Concepts | Forge of the Kalpagni Lantern | |
Planar Sphere | Forge's Lotus Lantern Wick | |
Link Rope | Forge's Heavenly Flamewheel Silk | |
Set Effect | 2-Pc: Increase the wearer's SPD by |
Table of Contents |
Planar Sphere |
Link Rope |
Story |
Gallery |
Planar Sphere
⭐⭐
Base Stats | |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
Physical DMG Boost | 7.71% |
Fire DMG Boost | 7.71% |
Ice DMG Boost | 7.71% |
Lightning DMG Boost | 7.71% |
Wind DMG Boost | 7.71% |
Quantum DMG Boost | 7.71% |
Imaginary DMG Boost | 7.71% |
Subsidiary Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Base Stats | |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
Physical DMG Boost | 15.49% |
Fire DMG Boost | 15.49% |
Ice DMG Boost | 15.49% |
Lightning DMG Boost | 15.49% |
Wind DMG Boost | 15.49% |
Quantum DMG Boost | 15.49% |
Imaginary DMG Boost | 15.49% |
Subsidiary Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Base Stats | |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
Physical DMG Boost | 25.88% |
Fire DMG Boost | 25.88% |
Ice DMG Boost | 25.88% |
Lightning DMG Boost | 25.88% |
Wind DMG Boost | 25.88% |
Quantum DMG Boost | 25.88% |
Imaginary DMG Boost | 25.88% |
Subsidiary Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Base Stats | |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
Physical DMG Boost | 38.88% |
Fire DMG Boost | 38.88% |
Ice DMG Boost | 38.88% |
Lightning DMG Boost | 38.88% |
Wind DMG Boost | 38.88% |
Quantum DMG Boost | 38.88% |
Imaginary DMG Boost | 38.88% |
Subsidiary Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Link Rope
⭐⭐
Base Stats | |
Break Effect | 12.86% |
Energy Regeneration Rate | 3.86% |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
Subsidiary Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Base Stats | |
Break Effect | 25.82% |
Energy Regeneration Rate | 7.75% |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
Subsidiary Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Base Stats | |
Break Effect | 43.13% |
Energy Regeneration Rate | 12.94% |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
Subsidiary Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Base Stats | |
Break Effect | 64.8% |
Energy Regeneration Rate | 19.44% |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
Subsidiary Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Story
Planar Sphere
The Xianzhou Zhuming had floated in the starry seas for over eight millennia after setting sail from the Primeval Imperium. If one were able to view a chronological snapshot of how the starship's form had changed, it would be a very romantic experience — The colossal ship swallowed a deep-blue star, peeled off the worn hull layer by layer, swelled as a brimming bud, and finally bloomed into a lotus. From space, the entire Xianzhou Zhuming appears as a lotus lantern of filigree gold. The giant glowing "lotus leaves" gradually spread out around the "light poles" and are bathed in a soft blue glow, being indeed worthy of poems that declare it "A ship whose hull deceives the eyes, a lotus whose petals like candles glow." The "lampstand" section at the center of the ship is a spherical cage, its size on the magnitude of a celestial object. It tightly wraps around the azure sun, the "lantern wick," and eternally spins. This mega structure is the most important location for the Xianzhou Zhuming's manufacturing industry — the Flamewheel Forge. In the past, the Zhuming Grand Artisan Yang Di had received a weapon mold from the anonymous sovereign of the Primeval Imperium as a gift when the fleet set off on their voyage. Thousands of years later, though the fleet has now changed beyond recognition with their immortality and the return voyage will never occur, the tradition of the Grand Artisan never died. In the Xianzhou Zhuming, artisanship is the supreme school of learning. All its generals also held the title of the Artisanship Commission's Furnace Master. When they left the ship, they commanded thousands of troops. When they returned to the ship, they would swing their hammer and forge wondrous items, and receive the people's supreme respect. More than half of the weapons used in the Xianzhou's hunts throughout the fleet's history were forged in the Xianzhou Zhuming. Therefore, the Flamewheel Forge came to be regarded as the holy pilgrimage site for such technologies in the entire Cosmos. Metalsmithing is a measure of the advance of civilizations, while flames mark the beginning of civilizations. Many civilizations, while in their infancy, were most troubled with the problem of energy sources. The people spared no effort in discovering energy sources that would support their civilization to new heights. The Xianzhou Zhuming had stepped over this limitation — By imprisoning the progenitor of heliobi, the Flint Emperor, the artisans have obtained a literally inexhaustible power source. The Flamewheel Forge has intricate branch-like track systems that cover the star as much as possible, and the delicate boughs and leaves are choked with receptors and transmitters that guide the primal fire "Flint Emperor" to provide enough energy for all technological developments. Countless artisans had regarded the Zhuming Artisanship Commission, which swallowed up a Pseudo Sun, as the hallowed halls of the craft. Apprentices who wanted to forge divine tools swarm the institution. With enough force, anything can be crafted, and the Flamewheel Forge has prepared everything the artisans could possibly need — Apprentices from different worlds come together in the Forge and become fellow students, then compete and share their skills. Outworlders who come in search of marvelous tools would also pay a hefty sum to entrust artisans into crafting otherworldly items — However, the countless apprentices over the millennia have rarely been favored by General Huaiyan, the "Artisan of Artisans." Whenever he tutored students himself and personally passed on his skills both as a craftsman and a soldier, these students would either become grandmasters who left a mark in the annals as Furnace Masters or became Cloud Knights with names that thundered through the Alliance such as the Flamewheel Octet. "Forges wrought a million stars bright, irons craft heroes' soaring flight. Miniscule lights into martial might made, only with sharp blades are peace and plenty kept." From the day a Zhuming artisan received their tools, they must always remember — What they will spend their days and nights making are no simple weapons, but the arrows carrying the creed of The Hunt. |
Link Rope
The Xianzhou Zhuming has always been accompanied by multicolored light bands while voyaging in deep space. These bands are energy outputs from super-high-temperature fusion reactions, as well as evidence that the Flint Emperor still burns and shall never die. On the outermost skirts of the aurora-inducing particles that are dispersed with the Flint Emperor's breaths, newborn heliobi slow down and wander into being. The Flamehunt Judges of the Zhuming Ten-Lords Commission then capture naive heliobi that have not had any contact with emotions, using kind and gentle dreams to tame the immature temperaments of such flames. Then, the judges pass these harmless heliobi to the Artisanship Commission's Temperaflame Office, which matches the heliobi with various artifacts to make them into lamps, vehicles, and various spectacles in Zhuming... However, in the eyes of the confused outworlders, these talking and walking items are proof of the rumor that "divine essence exists everywhere in the delves, and items would become demons once they are ancient enough"... Following the alien-colored light band, one can walk deeper past the Forge and arrive at the hypergravity field created by the Pseudo Sun. Mortals struggle to endure a stellar density of this degree. It is an inwardly collapsing disorder that only Disattva artisans can traverse with ease. The scorching stellar surges and abnormal celestial phenomena prevent the curious from continuing on to approach the Pseudo Sun. All fundamental physical laws of the universe in this space have been augmented to a terrifying degree. Only one stout and powerful stellar race, the Disatta, can survive in a space with such gravitational abnormalities — Disatta are natural-born elite artisans. They pass between the Forge and the Pseudo Sun, and their perception of time has long strayed from that of normal beings. They still keep their promise and continue to improve their artisanship, forging the ship's enormous cannons and keeping watch over the Pseudo Sun's slumber. The Xianzhou Zhuming regard Disatta as loyal allies, respecting their tenacity and strength, while being grateful for their selfless sacrifice. And yet, no being can follow the light bands further across the outlandish and twisted gravity field to reach deep into the Pseudo Sun. That is a forbidden place to all beings capable of emotion, a room where the endless dream of the Flint Emperor floats — The Xianzhou Zhuming is always on watch, for even the smallest sliver of emotional disturbances can awaken the boundless might of the heliobi progenitor. There are frequently individuals who ignore the warning and cast their gaze upon the Pseudo Sun from afar. They would unknowingly slip into the psychological gravitational field, and their smallest carelessness would result in their sentience being taken away by the torrential mirages that pour out like a tide. Different from interacting with the gentle illusions, staring upon that "azure sun" would only make one feel the boundless rage that has been suppressed since the beginning of time — "The heliobi shall give the heroes power to scorch the very heavens, but when all duties have been fulfilled, the heroes must give to the heliobi supreme bodies forged into perfection..." No one knows how this ancient oath could be fulfilled. Similarly, none knows when the Flint Emperor would awaken from its bottomless dream. Deep within the lotus lantern's wick, the Pseudo Sun heaves a profound sigh in its unending sleep. The ship slowly sails across the sky, leaving behind only an iridescent trail. Just like this, the Xianzhou Zhuming will continue to ally with fire, travel with fire, and share its destiny with fire. |
14 responses to “Forge of the Kalpagni Lantern”
Gallagher and Firefly break going crazy with this one set
does this set increase BE only to fire characters? or is it to any character that hits an enemy weak to fire?
It works for any character, as long as the enemy is weak to fire. It will still work even with implanted weaknesses from Firefly/Silver Wolf.
So this is would be BiS for all characters in the RuanMei/Galllagher/Firefly/HMC comp?
Nooo they changed it 🥲 I was expecting the old relic with that Break effect % will contribute to Ignore few % of enemy defense.
That’s the Iron Cavalry set, it’s a Relic while this is a planar
I just realised this increases Speed…
Sigh, can’t wait to see the insane 300 Speed Tech someone whips out with it
yessss cool new places which may become playable in 5 years somehow
shhhhhh no one don’t tell him about firefly fire implant or using on gallagher bc it gives spd and 40% break for free
They mean the location mentioned in the Relic lore
bruh i mean the locations the sets represent, all of them are or will be the express’ stops or at least they’re lore-significant (i see no reason for us to ever go to Sigonia but its set exists)
This is the most specific Ornament set I’ve ever seen (well, maybe other than the “crit dmg” one that not a single character uses)
probably firefly signature set
Break Asta 😎