Concepts | Fugue | |
Rarity | ||
Path | Nihility | |
Combat Types | Fire | |
Character Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | A tactful foxian girl, whose appearance, name, and identity have all been stolen. The fates have left her a thread of chance at survival, yet the brand of Destruction still writhes with anticipation. The one in a fugue who has experienced life and death and is given a new life... when would she be able to return home? |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 79.2 | 75.9 | 153 | 102 | 5% | 50% | 100 | 130 | |
20 | 154.44 | 148 | 299 | 102 | 5% | 50% | 100 | 130 | 4000 5 |
20+ | 186.12 | 178.37 | 360 | 102 | 5% | 50% | 100 | 130 | |
30 | 225.72 | 216.31 | 436 | 102 | 5% | 50% | 100 | 130 | 8000 10 |
30+ | 257.4 | 246.68 | 498 | 102 | 5% | 50% | 100 | 130 | |
40 | 297 | 284.62 | 574 | 102 | 5% | 50% | 100 | 130 | 16000 6 3 |
40+ | 328.68 | 314.99 | 635 | 102 | 5% | 50% | 100 | 130 | |
50 | 368.28 | 352.93 | 712 | 102 | 5% | 50% | 100 | 130 | 40000 9 7 |
50+ | 399.96 | 383.29 | 773 | 102 | 5% | 50% | 100 | 130 | |
60 | 439.56 | 421.25 | 850 | 102 | 5% | 50% | 100 | 130 | 80000 6 20 |
60+ | 471.24 | 451.61 | 911 | 102 | 5% | 50% | 100 | 130 | |
70 | 510.84 | 489.56 | 988 | 102 | 5% | 50% | 100 | 130 | 160K 9 35 |
70+ | 542.52 | 519.91 | 1049 | 102 | 5% | 50% | 100 | 130 | |
80 | 582.12 | 557.87 | 1125 | 102 | 5% | 50% | 100 | 130 |
Skill
Radiant Streak - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Fire DMG equal to Deals minor Fire DMG to one enemy. | |
Level | |
Virtue Beckons Bliss - Skill | Support | |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Grants one designated ally "Foxian Prayer". Enters the "Torrid Scorch" state, lasting for The ally target with "Foxian Prayer" increases their Break Effect by While in the "Torrid Scorch" state, Fugue enhances her Basic ATK. Every time an ally target with "Foxian Prayer" attacks, Fugue has a Grants one ally "Foxian Prayer", which increases Break Effect, and enables to reduce Toughness when attacking enemies that don't have the corresponding Weakness Type. Makes this unit enter the "Torrid Scorch" state, enhancing Basic ATK. When ally units with "Foxian Prayer" attack, Fugue has a high chance to reduce the enemy target's DEF. | |
Level | |
Solar Splendor Shines Upon All - Ultimate | AoE | |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
Deals Fire DMG equal to Deals Fire DMG to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness. | |
Level | |
Fortune Follows Where Virtue Spreads - Talent | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster," equal to While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster." When "Cloudflame Luster" is reduced to 0, the enemy will take Weakness Break DMG again. After allies attack Weakness Broken enemy targets, additionally deals Super Break DMG. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Percipient Shine - Technique | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, inflicts Daze on enemies within a certain area, lasting for After entering battle via actively attacking Dazed enemies, Fugue's action advances by Inflicts Daze on enemies within a certain area. After entering battle via attacking Dazed enemies, Fugue's action advances, with a high chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill. | |
Fiery Caress - Basic ATK | Blast | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 / Blast : 15 | |
Deals Fire DMG equal to Deals minor Fire DMG to one enemy and minor Fire DMG to adjacent targets. | |
Level | |
Traces
Verdantia Renaissance | |
Requires Character Ascension 2 | |
After ally targets break weakness, additionally delays the action of the enemy target by | 5000 3 1 |
Break Boost (Break Effect) | |
Requires Character Ascension 2 | |
Break Effect increases by | 5000 3 6 |
SPD Boost (SPD) | |
Requires Character Ascension 3 | |
SPD increases by | 10000 3 3 |
HP Boost (HP) | |
Requires Character Ascension 3 | |
Max HP increases by | 10000 3 3 |
Sylvan Enigma | |
Requires Character Ascension 4 | |
Increases this unit's Break Effect by | 20000 5 1 1 |
SPD Boost (SPD) | |
Requires Character Ascension 4 | |
SPD increases by | 20000 5 4 |
Break Boost (Break Effect) | |
Requires Character Ascension 5 | |
Break Effect increases by | 45000 3 3 |
SPD Boost (SPD) | |
Requires Character Ascension 5 | |
SPD increases by | 45000 3 3 |
Phecda Primordia | |
Requires Character Ascension 6 | |
When an enemy target's Weakness gets broken, increases teammates' (i.e., excluding this unit) Break Effect by | 160K 8 1 1 |
HP Boost (HP) | |
Requires Character Ascension 6 | |
Max HP increases by | 160K 8 8 |
Break Boost (Break Effect) | |
Requires Character Lv. 75 | |
Break Effect increases by | 160K 8 8 |
SPD Boost (SPD) | |
SPD increases by | 2500 2 |
SPD Boost (SPD) | |
Requires Character Lv. 80 | |
SPD increases by | 160K 8 8 |
Eidolons
Earthbound I Was, Cloudward I Be | ||
Ally target with "Foxian Prayer" increases their Weakness Break Efficiency by |
Beatitude Dawns for the Worthy | ||
When an enemy target's Weakness gets broken, Fugue regenerates |
Verity Weaves Thoughts to Blade | ||
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Bereft of Form, Which Name to Bear | ||
Ally target with "Foxian Prayer" increases their Break DMG dealt by |
Colored Cloud Rains Fortune | ||
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Clairvoyance of Boom and Doom | ||
Increases Fugue's Weakness Break Efficiency by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
Void | 3 | nihility-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's Effect Hit Rate increases by | ||
Loop | 3 | nihility-class | 317.52 | 264.6 | 846.72 | Increases DMG dealt from its wearer to Slowed enemies by | ||
Hidden Shadow | 3 | nihility-class | 317.52 | 264.6 | 846.72 | After using Skill, the wearer's next Basic ATK deals Additional DMG equal to | ||
Good Night and Sleep Well | 4 | nihility-class | 476.28 | 330.75 | 952.56 | For every debuff the target enemy has, the DMG dealt by the wearer increases by | ||
Eyes of the Prey | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
Resolution Shines As Pearls of Sweat | 4 | nihility-class | 476.28 | 330.75 | 952.56 | When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a | ||
Fermata | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Break Effect by | ||
We Will Meet Again | 4 | nihility-class | 529.2 | 330.75 | 846.72 | After the wearer uses Basic ATK or Skill, deals Additional DMG equal to | ||
Before the Tutorial Mission Starts | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
In the Name of the World | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's DMG to debuffed enemies by |
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318 responses to “Fugue”
Her skills or talent doesn’t scale from Break Effect it seems. So she doesn’t gain anything other than her personal damage from stacking a lot of BE like Ruan Mei (more BE = longer delay) or HMC (more BE to team). So am I right to say E1 is better than S1?
note that her S1 applies a vuln that all your characters take advantage of. a large one.
E0S1 is her best baseline. E1 are better only in certain situation and certain teamcomps
Also, she has 0 scaling. Not on BE or any other stats. Which is sad because the BE on her LC would be pointless to her. Her toughness dmg are low so shes not that good of a break subdps even if you build her as one
I don’t have Ruan Mei, do y’all think she’ll be avoid replacement for Pela in a Firefly team?
Her skill is pretty op imo so is her talent but her enhanced basic and ult are kinda bland wish they provided the same Debuff as her skill with the one from basic and ult to be considered as separate stack.
As far as current kit is concerned her full time super break is gonna make htb free for the next path so can’t really complain as it was literally why stelle was used in break team in the first place.
skill gives 40 be and 30 from ult so is a pretty good replacement even on that front gotta see what changes occur in future version since tingyun being the benette of hsr can’t help but hope her limited version “breaks” the game in more than one way.
she’s MID rn and IDK where you read ULT gives you 30 BE
Hey guys, is it safe to pre-farm her mats now?
They’re usually accurate from the start so I’d say yeah
Should be. I pre farm for march 7th hunt edition and a number of other characters. Like Sparkle. They have always been spot on.
Fugue with Rappa is gonna be really nice! I hope she stays a nice support for her! Do you think people will play “no healers” team or bench HTB?
Mats? Yeah, those won’t change. The most that could even in theory is the ascension ones, and they’d have to add a new farm enemy to do so.
We aren’t getting new Trace materials until 3.0. She’s definitely using the Penacony Nihility trace mats.
Boss mats are usually the most recent as well.
If you meant Relics, those are probably good too. It’s unlikely that they would change her core concept (which determines which set. In Fugue’s case, it’s probably Iron Cavalry) or the stats she makes use of (EHR body, Speed and Break boots/rope and substats. Probably won’t need many EHR substats if any at all, she gets like 75+ from the body and traces. atk and crit are completely irrelevant. like… there’s a chance they add attack scaling… but I doubt it. But hey, you already might as well use an atk orb. damage% is completely irrelevant to her).
… of course it put the reply in the wrong place.
It will be really interesting to see how a superbreak ‘no healers’ team with Rappa performs. Since Rappa has imaginary break to delay enemy actions, then 60% action delay from both Fugue and HMC, plus Ruan Mei ult to delay even further. Add on DDD + messenger set on HMC and Ruan Mei SPD boosts, and most enemies die before getting a turn.
Well might need to create a new version of it my turn now meme. For it does sound amusing. To picture enemies dying before they get a turn. Welt would be so proud.
i have watch the leaks on YT, Fugue with RM, FF and Lingsha and they need 4 cycle just to kill Hoolay boss on MoC. i like wuatdafak is going on, why Fugue so fckg weak?? bro ISTG if Fugue performance like that in final (v4)
bye!
ukhh… sorry it’s not Hoolay but Svarog. sorry my mistake and it’s took 3 cycle (27 remaining cycle left) i kinda forget before type this, and asap correcting after rewatch the videos again.
Well first of all privet servers showcases cannot be trusted. Some reasons why.
1. Since it’s a privet server sometimes some of the kit gets messed up and things don’t happen as they should in the real game.
2. Privet server people usually aren’t actually all that good at the game and watching time play sometimes feels like i am watching auto play in action. Some of the Robin plays they made during her beta were horrendous. Not to mention characters consistently perform much better after release than they did in the privet server showcases.
Also, if that’s an E0/S0 showcase then it isn’t bad at all. We don’t know what that MoC would take without Fugue since no ones done it. It would be nice to have a team to team comparrison by someone that actually knows what they are doing.
how in the world you said 3 cycle clear with limited char is not bad at all, wtf are you talking about. they showcase MC vs Fugue and both of them get 3 cycle clear, if this the case then Fugue is not needed at all.
why need to pull limited chara if their cycle clear exactly the same with FREE chara, lmfao
ditch Lingsha and add HMC. Boom
Depends, do you have her LC? Then she’s probably better. Got her E1 and her LC? She’s way better.
I sometimes wonder how people build their characters. With them being so eager to ditch Lingsha.
There is a reason the healer but meme exists for her. For on a break team, she should be putting out decent bit of damage herself. Making me wonder if they took into account team damage or just only that of Firefly for their results.
Doesn’t Lingsha do a decent amount of damage, along with adding lots of aoe to the party?
v5 she does more than Firefly.
In that video FireFly have around 2500 hp which means she have no light cone or any relic. She hit like only 100k with MoC buff on fully broken enemy and we don’t know what relic use other teamates or they have any normal set’s. If check normal leaks you can find video where team required only 1-1,5 cycle for the same MoC.
Fugue SHOULD be used with HMC, here’s why:
As everyone knows, Exo toughness makes the enemy break two times.
For HMC this is huge because of his/her passive that makes her/him gain 11 energy per break.
This allows HMC to use DDD and Wind Set, which will translate in extra turn for everyone.
This may be the reason why Fugue is nihility otherwise the team would double dip with DDD more than it already does
If you use wind sets at HMC you lose break from sub stats of other sets, lose that stats reduce bonus from his BE transfer for team and lose overall damage.
So given she seems rather good. Who do you think would benefit the most from her? Firefly, Rappa or boothill?
Many folks says that BH is the biggest winner of v1 Fugue, that may change in the future though
I feel like Rappa and boothill win equally as much since boothill doesn’t have as long ramp up time and Rappa gets alot more stacks. firefly doesn’t benefit as much as she doesn’t get much for exo toughness I’m
So how’s her sp positivity looking like? I pulled lingsha for firefly so I was semi debating on also trying for firefly e1. but if tingyun sp positive enough I’d ideally like to just pick her up and save the pulls for another unit.
Should be sp positive as she can only use her skill at the start of the battle and 3 turns after that
uses skill once every 3 turns (buff duration reduces on her turn, not ally’s), first skill each fight refunds 1 sp. fugue looks really skill positive so far , a bit better than RM in terms of sp-positivity
So her E2 is basically S5 DDD, but why people keep saying it’s broken? I think it’s quite balanced.
Ye it hard to use with 150 energy so it’s not that broken. E1 too can be better, since we have Lingsha with simalar effect and with 20% def shard for team in addtion.