Concepts | Flowing Nightglow | |
Rarity | ||
Type | Light Cone, Harmony Light Cone | |
Path | Harmony | |
Description | Light Cone for the Path of Harmony. The Light Cone ability is only effective for characters of this Path. | |
Skill | Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by | |
Character Materials | 385K 20 4 12 20 15 14 | |
Story | Time flows through the mirror, metamorphosing the once inexperienced little girl into a seasoned songstress. She studies her reflection in the mirror. Time has altered all but her green eyes, which still remain as serene as a lake, as if recounting an unshakable faith. "You seem in high spirits today." "Yes... after all, there's a very important 'performance'." "Indeed. The Charmony Festival's rehearsal is about to start. Please head to the preparation room." ... She steps out from the dressing room, leaving behind the brilliant lights of the theater, fading into the distance. "My stage lies not here." She closes her eyes, letting the night swallow her silhouette. "From the past to the present, my song has always been for..." "For those who have lost hope." |
Table of Contents |
Stats |
Skill |
Characters |
Gallery |
Stats
Level | ATK | DEF | HP | Character Materials |
1 | 28.8 | 21 | 43 | |
20 | 110.88 | 80.85 | 166 | 5000 8 |
20+ | 145.44 | 106.05 | 218 | |
30 | 188.64 | 137.55 | 283 | 10000 4 12 |
30+ | 234.72 | 171.15 | 352 | |
40 | 277.92 | 202.65 | 417 | 20000 4 8 |
40+ | 324 | 236.25 | 486 | |
50 | 367.2 | 267.75 | 551 | 50000 8 12 |
50+ | 413.28 | 301.35 | 620 | |
60 | 456.48 | 332.85 | 685 | 100K 5 6 |
60+ | 502.56 | 366.45 | 754 | |
70 | 545.76 | 397.95 | 819 | 200K 10 8 |
70+ | 591.84 | 431.55 | 888 | |
80 | 635.04 | 463.05 | 953 |
Skill
Pacify | |
Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by | |
Level | |
Characters
Concepts | Rarity | Path | Combat Types | Character Materials | |
Asta | 4 | harmony-class | fire-damage_type | ||
Bronya | 5 | harmony-class | wind-damage_type | ||
Tingyun | 4 | harmony-class | lightning-damage_type | ||
Yukong | 4 | harmony-class | imaginary-damage_type | ||
Hanya | 4 | harmony-class | physical-damage_type | ||
Ruan Mei | 5 | harmony-class | ice-damage_type | ||
Sparkle | 5 | harmony-class | quantum-damage_type | ||
Robin | 5 | harmony-class | physical-damage_type | ||
Sunday | 5 | harmony-class | imaginary-damage_type | ||
Trailblazer | 5 | harmony-class | imaginary-damage_type |
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12 responses to “Flowing Nightglow”
Note that Cadenza just wipes your current Cantillation stacks, it doesn’t stop you from gaining stacks after using your ult or benefiting from the resulting ERR increase.
Is this confirmed in any vids? I would agree with you from reading the cone, but if you can’t generate new stacks Cantillation when the Ult is running, it kinda ruins the value of this LC if your goal is to have 100% uptime on the Ult.
It is confirmed in vids and by many people who participated in the creator server. So you essentially have near 100% uptime on it after the initial ramp up.
To add, look at any showcase of Robin with her Lightcone. You’ll see a little battery symbol in the buff, under icon section, with an indicator of how many ER stacks it has
Is it me or beside her signature LC, there is like no actual good alternative LC for Robin ?
There’s another cone. “For Tomorrow’s Journey”
well, her signature will always be the best but, But the battle isn’t over – For tomorrow’s journey and Memories of the past ( if you play her with speed boots ) are all pretty good.
if you have non of them, you can use – Carve the moon, Weave the clouds , for the higher base attack.
beside those, anything will suffice but Robin will not be able to use they lightcone to the full extent because she quite literally only cares about attack increase and ER.
Dreamville Adventure seems like a good option too
hate the term but this LC really seems… mid
Uuuh 1 turn? I mean it would benefit her throughout the whole ult, the ‘concerto thingy’ but then only one turn for the team? that’s just enough for one attack then.
but it’s 1 of robin’s turns which means the “24% allies dmg” is a buff provided by robin so it will last for all of her ult duration since she won’t get any turns so it will last for as many turns her allies can get in the time of her ult
Thats not how it works. The effect is tied to Cadenza, which is tied to Robins turn. Meaning until she takes her turn, the entire team gets the dmg buff regardless of how fast they are because its active the entire ult duration.