Concepts | Bronya | |
Faction | Belobog | |
Rarity | ||
Path | Harmony | |
Combat Types | Wind | |
Chinese | 谢莹 | |
English | Madeline Reiter | |
Korean | 이보희 | |
Japanese | 阿澄佳奈 | |
Character Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | Heir apparent to the Supreme Guardian of Belobog. She possesses pride befitting of a princess, but also the determination and integrity of a soldier. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 79.2 | 72.6 | 169 | 99 | 5% | 50% | 100 | 120 | |
20 | 154.44 | 141.57 | 329 | 99 | 5% | 50% | 100 | 120 | 4000 5 |
20+ | 186.12 | 170.61 | 397 | 99 | 5% | 50% | 100 | 120 | |
30 | 225.72 | 206.91 | 482 | 99 | 5% | 50% | 100 | 120 | 8000 10 |
30+ | 257.4 | 235.95 | 549 | 99 | 5% | 50% | 100 | 120 | |
40 | 297 | 272.25 | 634 | 99 | 5% | 50% | 100 | 120 | 16000 6 3 |
40+ | 328.68 | 301.29 | 701 | 99 | 5% | 50% | 100 | 120 | |
50 | 368.28 | 337.59 | 786 | 99 | 5% | 50% | 100 | 120 | 40000 9 7 |
50+ | 399.96 | 366.63 | 853 | 99 | 5% | 50% | 100 | 120 | |
60 | 439.56 | 402.93 | 938 | 99 | 5% | 50% | 100 | 120 | 80000 6 20 |
60+ | 471.24 | 431.97 | 1005 | 99 | 5% | 50% | 100 | 120 | |
70 | 510.84 | 468.27 | 1090 | 99 | 5% | 50% | 100 | 120 | 160K 9 35 |
70+ | 542.52 | 497.31 | 1157 | 99 | 5% | 50% | 100 | 120 | |
80 | 582.12 | 533.61 | 1242 | 99 | 5% | 50% | 100 | 120 |
Skill
Windrider Bullet - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Wind DMG equal to Deals minor Wind DMG to a single enemy. | |
Level | |
Combat Redeployment - Skill | Support | |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Dispels a debuff from a single ally, allows them to immediately take action, and increases their DMG by When this Skill is used on Bronya herself, she cannot immediately take action again. Dispels 1 debuff from a single ally, increases the damage they deal, and allows them to immediately take action. | |
Level | |
The | |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Increases the ATK of all allies by Increases ATK and CRIT DMG of all allies. | |
Level | |
Leading the Way - Talent | Enhance | |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 30 | |
After using her Basic ATK, Bronya's next action will be Advanced Forward by After this character uses Basic ATK, their next action will be Advanced Forward. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Banner of Command - Technique | Support | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Bronya's Technique, at the start of the next battle, all allies' ATK increases by After this character uses Technique, increases all allies' ATK at the start of the next battle. | |
Traces
Command | |
Requires Character Ascension 2 | |
The CRIT Rate for Basic ATK increases to | 5000 3 1 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 2 | |
CRIT DMG increases by | 5000 3 6 |
DMG Boost: Wind (Wind DMG Boost) | |
Requires Character Ascension 3 | |
Wind DMG increases by | 10000 3 3 |
Battlefield | |
Requires Character Ascension 4 | |
At the start of the battle, all allies' DEF increases by | 20000 5 1 1 |
DMG Boost: Wind (Wind DMG Boost) | |
Requires Character Ascension 4 | |
Wind DMG increases by | 20000 5 4 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Ascension 5 | |
CRIT DMG increases by | 45000 3 3 |
Military Might | |
Requires Character Ascension 6 | |
When Bronya is on the field, all allies deal | 160K 8 1 1 |
Effect RES Boost (Effect RES) | |
Requires Character Ascension 6 | |
Effect RES increases by | 160K 8 8 |
CRIT DMG Boost (CRIT DMG) | |
Requires Character Lv. 75 | |
CRIT DMG increases by | 160K 8 8 |
DMG Boost: Wind (Wind DMG Boost) | |
Requires Character Lv. 80 | |
Wind DMG increases by | 160K 8 8 |
DMG Boost: Wind (Wind DMG Boost) | |
Wind DMG increases by | 2500 2 |
Effect RES Boost (Effect RES) | |
Requires Character Ascension 3 | |
Effect RES increases by | 10000 3 3 |
DMG Boost: Wind (Wind DMG Boost) | |
Requires Character Ascension 5 | |
Wind DMG increases by | 45000 3 3 |
Eidolons
Hone Your Strength | ||
When using Skill, there is a |
Quick March | ||
When using Skill, the target ally's SPD increases by |
Bombardment | ||
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Take by Surprise | ||
After any other ally character uses Basic ATK on an enemy target that has Wind Weakness, Bronya immediately launches 1 instance of Follow-up ATK, dealing Wind DMG to this target equal to |
Unstoppable | ||
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Piercing Rainbow | ||
The duration of the DMG Boost effect placed by the Skill on the target ally increases by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
Chorus | 3 | harmony-class | 317.52 | 264.6 | 846.72 | After entering battle, increases the ATK of all allies by | ||
Meshing Cogs | 3 | harmony-class | 317.52 | 264.6 | 846.72 | After the wearer uses attacks or gets hit, additionally regenerates | ||
Mediation | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Upon entering battle, increases SPD of all allies by | ||
Memories of the Past | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Increases the wearer's Break Effect by | ||
Planetary Rendezvous | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by | ||
Dance! Dance! Dance! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | When the wearer uses their Ultimate, all allies' actions are Advanced Forward by | ||
Carve the Moon, Weave the Clouds | 4 | harmony-class | 476.28 | 330.75 | 952.56 | At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by | ||
But the Battle Isn't Over | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | Increases the wearer's Energy Regeneration Rate by | ||
Past and Future | 4 | harmony-class | 423.36 | 396.9 | 952.56 | When the wearer uses their Skill, the next ally taking action (except the wearer) deals | ||
Past Self in Mirror | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | Increases the wearer's Break Effect by At the start of each wave, all allies regenerate |
Per Page |
|
Gallery
Voice
Language
Title | loc_sound |
First Meeting | * |
Greeting | * |
Parting | * |
About Self | * |
Chat: The Architects | * |
Hobbies | * |
Annoyances | * |
Something to Share | * |
Knowledge | * |
About Gepard | * |
About Serval | * |
About Pela | * |
About Cocolia | * |
About Seele | * |
About Lynx | * |
About Topaz | * |
Eidolon Activation | * |
Character Ascension | * |
Max Level Reached | * |
Trace Activation | * |
Added to Team With Seele | * |
Added to Team With Pela | * |
Added to Team With Gepard | * |
Added to Team With Trailblazer | * |
Battle Begins: Weakness Break | * |
Battle Begins: Danger Alert | * |
Turn Begins 1 | * |
Turn Begins 2 | * |
Turn Idling | * |
Basic ATK | * |
Skill 1 | * |
Skill 2 | * |
Hit by Light Attack | * |
Hit by Heavy Attack | * |
Ultimate: Activate | * |
Ultimate: Unleash | * |
Downed | * |
Return to Battle | * |
Health Recovery | * |
Technique | * |
Battle Won | * |
Treasure Opening 1 | * |
Treasure Opening 2 | * |
Precious Treasure Opening | * |
Successful Puzzle-Solving 1 | * |
Successful Puzzle-Solving 2 | * |
Enemy Target Found | * |
Returning to Town | * |
Story
Title | Text |
Character Details | Heir to the Supreme Guardian of Belobog, she is the young and capable commander of the Silvermane Guards. Bronya received a rigorous education from an early age, and as such, possesses the grace and affinity as expected of an heir. However, after witnessing the abysmal conditions in the Underworld, seeds of doubt begin growing in the mind of Belobog's future leader. "Can all the training I've received really help me lead the people to the lives they want?" |
Character Story: Part I | She learned to hide her thoughts from an early age. Every day, she'd walk the same paths with the other kids, play the same games, and gossip about the same hobbies. But she never felt taken over by the trivial and bland nature of life — she'd sit on a gray stone bench every time she was alone, looking up at the sky and imagining a perfect and complete sky unobstructed by that flat disc. She could see the laborers dripping with sweat as they toil, the pressure of survival crushing their passion for life. Seeing the tired but earnest look in their eyes, she slipped into a quagmire of confusion: Is life really destined to be like this? Just as the vastness of the sky was dissected by that monstrous steel disc, perhaps the freedom she yearned for was also destined to be incomplete. She struggled to break free from this quagmire, silently recording the ideals that she'd come to implement in her life on that dusty stone road. "Make the world a better place." |
Character Story: Part II | Sitting on her mother's lap, cold arms wrapped around her neck, she felt an indescribable sense of security. Her mother's voice was gentle and deep as she told the girl an ancient folk tale — the ending of which is hardly satisfying, but nevertheless, the girl enjoyed it very much. Her mother knew what she liked, and those fairy tales with happy endings would just leave her feeling bored and arise far too many questions. Telling stories with bad endings is an excellent way to lure the girl into falling asleep at night. "Mother... Why can't Lord Grey live a happy life like Catherine?" "Do you want him to be happy, Bronya?" "Lord Grey is a kind man. Kind people deserve to live a happy life." The conversation stopped there, but she remembered her mother's gentle smile. Years later, when she recalled that warm afternoon at Qlipoth Fort, she felt that her mother's smile might have hidden a sliver of regret. |
Character Story: Part III | From the moment she donned her Silvermane Guard armor, she was already prepared. But the first funeral she ever attended was still far more heavy than she could ever have imagined. It was her first time leading a campaign. In the northern ruins, the Silvermane Guards and Fragmentum monsters engaged in brutal combat. She led a crack squad of about a dozen soldiers deep behind enemy lines, fighting bravely until they ran out of ammo and food. As they made their way to the evac point, the terrifying Fragmentum creatures ambushed her — but the fatal attack was blocked by a brave private at the cost of his life. She didn't even have the time to see the face of her savior. The prolonged wail of the funeral horn rang out. The young captain saw her grief, and came to her side. "The coffin's empty. I couldn't even manage to bring him back to Belobog..." "Don't blame yourself, Miss Bronya. For you and the city... everyone here is willing to make the same sacrifice." "...I really wish I could swap places with him." "Learning to bear these heavy burdens is the only way to become a true leader." |
Character Story: Part IV | The woman paces back and forth in the room, and a door separates her from the throngs of people. She is already very familiar with giving this kind of speeches, but the anxiety of the wait never abated despite the refinement of her oratory skills. Thinking back on the promise she is about to make and the words of consolation she'd crafted, she sinks into a child-like state of confusion and disbelief during those brief minutes. A sudden breeze stirs the stale air in the room, brushing through her long hair. She turns around to see a familiar figure walking toward her — with delicate, quiet steps like a kaleidoscope of butterflies fluttering through the lifeless hall. "Over-thinking things again?" The woman looking like a butterfly asks, with a teasing smile on her face. She replies with an exasperation grin. "Same as always, you know — I'm nervous beforehand, but can play to my audience once on stage." "Hey, don't screw this up. Those old fossils want to play politics, and they're just waiting for an opportunity for you to slip up." "Haha... Then I'll have to ask you to keep an eye on them for me." "Hey, looks like time is up." The dull sound of gears gnashing and turning echoes in the hall. She cast one last look back at the person beside her — who retreats into the shadows with a nod and a trusting smile. The door creaks open and a beam of warm light shot into the hall, lighting up her face. What follows are deafening applause and cheers. "Let's go, Bronya." |
Character Story: Part I | |
Character Story: Part II | |
Character Story: Part III | |
Character Story: Part IV | |
About "You" | |
Your "Story": Part I | |
Your "Story": Part II |
One response to “Bronya”
Relevant energy breakpoints for Bronya:
100% (base) ERR 5+30+30+30+30 4 turn ult minimum
119.4 (ERR rope) 5+30+30+30*1.194 =113.43 not enough for 3 turn ult
124.4 (rope+ ERR set) 5+30+30+30*124.4 = 118.18 still not enough for 3 turn ult (don’t rely on a harmony character getting hit)
129.4 (ERR rope +sig LC) 5+30+30+30*1.294 =122.93 enough for 3 turn ult, her most important breakpoint
134.4 (ERR rope + sig LC + ERR set) 5+30+30+30*1.344 =127.68 no meaningful difference
142.4 (ERR rope + S5 sig LC + ERR set) 5+20+30+30*1.424 =121.04 allows 3 turn ult using an NA, but there’s little practical use for this
Bronya’s only important breakpoint is 129.4% ERR so I actually think an ERR rope isn’t needed on her unless you own But The Battle Isn’t Over (since 129.4% is impossible to hit without it)