流萤
流萤名詞流萤
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 毀滅
戰鬥屬性Class 
晉升素材
信用點308K
思緒末屑15
印象殘晶15
忿火之心65
欲念碎鏡15
行跡素材
信用點3M
步離犬牙18
思緒末屑41
狼毒鋸牙69
印象殘晶56
月狂獠牙139
欲念碎鏡58
同願的遺音12
命運的足跡8
劇情星核猎手成员,身着机械装甲「萨姆」战斗。忠于任务,性格坚强。
作为战胜虫群的兵器而诞生,其生长速度异于常人,但生命非常短暂。
为了找寻「生」的机会而加入星核猎手,找寻违抗命运的方式。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音
劇情

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量晉升素材
1102.96105.6111925%50%125240
20200.77205.92216925%50%125240
信用點4000
思緒末屑5
20+241.96248.16261925%50%125240
30293.44300.96316925%50%125240
信用點8000
思緒末屑10
30+334.62343.2360925%50%125240
40386.1396416925%50%125240
信用點16000
印象殘晶6
忿火之心3
40+427.28438.24460925%50%125240
50478.76491.04516925%50%125240
信用點40000
印象殘晶9
忿火之心7
50+519.95533.28560925%50%125240
60571.43586.08615925%50%125240
信用點80000
欲念碎鏡6
忿火之心20
60+612.61628.32660925%50%125240
70664.09681.12715925%50%125240
信用點160K
欲念碎鏡9
忿火之心35
70+705.28723.36760925%50%125240
80756.76776.16815925%50%125240
等級晉升素材
1
20
信用點4000
思緒末屑5
20+
40
信用點16000
印象殘晶6
忿火之心3
40+
50
信用點40000
印象殘晶9
忿火之心7
50+
60
信用點80000
欲念碎鏡6
忿火之心20
60+
70
信用點160K
欲念碎鏡9
忿火之心35
70+
80

戰技

指令-闪燃推进指令-闪燃推进 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
等級 9
指令-天火轰击指令-天火轰击 - 戰技 | 單體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 60
消耗等同于自身生命上限的生命值固定恢复等同于自身能量上限的能量,对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。若当前生命值不足,施放战技时装甲「萨姆」的当前生命值降至1点。

消耗自身部分生命值恢复能量,对敌方单体造成火属性伤害。
等級 15
火萤Ⅳ型-完全燃烧火萤Ⅳ型-完全燃烧 - 終結技 | 強化
能量回復 : 5
弱點擊破 : 0
进入「完全燃烧」状态,自身行动提前100%并获得强化普攻和强化战技。「完全燃烧」状态下速度提高点,且施放强化普攻、强化战技时自身弱点击破效率提高、使处于弱点击破状态下的敌方目标受到的伤害提高,持续至本次攻击结束。
行动序列上出现「完全燃烧」倒计时,倒计时回合开始时装甲「萨姆」解除「完全燃烧」状态,倒计时固定拥有速度。
「完全燃烧」状态下装甲「萨姆」无法施放终结技。

进入「完全燃烧」状态,使自身行动提前100%,获得强化普攻强化战技,并提高自身弱点击破效率、弱点击破状态下的敌方目标受到的伤害和速度,直至倒计时结束。
等級 15
茧式源火中枢茧式源火中枢 - 天賦 | 天賦
能量回復 : 0
弱點擊破 : 0
生命值越低受到的伤害越低,生命值小于等于时减伤效果达到最大值,最多降低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高
战斗开始时若能量不足则使其恢复至。当能量恢复至上限时解除自身所有负面效果

生命值越低受到的伤害越低。「完全燃烧」状态下减伤效果维持最大值,效果抵抗提高。战斗开始时若能量不足#2[i]%则使其恢复至#2[i]%。当能量恢复至上限时解除自身所有负面效果
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
等級 1
Δ指令-焦土陨击Δ指令-焦土陨击 - 秘技
能量回復 : 0
弱點擊破 : 單體攻擊 : 60
跳跃至空中并进行自由移动,持续秒,此时施放下落攻击可以提前结束持续时间。持续时间结束后,下落并立即攻击一定范围内的所有敌人,每个波次开始时为没有火属性弱点的敌方目标添加火属性弱点,持续回合,此后对敌方全体造成等同于装甲「萨姆」攻击力的火属性伤害。

跳跃至空中并自由移动,移动数秒后下落并攻击范围内的所有敌人,每个波次开始时为没有火属性弱点的敌人添加火属性弱点,并对敌方全体造成火属性伤害。
等級 1
火萤Ⅳ型-底火斩击火萤Ⅳ型-底火斩击 - 普通攻擊 | 單體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 45
回复等同于自身生命上限的生命值。对指定敌方单体造成等同于装甲「萨姆」攻击力的火属性伤害。

回复自身部分生命值,对敌方单体造成火属性伤害。
等級 9
火萤Ⅳ型-死星过载火萤Ⅳ型-死星过载 - 戰技 | 擴散
能量回復 : 0
弱點擊破 : 單體攻擊 : 90 / 擴散 : 45
回复等同于自身生命上限的生命值。当指定敌方单体没有火属性弱点时为其添加火属性弱点,持续回合。对该目标造成等同于装甲「萨姆」(*击破特攻+)攻击力的火属性伤害。同时对其相邻目标造成等同于装甲「萨姆」(*击破特攻+)攻击力的火属性伤害。最多计算击破特攻。

回复自身部分生命值,当敌方单体没有火属性弱点时为其添加火属性弱点,并对其造成大量火属性伤害,对相邻目标造成火属性伤害。
等級 15

行跡

α模组-偏时迸发α模组-偏时迸发
需要角色晉階 2
「完全燃烧」状态下,攻击没有火属性弱点的敌人也能削减韧性,效果等同于原技能削韧值的55%
信用點5000
步離犬牙3
同願的遺音1
效果抵抗强化效果抵抗强化 (效果抗性)
需要角色晉階 2
效果抗性提高4%
信用點5000
步離犬牙3
思緒末屑6
击破强化击破强化 (擊破特攻)
需要角色晉階 3
擊破特攻提高5.3%
信用點10000
狼毒鋸牙3
印象殘晶3
速度强化速度强化 (速度)
需要角色晉階 3
速度提高2
信用點10000
狼毒鋸牙3
印象殘晶3
β模组-自限装甲β模组-自限装甲
需要角色晉階 4
若装甲「萨姆」的攻击力高于2400点,每超过100点攻击力可使自身击破特攻提高6%,最多提高60%
信用點20000
狼毒鋸牙5
命運的足跡1
同願的遺音1
击破强化击破强化 (擊破特攻)
需要角色晉階 4
擊破特攻提高8%
信用點20000
狼毒鋸牙5
印象殘晶4
效果抵抗强化效果抵抗强化 (效果抗性)
需要角色晉階 5
效果抗性提高6%
信用點45000
月狂獠牙3
欲念碎鏡3
击破强化击破强化 (擊破特攻)
需要角色晉階 5
擊破特攻提高8%
信用點45000
月狂獠牙3
欲念碎鏡3
γ模组-过载核心γ模组-过载核心
需要角色晉階 6
「完全燃烧」状态下,当装甲「萨姆」的击破特攻大于等于250%/360%时,攻击时额外无视目标30%/40%防御。
信用點160K
月狂獠牙8
命運的足跡1
同願的遺音1
速度强化速度强化 (速度)
需要角色晉階 6
速度提高3
信用點160K
月狂獠牙8
欲念碎鏡8
效果抵抗强化效果抵抗强化 (效果抗性)
需要角色等級 75
效果抗性提高8%
信用點160K
月狂獠牙8
欲念碎鏡8
击破强化击破强化 (擊破特攻)
需要角色等級 80
擊破特攻提高10.7%
信用點160K
月狂獠牙8
欲念碎鏡8
击破强化击破强化 (擊破特攻)
擊破特攻提高5.3%
信用點2500
思緒末屑2

星魂

我曾安眠,赤染之茧我曾安眠,赤染之茧我曾安眠,赤染之茧
施放强化战技时无视目标15%的防御,且强化战技不消耗战技点。
自破碎的天空坠落自破碎的天空坠落自破碎的天空坠落
「完全燃烧」状态下施放强化普攻、强化战技消灭敌方目标或使目标陷入弱点击破状态时,装甲「萨姆」立即获得1个额外回合。该效果在1回合后可再次触发。
沉睡在静默的星河沉睡在静默的星河沉睡在静默的星河
战技等级+2,最多不超过15级,普攻等级+1,最多不超过10级。
我会看见,飞萤之火我会看见,飞萤之火我会看见,飞萤之火
「完全燃烧」状态下,装甲「萨姆」免疫控制类负面状态。该效果在每次「完全燃烧」期间只能触发2次。
自无梦的长夜亮起自无梦的长夜亮起自无梦的长夜亮起
终结技等级+2,最多不超过15级,天赋等级+2,最多不超过15级。
绽放在终竟的明天绽放在终竟的明天绽放在终竟的明天
「完全燃烧」状态下装甲「萨姆」的火属性抗性穿透提高12%。施放强化普攻、强化战技时弱点击破效率提高50%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技晉升素材
天傾
天傾3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使裝備者普通攻擊和戰技的傷害提高20%
淨世殘刃
踐踏的意志
樂圮
樂圮3
RarstrRarstrRarstr
destruction-class370.44198.45846.72使裝備者對當下生命值百分比大於50%的敵方目標造成的傷害提高20%
淨世殘刃
蠢動原核
俱歿
俱歿3
RarstrRarstrRarstr
destruction-class370.44198.45846.72裝備者現有生命值百分比低於80%時,暴擊率提高12%
淨世殘刃
鐵衛勳章
鼴鼠黨歡迎你
鼴鼠黨歡迎你4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4裝備者發動普通攻擊,或施放戰技或終結技攻擊敵方目標後,分別得到一層【淘氣值】。每層使裝備者的攻擊力提高12%
淨世殘刃
踐踏的意志
秘密誓心
秘密誓心4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4使裝備者造成的傷害提高20%,同時對目前生命值百分比大於等於裝備者自身現有生命值百分比的敵方目標造成的傷害額外提高20%
淨世殘刃
鐵衛勳章
在藍天下
在藍天下4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使裝備者攻擊力提高16%。裝備者消滅敵方目標後,暴擊率提高12%,持續3回合。
淨世殘刃
永壽榮枝
汪!散步時間!
汪!散步時間!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56使裝備者的攻擊力提高10%,對處於灼燒或裂傷狀態的敵方目標造成的傷害提高16%。該效果對持續傷害也會生效。
淨世殘刃
蠢動原核
無處可逃
無處可逃4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56使裝備者的攻擊力提高24%。當裝備者消滅敵方目標時,回復等同於自身12%攻擊力的生命值。
淨世殘刃
鐵衛勳章
無可取代的東西
無可取代的東西5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24使裝備者的攻擊力提高24%。當裝備者消滅敵方目標或受到攻擊後,立即回復等同於裝備者攻擊力8%的生命值,同時造成的傷害提高24%,持續到自身下個回合結束。該效果不可疊加,每回合只可觸發1次。
淨世殘刃
古代引擎
到不了的彼岸
到不了的彼岸5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08使裝備者的暴擊率提高18%,生命上限提高18%。當裝備者受到攻擊或裝備者消耗自身生命值後,造成的傷害提高24%,該效果在裝備者發動攻擊後解除。
淨世殘刃
永壽榮枝
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語音

語言
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劇情

Title遊戲語言

622 responses to “”

  1. I feel that guides really don’t help because when they start talking about best relics they don’t mention their best. For instance Firefly can use the Thief of Shooting Meteors because that gives you break effect, and for orbs and link rope you can literally use the set that increases your break effect even more. I get that crit dmg and crit rate are good but I just think that people don’t want to farm that.

    I’m building my Firefly the way I want to not what others say. Trying to pull Firefly and her LC but that’s really how I want people to build characters the way they want to.

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  2. Her animations during the ult are… not what I expected.

    I expected more of Firefly normally, red-flame SAM during ult.

    Not red-flame SAM normally, and Green-flame angel mech in ult. The attacks during ult look so goofy.

      
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    • I really wish they incorporated a proper transformation sequence into her kit. Firefly turning into SAM would be so freaking cool as her Ulti animation.

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    • This 1000%! I also expected a lot of fire, more red colors like the boss battle, but what we got right now is too much green. It feels like she’s a wind unit instead of fire. =(

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      • Yeah, still too early. Eidolons, especially the early ones, are VERY likely to change.

        We’ve had early eidolons added to base kits, swapped around, completely changed, etc., so it all depends on what changes are made over the next handful of weeks. Probably about ~4 weeks from now, 2 weeks from release, we’ll have a mostly finalized kit.

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    • Acheron needs 2 nihillity to be viable. Windfly needs HMC and Ruan Mei to be viable. Damage should be at the same level.

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    • Probably, probably not. But take into consider hoyo is creating a new fight mechanic that is breaking toughness. There will be enemies that doesn’t actually die from the HP bar but toughness bar, so Boothill and Firefly will become powerful to those enemies since dmg become a side factor against them. Acheron has ignore element toughness dmg but it isn’t strong enough to fight those huge toughness bar alone

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  3. As a HUGE fan of Firefly ever since she was initially revealed to the player in ver 2.0, I have to say I am extremely disappointed with her animations. In particular the fact that she starts out in battle already in the form of SAM is a massive missed opportunity. Her basic attack and skill should have been with her in human form and then the ultimate should have been a super crazy awesome Mahou Shoujo transformation into SAM. Enhanced Basic and Enhanced Skill obviously should be SAM too, then when her transformation expires, she goes back to human form. Shit sucks, wtf MiHoYo… This is like common sense, I don’t get how they could mess up something so obvious.

    Wind-blowing idle is decent enough, but the other one is pretty lame. I also hate how you can’t even see SAM flying around whilst using her Technique, just a stupid circle AoE on the ground. >_<

    I've come to expect amazing things from this company in terms of animation work but this is straight up disappointing as f*ck. I'll still get Firefly (since I freaking love everything else about her), but I'm not gonna whale for all her Eidolons like I was initially planning to. What a lukewarm bittersweet feeling I get from these animations/ kit. All I can say is what a damn shame.

      
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      • I mean, she’s out there running around and swinging her sword at enemies in the overworld. I don’t think it’s asking much for her to get a few moves while in combat. Heck, they coulda turned her frailty into a mechanic so if she’s not in SAM mode she takes higher dmg from enemies or some shit to incentivize the player keeping her Ulti mode up as long as possible. It’d increase the tension for when the Ulti duration ends since she’d be way more vulnerable; could maybe buff her Enhanced dmg multipliers to compensate.

        After Archeron and Sparkle, I expect more creativity from HoYoverse. Especially for such a hyped up character like Firefly. I still love her, but man she deserved so much better.

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  4. 250/360 BE requirements seem a bit excessive. 160/240 would be fair, considering she doesn’t get the same BE–>crit conversion trace that Boothill does.

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  5. I see somebody is doubting her power… WHAT’S WRONG WITH YOU PEOPLE? WHAT ON EARTH IN THE “50 free speed, vul apply, action advance, 40% res shred, huge skill scales, ult in two turns” SEEMS NOT UNDERSANDABLE FOR YOU? This unit is cracked, a kit with THIS amount of value is ABSURD, and I don’t care “the build is too difficult”or anything. Amount of juice you can squeeze out of this is BROKEN, and I don’t know how can you squeak something like “miiiiddd”.
    Also, no one makes you hit the threshold. You may use 30% shred instead of 40% and won’t lose too much damage. I would theorycraft something like atk boots, cr body, atk sphere, be rope and HMC/RM, Sparkle and utility (the most comfortable variant must be Luocha). In that case you hit like 80% CrR, don’t even care about CrD, (sparkle’s speed + 1) speed in ult, and 250+ BE and as much ATK as possible. I don’t believe in pure break dmg Sam. Break triggers once a few turns (if you’re not a cowboy) and why should you maximize the damage? Just build some crits and live happily with scales bigger than IL’s and double sparkle turns.

      
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    • This website and doomposting go hand in hand and nothing in the comments section should be taken seriously. The reality is that we’ll never know for sure until she releases.

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      • I don’t think so.
        In HSR every new character is *broken*. Every single new character was somehow much better than previous of the same role.
        So I think it’s obvious Sam one way or another will be broken and his current state brightly shows it. Remember, he’s the first Non-cringe fire multi-target breaker and has WEAKNESS APPLICATION.
        (Even jade, one of the most scamming and second most boring after argenti five star in the game will be a monster in PF, even being complete trash in other modes.)

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    • Mr I haven’t done any calcs and just pulled it from my a%%

      People are making valid complaints and showing concern. I guarantee you, this will not be the final kit. A 5 star whose best support will forever be the Trailblazer is just… really?

      I’ll shatter any illusions you have of building Crit by saying, her current kit is like a Fire Jingliu. It even has 40% Def shred, isn’t that cool? Just forget you aren’t getting 50 Crit Rate and 180ATK, or the 0 cost Skill, or an ultimate that actually does damage and doesn’t solely advance you forward.

      She’s a break character. Her best teammates are RM and Imaginary Trailblazer, and her numbers are ehh. She’s not bad, but nothing crazy either.

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        • You are aware this is a beta test version. Not the final release. So of course thing might be different on release. It happens all the time. Characters get changed a fair bit before release. Think it bit hard to judge someone take base on a early beta build. That is likely to change.

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        • A fan? Dawhhh

          Everything I said about Acheron was true. Whether you conflated my complaints with what you’ve heard from others is another story

          My first post ever was in February, she has gotten buffs since then. An entire new mechanic, ripped straight from her eidolons implented into her base kit.

          She’s still the least new player friendly DPS. 3/4 of her team wants limited Lightcones, and ideally not at S1, because it’s incredibly scuffed

          Her damage numbers are dissingenious. Not only is she prone to overkilling fodder, but if an enemy is at 30% HP, though luck you have to ult

          Keep in mind, every performance of Acheron so far has been under buffs, blessings and enemies tailor made for her. Most people also have Eidolons and 5 star lightcones, which skwes their perception

          I’m more than happy to be known as a hater if I dispell blind hype. Just like the ubiquitous man himself said, think for yourself

          Acheron is just a DPS, ever replacable.

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      • what’s wrong with the trailblazer being the support? besides, even with the 180% ATK firefly’s multipliers are still larger, with that being said its subject to change

        hoyo realistically cannot fuck firefly up, shes already such a popular character and if they make her weak then sales go crashing down

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        • Hoyo always could destroy her, Dehya was a popular character in genshin
          But new characters in this game have been much better, probably because it’s turn-based they kinda have to be good to sell

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      • Man, Jinglu has much lesser scales, much worse break, no 50 speed (50 speed >> 50 cr), no self-defense, self-healing, no def shred, after all.
        800% + 2* BE (BE is at least 250% which makes it apocalyptic 1300%) on skill is meh, really.

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      • Man, Jinglu has much lesser scales, much worse break, no 50 speed (50 speed >> 50 cr), no self-defense, self-healing, no def shred, after all.
        800% + 2* BE (BE is at least 250% which makes it apocalyptic 1300%) on skill is meh, really.
        And why on earth should be be break-only unit? She can’t deal break damage in any way than direct break, which sucks. BE for her is just a secondary stat, she’s not Boothill.

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    • Have fun getting a 102 base spd unit to 180+
      161 on Sparkle is hard to hit (add 10% from RM and its 171) getting an extra 10 spd isn’t gonna be fun

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      • Yeah getting the substats you want is hard in general. For want crit damage and speed? Get nothing but crit rate. Want some crit rate and crit damage? All goes into hp% and defense.

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    • Accept reality please. She will be trash if compare with any new tier of dps like Archeron. She is just Dhil level which is bad for now a days meta because the new powercreep spike is crazy high. Midyuan use to be launch as trash but rise up for a few patch after get some dedicated support and relic onece they sold new unit and rerun Midyuan then Archeron appear Midyuan is staight up to garbage where he use to be and gone forever never rise again. Firefly will not be like him for sure she will get buff alot in beta she will be just fine at launch and she will also rise abit for sure for a curtain patch. Then new support appear to replace HarmMc then they rerun FF. Onece this two unit is sold suddently new fire dps appear FF will fly to staight to garbage. This pattern is clear.

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      • Dude. What the hell are you talking about. Power creep is not crazy high. People just seem big damage per screen shot and go ohhh shiny. WHich also Dhil is still a very good dps. How is being as good as him a bad thing? You just say things and don’t back it up at all.

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      • hmm guess youre right. Powercreep in this game is brutal. But im pretty sure it still take long till she get powercrept. Well i mean theres still jingliu who needs to be powercrept

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        • Brutally powercreep how ? Powercreep is there, but I have yet to see any 5* dps in a proper team, even without some ideal 5* harmony, fail to clear any hard contents. Sure it takes longer than some char like Jingliu, but that is like 1 – 2 cycles slower in MoC 12 assume you don’t have good builds / stats / teams on both of them. Unless 1 – 2 cycle is brutal for you then it is a you problem to me xD

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          • Yeah the only time you will have issue with hard content is if your lacking good healers/shielders and your other characters not build up enough to just do crazy dps. Otherwise with good healers/shielders. You can clear hard content, even if it might take awhile, long as they are well build.

            Which yeah if one means some units are better than others by power creep. That is true. However if they mean, oh yeah. Your characters are totally worthless due to the new flavor of the month coming out. Yeah they are not correct there. I think some just want to promote the fear of missing out or make the game sound way worst than it is for some reason. For you can still clear the content with older units.

            Now if they buff up the difficulty due to releasing new stronger units, yeah that would be the worst case of power creep. Which of course given the op of this thread and others have not really shown any proof. Just go around shouting power creep power creep. while trying to say something but it all comes off like a bird repeating something a human said but in a broken tongue. I think they don’t understand. If you want people to be sway to your point of view. You have to some form of reasoning and logic. Not just blind emotion.

    • If you let those comment get to you then your will is weak. You don’t need other people to tell you if a unit is worth pulling or not.

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      • Well alot of people are theory crafting. part of the fun is to figure things out, which some power do pull characters for raw power. Now if you meant. The people shouting power creep, without backing it up at all. Ok then. For yeah the power creep people are crazy and just want to make people feel bad for their character pulls.

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  6. Just curious if anyone else here is also skipping firefly NOT due to gameplay but rather design. I just thought her personality and design seems… too plain? And not into mechas personally so that side doesn’t appeal much either. Also skipped acheron lol, maybe I’m just a weirdo. Perhaps subconsciously don’t like the fomo around hyped up chars as well and am reacting to that negatively too i dunno.

    Anyway, just bit concerned since probably will have a more difficult time with next MoC as there isn’t really an alternative fire dps (hook copium) unlike with acheron where you can use kafka or JY if you have them. Is she meant to be a good generalist for AS and PF too or is it just MoC specifically? Might be in trouble if they push content to sell her in those modes too especially AS as it is break focused.

      
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    • People who skip aren’t actively flaunting it lol. For every character out there, from the overpowered Ruan Mei, to the hyped Acheron, there are plenty who skipped

      I fully get you, I was very hooked. But she ended up not ticking certain boxes and expectations. I really dislike they didn’t focus on the robot, and just went with this whole, “here’s a reminder EVERY TIME YOU ATTACK, that a cute girl is in the robot”. The enhanced state just looks like a downgrade, Green Blades… why? Just spew more fire, show show the suit get physical. Her kick is peak design, not some random green explosion.

      Oh and being a purely break unit ehh. I expected her to be akin to Xueyi, just the 5 star version. Not fire Boothil

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      • wdym she’s not full break at all ?

        her kit does look more like xueyi (Peak gamestyle)

        or maybe i am missing something ?

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    • I like mechs, and her animations met my expectations
      So I will pull her. main her and make her work
      Worst limited DPS rn is Blade and I’ve had no trouble clearing any MoC I’ve taken him into

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      • Damn ur blade must be cracked, I love him but I didn’t feel too great using him, his damage just doesn’t feel too great, maybe I’m just bad lol

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        • Before I pulled his LC he had abt 6000~ HP and 85/160 crit, so yeah it was a pretty alright build
          Now with his LC he’s at 103/160 because I don’t wanna go back to the mines for less CR

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          • I think we all hate farming for relics. Given lets face it. Crit rate crit damage, are like the rarest stats ever and if you do get them. More often than not, the rolls go into flat defense or something equally bad.

      • Her only appeal is being overly sexualised. That’s it

        Omg booba… rly curious to know how many @ay people pulled for her

        A half naked, 0 personality, overpowered for no reason, banking on the hype of her predecessors

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        • I like Acheron’s black hole animations and the big sword is cool but I had no problem skipping after pulling Jing Yuan and Sparkle right before
          Could I have got her? Yes, but I wanted Aventurine more

          Speaking of big swords add Sephiroth

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          • Yeah I think Bruh is just trying to make people feel bad for their choice of unit pulls. Like you can’t pull every character. That and well, once you get the characters you want. Do you really need someone you don’t care about? Given you could build another dps or you could upgrade one of the dps you already have and given them some bloody decent relics.

            For yeah. Dps are a dime a dozen. Not sure why Bruh is making it seem odd to skip , dps. Which are the most easily replacable characters due to being a dime a dozen.

        • Not really sure about being overly sexualized. Given a bit of cleavage, a bit of leg and shows off the belly. While covering most of her body up. Like heck even her hands are cover up and everyone knows hand holding is the most lewd thing around. Which is rather tame. compare to the Nikki game that has animated bouncing rears and characters with far more revealing clothing. Heck I could see more revealing clothing by walking out side than what they gave Acheron.

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      • So if people skipped her cuz they don’t like her or have no use for her since they already have pretty good and well built characters they’re weirdos? Well. Guess we’re weirdos then

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        • Honestly. lets face it. Alot of these people just seem like they are marketing staff for the game. To promote fear of missing out or promoting people to spend or regret they pulled for a character they have no need for or didn’t want. For while say some might agree or disagree on the whole Sam and firefly thing. I think at the end of the day. We can all agree on one thing. We all have different taste in characters and our accounts most likely would benefit from different characters. Like you might need a dps. I might need a healer or a shielder. So calling someone weird for skipping a character, does seem rather odd. When well, their account might have little to no use for such a character. That or maybe the character only really works well with limited five star characters. making their teams very costly to get up and running. Without taking into account artifacts. Beside everyone has only so much money and jades to roll for characters with. Your going have to skip characters sooner or later. More so if your 50/50 luck is trash.

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          • Exactly that. For example, I skipped Acheron for Aventurine and Luocha because I already had good DPS but my only sustains were Lynx and Gepard, I needed something better so I grabbed them instead.

            If I pulled for every character I’d go insane trying to build them all xD

          • Yeah I can feel ya on the whole building them all bit. Still got a few characters I need to build up properly and maybe get back around to a few older characters. To rebuild them. Since yeah their builds are far from the greatest. If I had to throw a new character or two on top of that every single patch. Yeah it would drive someone insane. More so given how rng artifacts are.

    • You are not alone.

      When Penacony was first teased and they showed all the different characters, Robin, Sam, and Black Swan were my faves hands down. Then I did the story and along with his kit, Firefly and Aventurine joined them and I was even ready to skip Robin to get both Sam and Firefly.

      But then the reveal happened. I don’t like Sam cuz it’s not a cool robot anymore but rather a waifu pretending to be one. I don’t like Firefly as much anymore because she ruined Sam. I wanted them to be separate characters even if it meant one was not playable. But here we are and it’s why I’m pulling for Jade instead, even though from a “meta” perspective Jade is the worse of the two. But at least it’s a nice design that isn’t tainted 😀

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  7. Hey Firefly bros, do any of you know if she’s gonna be good for PF? Just from a theoretical standpoint. I plan to go for E1S1 if she is. If she isn’t I guess I’ll go for Jade or Argenti (if he reruns at 2.3)

      
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    • She’ll likely be pretty good for PF, other Destruction like Blade and Jingliu can be great with enough speed/action advance (also depends on current phase buff)

      Since Firefly’s only AoE is blast attack with enhanced skill, she will clear wave 1 and 2 slower than Himeko but probably make up for it in wave 3 with higher ST damage

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    • Hard to say, giving her DPS is tight to Ult state you would most likely have downtime to reactive it. 2 Turns for it wouldn’t be a great thing in Pure fiction, so I kind of doubt she will be good in there, much like Jingliu

      But assume there are a lot of Fire weakness enemies, you could pair Himeko with her and put her on the other Half if the other is Ice weakness half, otherwise I can’t see a Destruction unit will be great in PF on their own normally, at least without any buff relate to them like FUA buff that made Clara great in one ver

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  8. Hey Firefly bros, do any of you know if she’s gonna be good for PF? Just from a theoretical standpoint. I plan to go for E1S1 if she is. If she isn’t I guess I’ll go for Jade or Argenti (if he runs at 2.3)

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