Fugue

Fugue
FugueConceptsFugue
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Nihility
Combat TypesClass Fire
n/a
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Searing Steel Blade65
Immortal Lumintwig15
Trace Materials
Credit3M
Fiery Spirit18
Immortal Scionette41
Starfire Essence69
Immortal Aeroblossom56
Heaven Incinerator139
Immortal Lumintwig58
Regret of Infinite Ochema12
Tracks of Destiny8
StoryA tactful foxian girl, whose appearance, name, and identity have all been stolen.
The fates have left her a thread of chance at survival, yet the brand of Destruction still writhes with anticipation.
The one in a fugue who has experienced life and death and is given a new life... when would she be able to return home?

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyn/a
179.275.91531025%50%100130
20154.441482991025%50%100130
Credit4000
Immortal Scionette5
20+186.12178.373601025%50%100130
30225.72216.314361025%50%100130
Credit8000
Immortal Scionette10
30+257.4246.684981025%50%100130
40297284.625741025%50%100130
Credit16000
Immortal Aeroblossom6
Searing Steel Blade3
40+328.68314.996351025%50%100130
50368.28352.937121025%50%100130
Credit40000
Immortal Aeroblossom9
Searing Steel Blade7
50+399.96383.297731025%50%100130
60439.56421.258501025%50%100130
Credit80000
Immortal Lumintwig6
Searing Steel Blade20
60+471.24451.619111025%50%100130
70510.84489.569881025%50%100130
Credit160K
Immortal Lumintwig9
Searing Steel Blade35
70+542.52519.9110491025%50%100130
80582.12557.8711251025%50%100130
Leveln/a
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Searing Steel Blade3
40+
50
Credit40000
Immortal Aeroblossom9
Searing Steel Blade7
50+
60
Credit80000
Immortal Lumintwig6
Searing Steel Blade20
60+
70
Credit160K
Immortal Lumintwig9
Searing Steel Blade35
70+
80

Skill

Radiant StreakRadiant Streak - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Fire DMG equal to of Fugue's ATK to one designated enemy.

Deals minor Fire DMG to one enemy.
Level 9
Virtue Beckons BlissVirtue Beckons Bliss - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
Grants one designated ally "Foxian Prayer". Enters the "Torrid Scorch" state, lasting for turn(s). The duration reduces by 1 at the start of Fugue's every turn. "Foxian Prayer" only takes effect on the most recent target of Fugue's Skill.
The ally target with "Foxian Prayer" increases their Break Effect by and can also reduce Toughness even when attacking enemies that don't have the corresponding Weakness Type, with the effect equivalent to of the original Toughness Reduction value. This cannot stack with other Toughness Reduction effects that also ignore Weakness Type.
While in the "Torrid Scorch" state, Fugue enhances her Basic ATK. Every time an ally target with "Foxian Prayer" attacks, Fugue has a base chance to reduce the attacked enemy target's DEF by , lasting for turn(s).

Grants one ally "Foxian Prayer", which increases Break Effect, and enables to reduce Toughness when attacking enemies that don't have the corresponding Weakness Type.
Makes this unit enter the "Torrid Scorch" state, enhancing Basic ATK. When ally units with "Foxian Prayer" attack, Fugue has a high chance to reduce the enemy target's DEF.
Level 15
Solar Splendor Shines Upon AllSolar Splendor Shines Upon All - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Deals Fire DMG equal to of Fugue's ATK to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness. And when breaking Weakness, triggers the Fire Weakness Break effect.

Deals Fire DMG to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness.
Level 15
Fortune Follows Where Virtue SpreadsFortune Follows Where Virtue Spreads - Talent | Impair
Energy Regeneration : 0
Weakness Break : 0
While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster," equal to of their Max Toughness. When the initial Toughness is reduced to 0, "Cloudflame Luster" can be further reduced. When "Cloudflame Luster" is reduced to 0, the enemy will receive Weakness Break DMG again.
While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of Super Break DMG.

While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster." When "Cloudflame Luster" is reduced to 0, the enemy will take Weakness Break DMG again. After allies attack Weakness Broken enemy targets, additionally deals Super Break DMG.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Percipient ShinePercipient Shine - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using Technique, inflicts Daze on enemies within a certain area, lasting for second(s). While Dazed, enemies will not actively attack ally targets.
After entering battle via actively attacking Dazed enemies, Fugue's action advances by , with a base chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill, lasting for turn(s).

Inflicts Daze on enemies within a certain area. After entering battle via attacking Dazed enemies, Fugue's action advances, with a high chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill.
Level 1
Fiery CaressFiery Caress - Basic ATK | Blast
Energy Regeneration : 20
Weakness Break : Single Target : 30 / Blast : 15
Deals Fire DMG equal to of Fugue's ATK to one designated enemy and Fire DMG equal to of Fugue's ATK to adjacent targets.

Deals minor Fire DMG to one enemy and minor Fire DMG to adjacent targets.
Level 9

Traces

Verdantia RenaissanceVerdantia Renaissance
Requires Character Ascension 2
After ally targets break weakness, additionally delays the action of the enemy target by 15%.
Credit5000
Fiery Spirit3
Regret of Infinite Ochema1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 2
Break Effect increases by 5.3%
Credit5000
Fiery Spirit3
Immortal Scionette6
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Starfire Essence3
Immortal Aeroblossom3
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Starfire Essence3
Immortal Aeroblossom3
Sylvan EnigmaSylvan Enigma
Requires Character Ascension 4
Increases this unit's Break Effect by 30%. After using Skill for the first time, immediately recovers 1 Skill Point(s).
Credit20000
Starfire Essence5
Tracks of Destiny1
Regret of Infinite Ochema1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 4
SPD increases by 3
Credit20000
Starfire Essence5
Immortal Aeroblossom4
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Heaven Incinerator3
Immortal Lumintwig3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 5
SPD increases by 3
Credit45000
Heaven Incinerator3
Immortal Lumintwig3
Phecda PrimordiaPhecda Primordia
Requires Character Ascension 6
When an enemy target's Weakness gets broken, increases teammates' (i.e., excluding this unit) Break Effect by 6%. If Fugue's Break Effect is 220% or higher, the Break Effect increase is boosted by an additional 12%, lasting for 2 turn(s). This effect can stack up to 2 time(s).
Credit160K
Heaven Incinerator8
Tracks of Destiny1
Regret of Infinite Ochema1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Heaven Incinerator8
Immortal Lumintwig8
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 75
Break Effect increases by 10.7%
Credit160K
Heaven Incinerator8
Immortal Lumintwig8
SPD BoostSPD Boost (SPD)
SPD increases by 2
Credit2500
Immortal Scionette2
SPD BoostSPD Boost (SPD)
Requires Character Lv. 80
SPD increases by 4
Credit160K
Heaven Incinerator8
Immortal Lumintwig8

Eidolons

Earthbound I Was, Cloudward I BeEarthbound I Was, Cloudward I BeEarthbound I Was, Cloudward I Be
Ally target with "Foxian Prayer" increases their Weakness Break Efficiency by 50%.
Beatitude Dawns for the WorthyBeatitude Dawns for the WorthyBeatitude Dawns for the Worthy
When an enemy target's Weakness gets broken, Fugue regenerates 3 Energy. After using Ultimate, advances the action of all allies by 24%.
Verity Weaves Thoughts to BladeVerity Weaves Thoughts to BladeVerity Weaves Thoughts to Blade
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Bereft of Form, Which Name to BearBereft of Form, Which Name to BearBereft of Form, Which Name to Bear
Ally target with "Foxian Prayer" increases their Break DMG dealt by 20%.
Colored Cloud Rains FortuneColored Cloud Rains FortuneColored Cloud Rains Fortune
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Clairvoyance of Boom and DoomClairvoyance of Boom and DoomClairvoyance of Boom and Doom
Increases Fugue's Weakness Break Efficiency by 50%. While Fugue is in the "Torrid Scorch" state, "Foxian Prayer" takes effect on all allies.

Light Cones

ConceptsRarityPathATKDEFHPSkilln/a
Void
Void3
RarstrRarstrRarstr
nihility-class317.52264.6846.72At the start of the battle, the wearer's Effect Hit Rate increases by 20% for 3 turn(s).
Obsidian of Obsession
Ancient Engine
Loop
Loop3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Increases DMG dealt from its wearer to Slowed enemies by 24%.
Obsidian of Obsession
Ancient Engine
Hidden Shadow
Hidden Shadow3
RarstrRarstrRarstr
nihility-class317.52264.6846.72After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60% of ATK to the target enemy.
Obsidian of Obsession
Artifex's Gyreheart
Good Night and Sleep Well
Good Night and Sleep Well4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56For every debuff the target enemy has, the DMG dealt by the wearer increases by 12%, stacking up to 3 time(s). This effect also applies to DoT.
Obsidian of Obsession
Silvermane Medal
Eyes of the Prey
Eyes of the Prey4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20% and increases DoT by 24%.
Obsidian of Obsession
Ancient Engine
Resolution Shines As Pearls of Sweat
Resolution Shines As Pearls of Sweat4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56When the wearer hits an enemy and if the hit enemy is not already Ensnared, then there is a 60% base chance to Ensnare the hit enemy. Ensnared enemies' DEF decreases by 12% for 1 turn(s).
Obsidian of Obsession
Artifex's Gyreheart
Fermata
Fermata4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Break Effect by 16%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16%. This also applies to DoT.
Obsidian of Obsession
Silvermane Medal
We Will Meet Again
We Will Meet Again4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48% of the wearer's ATK to a random enemy that has been attacked.
Obsidian of Obsession
Ancient Engine
Before the Tutorial Mission Starts
Before the Tutorial Mission Starts4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20%. When the wearer attacks DEF-reduced enemies, regenerates 4 Energy.
Obsidian of Obsession
Squirming Core
In the Name of the World
In the Name of the World5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4Increases the wearer's DMG to debuffed enemies by 24%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18%, and ATK increases by 24%.
Obsidian of Obsession
Silvermane Medal
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Voice

Language
Titleloc_sound

Story

TitleText

255 responses to “Fugue”

  1. So, from how I’d gear her…

    She gets ~64 BE from rope (ER rope only becomes a consideration at E2)
    56 from S5 Solitary Healing
    30 from A2 trace
    30 from A6
    23 from minor traces
    40 from Forge of Kopali Lantern 2p
    16 from Iron Cavalry 2p

    that’s 259 BE before substats. that’s… a lot. Amd it only really does anything for her own Break/Superbreak damage. And an EHR body plus her minor traces gets her to about 80 EHR. So I pretty much just gear for Speed and everything else is whatever?

      
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    • Basically lol She doesn’t scale with anything. She just needs EHR to land the DEF shred then it’s standard breaker build of BE and speed cuz you’ll be doing superbreaks anyway might as well boost them.

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      • Except that she doesn’t need EHR because the defense shred has a 100% chance of applying, so I’d personally focus her build with just BE

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    • … ah, Solitary Healing is 40, not 56. I’m thinking of some (but not all!) of the 4* lcs, none of which are Nihility.

      still a lot.

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  2. Changes I’d personally make to Fugue:
    Change her super break to 120% to be more on par with HMC
    Make her enhanced basic either ignore toughness or follow the type of her buffed character
    Increase her EBA toughness to 30/30/30
    Make her ult cost less so I can watch it more often
    Make all her tails remain permanently
    Make her fluffier

      
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    • i tried to not comment on goddess 2ingyun’s page
      so i will not have any opinion on your build
      i would rather make fun of sunday boy than dare to comment on goddess 2ingyun

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    • personally I would love it if her EBA are changed to ST and in return itll deal 90 toughness dmg. Buff E1 so that it can affects both the target and fugue (have her E6 to do something else)

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  3. With the way she goes currently she looks like a reskin sparkle but slightly worse.

    1 target skill with stat buff with 1 adds effect(aav sparkle vs deff reduce fugue).
    Talent/Ult that aid playstyle (extra SP vs exo toughness)
    And Eidolon 6 that’s needed to turn her from hypercarry support into team wide support.

    while Sparkle providing something that’s quite hard to come by but very needed in SP generator what fugue can currently offer is more dmg for hyper carry with potential for further vertical investment for some hardcore whale.

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    • you nailed it yes
      its impossible for a late learner to master the grammar, no matter how much they pretend they are “american-na”, hence the dream of becoming president is actually impossible

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  4. Mid for now. Why ulk be 200% dmg like who needs that. Shes a nihility character. like break vulnerability or whatever.

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  5. I haven’t kept up with the meta for a long time, but does anyone by chance know how well Break Sampo could work with Fugue E1? Exo Toughness makes it much easier to apply the 5 stacks of Wind Shear to Bosses.

    Sampo’s skill is one of the skills that does the most Weakness Break to a single target, plus it has a small detonation with his E4 that would also count the Wind Break DoT. On top of that, it applies DoT Vulnerability, which would also increase the Wind Break DoT damage. I also have Black Swan S1, which might help improve a Fugue+Sampo team, though the fourth slot isn’t very clear; I suppose Gallaguer would do.

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  6. Her skill needs to be aoe imo. Maybe add an ATK% buff on top of BE. Superbreak is about team damage, so it’s kinda weird that she only buffs one person. Also, maybe add advance forward effect after her ult like Gallagher, so she can abuse her EBA.

      
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  7. they should make her E2 a part of her kit, itd he cool since everyone uses DDD on Tingyun so itd be a cool cameo and itd actually make her amazing considering her ult has no purpose rn

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