昔涟

昔涟
昔涟名词昔涟
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 记忆
战斗属性Class 
专属材料
信用点308K
恐惧踏碎血肉15
勇气撕裂胸膛15
海妖残鳍65
荣耀洗礼身躯15
行迹材料
信用点3M
思量的种18
恐惧踏碎血肉41
末那芽苗69
勇气撕裂胸膛56
阿赖耶华139
荣耀洗礼身躯58
阳雷的遥想12
命运的足迹8
主线流星划过夜空,生命的长河荡起涟漪,闪烁十三种光彩。
哀丽秘榭的女儿,哺育「██」的黄金裔,栽下记忆的种子,让往昔的花朵在明日绽放
——「然后,一起写下不同以往的诗篇吧♪」

目录
属性
战技
随宠
行迹
星魂
光锥
背包
Gallery
语音音量
主线

属性

等级攻击力防御力生命值速度暴击率暴击伤害嘲讽能量专属材料
160.7279.21901015%50%100 (100)24
20118.4154.443711015%50%100 (100)24
信用点4000
恐惧踏碎血肉5
20+142.69186.124471015%50%100 (100)24
30173.05225.725421015%50%100 (100)24
信用点8000
恐惧踏碎血肉10
30+197.34257.46181015%50%100 (100)24
40227.72977131015%50%100 (100)24
信用点16000
勇气撕裂胸膛6
海妖残鳍3
40+251.99328.687891015%50%100 (100)24
50282.35368.288841015%50%100 (100)24
信用点40000
勇气撕裂胸膛9
海妖残鳍7
50+306.64399.969601015%50%100 (100)24
60337439.5610551015%50%100 (100)24
信用点80000
荣耀洗礼身躯6
海妖残鳍20
60+361.28471.2411311015%50%100 (100)24
70391.64510.8412261015%50%100 (100)24
信用点160K
荣耀洗礼身躯9
海妖残鳍35
70+415.93542.5213021015%50%100 (100)24
80446.29582.1213971015%50%100 (100)24
等级专属材料
1
20
信用点4000
恐惧踏碎血肉5
20+
40
信用点16000
勇气撕裂胸膛6
海妖残鳍3
40+
50
信用点40000
勇气撕裂胸膛9
海妖残鳍7
50+
60
信用点80000
荣耀洗礼身躯6
海妖残鳍20
60+
70
信用点160K
荣耀洗礼身躯9
海妖残鳍35
70+
80

战技

看,希望的起始!看,希望的起始! - 普攻 | 单攻
能量恢复 : 0
弱点击破 : 单攻 : 30
获得点【追忆】并对指定敌方单体造成等同于昔涟生命上限的冰属性伤害。

获得【追忆】并对敌方单体造成少量冰属性伤害。
等级 10
盛放吧,来世的乐土盛放吧,来世的乐土 - 战技 | 辅助
能量恢复 : 0
弱点击破 : 0
获得点【追忆】并展开结界,持续回合,昔涟每回合开始时结界持续回合数减1。结界持续期间,我方全体目标每造成1次伤害,都会再额外造成1次等同于原伤害真实伤害。当昔涟陷入无法战斗状态时,结界也会被解除。

获得【追忆】并展开结界,我方全体目标造成伤害后额外造成真实伤害
等级 15
众愿啊,汇流如歌众愿啊,汇流如歌 - 天赋 | 强化
能量恢复 : 0
弱点击破 : 0
战斗开始时或昔涟行动后,我方任意状态的其他角色及其忆灵获得【未来】,持有【未来】的我方目标行动时消耗【未来】使昔涟获得点【追忆】。昔涟在【追忆】达到点时可激活终结技并解除自身所有负面效果,处于【往昔的涟漪】状态时在【追忆】达到点时可激活终结技,达到上限后还可最多溢出至点。昔涟在场时,我方全体目标造成的伤害提高

战斗开始或昔涟行动后,队友及其忆灵获得【未来】,持有【未来】的我方目标行动时使昔涟获得【追忆】。昔涟在场时,我方全体目标造成的伤害提高。
等级 15
攻击攻击 | 单攻
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1
西风尽头,宁谧永恒西风尽头,宁谧永恒 - 秘技 | 辅助
能量恢复 : 0
弱点击破 : 0
使用秘技后,在自身周围制造1片持续秒的特殊领域,处于特殊领域内的敌人陷入【此刻永驻】状态,【此刻永驻】状态下的敌人会停止所有行动。处于特殊领域内的我方角色移动速度提高。持续时间内进入战斗后,展开战技的结界。我方制造的领域效果最多存在1个。

在自身周围制造特殊领域。领域内敌人陷入【此刻永驻】状态,领域内我方角色移动速度提高。进战后展开战技的结界。
等级 1
向着爱与明天♪向着爱与明天♪ - 普攻 | 群攻
能量恢复 : 0
弱点击破 : 单攻 : 30 / 群攻 : 15
获得点【追忆】并对指定敌方单体造成等同于昔涟生命上限的冰属性伤害,随后对敌方全体造成等同于昔涟生命上限的冰属性伤害。
【向着爱与明天♪】无法恢复战技点。

获得【追忆】并对敌方全体造成冰属性伤害。
等级 10
一如初见的重逢一如初见的重逢 - 终结技 | 强化
能量恢复 : 0
弱点击破 : 0
使███立即获得1个额外回合

使███立即获得1个额外回合
等级 15
攻击攻击 | 单攻
能量恢复 : 0
弱点击破 : 单攻 : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。

等级 1

随宠

诗的「◦」誓约的「∞」诗的「◦」誓约的「∞」 - 终结技 | 召唤
能量恢复 : 0
弱点击破 : 0
召唤忆灵███,使其立即获得1个额外回合并激活全体队友的终结技,随后进入【往昔的涟漪】状态,普攻强化为【向着爱与明天♪】且仅能使用该普攻,昔涟和███的暴击率提高,展开战技的结界并使战技的结界没有持续时间。
单场战斗中只能施放1次。███初始拥有等同于昔涟生命上限的生命上限。

召唤忆灵███,使其立即获得1个额外回合激活全体队友的终结技,随后进入【往昔的涟漪】状态,获得强化普攻。昔涟和███的暴击率提高,展开战技的结界并使其没有持续时间。
等级 15
花与箭的舞曲花与箭的舞曲 - 忆灵技 | 群攻
能量恢复 : 0
弱点击破 : 单攻 : 5 / 群攻 : 30
对敌方全体造成等同于███生命上限的冰属性伤害。

对敌方全体造成冰属性伤害。
等级 10
此诗,献予一切生命此诗,献予一切生命 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
对指定我方单体角色施加增益效果。当该角色为黄金裔时,使其获得殊效果。当该角色不是黄金裔时,使其造成的伤害提高,持续回合,该效果对其忆灵也生效。

对我方单体角色施加增益效果。当该角色为黄金裔时,使其获得殊效果。当该角色不是黄金裔时,使其造成的伤害提高,该效果对其忆灵也生效。
等级 10
等待,在所有的过去等待,在所有的过去 - 忆灵天赋 | 强化
能量恢复 : 0
弱点击破 : 0
███的速度保持为0,并且不会出现在行动序列上,在场时为界外。昔涟的生命值百分比变化时,███的生命值百分比也会相应变化。███在场时,昔涟与███的生命上限提高。███施放技能后使自身所有持续效果持续回合数减1。

昔涟的生命值变化时,███的生命值也会相应变化。███在场时,昔涟的生命上限提高。
等级 10
「你好,世界♪」「你好,世界♪」 - 忆灵天赋 | 强化
能量恢复 : 0
弱点击破 : 0
███被召唤时,解除我方全体控制类负面状态

被召唤时,解除我方全体控制类负面状态
等级 10
献予「创世」之诗献予「创世」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对开拓者•记忆施放时,使开拓者•记忆的攻击力提高,提高数值等同于███生命上限的,同时使开拓者•记忆的暴击率提高,提高数值等同于███暴击率的。该效果对迷迷也生效。本场战斗中,开拓者•记忆施放强化普攻后,███立即获得1个额外回合并自动施放【花与箭的舞曲】,若施放前目标被消灭则对新入场的敌方目标施放。

整场生效,对开拓者•记忆施放时,使开拓者•记忆的攻击力与暴击率提高。该效果对迷迷也生效。开拓者•记忆施放强化普攻后,███立即获得1个额外回合并自动施放【花与箭的舞曲】。
等级 10
献予「浪漫」之诗献予「浪漫」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
单次生效,对阿格莱雅施放时,使阿格莱雅获得【浪漫】并使衣匠忆灵天赋的速度提高效果层数立即叠加至上限。阿格莱雅或衣匠攻击后,消耗【浪漫】为自身恢复点能量。阿格莱雅与衣匠造成的伤害提高并无视目标的防御,持续至阿格莱雅退出【至高之姿】状态。

单次生效,对阿格莱雅施放时,使阿格莱雅的忆灵天赋的速度提高效果层数立即叠加至上限,阿格莱雅或衣匠攻击后恢复能量。阿格莱雅与衣匠造成的伤害提高并无视目标的防御。
等级 10
献予「门径」之诗献予「门径」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对缇宝施放时,使缇宝造成的伤害无视敌方目标的防御力。缇宝施放追加攻击触发缇宝的结界的附加伤害时,会额外造成次附加伤害。

整场生效,对缇宝施放时,使缇宝造成的伤害无视敌方目标的防御力。缇宝施放追加攻击触发缇宝的结界的附加伤害时,会额外造成#1[i]次附加伤害。
等级 10
献予「纷争」之诗献予「纷争」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
单次生效,对万敌施放时解除万敌陷入的所有控制类负面状态,若万敌处于【血仇】状态,则使其自动施放1次不消耗充能的【弑神登神】,本次攻击中万敌的暴击伤害提高,若施放前目标被消灭则对新入场的敌方目标施放。若万敌不处于【血仇】状态,则使万敌行动提前

单次生效,对万敌施放时解除控制类负面状态,若万敌处于【血仇】状态,则使其自动施放【弑神登神】并使暴击伤害提高。若万敌不处于【血仇】状态,使万敌行动提前
等级 10
献予「生死」之诗献予「生死」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对遐蝶施放时,【新蕊】可以溢出至。召唤死龙时会消耗所有溢出【新蕊】,每消耗1%溢出值,使本次召唤的死龙触发天赋【灼掠幽墟的晦翼】的技能效果时,造成的伤害倍率提高,召唤时若场上敌方目标小于等于名,伤害倍率额外提高

整场生效,对遐蝶施放时,【新蕊】可以溢出,召唤死龙时会消耗所有溢出【新蕊】,基于溢出值使本次召唤的死龙触发天赋【灼掠幽墟的晦翼】的技能效果时造成的伤害倍率提高,若敌方目标低于一定数量,伤害倍率额外提高。
等级 10
献予「理性」之诗献予「理性」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
单次生效,对那刻夏施放时,为我方恢复个战技点并使那刻夏立即行动,使其战技的伤害次数增加次,持续1回合。那刻夏在下一次施放普攻、战技时获得【真知】:所有「智识」命途角色攻击力提高、造成的战技伤害提高,持续至下一个那刻夏回合开始时。

单次生效,对那刻夏施放时,为我方恢复战技点并使那刻夏立即行动且战技的伤害次数增加。并使所有「智识」命途角色攻击力提高、造成的战技伤害提高。
等级 10
献予「天空」之诗献予「天空」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
███施放忆灵技时,使风堇获得2层【献予「天空」之诗】。对风堇施放时,为风堇恢复点能量。当风堇持有【献予「天空」之诗】并提供治疗时,计入小伊卡忆灵技的治疗数值额外提高,提高数值等同于本次治疗数值的。风堇施放战技/终结技后,消耗1层【献予「天空」之诗】。

███施放忆灵技时,使风堇获得2层【献予「天空」之诗】。对风堇施放时,为风堇恢复能量。风堇持有【献予「天空」之诗】并提供治疗时,计入小伊卡忆灵技的累计治疗数值额外提高。
等级 10
献予「诡计」之诗献予「诡计」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对赛飞儿施放时,使赛飞儿造成的伤害提高,并使【老主顾】的防御力降低,【老主顾】以外的敌方目标的防御力降低

整场生效,对赛飞儿施放时,使赛飞儿造成的伤害提高并使敌方目标的防御力降低,【老主顾】的防御力将额外降低。
等级 10
献予「负世」之诗献予「负世」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对白厄施放后,使白厄获得点【火种】,且在变身时获得【永续的燃烧】,变身时若【火种】大于点,每超出1点,卡厄斯兰那的暴击伤害提高,最多可提高。持有【永续的燃烧】时,卡厄斯兰那的暴击率提高,在卡厄斯兰那的额外回合耗尽后不会结束变身、刷新全部卡厄斯兰那的额外回合并获得【毁伤】额外回合开始时,卡厄斯兰那消耗等同于当前生命值的生命值。施放攻击后,造成附加伤害,每次伤害对敌方随机单体造成等同于卡厄斯兰那攻击力的火属性附加伤害

整场生效,对白厄施放后,使白厄立即获得【火种】,使卡厄斯兰那的暴击率与暴击伤害提高,在卡厄斯兰那的额外回合耗尽后不会结束变身,获得【毁伤】并刷新全部卡厄斯兰那的额外回合额外回合开始时损失当前生命值,施放攻击后,对敌方随机单体造成火属性附加伤害
等级 10
献予「海洋」之诗献予「海洋」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
单次生效,对海瑟音施放时,使海瑟音获得【暖流】。海瑟音施放攻击后消耗【暖流】为自身恢复点能量。本场战斗中,海瑟音造成的伤害提高,施放普攻/战技攻击敌方目标后,使受到攻击的敌方目标当前承受的所有持续伤害立即产生相当于原伤害/的伤害。

单次生效,对海瑟音施放时,使海瑟音获得【暖流】。海瑟音施放攻击后消耗【暖流】为自身恢复能量。海瑟音造成的伤害提高,施放普攻/战技攻击敌人后,使受到攻击的敌方目标当前承受的所有持续伤害立即产生一次伤害。
等级 10
献予「律法」之诗献予「律法」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对刻律德菈施放后,持有【军功】的角色暴击伤害提高奇袭结束后,使刻律德菈获得点充能。

整场生效,对刻律德菈施放后,持有【军功】的角色暴击伤害提高,奇袭结束后,使刻律德菈获得充能。
等级 10
献予「岁月」之诗献予「岁月」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
整场生效,对长夜月施放后,「长夜」施放忆灵技【迷梦,流失,如露】时造成的伤害提高,长夜月施放战技/终结技后,额外获得点【忆质】。长夜月战技的暴击伤害提高效果额外提高,提高数值等同于长夜月暴击伤害的

整场生效,对长夜月施放后,「长夜」施放忆灵技【迷梦,流失,如露】时造成的伤害提高,长夜月施放战技/终结技后,额外获得【忆质】。战技的暴击伤害提高效果额外提高。
等级 10
献予「大地」之诗献予「大地」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
███施放忆灵技时,使丹恒•腾荒获得【献予「大地」之诗】,并使【龙灵】的下次攻击造成等同于【同袍】护盾量的相应属性附加伤害。当丹恒•腾荒持有【献予「大地」之诗】时,【同袍】造成的伤害提高。对丹恒•腾荒施放时,使龙灵行动提前100%,并使龙灵下一次行动时获得丹恒•腾荒终结技的强化效果、提供的护盾量为原护盾量的,不消耗丹恒•腾荒终结技的强化次数。

███施放忆灵技时,使【龙灵】攻击后造成附加伤害,并使丹恒•腾荒获得【献予「大地」之诗】:【同袍】造成的伤害提高。对丹恒•腾荒施放时,使龙灵行动提前,并使龙灵下一次行动时获得丹恒•腾荒终结技的强化效果、提供护盾的倍率提高。
等级 10
献予「██」之诗献予「██」之诗 - 忆灵技 | 辅助
能量恢复 : 0
弱点击破 : 0
昔涟每从1个除███以外不同的队友处获得【追忆】后,███施放【花与箭的舞曲】时额外对敌方随机单体造成1次等同于███生命上限的冰属性伤害。昔涟施放终结技后或███被召唤时,使███获得1点【故事】,当【故事】达到点时,███消耗全部【故事】立即获得1个额外回合自动施放【花与箭的舞曲】。

昔涟每从1个除███以外不同的队友处获得过【追忆】,███施放【花与箭的舞曲】时就额外对敌方随机单体造成1次伤害。昔涟施放终结技一定次数后,███立即获得1个额外回合自动施放【花与箭的舞曲】。
等级 10

行迹

记忆的净子记忆的净子
需要角色晋阶 2
队友的忆灵被召唤时获得【未来】,忆灵持有的【未来】不会被消耗。
信用点5000
思量的种3
阳雷的遥想1
生命强化生命强化 (生命值)
需要角色晋阶 3
生命值上限提高4%
信用点9000
末那芽苗3
勇气撕裂胸膛2
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 4
暴击伤害提高8%
信用点19000
末那芽苗4
勇气撕裂胸膛4
岁月的旅人岁月的旅人
需要角色晋阶 4
我方队伍中存在1名/2名/3名除昔涟外的黄金裔角色或「记忆」命途角色时,昔涟在战斗开始时获得2/3/6点【追忆】。
信用点20000
末那芽苗5
命运的足迹1
阳雷的遥想1
速度强化速度强化 (速度)
需要角色晋阶 5
速度提高3
信用点45000
阿赖耶华3
荣耀洗礼身躯3
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 5
暴击伤害提高8%
信用点45000
阿赖耶华3
荣耀洗礼身躯3
三相的因果三相的因果
需要角色晋阶 6
昔涟的速度大于等于180点时,我方全体造成的伤害提高20%,之后每超过1点速度,昔涟与███的冰属性抗性穿透提高2%,最多计入60点超出的速度。
信用点160K
阿赖耶华8
命运的足迹1
阳雷的遥想1
生命强化生命强化 (生命值)
需要角色晋阶 6
生命值上限提高6%
信用点140K
阿赖耶华7
荣耀洗礼身躯6
速度强化速度强化 (速度)
需要角色等级 75
速度提高4
信用点160K
阿赖耶华8
荣耀洗礼身躯8
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色等级 80
暴击伤害提高10.7%
信用点160K
阿赖耶华8
荣耀洗礼身躯8
暴击伤害强化暴击伤害强化 (暴击伤害)
暴击伤害提高5.3%
信用点2500
恐惧踏碎血肉2
速度强化速度强化 (速度)
需要角色晋阶 2
速度提高2
信用点4000
思量的种3
恐惧踏碎血肉6
暴击伤害强化暴击伤害强化 (暴击伤害)
需要角色晋阶 3
暴击伤害提高5.3%
信用点9000
末那芽苗3
勇气撕裂胸膛2

星魂

空白,在诗篇的起点空白,在诗篇的起点空白,在诗篇的起点
███触发忆灵技【献予「██」之诗】施放【花与箭的舞曲】时获得6点【追忆】并使本次攻击的弹射次数额外增加12次。
十三种光彩,倒映明天十三种光彩,倒映明天十三种光彩,倒映明天
进入战斗时,额外获得12点【追忆】。每有1名不同的我方角色获得███忆灵技的增益效果,我方目标通过战技的结界造成的真实伤害倍率提高6%,最多提高24%
因你而在,如我所书因你而在,如我所书因你而在,如我所书
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级;忆灵技等级+1,最多不超过10级。
请笑着,写就下一页请笑着,写就下一页请笑着,写就下一页
███每施放1次【花与箭的舞曲】后,本场战斗中触发忆灵技【献予「██」之诗】的弹射伤害倍率提高6%,最多可叠加24层。
目光,流溢昨日的花圃目光,流溢昨日的花圃目光,流溢昨日的花圃
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级;忆灵天赋等级+1,最多不超过10级。
记忆,化作涟漪片片♪记忆,化作涟漪片片♪记忆,化作涟漪片片♪
昔涟首次施放终结技时,使我方全体行动提前100%。███每次触发忆灵技【献予「██」之诗】施放【花与箭的舞曲】时,根据本场战斗中已触发的次数获得以下效果:
1次:███在场时,敌方全体目标的防御力降低20%
至少2次:使我方全体行动提前24%

光锥

名词稀有度命途攻击力防御力生命值战技专属材料
胜利只在朝夕间
胜利只在朝夕间4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72使装备者的暴击伤害提高12%,当装备者的忆灵对我方目标施放技能时,使我方全体目标造成的伤害提高8%,持续3回合。
阿赖耶华
践踏的意志
焚影
焚影3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72装备者首次召唤忆灵时,恢复1点战技点,并恢复自身12点能量。
阿赖耶华
蠢动原核
溯忆
溯忆3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高8%,最多叠加4层。忆灵消失时移除装备者和忆灵的【缅怀】。
阿赖耶华
荣耀洗礼身躯
天才们的问候
天才们的问候4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56使装备者的攻击力提高16%,装备者施放终结技后,使装备者与忆灵造成的普攻伤害提高20%,持续3回合。
阿赖耶华
荣耀洗礼身躯
多流汗,少流泪
多流汗,少流泪4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4使装备者的暴击率提高12%,装备者的忆灵在场上时,装备者与忆灵造成的伤害提高24%
阿赖耶华
荣耀洗礼身躯
将光阴织成黄金
将光阴织成黄金5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4使装备者的基础速度提高12,装备者和装备者的忆灵在攻击后使装备者获得1层【织锦】,每层【织锦】使装备者和装备者的忆灵暴击伤害提高9%,最多叠加6层。叠加至上限时,每层【织锦】额外使造成的普攻伤害提高9%
阿赖耶华
荣耀洗礼身躯
记忆永不落幕
记忆永不落幕5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4使装备者的速度提高6%。装备者施放战技后,使我方全体造成的伤害提高8%,持续3回合。
阿赖耶华
蠢动原核
愿虹光永驻天空
愿虹光永驻天空5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24使装备者的速度提高18%。装备者施放普攻、战技和终结技时消耗我方全体等同于当前生命值1%的生命值并使装备者的忆灵下一次攻击后额外对攻击目标造成1次等同于250%生命值消耗总量的基于装备者的忆灵属性的附加伤害,随后清空生命值消耗总量。装备者的忆灵施放忆灵技时,使敌方全体受到的伤害提高18%,持续2回合。同类效果无法叠加。
阿赖耶华
荣耀洗礼身躯
让告别,更美一些
让告别,更美一些5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08使装备者的生命上限提高30%,装备者或装备者的忆灵在自身回合内损失生命值时,装备者获得【冥花】,【冥花】可以使装备者和装备者的忆灵造成伤害时,无视目标30%的防御力,持续2回合。
当装备者的忆灵消失时,使装备者行动提前12%。该效果最多触发1次,装备者每次施放终结技时重置触发次数。
阿赖耶华
哀叹漫无止息
花儿不会忘记
花儿不会忘记4
RarstrRarstrRarstrRarstr
remembrance-class529.2330.751058.4使装备者的暴击伤害提高24%。装备者忆灵造成的暴击伤害额外提高24%
阿赖耶华
哀叹漫无止息
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175 responses to “昔涟”

  1. say how do I maximize her speed? I’m stuck at 141 but have 60/220 crit and am using the 4* lc with phainon and mydei.

    the herta shop lc is used by evernight since it needs skill to be used

    I’m running the new relic and ornament set so do I need to change to 2 piece combination

    i have teamed her with cas evernight and luocha and they all have much Greater speed than cyrene in battle so she doesn’t ult before 10th wave of 24 wave calyx

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  2. Let’s be honest

    If Cyrene is bad because of a lack of synergy with non-CH characters, does this mean Ruan Mei and Cipher are better than Tribbie/Robin/Sunday and you should pull them?

    As for CH characters, based on tests from various TCs, ironically:
    -Tribbie requires an E1 addition to compete competitively against E0 Cyrene unless in PF mode (only for AOE dps)
    -Cyrene is better than Sunday or Robin for Aglaea or Mydei
    -Cyrene is better than every current support for a Hysilen Dot team
    -Cyrene is better than Sunday for Phainon + Cerydra with proper spd tuning. Also, the higher your Phainon vertical investment, the better Cyrene’s value here
    -What’s more ironic is that even in the Herta + Anaxa team, Cyrene is better than Tribbie in situations where the enemy numbers are 3 or less

      
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    • It would be helpful to provide links or at least give more info about teams being compared, because this does sound like a lot of bs.
      Hysilens dot team has one CH unit(two if you slot in DHPT) and no action advance, Cyrene doing well in those teams sounds like massive cap without a comparison video. Though dot teams are already falling off and not zerocycling anything, so it would make sense that wasting a cycle for Cyrene to buff Hysilens isn’t a big deal.
      “Cyrene is better than Sunday for Phainon + Cerydra with proper spd tuning”
      You do realize that almost nobody pulled for Cerydra? She is Cyrene++, with same issues(extremely limited, eidolon bait) and without the year-long hype. And without her Cyrene doesn’t work at all for Phainon. Phainon mains are better off saving for Cerydra’s rerun, or, if they have her already – for his E2.

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      • 1. Feel free to check out on YT for Tribbie E1 vs Cyrene E0 and Bilibili for in dept comparison (they even compare the auto play)
        2. 2 CH means onyl missing initial 3 stack for Cyrene
        3. If you think additional meteor only mean more dmg then you’re missing a lot of things, Cerydra allowing E0 Phainon for 3* clear Knight II AA and 0 cyc King within lowest requirement possible (E2S1 Phainon, E0S5 free event LC Cerydra, S1 Bronya, RMC)
        Anyway you’re failing to refute my argument – how Cyrene is BAD

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    • I think three things are true:
      >Cyrene has slow windup
      >Cyrene is not literally worthless underpowered
      >Cyrene is not as broken as you’re saying

      >Tribbie
      Not everyone has every CH to make the full premium comps to make Cyrene better. We need multiple teams and only have one Cyrene, and Tribbie’s a shoe-in for that other team. There are other teams that aren’t just full Amphoreus teams.
      >Aglaea
      Cyrene’s best paired WITH Sunday
      >Mydei
      Cyrene’s very good with Mydei one way or another
      >Hysilens
      You either have her replace BS and still run Kafka, or you run some Cerydra janky team. Most assume E1 Hysilens, and either way you get the most janky and backlogged team possible, on an archetype that already has issues with being backlogged. Very much a sidegrade for everyone that already has DoT comp (because why else would you’ve pulled Hysilens?)
      >Phainon
      Have fun with that
      >Anaxa/Therta <=3
      What a wildly specific claim. I'll just keep to running Therta comps in appropriate situations.

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      • 1. Nowhere i said she’s broken game-changing to the point that at E0 you can put any sensible chars with her and easily clear any kind of content like Tribbie or Robin right??
        2. Let’s be a special person like you said and only have E0 Cyrene as your CH in your acc, even then you can still play her with TB to clear suitable endgame. Ironically Tribbie isn’t much worth of pull either over free RM/TB if you don’t pull for CH DPS unless you’re The Herta main
        3. Aglaea current best team is with Cyrene, Tribbie/Cipher, and Hyacine/DHPT
        4. Idk why ppl think that you need full CH team for Cyrene to work? you’re only missing 3 initial stack in Hysilens team

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  3. Hey all! I’m not trying to start stuff, just too lazy to scroll atm lol, and want to hear others thoughts. may check in every now and then!

    Sense the special program is out now I want to hear some final thoughts!
    – Is Cyrene’s kit really all that bad? or is it just not meta? or perhaps was it just overhyped and now is underwhelming upon release.
    – are there parts you do like? specific parts you don’t?
    – what would you change in her kit? big things, small things, everything?
    – and finally, just cuz I hear comparisons a lot. if tribbie didn’t exist, would this kit still be as bad as im hearing?

    thank you to all who take the time to reply! and no pressure if you dont lol.

      
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    • Hello~ np if u dont feel like scrolling thats fine.
      – Cyrenes kit isn’t bad it’s just not universal and isn’t gonna be meta in 4.x. Her premium team doesn’t consume skillpoints and it seems the next shill is just for that, so sparkle/cerydra are more meta for that. There’s also the “oh no she can’t 0 cycle” thing. People are too obsessed with meta.
      – The CH buff mechanic is interesting but i wish they were better handled. Some buffs feel lacking (heh, remove crowd control from unstoppable Mydei)
      – I’d change the amount she can stack based on whether the unit is a CH/Remembrance or not. For example in league of legends some items are differently scaled based on the character’s range (melee or ranged) to balance the damage, some can’t even be bought because they’d be too op. Using this on Cyrene’s recollection stacking (I’m bad at kit lingo don’t read into it too much lol); Cyrene gains 3 “Recollection” stacks if the consumer of “future” is not a Remembrance character (to fix the non-remembrance character stacking). Cyrene gains 2 “Recollection” stacks If the consumer of “future” is a Chrysos Heir. (I know this is a buff to Remembrance Chyrsos Heirs but i feel like this should be okay to reward the players for having yknow A PREMIUM TEAM?? also to make the e2 an upgrade and not a must-have.)
      – Genuinely, the whole tribbie situation is stupid. Why compare two units that can easily be used in two different teams? Anomaly Arbitration exists, You can use both these supports for that. Also, I haven’t played it yet, so correct me if I’m wrong, but don’t the battles last a while? Cyrene would be perfect for that. Sure it doesn’t give jades, but aren’t these people complaining mad about not being able to 0 cycle? you know the thing that doesn’t really matter for jades. You can 9 cycle and still get your jades. There’s the divergent universe Intellitron difficulty thing, those fights are so long with no cycles, I’m planning to use her there the most to make the battles last longer cuz I got her premium team ready and they shred like crazy.

      Anyways, to you, OP or whoever took the time to read this yap fest, good luck on your pulls whoever they’re for <33

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      • HELLO, thank you for replying!
        I love your idea for the recollection stacking! especially sense its only permanent on memosprites. I honestly don’t think I would have been so bumbed about it if we had more remembrance characters to pick from (4 star remembrance please hoyo lol).
        best of luck to you on your cyrene pulls! I really want zoom kitty! (cipher) and im hoping to get cyrene on a rerun ^^

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    • 1) No her kit is not that bad. It’s just because she is a harmony remembrance character, that buffs only chrysos hiers. this make her less future proof than Sunday/Ruan Mei/ Robin.
      2) She is tailor built for chrysos hier teams , making her perform poorly in other teams.
      even though the best buff in the whole game is true damage.
      3)Small thing I would like to change is her Remove the future to recollection conversation, such that 1 turn by anyone = 1 recollection.
      also lower her Ult cost to 18.
      4) yes people would still say she is bad.

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      • hi hi! thanks for the reply!
        From what i’ve read so far and with my own opinion, seems many just wish the recollection point process was smoother!
        18 point ult cost seems so nice lol, could just be me but 24 was such a random number haha.
        Best of luck on your pulls!

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    • Her kit is stronger the weaker your team is – she takes time to charge stacks, and superbuffs the team afterwards. If one is used to 0cycle clears, she takes a lot of effort to replicate that, but for slower clears she should be an upgrade. Naturally, people paying most attention to meta also happen to have stronger teams, so they usually do value the 0-cycle ability.
      Reasons most people(including me) dislike her are(aside from already mentioned low 0-cycle ability):
      -at a baseline she’s best used in an already overshilled team(Castorice-Hyacine);
      -E2 basically solving the slow stacking in any other team, which people see as a spending bait;
      -she is limited to Chrysos Heir buffing so once those teams fall off(and there’s no reason to believe they won’t), she will fall off too, which is rather shitty given that a new region and shill mechanic is about to drop, most probably intentionally hardcountering current best teams to shill new ones;
      -for some, losing smol Cyrene we knew over several patches just to get this wedding-themed adult one is not what they were looking for

      If I could make a change myself, it would be either:
      -better buffs for non-CH units to make her a bit more futureproof(those would have to be significantly better than what’s present: not only actual buffs are really meh, but she also loses her passive start-of-combat stacks without CH/Remembrance units);
      -faster stacking(remove “Future” consumption for characters and let her generate 3 stacks with basic attack so she doesn’t have to spam skill for no reason, maybe remove memosprites stacking to compensate, she is already great with memosprite teams) or just more stacks at combat start

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      • OMG ppl are so clueless
        Traces passive “Child of Remembrance”
        Requires Character Ascension 2
        When a teammate’s memosprite is summoned, it gains “Future.” “Future” held by memosprites cannot be consumed.

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        • hi hi!
          I’m quite sure tea was aware of the passive!
          I sure a lot of people are just miffed that there aren’t a whole lot of memosprite teams that she can be played on atm. I think currently this makes the biggest difference in Casto teams (especially premium).
          Anyways, I wish you luck on your pulls!

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      • Hi tea! thanks for replying!
        Yea I totally get that reason! I thought the premium team for casto was complete after evernight haha! it did feel a bit odd to give another premium support for a team that wasn’t even behind in the first place! if cyrenes buffing capabilities for casto came at the end of 4.X, it’d be less odd for me. and stack gen on basic also sounds wonderful!
        i may be part of that some lol! im not the biggest fan of the wedding aesthetic, but overall, i don’t mind as much since i understand she’s star rail elysia. i do still wish they kept some of her tarot card, or writing aesthetic from smolrene.
        Best of luck on your pulls!

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    • just gonna throw in my own two cents into the matter:

      1. Is her kit really all that bad?
      – i’d have to give a firm “it depends”. the “main” issue stems from her ultimate: its the MOST important part of her. its WHY you would want to pull her. but because of how long it takes to charge, it really REALLY knocks her down a few pegs. (thats why people say her e2 is a must if you get her, because they you start battles with 16/24 charges automatically). other than that, i guess she’s… okay. for such a hyped character, both by the game and community, it would be assumed she’d be good. i guess in hoyoverse’s minds, people like cyrene and elysia enough to pull regardless of her kit.

      3. What would you change?
      – I can’t give a fair word in here, to be honest. Her whole thing is working with the Amphoreus cast… I do not like Amphoreus, LOL. (just my own adhd at work here, found the story dragged too much, but thats neither here nor there). And to be honest, I like that about her. It makes sense. Also, nice for them to get a “dedicated” support. Really, I would cut her ult cost down to just 16 charges and change her e2 to remove that bonus. I just find it really, really stupid.

      4. Without Tribbie, how does she compare.
      – eh. i guess she’s technically (and would be) their BiS, but probably not by much. for example, cassie wants hyacine and evernight frst. and if you already have tribbie, theres no need to replace her with cyrene (unless youre trying to run another team, like therta, and dont have a good support for her like robin). without getting into too much detail: evernight – works about the same as with robin. aglaea – would rather take sunday. hysilens is dot, so she wants a dot team more than anything else. and if you ONLY have cipher, tribbie or cerydra, you dont even need cyrene.

      — simply put, in my very hater-filled opinion : cyrene is niche. and she isn’t even that good at it. i would 100% suggest getting someone like tribbie, robin or sunday if you dont have them yet (or their e1, if you dont have it already, or their lc). in most cases, they work the same as, better, or a bit worse than cyrene, and come with the bonus of being used outside of amphoreous-only or mono-chrisos teams.

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      • thank you for replying!

        – ah I see! other responses have agreed. from what I’ve gathered memosprites in general are good for her stacking. I’ve come around over the months and dont think shes horrid, so i feel a bit odd using this term, but I’ve heard a few people say shes a good example for the actual definition of Waifu bait. and i totally agree that the hype pre leaks and beta was really-really high, and as you’ve sorta mentioned, it is Elysia after all.

        – hey that’s fair, everyone’s different! I love the amphoreous cast! ^v^
        i haven’t really read the eidolons (T-T) but i totally understand the ick feeling of important kit qualities not being a part of the base.

        – yea that’s about what ive gathered too. i do still like cyrene and will def go on rerun for her and my evernight dps team, i personally think it runs just fine atm. it may take me a couple of tries, but that’s the fun part haha. I’ll be trying for zoom kitty this time! (cipher) while it’s probably not the most cost-effective option, I feel that my main teams are fine, and the secondary ones need cipher.

        – thank you! i do have treebs and sunday+cone! if your curious my main teams are (anaxa, sunday, dh-pt, cerydra) + (evernight, gallagher, rmc, treebs)

        I wish you best of luck on your pulls!

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    • 1. Cyrene is not bad, shes’s just mid. Her ult needs too much charging, which is a must to cast to reach her maximum potential. Plus, most of it’s buff is locked to Chryso Heirs. Unless you have Chryso Heirs, you aren’t gonna use her. With her E0S0, she gives team wide 24% True DMG, 20% DMG bonus and an extra 20% if you reach her 180 speed requirements. Compared to E1 S1/S0 Tribbie, it isn’t much of an increase.
      2. The only problem with her kit right now is her Ult charging time, and the Chrysos Heir gatekeep lol. Once that’s done, she doesn’t have much problem.
      3. If tribbie didn’t exist, specifically her E1, then she wouldn’t be this hated for sure.

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      • Hello! thanks for the reply!

        I do quite agree! all valid points definitely! i still wish we had more easily accessible remembrance units, and just more in general haha! maybe then it wouldn’t be too bad either.
        i definitely understand that last point too. treebs at e1 feels like the rmc update imo. DDD makes up for the loss of AA sometimes too.

        best of luck on your pulls!

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  4. And so, the Queen of Tier 5 has arrived — time to share the top three facts about her:

    1. She charges her Ultimate once every Rappa rerun.
    2. They call her Agent 007: 0 versatility, 0 usefulness before E2, and 7 cycles to charge her ult.
    3. Now we finally know why Lycurgus couldn’t be defeated for 33,550,337 cycles.

      
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  5. Omg i sure got my clock cleaned and set straight when calling her the Aventurine of Rememberance.

    Yikes on bikes going on hikes.

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