忘归人
忘归人名詞忘归人
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 虛無
戰鬥屬性Class 
n/a
信用點308K
永壽幼芽15
永壽天華15
過熱鋼刃65
永壽榮枝15
行跡素材
信用點3M
熾情之靈18
永壽幼芽41
星火之精69
永壽天華56
焚天之魔139
永壽榮枝58
無窮假身的遺恨12
命運的足跡8
劇情八面玲珑的狐人少女,样貌、名字、身份皆被人夺去。
命运为她留下一线生机,而「毁灭」的烙印仍在蠢蠢欲动。
历经生死、重获新生的忘归人,何时才能返乡?

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音
劇情

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量n/a
179.275.91531025%50%100150
20154.441482991025%50%100150
信用點4000
永壽幼芽5
20+186.12178.373601025%50%100150
30225.72216.314361025%50%100150
信用點8000
永壽幼芽10
30+257.4246.684981025%50%100150
40297284.625741025%50%100150
信用點16000
永壽天華6
過熱鋼刃3
40+328.68314.996351025%50%100150
50368.28352.937121025%50%100150
信用點40000
永壽天華9
過熱鋼刃7
50+399.96383.297731025%50%100150
60439.56421.258501025%50%100150
信用點80000
永壽榮枝6
過熱鋼刃20
60+471.24451.619111025%50%100150
70510.84489.569881025%50%100150
信用點160K
永壽榮枝9
過熱鋼刃35
70+542.52519.9110491025%50%100150
80582.12557.8711251025%50%100150
等級n/a
1
20
信用點4000
永壽幼芽5
20+
40
信用點16000
永壽天華6
過熱鋼刃3
40+
50
信用點40000
永壽天華9
過熱鋼刃7
50+
60
信用點80000
永壽榮枝6
過熱鋼刃20
60+
70
信用點160K
永壽榮枝9
過熱鋼刃35
70+
80

戰技

焕焕辰尾焕焕辰尾 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
对指定敌方单体造成等同于忘归人攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
等級 9
有道祥见,衔书摇风有道祥见,衔书摇风 - 戰技 | 輔助
能量回復 : 30
弱點擊破 : 0
使指定我方单体获得【狐祈】,并使自身进入【炽灼】状态,持续回合,忘归人每回合开始时持续回合数减1。
持有【狐祈】的我方目标,击破特攻提高,且每次施放攻击后,忘归人有基础概率使受到攻击的敌方目标防御力降低,持续回合。
处于【炽灼】状态时忘归人无法施放战技,普攻【焕焕辰尾】强化为【冉冉方炽】。

使我方单体击破特攻提高,并获得【狐祈】。【狐祈】状态下攻击后,忘归人有大概率使敌方目标防御力降低。使自身进入【炽灼】状态,忘归人获得强化普攻,且无法使用战技。
等級 15
阳极照世,离火满缀阳极照世,离火满缀 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 群體攻擊 : 60
对敌方全体造成等同于忘归人攻击力的火属性伤害,本次攻击无视弱点属性削减敌方全体的韧性,击破弱点时,触发火属性的弱点击破效果。

对敌方全体造成火属性伤害,本次攻击无视弱点属性削减敌方全体的韧性。
等級 15
善盈后福,德气流布善盈后福,德气流布 - 天賦 | 群體攻擊
能量回復 : 0
弱點擊破 : 0
忘归人在场时,敌方目标会陷入虚韧性状态,初始拥有自身韧性上限虚韧性
忘归人在场时,处于弱点击破状态的敌方目标受到我方攻击后,会将本次攻击的削韧值转化为1次超击破伤害

忘归人在场时,敌方目标会陷入虚韧性状态。攻击处于弱点击破状态下的敌方目标后,额外造成超击破伤害
等級 15
攻击攻击
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
等級 1
炤炤彻旷炤炤彻旷 - 秘技 | 妨害
能量回復 : 0
弱點擊破 : 0
使用秘技后使一定区域内的敌人陷入秒的晕眩状态,晕眩状态下敌人不会主动攻击我方目标。
若主动攻击陷入晕眩状态的敌人,进入战斗后忘归人行动提前,并有基础概率使敌方每个单体目标陷入与忘归人战技相同的负面效果状态,持续回合。

使一定区域内敌人陷入晕眩状态。攻击陷入晕眩状态敌人,进入战斗后忘归人行动提前,并大概率使敌方每个单体目标陷入与忘归人战技相同的负面效果状态。
等級 1
冉冉方炽冉冉方炽 - 普通攻擊 | 擴散
能量回復 : 20
弱點擊破 : 單體攻擊 : 30 / 擴散 : 15
对指定敌方单体造成等同于忘归人攻击力的火属性伤害,对相邻目标造成等同于忘归人攻击力的火属性伤害。

对敌方单体造成少量火属性伤害,对相邻目标造成少量火属性伤害。
等級 9

行跡

青丘重光青丘重光
需要角色晉階 2
我方目标造成弱点击破后额外使敌方目标行动延后15%
信用點5000
熾情之靈3
無窮假身的遺恨1
击破强化击破强化 (擊破特攻)
需要角色晉階 2
擊破特攻提高5.3%
信用點5000
熾情之靈3
永壽幼芽6
效果命中强化效果命中强化 (效果命中)
需要角色晉階 3
效果命中提高4%
信用點10000
星火之精3
永壽天華3
生命强化生命强化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點10000
星火之精3
永壽天華3
涂山玄设涂山玄设
需要角色晉階 4
使自身击破特攻提高30%,施放首次战技后立即回复1点战技点。
信用點20000
星火之精5
命運的足跡1
無窮假身的遺恨1
效果命中强化效果命中强化 (效果命中)
需要角色晉階 4
效果命中提高6%
信用點20000
星火之精5
永壽天華4
击破强化击破强化 (擊破特攻)
需要角色晉階 5
擊破特攻提高8%
信用點45000
焚天之魔3
永壽榮枝3
效果命中强化效果命中强化 (效果命中)
需要角色晉階 5
效果命中提高6%
信用點45000
焚天之魔3
永壽榮枝3
玑星太素玑星太素
需要角色晉階 6
当有敌方目标的弱点被击破时,我方全体击破特攻提高15%,持续2回合,该效果最多可叠加2层。
信用點160K
焚天之魔8
命運的足跡1
無窮假身的遺恨1
生命强化生命强化 (生命值)
需要角色晉階 6
生命上限提高6%
信用點160K
焚天之魔8
永壽榮枝8
击破强化击破强化 (擊破特攻)
需要角色等級 75
擊破特攻提高10.7%
信用點160K
焚天之魔8
永壽榮枝8
效果命中强化效果命中强化 (效果命中)
效果命中提高4%
信用點2500
永壽幼芽2
效果命中强化效果命中强化 (效果命中)
需要角色等級 80
效果命中提高8%
信用點160K
焚天之魔8
永壽榮枝8

星魂

狐尘已去,云驾有期狐尘已去,云驾有期狐尘已去,云驾有期
持有【狐祈】的我方目标,弱点击破效率提高50%
瑞应之來,必昭有德瑞应之來,必昭有德瑞应之來,必昭有德
当有敌方目标的弱点被击破时,为忘归人恢复5点能量。施放终结技后,我方全体行动提前24%
正色鸿焘,神思化伐正色鸿焘,神思化伐正色鸿焘,神思化伐
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
自我离形,而今几姓自我离形,而今几姓自我离形,而今几姓
持有【狐祈】的我方目标每次施放攻击后,忘归人有100%基础概率使被攻击的敌方目标受到的伤害提高15%,持续2回合。
五色云生,穹施后承五色云生,穹施后承五色云生,穹施后承
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
肇素未来,晦明兴灭肇素未来,晦明兴灭肇素未来,晦明兴灭
忘归人的弱点击破效率提高50%。场上有持有【狐祈】的我方目标时,我方全体视为持有【狐祈】。

光錐

名詞稀有度命途攻擊力防禦力生命值戰技n/a
幽邃
幽邃3
RarstrRarstrRarstr
nihility-class317.52264.6846.72戰鬥開始時,使裝備者的效果命中提高20%,持續3回合。
沉淪黑曜
古代引擎
淵環
淵環3
RarstrRarstrRarstr
nihility-class317.52264.6846.72使裝備者對減速狀態下的敵方目標造成的傷害提高24%
沉淪黑曜
古代引擎
匿影
匿影3
RarstrRarstrRarstr
nihility-class317.52264.6846.72施放戰技後,使裝備者的下一次普通攻擊對敵方目標造成等同於自身60%攻擊力的附加傷害。
沉淪黑曜
工造渾心
晚安與睡顏
晚安與睡顏4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56敵方目標每承受1個負面效果,裝備者對其造成的傷害便提高12%,最多疊加3層。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
獵物的視線
獵物的視線4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%,同時造成的持續傷害提高24%
沉淪黑曜
古代引擎
決心如汗珠般閃耀
決心如汗珠般閃耀4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56當裝備者擊中敵方目標時,如果該目標未處於【攻陷】狀態,則有60%的基礎機率使其陷入【攻陷】狀態。【攻陷】狀態下的敵方目標防禦力降低12%,持續1回合。
沉淪黑曜
工造渾心
延長記號
延長記號4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的擊破特攻提高16%,對處於觸電或風化狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
沉淪黑曜
鐵衛勳章
後會有期
後會有期4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72裝備者發動普通攻擊或施放戰技後,對隨機1個受到攻擊的敵方目標造成等同於自身48%攻擊力的附加傷害。
沉淪黑曜
古代引擎
新手任務開始前
新手任務開始前4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56使裝備者的效果命中提高20%。當裝備者攻擊防禦力被降低的敵方目標後,恢復4點能量。
沉淪黑曜
蠢動原核
以世界之名
以世界之名5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4使裝備者對陷入負面效果的敵方目標造成的傷害提高24%。當裝備者施放戰技時,裝備者此次攻擊的效果命中提高18%,攻擊力提高24%
沉淪黑曜
鐵衛勳章
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劇情

Title遊戲語言

96 responses to “”

  1. Imma us her in the sustain slot.
    I’m sorry Gallagher but it seems like i don’t need you anymore (unless the enemies are way to tanky)

    Btw, i see people saying that she is just a HMC replacement and Boothill being the only one that can use her entire kit, remember, Super break damage does get reduced if the enemies has high amounts of defence, so the Def shred on Fugue’s skill is actually pretty good. Pair that with Revolution shines as pearls of sweat LC , you almost have a Pela ult on the enemies hit without her being in the team (at S1).

      
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    • The boothill thing is such BS where does that even come from? Firefly does 3x more damage with Fugue than with HMC due to exo toughness literally being equal to 200% superbreak and her other damage amping kit. It does not matter if it’s only active once per break because once you break it the enemy is literally dead.

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      • I think they had Boothill theme song stuck in their head. I mean it is a rather catchy tune. Hard not to think of boothill once you remember it.

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  2. 1. What are her best Relic options (4p & 2p)?
    2. LC options aside from her signature?
    3. S5 Resolution or S5 Fermata?
    4. Also, I already have Before The Tutorial Mission Starts SW LC at S5, could we purchase one more copy from the store?

    Thanks <3

      
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    • 1. 4pc iron for personal dmg/ 4 pc thief for energy regen. otherwise just 2pc spd + BE or spd+spd . for planar either forge/ talia / vonwacq . Personally I pick vonwacq for buffing FF before her turn.
      2. jiaoqiu?? / tutorial / and resolution
      3 resolution ofc
      4.ehh i dont think so

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      • Because most of FF’s damage comes from Super Break, not Break.

        In standard FF team, you have FF + Lingsha/Gallagher + RM + HTB. Fugue will most likely replace RM or HTB. Now, consider these choices.
        1. If you replace HTB, then you get slight improvement as I summarized above. Super Break DMG % would remain the same.
        2. If you replace RM, then you get 200% Super Break DMG, but you lose the break-delay and 50% Break Efficiency for all other teammates. That would reduce FF’s Super Break window and slows down the toughness reduction, since Lingsha/Gallagher also helps (a lot) with the Toughness Bars.

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  3. This is nihillity?? she buff more than she debuff enemies

    buffs:
    increase target ally 40% break effect from skill
    increase break affect by 30% from a4 trace
    recover 1 sp from a4 trace
    increase break affect by another 30% from a6 trace

    debuffs:
    reduce target def% from skill
    exo-toughness from talent
    delay weakness broken enemy action by 15% from trace

      
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    • i hate it so much. i think the only reasons she’s nihillity is so they don’t have to release two harmony units at once and so people can pull her lightcone (because break nihillity support doesn’t really have a choice).

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    • doesnt help that her talent feels like a memory turbulence and her skill debuff is from her skill that targets an ally

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  4. so, she can replace HMC right?

    i love hmc but what if MC’s next form are also OP. i’m too lazy to them back to harmony everytime I’m using break team.

    they should’ve make every MC’s form as different unit… just restrict them from being in the same party.

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  5. so, she can replace HMC right?

    i love hmc but what if MC’s next form are also OP. i’m too lazy to them back to harmony everytime I’m using break team.

    they should’ve make every MC’s form as different unit… just restrict them from being in the same party.

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  6. I was really hoping for team Weakness break efficiency in the base kit so I could replace Ruan Mei 🙁 guess I must skip tingyun

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  7. Wait, she uses EHR but only for the 18 def down? Is that worth building?

    and damn, her power is pretty much all in her passive.
    …It’s a ludicrously powerful passive, to be fair.

      
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    • From what I understand, just using an EHR Body piece will be enough to guarantee the def down, no subs required. It will also help if you decide to run Pearls LC, which is a pretty good option for her.

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    • Of course it’s worth it.
      Not only is def down one of the handful of buffs/debuffs that actually benefits break damage, but it’s also a debuff that improves the more of it you stack. (any break dps is going to run the Glamoth set, which is a start~)
      18% def down is hefty, especially alongside other buffs/debuffs, even more so when you consider that for many people Fugue is slotting in for HTB, who straight up lacks a comparable damage increase.

      On top of that, what else would you build on her? The only other stats on the table are break effect and maybe speed. She’s got a whole body piece slot to pack a bunch of EHR, the only alternative of which would be Def or HP.

      I don’t know if she has any potential outside of traditional break teams, but if there is, it’ll be as a result of the def down existing and being built into.

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  8. E1 seems great compared to S1 with a 100% break efficiency in total for the targeted character (50% from talent and 50% from E1).
    E1 is comparable to E6 Firefly (less the 20% fire res).

      
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