estelar3
Flor etérea inmortal3
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 3
VEL +2
Crédito10000
Esencia de fuego estelar3
Flor etérea inmortal3
举炊举炊
Requiere niv. de ascensión de personaje 4
椒丘效果命中大于80%时,每超过15%,则额外提高60%攻击力,最高不超过240%
Crédito20000
Esencia de fuego estelar5
Huellas del destino1
Arrepentimiento del eterno vehículo del alma1
效果命中强化效果命中强化 (Acierto de efecto)
Requiere niv. de ascensión de personaje 4
Acierto de efecto +6%
Crédito20000
Esencia de fuego estelar5
Flor etérea inmortal4
伤害强化•火伤害强化•火 (Aumento de Daño de Fuego)
Requiere niv. de ascensión de personaje 5
Daño de Fuego +4.8%
Crédito45000
Incinerador divino3
Rama gloriosa inmortal3
效果命中强化效果命中强化 (Acierto de efecto)
Requiere niv. de ascensión de personaje 5
Acierto de efecto +6%
Crédito45000
Incinerador divino3
Rama gloriosa inmortal3
炙香炙香
Requiere niv. de ascensión de personaje 6
结界存在时,敌方目标进入战斗时,会被施加【烬煨】,层数与结界展开期间【烬煨】层数最高者相同,最低为1层。
Crédito160K
Incinerador divino8
Huellas del destino1
Arrepentimiento del eterno vehículo del alma1
速度强化速度强化 (VEL)
Requiere niv. de ascensión de personaje 6
VEL +3
Crédito160K
Incinerador divino8
Rama gloriosa inmortal8
伤害强化•火伤害强化•火 (Aumento de Daño de Fuego)
Requiere personaje de niv. 75
Daño de Fuego +6.4%
Crédito160K
Incinerador divino8
Rama gloriosa inmortal8
效果命中强化效果命中强化 (Acierto de efecto)
Acierto de efecto +4%
Crédito2500
Brote verde inmortal2
效果命中强化效果命中强化 (Acierto de efecto)
Requiere personaje de niv. 80
Acierto de efecto +8%
Crédito160K
Incinerador divino8
Rama gloriosa inmortal8

Eidolon

五味五走,生熟有定五味五走,生熟有定五味五走,生熟有定
我方目标攻击处于【烬煨】状态的敌方目标时,造成的伤害提高48%。每当触发天赋效果使敌方目标陷入【烬煨】状态时,使本次叠加的【烬煨】层数额外提高1层。
爽口作疾,厚味措毒爽口作疾,厚味措毒爽口作疾,厚味措毒
敌方目标处于【烬煨】状态时,【烬煨】对其造成的火属性持续伤害倍率提高300%
和合之妙,敌不及拒和合之妙,敌不及拒和合之妙,敌不及拒
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
藏腑和平,血气资荣藏腑和平,血气资荣藏腑和平,血气资荣
结界存在时,敌方目标的攻击力降低15%
明争天地,暗斗变击明争天地,暗斗变击明争天地,暗斗变击
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
九沸九变,火为之纪九沸九变,火为之纪九沸九变,火为之纪
敌方目标被消灭时,其持有的【烬煨】会叠加给场上存活的【烬煨】层数最低的敌人。【烬煨】的层数上限提升至9,每层【烬煨】会使目标的全属性抗性降低3%

Conos de luz

NombreRarezaVíaATQDEFPVHabilidad básicaMaterial de ascensión
Vacío
Vacío3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Al comenzar la batalla, el acierto de efecto del portador aumenta en un 20% durante 3 turnos.
Obsidiana de la obsesión
Motor antiguo
Bucle
Bucle3
RarstrRarstrRarstr
nihility-class317.52264.6846.72El daño que el portador inflige a los enemigos afectados por Ralentización aumenta en un 24%.
Obsidiana de la obsesión
Motor antiguo
Sombra oculta
Sombra oculta3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Tras usar la habilidad básica, el siguiente ATQ básico del portador inflige al objetivo un daño adicional equivalente al 60% de su ATQ.
Obsidiana de la obsesión
Corazón armonioso mecánico
Buenas noches, que duermas bien
Buenas noches, que duermas bien4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Por cada estado negativo que tenga el enemigo, el daño infligido por el portador aumenta en un 12%. Se puede acumular hasta 3 veces. Este efecto también es válido para el Daño con el tiempo.
Obsidiana de la obsesión
Medalla del guardia
Visión de presa
Visión de presa4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56El acierto de efecto del portador aumenta en un 20% y el Daño con el tiempo que inflige aumenta en un 24%.
Obsidiana de la obsesión
Motor antiguo
Determinación reluciente
Determinación reluciente4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Cuando el portador golpea a un objetivo, si este no está afectado por Cepo, hay un 60% de probabilidad base de afectarlo con Cepo. En este estado, la DEF del objetivo se reduce en un 12% durante 1 turno.
Obsidiana de la obsesión
Corazón armonioso mecánico
Calderón
Calderón4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56El efecto de Ruptura del portador aumenta en un 16% y el daño que inflige a los enemigos afectados por Electrocución o Intemperie aumenta en un 16%. Este efecto también es válido para el Daño con el tiempo.
Obsidiana de la obsesión
Medalla del guardia
Volveremos a encontrarnos
Volveremos a encontrarnos4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72Cuando el portador usa su ATQ básico o su habilidad básica, inflige un daño adicional equivalente al 48% de su ATQ a un enemigo al azar de los atacados.
Obsidiana de la obsesión
Motor antiguo
Antes de que comience la misión del tutorial
Antes de que comience la misión del tutorial4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56El acierto de efecto del portador aumenta en un 20%. Cuando el portador ataca a un enemigo con reducción de DEF, recupera 4 pts. de energía.
Obsidiana de la obsesión
Núcleo serpenteante
En nombre del mundo
En nombre del mundo5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4El portador inflige un 24% más de daño a los enemigos afectados por estados negativos. Cuando el portador usa su habilidad básica, su acierto de efecto en ese ataque aumenta en un 18% y su ATQ en un 24%.
Obsidiana de la obsesión
Medalla del guardia
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220 responses to “”

  1. Jiaoqiu could be very well the 5star fire dot to fully replace guinafen but they mess it up cos of how they created acheron kit.

    Now for my mindless opinion. The only thing they can do to make the best changes to jiaoqiu is maybe making his kit the same gimmick as acheron. Having multiple nihility on the team. Cos im 100% sure. Players will use kafka/acheron black swan/pela/sparkle(if acheron is e2) jiaoqiu and whatever the 4th will be.

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  2. These are written based on Jiaoqiu’s V3 kit.

    1. Jiaoqiu’s total debuff value at E0S0 is low, up to 35% generic vulnerability and 15% ultimate damage vulnerability. However he starts fast. Cast his technique, give him a skill point, and cast his ultimate, and immediately every enemy has 4 stacks of ashen roast and the ultimate is active. Guinaifen, on the other hand, has 30.4% generic vulnerability when fully stacked, but it takes too long for her to fully stack her debuff.

    2. Jiaoqiu converts every action he takes into Acheron’s “energy”, and not only that, he converts every turn the enemies take into Acheron’s “energy”, too. Previously this can be done only by the light cone “Trends of the Universal Markets” and it was RNG dependant. However this comes at a price, the base chance of it is only 60%, meaning he needs 138.1% / 177.8% EHR to guarantee it vs. 30% / 40% effect res enemies. Without his signature light cone, Jiaoqiu needs ~17 substats rolls to reach 138.1%, so it is still somewhat RNG dependant.

    3. Despite the ashen roast being treated as DoT, the attack multiplier of it is too low. Also, he has no DoTonation mechanic in his kit at all. Despite he is better than Guinaifen as a debuffer, he is unable to outclass Guinaifen in the DoT team unless you go for more eidolons.

    Q: Is it worth it to get Jiaoqiu for Acheron?
    A: It depends.
    – Yes, it is worth it to replace Guinaifen / Welt / DoT units with Jiaoqiu in Acheron’s team. Pela and Jiaoqiu are quick-starting AoE debuffers and make your Acheron slashes like crazy.
    – Whether it is worth it to replace Silver Wolf with Jiaoqiu depends. Silver Wolf is stronger vs. single target and Jiaoqiu is stronger vs. dual targets and pure fiction.
    – If your Acheron is at E2+ and you team her with Pela & Bronya / Sparkle then it is hard to say, as in this case Jiaoqiu doesn’t really make much difference with Pela, while replacing the harmony unit with Jiaoqiu simply renders Acheron’s E2 pointless.

    Q: Is it worth it to get Jiaoqiu for the DoT comp?
    A: No, it is not. Jiaoqiu, Ruan Mei, and Guinaifen are almost equivalant as the 3rd member of the DoT comp, meaning it is not worth it to get Jiaoqiu for the DoT comp even if you didn’t have Ruan Mei or she was busy with other comps.

    Q: Is it worth it to get Jiaoqiu for Dr.Ratio?
    A: No, it is not. Jiaoqiu’s debuff value is low and he only has one instance of debuff at a time while Dr.Ratio wants three. Also, Dr.Ratio makes no use of Jiaoqiu’s ability to debuff the enemy in every turn the enemies take which Acheron appreciates.

    Q: Is it worth it to get Jiaoqiu as a generic AoE debuffer?
    A: No, it is not. Jiaoqiu’s debuff value is low. He won’t make much difference with Pela unless you go for E1S1, and even so he is only in par with other 5-star DPS supports.

    Q: E1 or S1?
    A: If you are getting Jiaoqiu for Acheron, then S1 over E1. It is feasible for Jiaoqiu at E0S1 to reach 177.8% EHR. With 100% success rate Jiaoqiu truely converts every turn the enemies take into Acheron’s energy and is never RNG dependant.

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  3. just increase his dot multiplier & add more dmg% recieve by enemy. (so he can compete with ruan mei for dot team)

    instead of dot buff e2 should further boost ultimate dmg recieve by enemy.

    e1 add def shred is much much better than dmg%.

    regardless his kit now, i pull him anyways for my kafka & acheron.

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    • The currently least valuable 5 stars are mostly male units

      Blade, Luocha, Argenti, and JingYuan.

      Jade is about to join them though.

      “BuT PuRe FiCtIoN tHiS pUre FiCtIoN tHaT”

      you can easily clear pure fiction with characters that can also easily clear MoC and AS and are also very good on SU and DU.

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  4. There you go. I was on here telling you morons he’s trash and that hoyo is full of idiots and I got attacked. There yall have it, he’s even more trash and hoyo employees are working hard to look even dumber and prove me right.

    Instead of making him a healer that also debuffs, which would be great for Acheron while also being usable in lots of teams, he’s not some kind of mid DOT character that’s not even comparable to Ruan Mei for DOT teams. The only thing that’s good about him is that he’s nihility, the best path.

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  5. So, is this fox actually better than SW/ Pela in an Acheron team?

      
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    • In the current state (v3), I wouldn’t advise to.
      Def shred increases your damage input exponentially. Meaning that from 0->10% Def shred, the dmg increase is minimal, while from 80%->90%, it is massive.

      SW and Pela can reach 100% Def shred together and enable a massive damage increase. The only issue is SW being single target. Therefore the only scenario where jiaoqiu can efficiently substitute either Pela or SW, is on multi target scenarios, and that is Pure fiction. On top of that, jiaoqiu can generate stacks for acheron as in this mode the enemies have a lot of turns.

      Therefore, jiaoqiu is a minimal upgrade VS pela & SW on pure fiction, and a downgrade everywhere else. If you have troubles clearing PF, he might be beneficial, but I would advise pulling for an erudition character instead, which is good because jade is coming.

      All in all, there is no situation where pulling for jiaoqiu could benefit your account VS other options.

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  6. i just dont feel like 180 pulls is worth faster acheron stacking. it’s not like she currently struggles and even if somehow down the road she starts to struggle he’ll likely rerun before then.

    I would like others thoughts as I’m pretty much bankrupt of jades after firefly/Ruan mei and I don’t think I’ll have enough to guarantee him by the time he comes.

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  7. So I assume this guy is good if I plan to get E0S1 Acheron in future? I hope no Acheron power creep happens like I’ve heard (Rumors, so obviously I’m not very sure about it. But still) He looks nice too so I’ll consider it. The fact he is in 2nd half helps my consideration, but I’m worried about Sunday’s release. Anyone know anything about that? Cause I really want Sunday

      
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    • Stop worrying about powercreep, it’s really not much of an issue in hsr
      and Sunday is set to release in 4.12 as a 4* Imaginary hunt (obviously not, we know basically nothing about him)

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      • Heck seen someone talk about Powercreep related to Boothill not long ago. Yet when it came to zero cycling. A e0s1 Boothill was able to do it.

        So yeah, people do tend to be way to quick to shot power creep. Since even old characters like lightning lord and Seele are still clearing the content. Which heck, I wouldn’t put much faith into rumors. Didn’t we have a rumor 2.1 rerun was going to be Fu-xuan and Topaz, only for that to not be the case at all. Which now we have rumors about power creep. Like a majority of the time, power creep is just way overblown and overhyped. I say overhyped, given how many people just seem to be begging for power creep. Like it addiction or something, where they want all their old characters to be render worthless, along with the relics they spend weeks if not months farming for.

        If people want to know what real power creep is. Go research the history of yu-gi-oh. Which star rail unlike yu-gi-oh, doesn’t have to tailor itself to the newest shiny character power level. Given we have a end game mode focus on weakness breaking, killing large group of mobs and standard memories of chaos. A wide range of content meant for a variety of characters.

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    • I saw one or two leaks about Sunday being 2.7 but they come from the same source so take that with a grain of salt. Also a few amount of “leaks” saying that he’s Imaginary but I’ve also heard of Ice rumors. He’s likely Harmony/ Nihility or at least some kind of support character, probably Harmony but idk. Design-wise I’ve seen a good amount of people say he’s wearing black and he could be joining the Stellaron Hunters.

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  8. looks like they really want us to skip this guy, we got the dot but he’s nerfed to the ground lmao even his sign LC got nerfed lmao

      
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    • thats why i started to patrol this website frequently, must really picky about who i pull or i end up puliing a weaker pela that cost $$$$ and ten years to build

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    • What part of him got nerfed exactly? He no longer decreases enemy ehr but there’s enough cleanses and eff res buffs in the game already

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