Concepts | Fugue | |
Rarity | ||
Path | Nihility | |
Combat Types | Fire | |
n/a | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | A tactful foxian girl, whose appearance, name, and identity have all been stolen. The fates have left her a thread of chance at survival, yet the brand of Destruction still writhes with anticipation. The one in a fugue who has experienced life and death and is given a new life... when would she be able to return home? |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | n/a |
1 | 79.2 | 75.9 | 153 | 102 | 5% | 50% | 100 | 130 | |
20 | 154.44 | 148 | 299 | 102 | 5% | 50% | 100 | 130 | 4000 5 |
20+ | 186.12 | 178.37 | 360 | 102 | 5% | 50% | 100 | 130 | |
30 | 225.72 | 216.31 | 436 | 102 | 5% | 50% | 100 | 130 | 8000 10 |
30+ | 257.4 | 246.68 | 498 | 102 | 5% | 50% | 100 | 130 | |
40 | 297 | 284.62 | 574 | 102 | 5% | 50% | 100 | 130 | 16000 6 3 |
40+ | 328.68 | 314.99 | 635 | 102 | 5% | 50% | 100 | 130 | |
50 | 368.28 | 352.93 | 712 | 102 | 5% | 50% | 100 | 130 | 40000 9 7 |
50+ | 399.96 | 383.29 | 773 | 102 | 5% | 50% | 100 | 130 | |
60 | 439.56 | 421.25 | 850 | 102 | 5% | 50% | 100 | 130 | 80000 6 20 |
60+ | 471.24 | 451.61 | 911 | 102 | 5% | 50% | 100 | 130 | |
70 | 510.84 | 489.56 | 988 | 102 | 5% | 50% | 100 | 130 | 160K 9 35 |
70+ | 542.52 | 519.91 | 1049 | 102 | 5% | 50% | 100 | 130 | |
80 | 582.12 | 557.87 | 1125 | 102 | 5% | 50% | 100 | 130 |
Skill
Radiant Streak - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Fire DMG equal to Deals minor Fire DMG to one enemy. | |
Level | |
Virtue Beckons Bliss - Skill | Support | |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Grants one designated ally "Foxian Prayer". Enters the "Torrid Scorch" state, lasting for The ally target with "Foxian Prayer" increases their Break Effect by While in the "Torrid Scorch" state, Fugue enhances her Basic ATK. Every time an ally target with "Foxian Prayer" attacks, Fugue has a Grants one ally "Foxian Prayer", which increases Break Effect, and enables to reduce Toughness when attacking enemies that don't have the corresponding Weakness Type. Makes this unit enter the "Torrid Scorch" state, enhancing Basic ATK. When ally units with "Foxian Prayer" attack, Fugue has a high chance to reduce the enemy target's DEF. | |
Level | |
Solar Splendor Shines Upon All - Ultimate | AoE | |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
Deals Fire DMG equal to Deals Fire DMG to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness. | |
Level | |
Fortune Follows Where Virtue Spreads - Talent | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster," equal to While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster." When "Cloudflame Luster" is reduced to 0, the enemy will take Weakness Break DMG again. After allies attack Weakness Broken enemy targets, additionally deals Super Break DMG. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Percipient Shine - Technique | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, inflicts Daze on enemies within a certain area, lasting for After entering battle via actively attacking Dazed enemies, Fugue's action advances by Inflicts Daze on enemies within a certain area. After entering battle via attacking Dazed enemies, Fugue's action advances, with a high chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill. | |
Fiery Caress - Basic ATK | Blast | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 / Blast : 15 | |
Deals Fire DMG equal to Deals minor Fire DMG to one enemy and minor Fire DMG to adjacent targets. | |
Level | |
Traces
Verdantia Renaissance | |
Requires Character Ascension 2 | |
After ally targets break weakness, additionally delays the action of the enemy target by | 5000 3 1 |
Break Boost (Break Effect) | |
Requires Character Ascension 2 | |
Break Effect increases by | 5000 3 6 |
SPD Boost (SPD) | |
Requires Character Ascension 3 | |
SPD increases by | 10000 3 3 |
HP Boost (HP) | |
Requires Character Ascension 3 | |
Max HP increases by | 10000 3 3 |
Sylvan Enigma | |
Requires Character Ascension 4 | |
Increases this unit's Break Effect by | 20000 5 1 1 |
SPD Boost (SPD) | |
Requires Character Ascension 4 | |
SPD increases by | 20000 5 4 |
Break Boost (Break Effect) | |
Requires Character Ascension 5 | |
Break Effect increases by | 45000 3 3 |
SPD Boost (SPD) | |
Requires Character Ascension 5 | |
SPD increases by | 45000 3 3 |
Phecda Primordia | |
Requires Character Ascension 6 | |
When an enemy target's Weakness gets broken, increases teammates' (i.e., excluding this unit) Break Effect by | 160K 8 1 1 |
HP Boost (HP) | |
Requires Character Ascension 6 | |
Max HP increases by | 160K 8 8 |
Break Boost (Break Effect) | |
Requires Character Lv. 75 | |
Break Effect increases by | 160K 8 8 |
SPD Boost (SPD) | |
SPD increases by | 2500 2 |
SPD Boost (SPD) | |
Requires Character Lv. 80 | |
SPD increases by | 160K 8 8 |
Eidolons
Earthbound I Was, Cloudward I Be | ||
Ally target with "Foxian Prayer" increases their Weakness Break Efficiency by |
Beatitude Dawns for the Worthy | ||
When an enemy target's Weakness gets broken, Fugue regenerates |
Verity Weaves Thoughts to Blade | ||
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Bereft of Form, Which Name to Bear | ||
Ally target with "Foxian Prayer" increases their Break DMG dealt by |
Colored Cloud Rains Fortune | ||
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Clairvoyance of Boom and Doom | ||
Increases Fugue's Weakness Break Efficiency by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | n/a | |
Void | 3 | nihility-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's Effect Hit Rate increases by | ||
Loop | 3 | nihility-class | 317.52 | 264.6 | 846.72 | Increases DMG dealt from its wearer to Slowed enemies by | ||
Hidden Shadow | 3 | nihility-class | 317.52 | 264.6 | 846.72 | After using Skill, the wearer's next Basic ATK deals Additional DMG equal to | ||
Good Night and Sleep Well | 4 | nihility-class | 476.28 | 330.75 | 952.56 | For every debuff the target enemy has, the DMG dealt by the wearer increases by | ||
Eyes of the Prey | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
Resolution Shines As Pearls of Sweat | 4 | nihility-class | 476.28 | 330.75 | 952.56 | When the wearer hits an enemy and if the hit enemy is not already Ensnared, then there is a | ||
Fermata | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Break Effect by | ||
We Will Meet Again | 4 | nihility-class | 529.2 | 330.75 | 846.72 | After the wearer uses Basic ATK or Skill, deals Additional DMG equal to | ||
Before the Tutorial Mission Starts | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
In the Name of the World | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's DMG to debuffed enemies by |
Per Page |
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Gallery
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255 responses to “Fugue”
her E6 literally exact the same with Ruanmei skill except for the bonus BE, i love this chara design so much but this is way too low the way Dev make her.
So, from how I’d gear her…
She gets ~64 BE from rope (ER rope only becomes a consideration at E2)
56 from S5 Solitary Healing
30 from A2 trace
30 from A6
23 from minor traces
40 from Forge of Kopali Lantern 2p
16 from Iron Cavalry 2p
that’s 259 BE before substats. that’s… a lot. Amd it only really does anything for her own Break/Superbreak damage. And an EHR body plus her minor traces gets her to about 80 EHR. So I pretty much just gear for Speed and everything else is whatever?
Basically lol She doesn’t scale with anything. She just needs EHR to land the DEF shred then it’s standard breaker build of BE and speed cuz you’ll be doing superbreaks anyway might as well boost them.
Except that she doesn’t need EHR because the defense shred has a 100% chance of applying, so I’d personally focus her build with just BE
enemies have effect resistance lol
Enemy have Hit Rate resistance. From 20% to 40% at level 80-90. Boss can have even more resistance. So at 100% EHR you need around +60% EHR for apply effect with high chance.
… ah, Solitary Healing is 40, not 56. I’m thinking of some (but not all!) of the 4* lcs, none of which are Nihility.
still a lot.
And remember, that’s without the buffs from allies
Changes I’d personally make to Fugue:
Change her super break to 120% to be more on par with HMC
Make her enhanced basic either ignore toughness or follow the type of her buffed character
Increase her EBA toughness to 30/30/30
Make her ult cost less so I can watch it more often
Make all her tails remain permanently
Make her fluffier
i tried to not comment on goddess 2ingyun’s page
so i will not have any opinion on your build
i would rather make fun of sunday boy than dare to comment on goddess 2ingyun
personally I would love it if her EBA are changed to ST and in return itll deal 90 toughness dmg. Buff E1 so that it can affects both the target and fugue (have her E6 to do something else)
With the way she goes currently she looks like a reskin sparkle but slightly worse.
1 target skill with stat buff with 1 adds effect(aav sparkle vs deff reduce fugue).
Talent/Ult that aid playstyle (extra SP vs exo toughness)
And Eidolon 6 that’s needed to turn her from hypercarry support into team wide support.
while Sparkle providing something that’s quite hard to come by but very needed in SP generator what fugue can currently offer is more dmg for hyper carry with potential for further vertical investment for some hardcore whale.
She got grammar buffs hell yeah
you nailed it yes
its impossible for a late learner to master the grammar, no matter how much they pretend they are “american-na”, hence the dream of becoming president is actually impossible
Mid for now. Why ulk be 200% dmg like who needs that. Shes a nihility character. like break vulnerability or whatever.
I haven’t kept up with the meta for a long time, but does anyone by chance know how well Break Sampo could work with Fugue E1? Exo Toughness makes it much easier to apply the 5 stacks of Wind Shear to Bosses.
Sampo’s skill is one of the skills that does the most Weakness Break to a single target, plus it has a small detonation with his E4 that would also count the Wind Break DoT. On top of that, it applies DoT Vulnerability, which would also increase the Wind Break DoT damage. I also have Black Swan S1, which might help improve a Fugue+Sampo team, though the fourth slot isn’t very clear; I suppose Gallaguer would do.
Her skill needs to be aoe imo. Maybe add an ATK% buff on top of BE. Superbreak is about team damage, so it’s kinda weird that she only buffs one person. Also, maybe add advance forward effect after her ult like Gallagher, so she can abuse her EBA.
She has what you’ve just said but locked behind a paywall.
AEO Skill? E6
Advance forward ult? E2
they should make her E2 a part of her kit, itd he cool since everyone uses DDD on Tingyun so itd be a cool cameo and itd actually make her amazing considering her ult has no purpose rn
please get buffed 🙏