
![]() | Concepts | Dan Heng • Permansor Terrae |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | The chest of Georios, the body of the Fallen Dragon supporting the shattered earth, enduring millennia of pain. Nameless Dan Heng, Chrysos Heir who guards the Earth’s Coreflame, you must steady the world as it falls, and guide all life across the land to a new home beyond. —Rivers flow to the sea, mountains echo in harmony, the eternal path stretches ten thousand miles. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 66 | 115.5 | 143 | 97 | 5% | 50% | 150 | 140 | |
20 | 128.7 | 225.23 | 278 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() |
20+ | 155.1 | 271.43 | 335 | 97 | 5% | 50% | 150 | 140 | |
30 | 188.1 | 329.18 | 406 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() |
30+ | 214.5 | 375.38 | 463 | 97 | 5% | 50% | 150 | 140 | |
40 | 247.5 | 433.12 | 535 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
40+ | 273.9 | 479.33 | 592 | 97 | 5% | 50% | 150 | 140 | |
50 | 306.9 | 537.08 | 663 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
50+ | 333.3 | 583.28 | 720 | 97 | 5% | 50% | 150 | 140 | |
60 | 366.3 | 641.03 | 791 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
60+ | 392.7 | 687.23 | 848 | 97 | 5% | 50% | 150 | 140 | |
70 | 425.7 | 744.98 | 920 | 97 | 5% | 50% | 150 | 140 | ![]() ![]() ![]() |
70+ | 452.1 | 791.17 | 977 | 97 | 5% | 50% | 150 | 140 | |
80 | 485.1 | 848.92 | 1048 | 97 | 5% | 50% | 150 | 140 |
Skill
![]() | Aegis Vitae - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Physical DMG equal to Deals minor Physical DMG to one designated enemy. | |
Level | |
![]() | Terra Omnibus - Skill | Defense |
Energy Regeneration : 30 | |
Weakness Break : 0 | |
Designates one ally character as a "Bondmate" and provides all allies with a Shield that can offset DMG equal to "Bondmate" only applies to the most recent target of Dan Heng • Permansor Terrae's Skill. Designates one ally character as a "Bondmate" and provides a Shield with stackable Shield Effect to all allies. | |
Level | |
![]() | A Dragon's Zenith Knows No Rue - Ultimate | AoE |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
Deals Physical DMG equal to "Souldragon" becomes enhanced, and when "Souldragon" takes action, triggers a Follow-up ATK that deals DMG of the Bondmate's Type equal to Deals Physical DMG to all enemies and provides a Shield with stackable Shield Effect to all allies. Enhances "Souldragon." When "Souldragon" takes action, triggers a Follow-up ATK that deals minor DMG of the Bondmate's Type to all enemies. The enhancement lasts for | |
Level | |
![]() | Of Virtue, Forms Unfold - Talent | Defense |
Energy Regeneration : 5 | |
Weakness Break : AoE : 60 | |
When an ally target becomes a "Bondmate," Dan Heng • Permansor Terrae summons "Souldragon" with an initial SPD of When "Souldragon" takes action, dispels "Souldragon" disappears when Dan Heng • Permansor Terrae or the "Bondmate" is knocked down. When an ally target becomes a "Bondmate," Dan Heng • Permansor Terrae will summon "Souldragon" for them. When "Souldragon" takes action, dispels 1 debuff from all allies and provides a Shield with stackable Shield Effect. | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
Attacks an enemy, and after the battle starts, reduces the enemy target's Toughness of the corresponding Type. | |
![]() | Earthrend - Technique | Impair |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, gains "Bondmate" and inflict Daze on enemies in a certain area for When switching active characters, "Bondmate" transfers to the current active character. At the start of the next combat, automatically use Skill once on the character with "Bondmate" without consuming Skill Points. Inflicts Daze on enemies in a certain area and grants "Bondmate" to the current active character. At the start of the next combat, automatically uses Skill on the character with "Bondmate." | |
Traces
![]() | Sublimity |
Requires Character Ascension 6 | |
When enhancing "Souldragon's" action, additionally deals DMG of the corresponding Type equal to | ![]() ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 6 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Lv. 75 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Lv. 80 | |
ATK increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
ATK increases by | ![]() ![]() |
![]() | Empyreanity |
Requires Character Ascension 2 | |
When using Skill, increases the ATK of the "Bondmate" target by | ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 2 | |
DEF increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 3 | |
ATK increases by | ![]() ![]() ![]() |
![]() | Sylvanity |
Requires Character Ascension 4 | |
At the start of combat, Dan Heng • Permansor Terrae's action advances by | ![]() ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 4 | |
ATK increases by | ![]() ![]() ![]() |
![]() | DEF Boost (DEF) |
Requires Character Ascension 5 | |
DEF increases by | ![]() ![]() ![]() |
![]() | HP Boost (HP) |
Requires Character Ascension 3 | |
Max HP increases by | ![]() ![]() ![]() |
![]() | ATK Boost (ATK) |
Requires Character Ascension 5 | |
ATK increases by | ![]() ![]() ![]() |
Eidolons
![]() | Shed Scales of Old | ![]() |
When Dan Heng • Permansor Terrae uses his Ultimate, regenerates |
![]() | Watch Trails to Blaze | ![]() |
Additionally increases the number of Ultimate enhancements by |
![]() | Bear Weight of Worlds | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | By Oath, This Vessel Is I | ![]() |
The DMG received by the target chosen as "Bondmate" decreases by |
![]() | The Path of Permanence Sweeps Far | ![]() |
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | One Dream to Enfold All Wilds | ![]() |
When there is a "Bondmate" on the field, increases the DMG received by all enemies by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Amber | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 330.75 | 846.72 | Increases the wearer's DEF by | ![]() ![]() |
![]() | Defense | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | When the wearer unleashes their Ultimate, they restore HP by | ![]() ![]() |
![]() | Pioneering | 3![]() ![]() ![]() | preservation-class![]() | 264.6 | 264.6 | 952.56 | When the wearer Breaks an enemy's Weakness, the wearer restores HP by | ![]() ![]() |
![]() | Day One of My New Life | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 463.05 | 952.56 | Increases the wearer's DEF by | ![]() ![]() |
![]() | Landau's Choice | 4![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 396.9 | 952.56 | The wearer is more likely to be attacked, and DMG taken is reduced by | ![]() ![]() |
![]() | Trend of the Universal Market | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 396.9 | 1058.4 | Increases the wearer's DEF by | ![]() ![]() |
![]() | We Are Wildfire | 4![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 463.05 | 740.88 | At the start of the battle, the DMG dealt to all allies decreases by | ![]() ![]() |
![]() | This Is Me! | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 529.2 | 846.72 | Increases the wearer's DEF by | ![]() ![]() |
![]() | Moment of Victory | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 476.28 | 595.35 | 1058.4 | Increases the wearer's DEF by | ![]() ![]() |
![]() | She Already Shut Her Eyes | 5![]() ![]() ![]() ![]() ![]() | preservation-class![]() | 423.36 | 529.2 | 1270.08 | Increases the wearer's Max HP by At the start of every wave, restores HP to all allies by an amount equal to | ![]() ![]() |
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Gallery
Video #1
Voice
Language
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Story
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75 responses to “Dan Heng • Permansor Terrae”
what the heck is that e1
they really just copied what they did with cerydra into dan heng’s kit
omg
with the 3.6 v3 changed 4pc effect of 1 SP/wave to %shield bonus + CDM, which planar set would increase DHPT buffing? Penacony / Broken Keel / Lusahaka?
Ahh damn V3.
DH PT’s Shields got Nerfed hard.
Skill from 30% to 20%.
That is 33% Nerf in Shield power.
Ultimate from 30% to 10%
That is 66% Nerf in Shield power.
I guess his original power was the limited version and now that HoYo is re calculating numbers it is because he is Free for Sure.
I would reather spent Stellar Jades on a Great Sustain, instead, we get a Free crappy sustain.
Huge disappointment for sure.
V3 is here, pack it up </3
If he was initially broken he lost everything that made him good. His shields got a MASSIVE nerf, the dragon fua damage got nerfed and most importantly of all, the FuA is no longer considered as part of the Bondmate's kit. So Kafka's LC, Anaxa's Passive, Aglaea's E1 etc, they all can't procc anymore. His E2 subsequently got nerfed as well
Everything that was interesting about DanTe's kit is now in a ditch. I wanna say he's still a good sustain, but he'll feel awful without S1. For reference, his shields are now 30%~ worse
Can y’ll stop being dramatic whenever they nerf something on beta lol, the nerf isn’t bad tho, he’s still the best sustain for every single atk scaling dps. I don’t see a team where Aventurine better than him lol
Hi, they also reworked his bis set so the shielder role is now more balanced I think?
еhe shields have been weakened, but they have changed the set of relics to compensate for this. But that doesn’t change the fact that this V3 is just awful.
let’s hope that v4 will change the situation.
Why do people keep repeating the relic set argument?? The set gives you nothing another set couldn’t and it takes away power from his kit
If you wanted the CDMG, you could have ran the sister healing set for the exact same results. It also heavily punishes you for running Eagle on DH. Any future support sets will equally be nerfed and worst of all, running generic ATK% 2 pieces was what you should have probably done. The new set is awful to farm and fuel inefficient
Also robbing us of the SP set is a massive L for 0 cycling
I understand and support the dissatisfaction, but we must also take into account that Dante will be a free character. And his set in version 1 was clearly a little broken and needed refinement, BUT not to that extent.
Did many people really think that Hoyo would make such a good character free? (Archer doesn’t count, because you need Sparkle to play comfortably, which many people don’t have, and she doesn’t play with anyone except Archer himself).
So I will repeat what I said above: all we can do is pray for v4.
They repeat the argument because it’s valid. 2p mix just means you literally have nothing better, and the new set gives him improved shields, and access to CDMG for the team that doesn’t require his signature.
You are probably not worried about his sustain power (if you’re talking about 0-cycling), and you’re probably not worried about not having his signature (since healing set won’t work without it), so you can keep running that or 2p/2p ATK%, and very little changes.
Also, Eagle’s 100x worse to farm than it since you brought that up.
Also that SP set was trash and you know it. They could easily put in something conditional that’s infinitely better without breaking the game balance than passerby (but it resets once or twice a fight).