Dan Heng • Permansor Terrae

Dan Heng • Permansor Terrae
Dan Heng • Permansor TerraeConceptsDan Heng • Permansor Terrae
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Preservation
Combat TypesClass Physical
Character Materials
Credit308K
Fear-Stomped Flesh15
Courage-Torn Chest15
Invasive Clot65
Glory-Aspersed Torso15
Trace Materials
Credit3M
Scattered Stardust18
Fear-Stomped Flesh41
Crystal Meteorites69
Courage-Torn Chest56
Divine Amber139
Glory-Aspersed Torso58
Daythunder Anamnesis12
Tracks of Destiny8
StoryThe chest of Georios, the body of the fallen dragon supporting the shattered earth, enduring millennia of pain.
Dan Heng, the Nameless and the Chrysos Heir who guards the Earth’s Coreflame, steadies the world before it falls and guides all life across the land to a new home beyond.
Rivers flow to the sea, mountains echo in harmony, and the eternal path stretches ten thousand miles.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
179.2105.6143975%50%150135
20154.44205.92278975%50%150135
Credit4000
Fear-Stomped Flesh5
20+186.12248.16335975%50%150135
30225.72300.96406975%50%150135
Credit8000
Fear-Stomped Flesh10
30+257.4343.2463975%50%150135
40297396535975%50%150135
Credit16000
Courage-Torn Chest6
Invasive Clot3
40+328.68438.24592975%50%150135
50368.28491.04663975%50%150135
Credit40000
Courage-Torn Chest9
Invasive Clot7
50+399.96533.28720975%50%150135
60439.56586.08791975%50%150135
Credit80000
Glory-Aspersed Torso6
Invasive Clot20
60+471.24628.32848975%50%150135
70510.84681.12920975%50%150135
Credit160K
Glory-Aspersed Torso9
Invasive Clot35
70+542.52723.36977975%50%150135
80582.12776.161048975%50%150135
LevelCharacter Materials
1
20
Credit4000
Fear-Stomped Flesh5
20+
40
Credit16000
Courage-Torn Chest6
Invasive Clot3
40+
50
Credit40000
Courage-Torn Chest9
Invasive Clot7
50+
60
Credit80000
Glory-Aspersed Torso6
Invasive Clot20
60+
70
Credit160K
Glory-Aspersed Torso9
Invasive Clot35
70+
80

Skill

Aegis VitaeAegis Vitae - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Physical DMG equal to of Dan Heng • Permansor Terrae's ATK to one designated enemy.

Deals minor Physical DMG to one designated enemy.
Level 10
Terra OmnibusTerra Omnibus - Skill | Defense
Energy Regeneration : 30
Weakness Break : 0
Designates one ally character as the "Bondmate" and provides all allies with a Shield that can offset DMG equal to of Dan Heng • Permansor Terrae's ATK plus for turn(s). When repeatedly receiving Dan Heng • Permansor Terrae's Shield, can stack the Shield Effect, but it will not exceed of the current Shield provided by Skill.
"Bondmate" only applies to the most recent target of Dan Heng • Permansor Terrae's Skill.

Designates one ally character as the "Bondmate" and grants all allies a Shield with stackable Shield Effect.
Level 15
A Dragon's Zenith Knows No RueA Dragon's Zenith Knows No Rue - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Deals Physical DMG equal to of Dan Heng • Permansor Terrae's ATK to all enemies, and provides a Shield to all allies that can offset DMG equal to of Dan Heng • Permansor Terrae's ATK plus , lasting for turn(s). When repeatedly receiving Dan Heng • Permansor Terrae's Shield, can stack the Shield Effect, but it will not exceed of the current Shield provided by Skill.
"Souldragon" becomes enhanced. When "Souldragon" takes action, launches Follow-Up ATK, dealing Physical DMG to all enemies equal to of Dan Heng • Permansor Terrae's ATK and Additional DMG of the Bondmate's Type to all enemies equal to of the Bondmate's ATK. The enhancement lasts for "Souldragon" action(s).

Deals massive Physical DMG to all enemies and provides a Shield with stackable Shield Effect to all allies. Enhances "Souldragon." When "Souldragon" takes action, launches Follow-Up ATK, dealing minor Physical DMG and minor DMG of the Bondmate's Type to all enemies. The enhancement lasts for #3[i] "Souldragon" action(s).
Level 15
Of Virtue, Forms UnfoldOf Virtue, Forms Unfold - Talent | Defense
Energy Regeneration : 0
Weakness Break : AoE : 60
When an ally character becomes the "Bondmate," Dan Heng • Permansor Terrae summons "Souldragon" for them, which has an initial SPD of .
When "Souldragon" takes action, dispels debuff(s) from all allies and provides a Shield that can offset DMG equal to of Dan Heng • Permansor Terrae's ATK plus for turn(s). The Shield Effect provided by Dan Heng • Permansor Terrae and "Souldragon" can be stacked, but it will not exceed of the Shield provided by Dan Heng • Permansor Terrae's Skill.
When Dan Heng • Permansor Terrae or the "Bondmate" is knocked down, "Souldragon" disappears.

When an ally character becomes the "Bondmate," Dan Heng • Permansor Terrae will summon "Souldragon" for them.
When "Souldragon" takes action, dispels 1 debuff from all allies and provides a Shield with stackable Shield Effect.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Level 1
EarthrendEarthrend - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using Technique, gains "Bondmate" and inflict Daze on enemies within a certain area for second(s). Dazed enemies will not actively attack ally targets.
When switching the active character, "Bondmate" transfers to the current active character. At the start of the next battle, automatically uses Skill 1 time on the character with "Bondmate" without consuming any Skill Points.

Inflicts Daze on enemies within a certain area and grants "Bondmate" to the current active character. At the start of the next battle, automatically uses Skill on the character with "Bondmate."
Level 1

Traces

SublimitySublimity
Requires Character Ascension 6
When "Souldragon" takes action, additionally provides a Shield that can offset DMG equal to 5% of Dan Heng • Permansor Terrae's ATK plus 100 to the ally target whose current Shield Effect is the lowest. When repeatedly receiving Dan Heng • Permansor Terrae's Shield, can stack the Shield Effect, but it will not exceed 300% of the current Shield provided by Skill. When the enhanced "Souldragon" takes action, additionally deals 1 instance of Additional DMG of the Bondmate's Type to the one enemy target whose current HP is the highest, equal to 40% of the Bondmate's ATK.
Credit160K
Divine Amber8
Tracks of Destiny1
Daythunder Anamnesis1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Divine Amber8
Glory-Aspersed Torso8
DEF BoostDEF Boost (DEF)
Requires Character Lv. 75
DEF increases by 10%
Credit160K
Divine Amber8
Glory-Aspersed Torso8
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Divine Amber8
Glory-Aspersed Torso8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Fear-Stomped Flesh2
EmpyreanityEmpyreanity
Requires Character Ascension 2
When using Skill, increases ATK for the target who has become "Bondmate" by an amount equal to 15% of Dan Heng • Permansor Terrae's ATK.
Credit5000
Scattered Stardust3
Daythunder Anamnesis1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 2
DEF increases by 5%
Credit5000
Scattered Stardust3
Fear-Stomped Flesh6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Crystal Meteorites3
Courage-Torn Chest3
SylvanitySylvanity
Requires Character Ascension 4
When combat starts, Dan Heng • Permansor Terrae advances action by 40%. When the "Bondmate" uses an attack, Dan Heng • Permansor Terrae regenerates 6 Energy and "Souldragon" advances action by 15%.
Credit20000
Crystal Meteorites5
Tracks of Destiny1
Daythunder Anamnesis1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Crystal Meteorites5
Courage-Torn Chest4
DEF BoostDEF Boost (DEF)
Requires Character Ascension 5
DEF increases by 7.5%
Credit45000
Divine Amber3
Glory-Aspersed Torso3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Crystal Meteorites3
Courage-Torn Chest3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Divine Amber3
Glory-Aspersed Torso3

Eidolons

Shed Scales of OldShed Scales of OldShed Scales of Old
When Dan Heng • Permansor Terrae uses Ultimate, recovers 1 Skill Point(s) and increases the "Bondmate's" All-Type RES PEN by 18%, lasting for 3 turn(s).
Watch Trails to BlazeWatch Trails to BlazeWatch Trails to Blaze
Additionally increases the number of actions for the enhanced Souldragon from Ultimate by 2. After Dan Heng • Permansor Terrae uses Ultimate, Souldragon advances action by 100%. When the enhanced "Souldragon" takes action, the Additional DMG dealt by the "Bondmate" becomes 200% of its original DMG, and the Shield Effect provided in this instance becomes 200% of its original Shield Effect.
Bear Weight of WorldsBear Weight of WorldsBear Weight of Worlds
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
By Oath, This Vessel Is IBy Oath, This Vessel Is IBy Oath, This Vessel Is I
Reduces the DMG taken by the "Bondmate" by 20%.
The Path of Permanence Sweeps FarThe Path of Permanence Sweeps FarThe Path of Permanence Sweeps Far
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
One Dream to Enfold All WildsOne Dream to Enfold All WildsOne Dream to Enfold All Wilds
When the "Bondmate" is on the field, increases the DMG taken by all enemies by 20%. When the "Bondmate" deals DMG, ignores 12% of the enemy targets' DEF. When Dan Heng • Permansor Terrae uses Ultimate, the "Bondmate" will deal Additional DMG of the Bondmate's Type to all enemies, equal to 330% of the Bondmate's ATK.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Amber
Amber3
RarstrRarstrRarstr
preservation-class264.6330.75846.72Increases the wearer's DEF by 16%. If the wearer's current HP percentage is lower than 50%, increases their DEF by a further 16%.
Safeguard of Amber
Squirming Core
Defense
Defense3
RarstrRarstrRarstr
preservation-class264.6264.6952.56When the wearer unleashes their Ultimate, they restore HP by 18% of their Max HP.
Safeguard of Amber
Conqueror's Will
Pioneering
Pioneering3
RarstrRarstrRarstr
preservation-class264.6264.6952.56When the wearer Breaks an enemy's Weakness, the wearer restores HP by 12% of their Max HP.
Safeguard of Amber
Squirming Core
Day One of My New Life
Day One of My New Life4
RarstrRarstrRarstrRarstr
preservation-class370.44463.05952.56Increases the wearer's DEF by 16%. After entering battle, increases All-Type RES of all allies by 8%. Abilities of the same type cannot stack.
Safeguard of Amber
Squirming Core
Landau's Choice
Landau's Choice4
RarstrRarstrRarstrRarstr
preservation-class423.36396.9952.56The wearer is more likely to be attacked, and DMG taken is reduced by 16%.
Safeguard of Amber
Squirming Core
Trend of the Universal Market
Trend of the Universal Market4
RarstrRarstrRarstrRarstr
preservation-class370.44396.91058.4Increases the wearer's DEF by 16%. When the wearer is attacked, there is a 100% base chance to Burn the enemy. For each turn, the wearer deals DoT that is equal to 40% of the wearer's DEF for 2 turn(s).
Safeguard of Amber
Immortal Lumintwig
We Are Wildfire
We Are Wildfire4
RarstrRarstrRarstrRarstr
preservation-class476.28463.05740.88At the start of the battle, the DMG dealt to all allies decreases by 8% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30% of the respective HP difference between the characters' Max HP and current HP.
Safeguard of Amber
Ancient Engine
This Is Me!
This Is Me!4
RarstrRarstrRarstrRarstr
preservation-class370.44529.2846.72Increases the wearer's DEF by 16%. Increases the DMG of the wearer when they use their Ultimate by 60% of the wearer's DEF. This effect only applies 1 time per enemy target during each use of the wearer's Ultimate.
Safeguard of Amber
Conqueror's Will
Moment of Victory
Moment of Victory5
RarstrRarstrRarstrRarstrRarstr
preservation-class476.28595.351058.4Increases the wearer's DEF by 24% and Effect Hit Rate by 24%. Increases the chance for the wearer to be attacked by enemies. When the wearer is attacked, increase their DEF by an extra 24% until the end of the wearer's turn.
Safeguard of Amber
Silvermane Medal
She Already Shut Her Eyes
She Already Shut Her Eyes5
RarstrRarstrRarstrRarstrRarstr
preservation-class423.36529.21270.08Increases the wearer's Max HP by 24% and Energy Regeneration Rate by 12%. When the wearer's HP is reduced, all allies' DMG dealt increases by 9%, lasting for 2 turn(s).
At the start of every wave, restores HP to all allies by an amount equal to 80% of their respective lost HP.
Safeguard of Amber
Artifex's Gyreheart
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
Greeting
Parting
About Self: Permansor Terrae
About Self: Reason for Trailblazing
Chat: Cloud-Piercer
Chat: Records
Hobbies: Listening
Annoyances
Share
Knowledge
About Trailblazer
About March 7th: Evernight

* Unlocked after completing the Trailblaze Mission "#1"
About Aglaea
About Tribbie
About Mydei
About Castorice
About Anaxa
About Hyacine
About Cipher
About Phainon
About Terravox

* Unlocked after completing the Trailblaze Mission "#1"
About Hysilens

* Unlocked after completing the Trailblaze Mission "#1"
About Cyrene

* Unlocked after completing the Trailblaze Mission "#1"
Eidolon Activation
Character Ascension
Max Level Reached
Trace Activation
Added to Team With Trailblazer
Added to Team With March 7th
Added to Team With Himeko
Added to Team With Welt
Added to Team With Sunday
Added to Team With Evernight
Added to Team With Phainon
Added to Team With Dan Heng
Added to Team With Dan Heng • Imbibitor Lunae
Added to Team With Hysilens
Added to Team With Aglaea
Added to Team With Tribbie
Added to Team With Mydei
Added to Team With Castorice
Added to Team With Anaxa
Added to Team With Hyacine
Added to Team With Cipher
Added to Team With Cyrene
Battle Begins: Weakness Break
Battle Begins: Danger Alert
Turn Begins 1
Turn Begins 2
Turn Idling
Basic ATK
Skill 1
Skill 2
Hit by Light Attack
Hit by Heavy Attack
Ultimate: Activate
Ultimate: Unleash
Downed
Return to Battle
Health Recovery
Technique
Battle Won
Treasure Opening 1
Treasure Opening 2
Precious Treasure Opening
Successful Puzzle-Solving 1
Successful Puzzle-Solving 2
Enemy Target Found
Returning to Town

Story

TitleText
Character DetailsThe chest of Georios, the body of the fallen dragon supporting the shattered earth, enduring millennia of pain.
Dan Heng, the Nameless and the Chrysos Heir who guards the Earth's Coreflame, steadies the world before it falls and guides all life across the land to a new home beyond.
Rivers flow to the sea, mountains echo in harmony, and the eternal path stretches ten thousand miles.
Character Story: Part IHe never imagined this day would come, when the Trailblaze seemed to screech to an abrupt halt.
The acrid smell of blood spread as the wrecked car spewed choking smoke and dust. He struggled to his feet, groping for direction in the darkness.
Tick-tock, tick-tock... In the deathly silence, only the echoes of life slipping away remained.

"Trailblazer..."
The deformed components in the car blocked his path. Fighting through excruciating pain, he removed the obstacles one by one. Warm blood trickled down his fingertips, but what terrified him more was that he could barely sense that familiar breathing anymore.

"Let's... go home together."
He administered the medicine he carried, the nearly depleted spirit water swirling in his palm, but against such horrific wounds, even healing was futile.
The Black Tide Creatures prowled, surrounding them both with their howls. The Cloud-Piercer shattered, crashing onto desolate rocks.
The spirit water turned crimson as he used his last ounce of strength to shield Trailblazer

He woke up from the nightmare, gasping for breath.
...

"What's up? Is there something on my face?"
At breakfast the next day, his gray-haired companion asked curiously.
"Thankfully it's not like in the dream..."
But he didn't say it out loud, just turned his gaze to the sky outside the window, "It's nothing... eat up."

The sky over Okhema remained azure blue.
But he couldn't help his thoughts from wandering, "I wonder if March is doing alright..."
The car plummeted like a burning meteor. Would she, arriving later, meet the same fate? Or perhaps something even worse...
He shook his head, pushing away the chaotic thoughts.

Another new day dawns.
With recording tools in hand, he prepares to head to the market.
The Trailblaze journey seems to be going as usual.

* Unlocked at Character Level 20
Character Story: Part IIHis Trailblaze often begins with exploration and understanding.

"Little Dannie, hold on tight, sit tight, here we go..."
He sought knowledge of lost history from the red-haired girl, and they invited him to a history lesson overlooking the world.

"Kremnos's tradition?"
"Yes. May we have a duel?"

He asked the golden-haired crown prince. By the side, a white-haired youth was eager to try.
"I want to join as well. Traditions like this are better experienced."
The proud lion of Kremnos kept silent, responding only with a stance.

...

He ventured to the Grove, poring over every book in its collection, as the shattered world gradually took shape in his mind.
To find a way back to the stars, he delved deep into the ruins, investigating the mysteries of the world beyond the sky.

He records everything he experiences, just as he has done at every stop along the way.
But when the fate of the world rests upon a hero's shoulders, he knows that this "Trailblaze" cannot be reduced to mere cold entries.

Those were pivotal battles, each and every one.
Together with companions, they ended the history of "Strife" and witnessed the crown prince of Kremnos break from tradition.
Trailblazer joined the fray, returning the Coreflame of Time. When she(he) returned from the treacherous nether realm, he still couldn't forget the joy of that day, like one who had survived a catastrophe.

Those were also countless moments of farewell.
The Holy Maiden's thousand forms withered, the sage was reduced to ashes, and the daughter of the River of Souls bid her final farewell to the mortal realm... He remembered at the time of parting, they were either sorrowful or content, but never once did they show any regret.

"If one day, we too shall come to this..."
Thinking of Trailblazer's destiny and March 7th who had yet to arrive, he too had spent sleepless nights over this.

"For a thousand years, we have all been prepared to face sacrifice, or to sacrifice ourselves for our companions..."
He had seen it more than once... The weaver gathering relics, embroidering them with a golden flower.
"Now... there are no regrets left."

Compared to the existence of the Permanence, their lives were like fleeting fyreflies.
Yet he could clearly see those twinkling lights illuminating the night sky they had traversed and would traverse together.

As Okhema falls into the blood-red twilight, the prophesied moment shall arrive.
Yet facing the inevitable strike from the black-clad swordmaster, his heart remains as calm as the vast ocean.

He believes Trailblazer will forge ahead without hesitation. By the faint glow of the Flame-Chase, he too caught a glimpse of the path he must take.

* Unlocked at Character Level 40
Character Story: Part IIIAt the end of Era Nova, the cold testing ground reveals its cruel core.
The tidal waves of the Remembrance merge into a tsunami, engulfing the pathstrider of Trailblaze. When he awakens, his companions are already lost in the bottomless Memory Zone.

He felt as if he'd returned to those solitary days before boarding the Express, yet the pain of this moment told him this was more than just a nightmare.
The moment he stepped back into the memoria tide, fragments of the past came rushing towards him...

"...Their heartbeat and pulse are very weak. March, get ready to perform CPR."
"Huh!? I... I don't have much experience with that. Dan Heng, you do it!"

He remembered their fateful first encounter with Trailblazer.

"I'm just imagining all the fun stuff that'll happen to us three... hehe!"
On the streets of Belobog, snow once blanketed their shoulders, and sharing a steaming hot wrap was enough to warm up the entire winter night.

"...As a descendant of the Vidyadhara, I will fulfill my duty to the Luofu."
In the presence of Trailblazer and March 7th, he broke free from the shadows of his past, as their laughter and chatter gradually melted away his snow-heavy memories.

"What did you encounter in Ena's Dream?"
"I dreamed of the Express passing station after station, with people coming and going, yet we five remained together throughout. This journey seemed as if it would never end."

In a similar Memory Zone, they had once escaped Penacony's dream together, leaving the most desired future to reality.

"Dan Heng, how much more can you sacrifice?"
The voice in his heart questioned his resolve, and he answered with decisive action.

The fading demigod entrusted the Coreflame to him. The moment he grasped it, countless gazes of desperate souls seemed to ignite his very being.
At the moment the Sacred Tree fell, he shouldered the burden of a world's creatures, fusing their bloodline with the earth of Amphoreus.

He ventured into the depths of earth's root system, searching for the direction of his companions.
Through vast jungles and endless seas, he traversed wind and frost, crossed the Dead Sea desert, and sometimes lost his way in this complex world.

In every moment when he stepped into darkness, he could always feel that gentle gaze behind him.
"We're retracing our old flight paths, with so much to redo. We need a guard... and an archiver."

"I am 'Dan Heng'..."
Along the inescapable path of the past, the wild dragon roars as it breaks free from all restraints, soaring towards the unfinished road ahead...

"I am... the one who guards the path of Trailblaze!"

* Unlocked at Character Level 60
Character Story: Part IVHe felt as if he was back on the speeding Astral Express.
He watched as the Express ventured into the vast unknown, blazing trails never traveled before.

In the endlessly stretching path through space, he saw a giant dragon soaring through chaos.
It once slumbered in its egg, until one day it emerged in rebirth.
It met others of its kind, sharing the same bloodline and path.
It stirred vast spirit waters, bringing rain and nourishing all living things.
It upheld the earth of gold and stone, protecting the eternal prosperity of all nations...
Its path still winds toward the future.
War's flames licked its scales, and from that heat, it shed its old scales time and time again, gaining rebirth.
Then, together with the Express, it leaped toward the future.

...

"You know, in the future, if the Express gets covered in a layer of cosmic barnacles that won't wash off, Dan Heng can use his... Dragonquake Boom to sand them away!"
"Great idea. Look, Dan Heng's waking up... Want to bet whether it was a good dream or..."


"You guys are too noisy..."
As soon as he opened his eyes, he saw Trailblazer and March whispering loudly next to his ear.
"Come on, spill it! Falling asleep at a time like this. What sweet dreams were you having?"

March stretched lazily, gazing into the distance with anticipation.
"Let me guess, did you dream about what's going to happen on our upcoming journey?"
"..."
"Do you even need to ask? Of course we're gonna beat up all the bad guys!"


The wind that blew then seemed to carry the aroma of breakfast from the Express.
"Let's... go home together."
He made a silent vow, as he had in the past, and would in the future.

* Unlocked at Character Level 80

117 responses to “Dan Heng • Permansor Terrae”

  1. From Aventurine sidegrade to paper shield forces to farm a niche relic set instead of 2pc/2pc speed for easy 160 speed.
    And for those who yapping about his shield never break, those showcase always have his signature. What about S0?
    1 attack from a high SU enemy and the shield will break instantly. Aventurine all day babe

      
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    • 1 atack from SU boss can break 5k+ shields soooooo technically if you dont have E1S1 Aventurine his shield will be broken too – we talkin about Erudroid-general step 8 right?.. – aaaaaaaand DH shields will be re-created much more easier that Ava’s + his shields remove debuffs

      I remember that under preservation path in SU Ava can create 40k+ shields – BUT WE DONT HAVE PRESEREVATION PATH ANYMORE! soo Ava’s max is 6-7k that easily brokes and you need spend skillpoints for re-create them when DH DONT NEED SP for his shields

      Captain Obvious save the day again!

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    • i have been clearing every single highest diff SU/DU with only E0 Huohuo, Gepard, or Granger as sustain-
      And i don’t even have Eidolon in my DPS or Support either..
      Not to mention the only complete premium team i had is DHIL and The Herta lol, if only my luck isn’t so bad in HSR

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    • Depends if you slap SPD boots and ERR rope on him.

      At E0S1 with SPD boots and ERR rope, with decent relics substats, I would advise 3300 ATK at minimum. 3500 ATK being the sweet spot.

      If you hyper focus on ATK (ATK boots and rope), you can go up to 4200 ATK, but then you lose some QOL. Remember that for each 100 ATK he only gains 40 HP as shield for each ally of the team. But with this build, you are slower and have less ults, decreasing the number of times he can reapply shields and being less flexible.

      SPD and ERR seems better overall, and 3500 ATK is the target to reach.

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  2. Lots of discussion on his LC so here’s my calcs (hope I didn’t miss anything) and thoughts:

    (All running 2p/2p ATK%, ATK% chest/boots/sphere/rope)

    >Sig: 3296 total ATK, 494ATK to bond (100%)
    Bonus 24/36% DMG, bigger shields, healing

    >DHIL LC : 3174 total ATK, 476ATK to bond (96%)
    Highest off-path ATK that you’d realistically waste on him (heh)

    >Standard 5* LC: 3040 total ATKl, 456ATK to bond (92%)
    Highest ATK off-path LC’s available on store/standard (highest one you’d realistically use on him, a spare Welt/Himeko/Clara LC)

    >BP LC: 2907 total ATK, 436ATK to bond (88%)
    Highest ATK off-path BP LC, gives 0 effects

    >Wildfire: 2773 total ATK, 415ATK to bond (84%)
    Highest ATK 4* Preservation LC, does nothing he cares about

    >Journey, Forever Peaceful: 2506 total ATK, 376ATK to bond (76%)
    Only preservation with useful effect (20%DMG to shielded allies). Also lowest ATK LC in game (ignoring 3*)

    Remember: All your ATK% is being multiplied against the character’s base ATK+LC’s ATK. That’s 485+582=1067 for Signature, all the way down to 855 for the weakest 4* LCs (a 20% decrease).

    His sig is solid, offering perhaps the highest buff of a sustain (if not, close second to Hyacine LC), and everything he wants, but the biggest issue is that there is only 1 preservation LC with an effect worth using, and it’s both a new BP LC, and the lowest ATK in the game…
    Having one of the lowest ATK and the highest DEF bases as a character also hurts him a lot – it lowers the value of any DEF from light cones (since he’s already naturally tanky), and makes ATK from his LC even more important.
    Herta 5*LC and Landau’s Choice have ATK values between wildfire and Journey, and pretty much don’t do anything he really cares about.

      
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    • You go down to 370 ATK on LC (Journey, Forever Peaceful) with your calculations and forget to do calculation for one of his best non Sig LCs? Even tho you do calculations for BP LC?
      Even saying that the Only Preservation LC with useful Effect is Journey, Forever Peaceful?
      Do you even know what you are talking about?
      How are you ignoring his BiS F2P Legendary LC option?

      Texture of Memories is the Herta Shop Legendary Preservation LC (that can easily be S5 by the way).
      That LC has 423 ATK and decreases the DMG recieved by the wearer by 24% if they have a Shield on, if they have no Shield it gives them a Shield (this part is unlikely to happen since DH PT will always have Shields on) and on top of all that he gets 16% Effect RES.

      So obviously it is not as good as his Sig LC, but his Sig LC is not that OP at all, so this is a good F2P option for sure!

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      • Ah yes, the LC with the second worst ATK in the game, and an equally useless effect. I saw you going on about it, so I threw in the last line since I didn’t feel like finding my calcs again, it’s going to be ~80% of sig’s value and gives him nothing he cares about.
        >16% effect res
        The most this does is give you only half stats needed for broken keel and slightly higher chance of not being CC’d. If this amount of effres was useful, people would’ve been happy to have 35% on JL’s traces. Which they weren’t.
        >DMG reduction and free shield
        Shield effect is weak (scales off HP), has a long CD, and damage reduction is nice, but doesn’t really get you anywhere (did you know DHPT has the highest base DEF in the game?)

        If a sustain needs to be tanky to do their job (Fu Xuan) that’s fine, but if they don’t it’s useless. DHPT has natural bulk to offset his higher threat, but if his shields are being broken, that means your carry’s shields are being broken too – making DHPT tougher does nothing to help that.
        And if you want him to be tanky and take all the hits, at least give him Landau’s Choice – same ATK, gives him DR, and increased threat.

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    • i can’t believe my mono-Dan Heng team is gonna have infighting over who gets the DHIL lightcone

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  3. if bro is free then i’m currently thinking of running champion boxing and landau’s choice and maybe vonwacq or space sealing station (idk how to spell it sorry lol) . does anyone have thoughts or opinions to share about this? also what’s the current thoughts on main stats? i was hoping to do atk, speed, atk, err.

      
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    • physical relic or the attack musketeer relic could work.
      i would also agree with your planar choices
      as for main stats i would also say:
      chest – atk,
      boots – atk/spd
      orb – atk
      rope – atk/er

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    • Space Sealing station seems to make sense – just a bunch of ATK and a SPD threshold that’s do-able.
      Lushaka’s going to be a bit better for giving the carry more ATK (but less shields), Vonwacq isn’t necessary, he’s got one built into his kit, and Lushaka also gives the energy.
      Champion is probably worse than a mix of 2p/2p ATK% sets. It only gives you 1% more ATK (after stacking), and 10% phys damage isn’t necessary (only good for ult/basic)
      He’s probably going to just stack ATK% and whatever speed he can get at this point. ERR is the only real question but that depends on how it plays with his extra energy from carry attacks, and I ain’t doing math on that.

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      • ah i see. the 4 piece passive on champion boxing came to mind first for me cuz of landaus lol. and yea im hoping to run err cuz i have a pretty good one rotting in my inventory. but if he doesn’t need it then I may have to rework my tingyun lol. but thanks for the cals you did do!

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        • He shouldn’t have a huge demand for nicely rolled pieces – Chest/sphere and maybe boots/link will be ATK% main stat, meaning there’s not a lot of relic slots that need critically high rolls of stats – just as much speed as gets you a nice breakpoint (the diff between a max speed DHPT and a fast-enough DHPT will be like 1 SP or so).

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    • he need ONLY atack cause only atack buff shields of his dragon

      you can get him even just Herta planars – with small luck you easy get 120 speed and full bonuses

      you can also up his crit and crit rate – it can up his dragon atack power after his ult – but its not soo important as just atack

      think about him as Aventurine – but with atk main stat instead of def

      and he will be good with LC from Herta shop if you cant get his signature LC – from 4* LC I just dont know cause its more than year ago we get Preservation last time – I just dont remember whan other Pres LC do sorry )

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      • hey thanks! and fair fair, I’m mostly going for the tanky-ist shield i can get cuz bosses keep hitting harder lol. if his personal dmg is good enough with low invest then ill consider crit.

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    • Why does nobody read his Full Kit?
      He already has built in Vonwacq effect in his Traces, so why would anyone even think about putting that on him?

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      • hey hey my bad lol. i get excited for building and only glanced through the traces quick haha. i mostly wanted to see if he got more atk in traces scene his base is sad and low for an atk scaler. i took a double take after posting my comment and reading others. i will probably go space sealing then.

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    • KPurityPalace for max sheild strength, try to use highest baseATK LC, whatever you can spare. SpaceStation for pure atk.

      Try for SPDboot and ERRrope, for more ults.

      EHR bod if youre gonna play him with kafka

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    • PSA: Use KPP 4Set if you want max shield strength. OffPath LC is fine, Just try to maximise BaseATK.

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      • THANK YOU, sadly after V3 idk if an err rope is viable with that sad ah multiplier T^T and his poor e1. crazy how quickly hoyo can change our opinions lol.

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  4. Currently DH PT is an OP Sustain that gives Shields that stack so he is good in pretty much any Team, exept HP sacrifice Teams like Castorice.

    He gives Team Wide Shields on his Skill, Ultimate, and Dragon Turn.
    (His Dragon has 165 SPD by the way.)
    With that many Shields stacking on each other, he is a better Shielder than Aventurine!

    His Dragon is able to Cleanse so that is a good thing for sure!
    (Preservation characters usually lack Cleanse.)

    His Sig LC is good, but not a must Pull at all.
    Those who say his Sig LC is a must Pull, have no idea what they are talking about.

    Herta Shop S5 Legendary Preservation LC is good for him as a F2P option.

    He wants ATK% SPD Effect RES.
    There are many Relic Set and Ornament Set combinations that give ATK% and SPD%
    so he has multiple 2pc-2pc options to choose from.

    If you want 4pc for him then probably the “Knight of Purity Palace” Relic Set is a good one.
    But maybe the 2pc-2pc combinations are better. We shall see.

      
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    • his LC is must pull for him and for Fire MC – if you will play with this 2 guys his SLC is must have

      for any other team – yep its nearly useless – it can have a good use in Virt with Aventurine and gold relic of shields BUT its soo rare situation that pull this LC just for this is really stupid – beter pull eidolon or save pulls for next banners

      he will be good with shield-making full artifact set + Herta station relic set – more atack and more shield power – needed stats ia only atk and spd – others not soo important at real

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  5. I have E6 Phainon and E6 Sunday will he be better than a harmony on my team? I don’t really care about Coreflames because of Phainon’s E6 and if I can stack Phainon’s shield passive and Sunday’s upgraded E would it be better than Bronya?

      
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    • Ok, Mr. Crippling Credit Card Debt, I suggest still using triple Harmony. DHPT’s shields really aren’t needed when Phainon is in his ult all the time

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    • there are more upside’s as only the shield
      1.Dan Heng gives ATK boost based on his on ATK
      2. phainon trace give him 45% dmg Bonus when he gets a shield or gets healing from an ally
      3. he gives an summon that is considert as a summon from bondmate (phainon) that enabel’s sunday’s skill (30% dmg Bonus + 50% when the target has an summon in total 80% instead of 30%)
      4. the summon makes FUA(80% ATK to all enemys) from the stats from bondmate twice after dan heng’s ult (when you have E2 dan heng the FUA are 4 times and they are stronger(160% ATK as AOE + 80% Atk to the enemy with the most hp)

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    • DHPT E0S1:
      >81%DMG
      >~500ATK (flat bonus)
      >2 bonus attacks that are weaker than basics (80% each)
      Unsure what relics he will run, but seemingly no huge gains (no sacerdos, small ATK/dmg% from planetary set)
      Bronya E0S1:
      >106%DMG
      >55%ATK(~700atk) +15%(~200atk)(first two turns only – technique)
      >80/98%Crit Dmg (assuming Bronya 200%CD, Broken Keel, based on Sacerdos stack – independent from Sunday’s)

      Eidolons are super skewed in DHPT’s favor – Bronya’s don’t do anything for Phainon in your situation, and DHPT’s are fantastic (Res Pen, more bonus damage/procs, Def shred)

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  6. Just notice and obviously not suprised by how his eidolon and lc values are worse than Hyacine as a newer unit smh
    Gooner Dev at it’s finest

      
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    • Or you could look at it like a normal person, and be grateful that meanwhile HoYo is ripping of people with the Gooner Tax, making Hyacine cost more since her Eidolon and Sig LC are better, the players who are not Gooners, can enjoy DH PT E0S0, no extra cost needed.

      Every time I see an OP E1 or OP S1 I think that it should be part of the character’s base Kit by default!
      But since I am a normal person, that might be the reason why I think that way.

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      • Eidolons and LC is created for make characters stronger than they normally must be – soo its just stupid to think like “hey this E1 is strong! HoYo is bad persons cause they not give it to me for free!”

        at real we all have choice – we can spend jades on one char and get one really strong char that can solve any issue – OR we can spend jades on many chars soo we can get not soo strong but many chars and create many teams for any situation

        you just need to chose one of this ways – and at real both ways is good enough for endgame and for getin some fun – its all about your own skills and sense of joy )

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  7. Currently running Tingyun, Bronya, and RMC with Phainon. Which support should I replace? Also, I don’t feel like reading, but does he give Phainon stacks, and how many exactly?

      
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    • Depends on who dies easiest and your crit stats. RMC doesn’t give a lot of coreflames but gives good crit buffs, while Tingyun doesn’t give that much crit but gives attack and can proc more coreflames. Bronya does both. Personally, I’d lean towards replacing RMC since Tingyun can stack speed and eagle set to act more and provide more coreflames.

      DHPT coreflame stacks are hard to calculate without play-testing, but about 2 coreflames per action if he has 165 speed (one from his own action if he refreshes his skill, and one from the dragon’s action) i think? Plus, I think Phainon gets a damage boost when healed or shielded, so that’s worth keeping in mind.

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