刻律德菈

刻律德菈
刻律德菈名詞刻律德菈
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 同諧
戰鬥屬性Class 
專屬素材
信用點308K
預兆似有若無15
悲鳴由遠及近15
暮暉燼蕾65
哀嘆漫無止息15
行跡素材
信用點3M
雲際音符18
預兆似有若無41
空際小節69
悲鳴由遠及近56
天外樂章139
哀嘆漫無止息58
陽雷的遙想12
命運的足跡8
主線北境帝國,失落的王朝,寒冷的疆土燃燒著征伐的野心。
君主刻律德菈,執握「律法」火種的黃金裔,佈局設子,與神相弈,審判異心的罪囚,為此世奠定逐火的基業
——「這絕非終點,翁法羅斯的征途,當是銀河群星!」

目錄
屬性
戰技
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
184.4866185995%50%100130
20164.74128.7360995%50%100130
信用點4000
預兆似有若無5
20+198.53155.1434995%50%100130
30240.77188.1527995%50%100130
信用點8000
預兆似有若無10
30+274.56214.5601995%50%100130
40316.8247.5693995%50%100130
信用點16000
悲鳴由遠及近6
暮暉燼蕾3
40+350.59273.9767995%50%100130
50392.83306.9859995%50%100130
信用點40000
悲鳴由遠及近9
暮暉燼蕾7
50+426.62333.3933995%50%100130
60468.86366.31026995%50%100130
信用點80000
哀嘆漫無止息6
暮暉燼蕾20
60+502.66392.71100995%50%100130
70544.9425.71192995%50%100130
信用點160K
哀嘆漫無止息9
暮暉燼蕾35
70+578.69452.11266995%50%100130
80620.93485.11358995%50%100130
等級專屬素材
1
20
信用點4000
預兆似有若無5
20+
40
信用點16000
悲鳴由遠及近6
暮暉燼蕾3
40+
50
信用點40000
悲鳴由遠及近9
暮暉燼蕾7
50+
60
信用點80000
哀嘆漫無止息6
暮暉燼蕾20
60+
70
信用點160K
哀嘆漫無止息9
暮暉燼蕾35
70+
80

戰技

易位,兵貴神速易位,兵貴神速 - 普通攻擊 | 單體攻擊
能量回復 : 20
弱點擊破 : 單體攻擊 : 30
對指定敵方單體造成等同於刻律德菈攻擊力的風屬性傷害。

對敵方單體造成少量風屬性傷害。
等級 10
升變,士皆可帥升變,士皆可帥 - 戰技 | 輔助
能量回復 : 30
弱點擊破 : 0
使指定我方單體角色獲得【軍功】並使刻律德菈獲得點充能。充能上限點。當充能達到點時,自動使角色的【軍功】升級為【爵位】並解除其控制類負面狀態。持有【爵位】的角色視為同時持有【軍功】。持有【爵位】的角色造成的戰技傷害的暴擊傷害提高、全屬性抗性穿透提高,對敵方目標施放戰技時觸發奇襲奇襲結束後,消耗點充能使【爵位】變回【軍功】。

使我方角色獲得【軍功】並使刻律德菈獲得充能。當充能達到#4[i]點時,自動使角色的【軍功】升級為【爵位】。持有【爵位】的角色造成的戰技傷害的暴擊傷害、全屬性抗性穿透提高並可以觸發奇襲
等級 15
世事如棋,四步堪殺世事如棋,四步堪殺 - 終結技 | 群體攻擊
能量回復 : 5
弱點擊破 : 群體攻擊 : 60
獲得點充能。對敵方全體造成等同於刻律德菈攻擊力的風屬性傷害。若場上不存在持有【軍功】的角色,優先使當下隊伍中的第一位角色獲得【軍功】。

獲得充能。對敵方全體造成風屬性傷害。
等級 15
榮光屬於凱撒榮光屬於凱撒 - 天賦 | 輔助
能量回復 : 0
弱點擊破 : 0
持有【軍功】的角色攻擊力提高,提高數值等同於刻律德菈攻擊力的,發動普通攻擊或戰技時使刻律德菈獲得點充能,奇襲期間無法使刻律德菈獲得充能。持有【軍功】的角色發動攻擊後刻律德菈額外造成1次等同於刻律德菈攻擊力的風屬性附加傷害,該效果最多觸發次,刻律德菈每次施放終結技時重置可觸發次數。【軍功】僅對最新被施加的目標生效,目標改變時使刻律德菈充能重置為0點。

持有【軍功】的角色攻擊力提高,且發動普通攻擊或戰技時使刻律德菈獲得充能。持有【軍功】的角色發動攻擊後,刻律德菈額外造成少量風屬性附加傷害
等級 15
攻擊攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
先發優勢先發優勢 - 秘技 | 輔助
能量回復 : 0
弱點擊破 : 0
使用秘技後獲得【軍功】,切換行動角色時【軍功】轉移至當下行動角色。下一次戰鬥開始時自動對持有【軍功】的角色施放1次戰技,此次戰技不消耗戰技點。

使當下行動角色獲得【軍功】,下一次戰鬥開始時自動對持有【軍功】的角色施放戰技。
等級 1

行跡

來者來者
需要角色晉階 2
刻律德菈的攻擊力大於2000時,每超過100點攻擊力可使自身暴擊傷害提高18%,最多提高360%
信用點5000
雲際音符3
陽雷的遙想1
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 2
攻擊力提高4%
信用點5000
雲際音符3
預兆似有若無6
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 3
風屬性傷害提高3.2%
信用點10000
空際小節3
悲鳴由遠及近3
見者見者
需要角色晉階 4
刻律德菈的暴擊率提高100%。當刻律德菈的充能小於上限時,持有【軍功】的角色施放終結技時使刻律德菈獲得1點充能,該效果單場戰鬥中可以觸發1次。
信用點20000
空際小節5
命運的足跡1
陽雷的遙想1
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 4
風屬性傷害提高4.8%
信用點20000
空際小節5
悲鳴由遠及近4
攻擊強化攻擊強化 (攻擊力)
需要角色晉階 5
攻擊力提高6%
信用點45000
天外樂章3
哀嘆漫無止息3
征服者征服者
需要角色晉階 6
施放戰技時,使自身和持有【軍功】的隊友速度提高20點,持續3回合。持有【軍功】的角色發動普通攻擊或戰技時,為刻律德菈恢復5點能量。
信用點160K
天外樂章8
命運的足跡1
陽雷的遙想1
生命強化生命強化 (生命值)
需要角色晉階 6
生命上限提高6%
信用點160K
天外樂章8
哀嘆漫無止息8
攻擊強化攻擊強化 (攻擊力)
需要角色等級 75
攻擊力提高8%
信用點160K
天外樂章8
哀嘆漫無止息8
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色等級 80
風屬性傷害提高6.4%
信用點160K
天外樂章8
哀嘆漫無止息8
傷害強化•風傷害強化•風 (風屬性傷害提高)
風屬性傷害提高3.2%
信用點2500
預兆似有若無2
生命強化生命強化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點10000
空際小節3
悲鳴由遠及近3
傷害強化•風傷害強化•風 (風屬性傷害提高)
需要角色晉階 5
風屬性傷害提高4.8%
信用點45000
天外樂章3
哀嘆漫無止息3

星魂

奪走一切王冠奪走一切王冠奪走一切王冠
持有【軍功】的角色造成傷害時無視目標16%的防禦力。若當下【軍功】已升級為【爵位】,則該角色造成戰技傷害時額外無視目標20%的防禦力。刻律德菈施放戰技時,為指定我方目標恢復2點能量。
凝聚萬眾宏願凝聚萬眾宏願凝聚萬眾宏願
持有【軍功】的角色造成的傷害提高40%。場上存在持有【軍功】的隊友時,刻律德菈造成的傷害提高160%
燃盡舊日律法燃盡舊日律法燃盡舊日律法
戰技等級+2,最多不超過15級;普通攻擊等級+1,最多不超過10級。
重塑天地人間重塑天地人間重塑天地人間
終結技的傷害倍率提高240%
幫助與加害,全數奉還幫助與加害,全數奉還幫助與加害,全數奉還
終結技等級+2,最多不超過15級;天賦等級+2,最多不超過15級。
征途只在,星辰大海征途只在,星辰大海征途只在,星辰大海
持有【軍功】的角色全屬性抗性穿透提高20%,且【軍功】觸發的附加傷害倍率提高300%。場上存在持有【軍功】的隊友時,刻律德菈全屬性抗性穿透提高20%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
齊頌
齊頌3
RarstrRarstrRarstr
harmony-class317.52264.6846.72進入戰鬥後,使我方全體的攻擊力提高8%。同類技能無法重複生效。
群星樂章
鐵衛勳章
輪契
輪契3
RarstrRarstrRarstr
harmony-class317.52264.6846.72使裝備者在發動攻擊或受到攻擊後,額外恢復4點能量。該效果單一回合內不可重複觸發。
群星樂章
鐵衛勳章
調和
調和3
RarstrRarstrRarstr
harmony-class317.52264.6846.72進入戰鬥時,我方全體速度提高12點,持續1回合。
群星樂章
蠢動原核
記憶中的模樣
記憶中的模樣4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56使裝備者的擊破特攻提高28%。裝備者發動攻擊後,額外恢復4點能量。該效果單一回合內不可重複觸發。
群星樂章
鐵衛勳章
與行星相會
與行星相會4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4進入戰鬥後,當我方目標造成與裝備者相同屬性的傷害時,造成的傷害提高12%
群星樂章
踐踏的意志
舞!舞!舞!
舞!舞!舞!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56當裝備者施放終結技後,我方全體行動提前16%
群星樂章
工造渾心
鏤月裁雲之意
鏤月裁雲之意4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56在戰鬥開始時以及當裝備者回合開始時,隨機啟動下列效果之一。每回合啟動的效果會取代上回合的效果,且不會與上回合效果重複。效果包含:使我方全體攻擊力提高10%;使我方全體暴擊傷害提高12%;使我方全體能量恢復效率提高6%。同類效果無法疊加,在裝備者陷入無法戰鬥狀態時解除。
群星樂章
踐踏的意志
但戰鬥還未結束
但戰鬥還未結束5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24使裝備者的能量恢復效率提高10%,並在對我方目標施放終結技時恢復1個戰技點。該效果每施放2次終結技可觸發1次。當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高30%,持續1回合。
群星樂章
鐵衛勳章
過往未來
過往未來4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56當裝備者施放戰技後,使下一個行動的我方其他目標造成的傷害提高16%,持續1回合。
群星樂章
蠢動原核
鏡中故我
鏡中故我5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4使裝備者擊破特攻提高60%。裝備者施放終結技後,使我方全體造成的傷害提高24%,持續3回合,並且若裝備者擊破特攻大於等於150%,則恢復1個戰技點。
每一波開始時,我方全體立即恢復10點能量,同類技能無法重複生效。
群星樂章
永壽榮枝
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語音音量

語言
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主線

Title遊戲語言

170 responses to “刻律德菈”

  1. Accidentally posted this as a reply so I am posting this again on the main thread.

    I really wanted to get her but I just don’t know what I would do with her if I ended up pulling for her. My Phainon and Anaxa teams are already clearing within the minimum cycles so I feel like she wouldn’t add much to my teams. It’s a shame because I really do like her character design. Maybe I’ll get her on a rerun? For now I’m saving for evil march 7th and preservation dan heng (assuming he’s not free).

      
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    • is there even a chance that he might be free? they already gave free archer doubt they’ll give another right as his banner ends. or was they such news

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      • When Hoyo announced that Archer would be free in the 3.4 livestream, they also said another 5* limited character would be given out “later this year” explicitly in additoon to Archer.

        We’re pretty sure that character is Dan Heng.

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  2. Probably a decent unit to pull on rerun for Phainon users, but not right now, he still destroys content without her.

    After V5 she’s actually not bad at all, just not necessary right now.

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  3. Checked her v5 buffs, looks like she’s a lot stronger now. However, she still runs into the issue of being too niche. Might consider pulling for her now since none of the other 3.5 banners interest me.

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  4. *sigh* I hope Hoyoverse doesn’t start a trend of releasing pretty, yet half-assed characters that will be buffed 6+months later after release.

      
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    • 1.x Characters (like Kafka etc.) are only getting Buffed now in 3.x so if Cerydra gets Buffed (or later units) it will be much later than 6 Months.
      More like 2 years in 5.x or later!

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    • Cery doesn’t need a buff, her power level is fine. It’s just that her kit is incredibly niche.

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  5. My idea for a rework for Cerydra’s kit:
    (Do note that all skills are at Level 15.)
    Basic ATK: (Changed into Blast.)
    “Deal Wind DMG equal to 175% of Cerydra’s ATK to the main target, and 130% to adjacent enemy targets. And gain 1 Charge.”
    Passive:
    “Characters with “Military Merit” increase their ATK by an amount equal to 30% of Cerydra’s ATK. When the character uses Basic ATK or Skill, Cerydra does an additional ATK of her Basic ATK.
    Cerydra cannot gain Charges while Coup de Main is in effect, and will not perform the additional ATK. “Military Merit” only takes effect on the most recently applied target. When the target changeds, Cerydra’s Charge is reset to 0.”
    Skill:
    “Grants “Military Merit” to one designated target, which gives a 15% Crit Rate buff, and gives Cerydra 2 Charge. Maximum Charge is 8 points. When Charge reaches 6 points, “Military Merit” upgrades to “Peerage” and dispels their CC Debuff. Characters with “Peerage” gain 75% Crit DMG and 25% Crit Rate for Skill DMG (Excess Crit Rate will be turned into Crit DMG.) and trigger a Coup de Main when using their skill on enemies.
    When Cerydra’s Charge is 7/8, the character with “Peerage” will gain an additional 10%/20% All-Type RES PEN for the Skill.”
    Ultimate:
    “Gains 2 Charge. Deals Wind DMG equal to 288” of Cerydra’s ATK to all enemies, additionally performs a Basic ATK right after, and give the character with “Military Merit” 25% Crit DMG for their next skill. If there are no characters with “Militarly Merit” on field, prioritizes granting “Military Merit” to the character in position 1 in the team lineup.”
    Traces:
    Seeker:
    “When Cerydra’s ATK is greater than 2000, for every 100 ATK exceeded, increases this both this unit and the character with “Military Merit” CRIT DMG by 10%, up to a maximum of 80%.”
    Observer:
    “Increases Cerydra’s CRIT Rate by 100%. While Cerydra’s Charge is at 0, Cerydra will do a Basic ATK. ”
    Conqueror:
    “When using a Skill, increases the SPD of this unit and teammates with “Military Merit” by 25 for 3 turn(s). When a character with “Military Merit” uses Basic ATK or Skill, Cerydra regenerates 5 Energy.”
    Eidolons:

    E1:
    Stays the same.

    E2:
    Stays the same.

    E3:
    Stays the same.

    E4:
    “Increases Ultimate DMG multiplier by 240%, and gives all allies (Except the character with “Military Merit”.) a SPD Buff of 20 when using Ultimate.”

    E5:
    Stays the same.

    E6:
    “Characters with “Military Merit” increase their All-Type RES PEN by 5%. After they use an attack, Cerydra deals 1 additional instance of Wind Additional DMG equal to 360% of her ATK. This effect can be triggered up to 20 time(s). The trigger count resets whenever Cerydra uses her Ultimate. While a teammate with “Military Merit” is present on the field, Cerydra’s All-Type RES PEN increases by 25%.”

      
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    • Basically, souped up E4 Bronya with buffs, can’t say it hasn’t crossed my mind.
      Your basic is broken OP:
      Imagine doing two-thirds of a Blade enhanced basic on your support. And they will have 4k ATK minimum. And they have 100% CR. And they stack CD. And they do it over twice as much, without depending on speed.
      On your support.
      Turn 1:
      Basic+1 from being at 0, (1)
      Cery turn, +2, (3)
      Carry skill+1, basic+1, (5)
      Cery ult is likely already up+2, basic+1, (8)
      AA (sunday) Carry double skill, (0)
      Cery basic for being at 0, (1)

      ~1000% ATK damage to main target from the support on turn 1, all with >4k ATK, 100%CR and stacking CD. Not to mention being a support and a double skill rotation of 1 to 1.5 turns.

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    • Literally almost every skill based dps char is on top of the meta currently, it’ll be better if they made her as generalist support that synergize very well with older dps like DHIL. We don’t need another buffer for Phainon, Aglaea, Anaxa, or Archer smh.

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      • Ah, yes, those powerful Aglaea skill attacks…
        But regardless we’re in a good spot for generalist supports: Cipher/Tribbie/SW/Sunday/Robin/RM. Your boy DHIL doesn’t need (another) dedicated buffer, he needs his rework/buff.

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  6. what do we think would be the best stopping point with e3s1 phainon, e0s1 sunday, and e0s1 bronya?

      
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    • For E2S1 Phainon, Cerydra E0S1 is only 6% better than RM E0S1 (see Cerydra mains for in depth calcs). I would just suggest you to get E1 Sunday and use RM E0S1 as you will do more damage than Cerydra.

      If you really want Cerydra, you need to pull her E1, or not pull her at all.

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      • Kafka and SW is future proof they said meanwhile Robin is RM sidegrade outside of FUA.
        Notice how people always wrong LMAO

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    • Yea, if they don’t make impactful changes in V5, I’m super uninterested in a Phainon-only support. Eventually someone down the line will be compatible, but I doubt she’s going to end up like RM or Robin.

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      • It’s Sparkle 2.0, but WORSE!

        She MIGHT find good use again for another unit 10 patches after. That is, if no other unit was made for that current DPS. Hope she gets her own “Archer”. Otherwise, she is just a wasted pull.

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  7. V3 is here … damn

    As initially reviewed she’s horrible and the buff did nothing to change that. Cerydra is solely a Phainon support, that’s it. I think she’s the only character in the game who can’t utilize her whole kit alone, that’s how sad the situation is

    There is really no reason to pull for this character, with Cyrene around the corner as well. This is JQ all over again but worse, JQ at least was a universal Nihility with no competition (SW wasn’t buffed, Cipher didn’t exist). There even were some Ratio and Yunli clears JQ enabled. Cerydra isn’t doing any of that. Archer has 10 better supports and for Anaxa she’s only an upgrade in sustainless teams ( a very expensive upgrade at that, not worth the opportunity cost at all, Anaxa has no shortage of synergies)

    It’s sad the kit doesn’t even have a direction. Other “DLC” like kits, say Fugue are poised to support any future Superbreak teams or dpses. Cerydra is the most niche skill centric support in the game. Have fun releasing a skill profile character, that’s attack scaling, that can cycle 6 attacks fast enough and doesn’t prefer a different support.

    There is no reason to ONLY buff skill. There is no reason to utilize an extra skill as oppose to gaining 100% advance forward or an extra action. Directly inferior to other characters. Her amp is worse than Robin, an aoe aura buffer released over a year ago, and she is a hypercarry specialized unit. Her Lightcone seems better than her whole kit atp

      
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    • It’s all thanks for Anaxa being busted

      They could have made Cerydra the best support for skill-based atk/crit DPS hypercarry in general, but making her that way would only benefit Anaxa more than Phainon himself. As you know, Anaxa is a better DPS than Phainon with the current support available, so they were forced to make Cerydra’s kit more niche like this.

      Anyway if you like Cerydra then just pull Phainon for her, vice versa. Very simple lol

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      • Correct, and Phainon is the only one that can fully optimize her buff due to him being able snapshot the buff since you always made him in ‘Peerage’ condition before ult which is easy non rng-able to manage.

        Ppl think that her buff isn’t compatible with Phainon bc he already have lot of atk and cdmg which is completely untrue, in fact even if you manage to get him into 9k atk or 500% cdmg it’ll took way more than that to even reach the noticeable amount of “diminishing return” thanks to his high scaling nature.

        Cerydra V3 buff for Phainon is actually better than any available support out there even if we don’t include her abillity to let E0 Phainon cast 2 additional meteor during his ult (if you play her correctly).

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    • “When Cerydra is in the Departed state, the All-Type RES PEN of the Skill DMG dealt by the character with “Peerage” increases by 10%.”

      The kit designers really made her a BiS for Phainon 🥀🥀🥀

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    • Not even Phainon allows her to fully utilize her kit, as her traces tend to make a her a sub DPS, which is completely useless in a Phainon team as she is departed and can’t attack at all.

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    • I honestly think cerydra will have some synergy with Marth SP and cyrene, but i could get wrong.
      This is still a shame that she lacks so much versatility.

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