真理醫生

真理醫生
真理醫生名詞真理醫生
陣營博識學會
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 巡獵
戰鬥屬性Class 虛數
華語桑毓泽
英語Jordan Paul Haro
韓語이동훈
日語武内駿輔
專屬素材
信用點308K
掠奪的本能15
篡改的野心15
鎮靈敕符65
踐踏的意志15
行跡素材
信用點3M
獵獸之矢18
掠奪的本能41
屠魔之矢69
篡改的野心56
逐星之矢139
踐踏的意志58
蛀星孕災的舊惡12
命運的足跡8
主線博識學會學者。
性情古怪、言辭刻薄卻又風度翩翩。
奇異石膏頭雕下的面容似乎出人意料地俊美。

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
1105.662.71431035%50%75140
20205.92122.272781035%50%75140
信用點4000
掠奪的本能5
20+248.16147.343351035%50%75140
30300.96178.694061035%50%75140
信用點8000
掠奪的本能10
30+343.2203.774631035%50%75140
40396235.125351035%50%75140
信用點16000
篡改的野心6
鎮靈敕符3
40+438.24260.25921035%50%75140
50491.04291.556631035%50%75140
信用點40000
篡改的野心9
鎮靈敕符7
50+533.28316.637201035%50%75140
60586.08347.997911035%50%75140
信用點80000
踐踏的意志6
鎮靈敕符20
60+628.32373.068481035%50%75140
70681.12404.419201035%50%75140
信用點160K
踐踏的意志9
鎮靈敕符35
70+723.36429.59771035%50%75140
80776.16460.8510481035%50%75140
等級專屬素材
1
20
信用點4000
掠奪的本能5
20+
40
信用點16000
篡改的野心6
鎮靈敕符3
40+
50
信用點40000
篡改的野心9
鎮靈敕符7
50+
60
信用點80000
踐踏的意志6
鎮靈敕符20
60+
70
信用點160K
踐踏的意志9
鎮靈敕符35
70+
80

戰技

知識就是力量知識就是力量 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於真理醫生攻擊力的虛數屬性傷害。

對指定敵方單體造成少量虛數屬性傷害。
等級 10
精神催生法精神催生法 - 戰技 | 單體攻擊
能量回復 : 30
弱點擊破 : 單體攻擊 : 60
對指定敵方單體造成等同於真理醫生攻擊力的虛數屬性傷害。

對指定敵方單體造成虛數屬性傷害。
等級 15
三段悖論三段悖論 - 終結技 | 單體攻擊
能量回復 : 5
弱點擊破 : 單體攻擊 : 90
對指定敵方單體造成等同於真理醫生攻擊力的虛數屬性傷害,並附上【智者的短見】。真理醫生的隊友攻擊持有【智者的短見】的目標時,真理醫生對該目標發動1次天賦的追加攻擊
【智者的短見】效果最多觸發次且僅對真理醫生終結技最新施放的目標生效。施放終結技後重置該效果觸發次數。

對指定敵方單體造成虛數屬性傷害,為其附上【智者的短見】。真理醫生的隊友攻擊持有【智者的短見】的目標時,真理醫生對該目標發動1次追加攻擊
等級 15
我思故我在我思故我在 - 天賦 | 單體攻擊
能量回復 : 5
弱點擊破 : 單體攻擊 : 30
施放戰技時,有固定機率對該目標發動1次追加攻擊,造成等同於真理醫生攻擊力的虛數屬性傷害。目標每有1個負面效果,追加攻擊發動的固定機率便提高。若追加攻擊施放前目標被消滅則對敵方隨機單體發動追加攻擊

施放戰技時,有機率對該目標發動1次追加攻擊,造成虛數屬性傷害。
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
偶像塑造偶像塑造 - 秘技 | 妨害
能量回復 : 0
弱點擊破 : 0
使用秘技後,製造一個特殊領域嘲諷附近敵人,持續秒。與處於特殊領域內的敵人進入戰鬥後,有基礎機率使敵方每個單體目標速度降低,持續回合。我方製造的領域效果最多存在1個。

製造特殊領域。領域內敵人受到嘲諷。與領域內敵人進入戰鬥後,有高機率使敵方目標速度降低
等級 1

行跡

歸納歸納
需要角色晉階 2
施放戰技時,目標每有1個負面效果,真理醫生暴擊率提高2.5%、暴擊傷害提高5%,該效果最多疊加6層。
信用點5000
獵獸之矢3
蛀星孕災的舊惡1
暴擊率強化暴擊率強化 (暴擊率)
需要角色晉階 2
暴擊率提高2.7%
信用點5000
獵獸之矢3
掠奪的本能6
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 3
攻擊力提高4%
信用點10000
屠魔之矢3
篡改的野心3
演繹演繹
需要角色晉階 4
施放戰技攻擊敵方目標後,有100%基礎機率使受到攻擊的敵方目標效果抗性降低10%,持續2回合。
信用點20000
屠魔之矢5
命運的足跡1
蛀星孕災的舊惡1
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 4
攻擊力提高6%
信用點20000
屠魔之矢5
篡改的野心4
暴擊率強化暴擊率強化 (暴擊率)
需要角色晉階 5
暴擊率提高4%
信用點45000
逐星之矢3
踐踏的意志3
推理推理
需要角色晉階 6
造成傷害時,若目標負面狀態大於等於3個,目標每有1個負面效果,真理醫生對其造成的傷害提高10%,最多提高50%
信用點160K
逐星之矢8
命運的足跡1
蛀星孕災的舊惡1
防禦強化防禦強化 (防禦力)
需要角色晉階 6
防禦力提高7.5%
信用點160K
逐星之矢8
踐踏的意志8
暴擊率強化暴擊率強化 (暴擊率)
需要角色等級 75
暴擊率提高5.3%
信用點160K
逐星之矢8
踐踏的意志8
攻擊強化攻擊強化 (攻擊力)
需要角色等級 80
攻擊力提高8%
信用點160K
逐星之矢8
踐踏的意志8
防禦強化防禦強化 (防禦力)
需要角色晉階 3
防禦力提高5%
信用點10000
屠魔之矢3
篡改的野心3
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
逐星之矢3
踐踏的意志3

星魂

倨傲生禍患倨傲生禍患倨傲生禍患
行跡【歸納】的疊加層數上限提高4層。戰鬥開始時,立即獲得4層【歸納】。需要先解鎖行跡【歸納】。
顯微而闡幽顯微而闡幽顯微而闡幽
天賦的追加攻擊命中目標時,目標每有1個負面效果,則額外造成等同於真理醫生20%攻擊力的虛數屬性附加傷害。該效果在每次追加攻擊中最多觸發4次。
認識你自己認識你自己認識你自己
終結技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
盲目造癡愚盲目造癡愚盲目造癡愚
觸發天賦時,真理醫生額外恢復15點能量。
海闊舟無楫海闊舟無楫海闊舟無楫
戰技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
永恆唯真理永恆唯真理永恆唯真理
【智者的短見】的觸發效果額外增加1次,天賦的追加攻擊造成的傷害提高50%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
鋒鏑
鋒鏑3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72戰鬥開始時,使裝備者的暴擊率提高12%,持續3回合。
逐星之矢
踐踏的意志
離弦
離弦3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88使裝備者消滅敵方目標後,攻擊力提高24%,持續3回合。
逐星之矢
鐵衛勳章
相抗
相抗3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88使裝備者在消滅敵方目標後,速度提高10%,持續2回合。
逐星之矢
古代引擎
唯有沉默
唯有沉默4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56使裝備者的攻擊力提高16%。當場上的敵方目標數量小於等於2時,裝備者的暴擊率提高12%
逐星之矢
鐵衛勳章
論劍
論劍4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56當裝備者多次擊中同一敵方目標時,每次造成的傷害提高8%,該效果最多疊加5層。若攻擊目標發生變化,則立即解除目前的增益效果。
逐星之矢
蠢動原核
按個追蹤吧!
按個追蹤吧!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56使裝備者普通攻擊和戰技造成的傷害提高24%,當裝備者的現有能量值等於其能量上限時,該效果額外提高24%
逐星之矢
工造渾心
春水初生
春水初生4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72進入戰鬥後,使裝備者速度提高8%,造成的傷害提高12%。裝備者受到傷害後該效果便失效,下個回合結束時該效果恢復。
逐星之矢
古代引擎
重返幽冥
重返幽冥4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72使裝備者暴擊率提高12%。暴擊後有16%的固定機率解除受攻擊敵方目標所持有的1個增益效果。該效果每次攻擊只可觸發1次。
逐星之矢
永壽榮枝
於夜色中
於夜色中5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4使裝備者的暴擊率提高18%。當裝備者在戰鬥中速度高於100時,每超過10點,普通攻擊和戰技造成的傷害便提高6%、終結技暴擊傷害亦提高12%,該效果可疊加6層。
逐星之矢
踐踏的意志
如泥酣眠
如泥酣眠5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4使裝備者的暴擊傷害提高30%。當裝備者的普通攻擊或戰技傷害未造成暴擊時,使自身暴擊率提高36%,持續1回合。該效果每3回合可以觸發1次。
逐星之矢
踐踏的意志
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語音音量

語言
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Title遊戲語言

287 responses to “真理醫生”

  1. When you apply Hanya’s Burden on an enemy, it does not show up as a debuff when you check the enemy. Can someone confirm that this means it will not count for Dr. Ratio? Honestly just looking for someone to tell me I’m wrong so I can use her with him.

      
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    • Hanya’s debuff can’t be include in Doctor. ratio skill. Like his own ultimate skill can’t be involved in it, either.
      You can try some other partners, such as Silver Wolf, she is the best partner of Doctor. ratio.
      If you still want to use Hanya,it will be Ok. Because her skill can give the point to main output role. That is different from other roles. (l’m Chinese so l can’t say it to you clearly,sorry)

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    • Hanya’s debuff can’t be include in Doctor. ratio skill. Like his own ultimate skill can’t be involved in it, either. Their debuff can’t rwally hurt the enemy, so the debuff can’t be included in it.
      You can try some other partners, such as Silver Wolf, she is the best partner of Doctor. ratio.
      If you still want to use Hanya,it will be Ok. Because her skill can give the point to main output role. That is different from other roles. (l’m Chinese so l can’t say it to you clearly,sorry)

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    • When you open up the in battle status screen (L3 on ps5 for allies, then again for enemies), there is a section named “debuffs”. Not all negative effects go in it.

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  2. I have Topaz, Welt, and SW each at E0. Obviously one team slot needs to go to a sustain (E6 Lynx or E1 Gepard), but which two of these pair best with Ratio-Sensei?

      
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    • sw+tingyun/bronya would be the best probably. welt is bad for him at e0, too sp hungry and takes too long to get ult. topaz is fine for ST scenarios but wont be beating sw iirc even if we include her own dmg.

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      • Topaz would be beating Tingyun however. The buff she gives plus her own follow up is far more valuable than Tingyun. Also they didn’t mention that they have Bronya.

        SW and Topaz are a fantastic duo to add to Dr Ratio.

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    • wow, your role library is so abundant that you can match your doctor ratio easily.
      The best choice must be SW. She is really good for Doctor ratio to increase his output.
      Topaz is also important. Follow yourself.

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    • No. It’s good option and a lot of people will go him with Yukong, but it’s still need to have some one with debuff in team to trigger talent more often.

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  3. Does Summation recalculate every turn? If an enemy has 3 debuffs and I use his skill I get 3 Summation stacks, if the next time I use his skill and the enemy has 2 debuffs do I then have 2 Summation stacks or does it add up, giving me 5 stacks?

      
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      • Un? yeah.. this one huh, Summation gaining stacks without time limit, and last though the entire battles, just like how Argenti talent would work or so. in your example, Ratio-kun would first gain 3 Summation stacks, and then 2 more stacks for a totals of 5 at second cast of skill.

        Aaah.. Reina sure work hard… truly admirable….

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    • Summation, at least from the description, doesn’t seem to have a turn limit or duration. He likely gets the stacks when attacking enemies with debuffs and will keep the stacks for the rest of the battle. Summation wouldn’t be that good if this wasn’t the case and his E1 would kind of be worthless if it was only a one turn thing. It seems to be like Herta E2 where he keeps the increased critrate/damage for the rest of the battle once he’s gotten the stacks, leading up to 15% crit rate and 30% crit damage from it at E0.

      I feel like if it did have a duration it would be listed in the skill, or have a disclaimer saying that it “only applies to this attack.” It would be hard to use effectively if you needed 6 debuffs on the target every turn to get the full effect, and it wouldn’t really synergize with the rest of his kit like his ult and follow up attacks since it would ONLY apply to his skill. I’m pretty certain the stacks and the crit buffs from it last the whole battle once you’ve gotten them – it’s very strong if that’s the case.

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  4. My build is S2 (more superimpositions coming) Stellar Sea, 2pc Ashblazing, and 2pc Musketeer (better subs than my Wastelander) with Salsotto planars. His team is gonna be Ratio, Pela with Resolution Shines, Topaz (Numby<3), E1 S1 Ruan Mei, and Huo Huo. I can switch in Welt instead of RM if debuffs are super inconsistent. I don't have Gui or SW. Any improvements I should make?

      
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    • So my team will be Ratio, Topaz n’ Numby (Numby is my favorite), and Huo Huo. Should the last character be Resolution Shines, E6, Pela, Resolution Shines E1 Welt, or E1 S1 Ruan Mei?

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      • If your Topaz is E0S1(2 debuffs) or E1S1(three debuffs), then put Ruan Mei(one debuff) on the team. If it’s E0S0 then run your E6 Pela RS. Ruan Mei just makes dual DPS teams strong and one of those teams includes Ratio and Topaz strong.

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