Cerydra

Cerydra
CerydraConceptsCerydra
FactionAmphoreus
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Harmony
Combat TypesClass Wind
Chinese时欣蕾
EnglishRhiannon Moushall
Korean김윤채
Japanese高尾奏音
Character Materials
Credit308K
Ethereal Omen15
Echoing Wail15
Charred Bud of Twilight65
Eternal Lament15
Trace Materials
Credit3M
Firmament Note18
Ethereal Omen41
Celestial Section69
Echoing Wail56
Heavenly Melody139
Eternal Lament58
Daythunder Anamnesis12
Tracks of Destiny8
StoryThe Northern Empire, a lost dynasty, where its frozen lands burn with the fever of conquest.
Sovereign Cerydra, the Chrysos Heir who wields the Coreflame of “Law,” weaves her schemes, contends with the gods, passes judgment upon the faithless, and lays the foundation of Flame-Chase into this world.
“This is far from the end. Amphoreus’s journey is set to blaze across the stars!”

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
184.4866185995%50%100130
20164.74128.7360995%50%100130
Credit4000
Ethereal Omen5
20+198.53155.1434995%50%100130
30240.77188.1527995%50%100130
Credit8000
Ethereal Omen10
30+274.56214.5601995%50%100130
40316.8247.5693995%50%100130
Credit16000
Echoing Wail6
Charred Bud of Twilight3
40+350.59273.9767995%50%100130
50392.83306.9859995%50%100130
Credit40000
Echoing Wail9
Charred Bud of Twilight7
50+426.62333.3933995%50%100130
60468.86366.31026995%50%100130
Credit80000
Eternal Lament6
Charred Bud of Twilight20
60+502.66392.71100995%50%100130
70544.9425.71192995%50%100130
Credit160K
Eternal Lament9
Charred Bud of Twilight35
70+578.69452.11266995%50%100130
80620.93485.11358995%50%100130
LevelCharacter Materials
1
20
Credit4000
Ethereal Omen5
20+
40
Credit16000
Echoing Wail6
Charred Bud of Twilight3
40+
50
Credit40000
Echoing Wail9
Charred Bud of Twilight7
50+
60
Credit80000
Eternal Lament6
Charred Bud of Twilight20
60+
70
Credit160K
Eternal Lament9
Charred Bud of Twilight35
70+
80

Skill

King's CastlingKing's Castling - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Cerydra's ATK to one designated enemy.

Deals minor Wind DMG to one enemy.
Level 10
Pawn's PromotionPawn's Promotion - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
Grants "Military Merit" to one designated ally character and gives Cerydra points of Charge. Charge is capped at points. When Charge reaches points, automatically upgrades the character's "Military Merit" to "Peerage" and dispels their Crowd Control debuffs. The character with "Peerage" is considered to have "Military Merit" simultaneously. The character with "Peerage" increases the CRIT DMG for their dealt Skill DMG by , increases their All-Type RES PEN by , and triggers Coup de Main when using their Skill on enemy targets. After Coup de Main ends, consumes points of Charge to revert "Peerage" to "Military Merit."

Grants "Military Merit" to an ally character and gives Charge to Cerydra. When Charge reaches #4[i] points, automatically upgrades the ally character's "Military Merit" to "Peerage." The character with "Peerage" increases the CRIT DMG for their dealt Skill DMG, increases All-Type RES PEN, and can trigger Coup de Main.
Level 15
Scholar's MateScholar's Mate - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Gains Charge. Deals Wind DMG equal to of Cerydra's ATK to all enemies. If no character on the field has "Military Merit," prioritizes granting "Military Merit" to the first character in the current team.

Gains Charge. Deals Wind DMG to all enemies.
Level 15
Ave ImperatorAve Imperator - Talent | Support
Energy Regeneration : 0
Weakness Break : 0
The character with "Military Merit" increases ATK by an amount equal to of Cerydra's ATK. When the character uses Basic ATK or Skill, Cerydra gains Charge. During Coup de Main, Cerydra cannot gain Charge. After the character with "Military Merit" uses an attack, Cerydra additionally deals 1 instance of Wind Additional DMG equal to of her ATK. This effect can trigger up to time(s). The trigger count resets every time Cerydra uses her Ultimate. "Military Merit" only takes effect on the most recent target. When the target changes, Cerydra's Charge is reset to 0.

The character with "Military Merit" increases their ATK. And when they use Basic ATK or Skill, Cerydra gains Charge. After the character with "Military Merit" uses an attack, Cerydra additionally deals minor Wind Additional DMG.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
First-Move AdvantageFirst-Move Advantage - Technique | Support
Energy Regeneration : 0
Weakness Break : 0
After using Technique, gains "Military Merit." When switching the active character, "Military Merit" transfers to the current active character. At the start of the next battle, automatically uses Skill 1 time on the character with "Military Merit" without consuming any Skill Points.

Grants "Military Merit" to the current active character. Automatically uses Skill on the character with "Military Merit" at the start of the next battle.
Level 1

Traces

VeniVeni
Requires Character Ascension 2
For every 100 of Cerydra's ATK that exceeds 2000, increases her CRIT DMG by 18%, up to a max increase of 360%.
Credit5000
Firmament Note3
Daythunder Anamnesis1
ATK BoostATK Boost (ATK)
Requires Character Ascension 2
ATK increases by 4%
Credit5000
Firmament Note3
Ethereal Omen6
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 3
Wind DMG increases by 3.2%
Credit10000
Celestial Section3
Echoing Wail3
VidiVidi
Requires Character Ascension 4
Increases Cerydra's CRIT Rate by 100%. While Cerydra's Charge is below its maximum, the character with "Military Merit" using their Ultimate grants Cerydra 1 Charge. This effect can trigger once per battle.
Credit20000
Celestial Section5
Tracks of Destiny1
Daythunder Anamnesis1
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 4
Wind DMG increases by 4.8%
Credit20000
Celestial Section5
Echoing Wail4
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Heavenly Melody3
Eternal Lament3
ViciVici
Requires Character Ascension 6
When using Skill, increases SPD by 20 for this unit and the teammate with "Military Merit," lasting for 3 turn(s). When the character with "Military Merit" uses Basic ATK or Skill, regenerates 5 Energy for Cerydra.
Credit160K
Heavenly Melody8
Tracks of Destiny1
Daythunder Anamnesis1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Heavenly Melody8
Eternal Lament8
ATK BoostATK Boost (ATK)
Requires Character Lv. 75
ATK increases by 8%
Credit160K
Heavenly Melody8
Eternal Lament8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Lv. 80
Wind DMG increases by 6.4%
Credit160K
Heavenly Melody8
Eternal Lament8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Wind DMG increases by 3.2%
Credit2500
Ethereal Omen2
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Celestial Section3
Echoing Wail3
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 5
Wind DMG increases by 4.8%
Credit45000
Heavenly Melody3
Eternal Lament3

Eidolons

Seize the Crowns of AllSeize the Crowns of AllSeize the Crowns of All
The character with "Military Merit" ignores 16% of the targets' DEF when dealing DMG. If "Military Merit" has been upgraded to "Peerage," then the character additionally ignores 20% of the targets' DEF when dealing Skill DMG. When Cerydra uses her Skill, regenerates 2 Energy for the designated ally target.
Forge the Dreams of ManyForge the Dreams of ManyForge the Dreams of Many
The character with "Military Merit" deals 40% increased DMG. While a teammate on the field has "Military Merit," Cerydra's DMG dealt increases by 160%.
Torch the Laws of OldTorch the Laws of OldTorch the Laws of Old
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Remake the Realms of MenRemake the Realms of MenRemake the Realms of Men
Increases Ultimate's DMG multiplier by 240%.
Help and Hurt Repaid in FullHelp and Hurt Repaid in FullHelp and Hurt Repaid in Full
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
A Journey Set StarwardA Journey Set StarwardA Journey Set Starward
The character with "Military Merit" increases their All-Type RES PEN by 20%, and the multiplier for the Additional DMG triggered via "Military Merit" increases by 300%. While a teammate on the field has "Military Merit," Cerydra's All-Type RES PEN increases by 20%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Chorus
Chorus3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After entering battle, increases the ATK of all allies by 8%. Abilities of the same type cannot stack.
Stellaris Symphony
Silvermane Medal
Meshing Cogs
Meshing Cogs3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Mediation
Mediation3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).
Stellaris Symphony
Squirming Core
Memories of the Past
Memories of the Past4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
Planetary Rendezvous4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
Carve the Moon, Weave the Clouds4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
But the Battle Isn't Over5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Stellaris Symphony
Silvermane Medal
Past and Future
Past and Future4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Stellaris Symphony
Squirming Core
Past Self in Mirror
Past Self in Mirror5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Increases the wearer's Break Effect by 60%. When the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered.
At the start of each wave, all allies regenerate 10 Energy immediately. Abilities of the same type cannot stack.
Stellaris Symphony
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
Greeting
Parting
About Self: The Way of the Monarch
About Self: The Curse
Chat: Equestrianship
Chat: The Names of the Dukes
Hobbies
Annoyances
Something to Share
Knowledge
About Trailblazer
About Cyrene

* Unlocked after completing the Trailblaze Mission "#1"
About Hysilens
About Aglaea
About Tribbie, Trianne, and Trinnon
About Cipher
Eidolon Activation
Character Ascension
Max Level Reached
Trace Activation
Added to Team With Trailblazer
Added to Team With Aglaea
Added to Team With Tribbie
Added to Team With Hysilens
Added to Team With Cipher
Battle Begins: Weakness Break
Battle Begins: Danger Alert
Turn Begins 1
Turn Begins 2
Turn Idling
Basic ATK
Skill 1
Skill 2
Skill 3
Skill 4
Hit by Light Attack
Hit by Heavy Attack
Ultimate: Activate
Ultimate: Unleash
Downed
Return to Battle
Health Recovery
Technique
Battle Won
Treasure Opening 1
Treasure Opening 2
Precious Treasure Opening
Successful Puzzle-Solving 1
Successful Puzzle-Solving 2
Enemy Target Found
Returning to Town

Story

TitleText
Character DetailsThe Northern Empire, a lost dynasty, where its frozen lands burn with the fever of conquest.
Sovereign Cerydra, the Chrysos Heir who wields the Coreflame of "Law," weaves her schemes, contends with the gods, passes judgment upon the faithless, and lays the foundation of Flame-Chase into this world.
..."This is far from the end. Amphoreus's journey is set to blaze across the stars!"
Character Story: Part IHyperborea, the Northern Empire. A frigid realm where ambition burns without end.
Since the childless sovereign fell, the throne sits vacant while the empire tears itself apart in endless civil strife.

Refugees who lost their homes resort to begging to survive. A wounded girl with unusual blue hair stands out starkly against the pristine snow.
"Only the royal family blessed by Talanton possesses such flame-like blue hair, and only the chosen ones have golden blood flowing through their veins..."
An ambitious aristocrat takes in the beggar girl simply from just a passing glance, and begins spreading rumors of a lost princess.

They lead her onto a magnificent high stage where the aristocrat raises her arm high. From her pricked fingertip drips blood as golden as dawn itself.
The crowd below grows wild with excitement, and that heated anticipation seemingly sets her ablaze as well.

"From this day forward, you are Princess 'Cerydra'."
The aristocrat leads her into the palace, where she's dressed in ornate, heavy garments.
"Cery...dra?"
A single moment of hesitation earns her a slap so sharp it nearly brings tears to her eyes.
"I am... I am... Cery...dra..."
"I am Cerydra."
"I am her."

She controls her trembling as distant screams fade away.
— Those were the screams of the previous princess.

She studies royal etiquette daily until the tight corset no longer causes pain, until she can confidently deliver speeches...
"As the princess is still young, I shall serve as regent and oversee the Hyperborean Empire's affairs." The aristocrat gathers support in her name while seizing royal authority.
"She's merely a pawn we can discard, but she plays her role well enough to keep around." In the shadows, the new regent exchanges knowing smirks with the chancellor.

Endless days in captivity blur together as the young "princess" reluctantly abandons the distant shimmer of stars to focus on her chessboard.
This is the game for her self-preservation.

"Proud princess. Those eyes of yours, always watching, always hiding... They are like..."
"Like what?"

With barely any effort, she will soon reach the border of the chessboard.
"Like a flame soon to ignite..."

With a bittersweet smile, her teacher places down the final chess piece. After thousands of matches, there's no longer a chess strategy the princess has not mastered.

* Unlocked at Character Level 20
Character Story: Part IIThe imperial maids and guards have no power or status, yet they become the ever-present eyes throughout the shifting court.
She wins them with favors, gathers intelligence, and weaves a complex web of strategies.
Old aristocrats who despise the new king secretly plot rebellion, placing assassins among the royal guards.
She plays the willing conspirator while secretly positioning her "knights" who will do the dirty work.
The empire's citizens revere her fabricated bloodline, so she extends charity to the elderly and supports the vulnerable.
Her rising reputation wins them over, making them into "rooks" who will dominate the board.

"Meet me in my tent at the third quint of Curtain-Fall Hour. Urgent matters to discuss in private, Your loyal chancellor."
As the sealed note finds its way to her, she knows her essential "bishop" has entered play, with each courtier now conspiring in pursuit of their covert desire for military expansion.

Candlelight dances across the tent, casting shadows of deceit. The chancellor wears a smile as hollow as a faded portrait.
"The northern territories share nothing with the south's gentle warmth." He points to the map sprawled before them, "Lingering here will be Hyperborea's undoing. I've secured the continent's most formidable mercenaries. The regent requests that you personally lead the campaign..."

She knows they see her as expendable, ready to blame her for any failure that might occur.
But she's waited far too long. Without a daring gamble, how could she ever hope to turn the tables?

Crossing the mountains of Epos, she seizes the opportunity when Loukas rises in rebellion. She crushes their forces while recruiting the Chrysos General Fortunado to her side, winning the army's loyalty.
City after city falls as Hyperborean armies advance like an unstoppable blaze. The blue-haired girl raises her banner, sending thundering hooves toward her chosen targets.
She watches her army build up, knowing her final "pawns" are positioned for checkmate.

On that dark, snowy night, the triumphant princess rides a silver-white steed, leading her forces through the capital gates to proclaim new edicts...
"From this day forward, I shall bring justice to Hyperborea!"

They drag the regent "king" who wears the false crown from his chambers, while his loyalists who refuse to bend find only soldiers' steel awaiting them.
"She... she is not Cerydra!"
From her throne of judgment, she draws her blade across her palm and golden blood trickles down as the crowd mocks him, drowning the "king" in despair.
"This regent 'king' has governed with depravity, plunging the empire into chaos. By the authority of the Law, I hereby sentence you..."

In the bitter northern winds, her blue hair dances wildly, blazing like fire against the pale sky.
"Death by fire!"

Amid the flames, she places the imperial crown upon her head, her only trophy of war.
A flicker of cobalt fire awakens atop the crown, never to be quenched again.

* Unlocked at Character Level 40
Character Story: Part IIIThe tripartite prophecy spreads from Janusopolis to the city-states in endless strife throughout the land.
"Saving the world... has never been of a chessmaster's interest."
She ponders the prophecy, envisioning a fiery future unfolding before her.
"But to challenge gods who see themselves as rulers, and even venture beyond the sky... now that's a game worth playing!"

Through the endless night, she draws golden-blooded children of humanity like a brilliant flame:
In Okhema's Council, Chrysos Heirs and common folk alike share the right to debate and vote.
Magnificent libraries rise from the ground, granting all access to knowledge of the Flame-Chase mission.
As ancient military orders crumble into dust, a gladius of the deep is drawn to shore, following the perfume of blood and fire to serve as her blades.
In the political waters of the holy city, the Goldweaver of Okhema rises on the horizon, and the trembles of golden threads entangle the people's fates.
...

Yet her chessboard is etched in golden blood, and she plays against gods themselves. Though she trades burning pain for her crown and suffers eternal infancy for the future, the scales of victory have never truly tipped in humanity's favor.
"Losses are a constant on the Flame-Chase journey..."
"Only through a worthy sacrifice can we gain a befitting victory. But to topple gods, this is far from enough..."

Day and night she studies the board, concealing her anxieties from any watchful eyes.

"If you're the chess master, then that makes us the pawns, right?"
Without waiting for an answer, the girl who wields a sword like a musical instrument wipes blood from her hands and nods.
"I understand now."
Only in moments like these would the proud empress fall uncharacteristically silent.
"If only..."
A trace of bitterness flickers across her face.
"No, there are no 'if onlys' anymore."

Before the battle to claim the Ocean's Coreflame, she stands once more upon the platform, looking down at five hundred subjects who hold their breath, awaiting her decree.

"My warriors..."
As her voice resounds, cheers erupt throughout the crowd.
"Today, the 'Ocean' shall surrender to us, and the beast of 'Destruction' will become our unstoppable weapon. Now, raise your cups! To our conquest of the sea of stars!"

She knows that only a crimson sea of no return awaits ahead, but she must wear the mask of the unflinching ruler.
In that moment, the wisdom of her teacher whispers to her again...

"Chess is the art of sacrifice."
"Your hands must accept death before touching the board."


* Unlocked at Character Level 60
Character Story: Part IV"Drip."
A drop of blood falls into water, sending golden ripples across the surface.

"Dux Gladiorum, have you thought about where our paths might lead after this battle ends?"
The sword-wielding girl stands in thoughtful silence before shaking her head.
"After the rebellion settles, we'll head for the stars. You'll find your crystal-clear ocean out there, I promise."
With a faint smile, she lifts her scepter skyward.
"The gods have pitted us against each other, letting Amphoreus end its own life in the cosmos. So I'll turn my blade on them, on every god, whether in our world or beyond."

"Drip."
A drop of blood falls into water, sending golden ripples across the surface.

"Dux Gladiorum, what if someday I command you to turn your blade against me?"
The girl remains silent, assuming it's just another of her cruel jokes.
"I'd want your sharpest edge. Anything less would dishonor those who sacrificed themselves for my cause."
She tosses the chess piece that represented herself off the board.
"See? To lose is to gain. New paths have emerged."

"Drip."
A drop of blood falls into water, sending golden ripples across the surface.

"Dux Gladiorum, who do you think can take up the heavy burden of the Flame-Chase journey once we're gone?"
In perfect unison, their gaze falls upon the distant "Goldweaver."
"That little golden trout will one day become the most magnificent fish in this pond."

"Drip."
A drop of blood falls into water, sending golden ripples across the surface.

"Many speculate about what I traded with Talanton. Was it the power of endless victory, or the authority of law... Heh. I've never needed any divine help for those..."

The silhouette of her past companion faded away. She felt the cold creeping in, the sky pitch black like a starless cave.
Long ago, she had also witnessed, in bone-chilling cold, a child with golden blood being taken away.

"But in this world that devours people, having golden blood... is the only chance to overthrow everything. Even if... I must live like this for the rest of my life..."

The blue-haired girl closes her eyes.
"But I've only wished for one thing... since the beginning..."
From a beggar child nearly frozen to death in the wilds, to a princess who was no better than a puppet, then to a commander who challenged gods... She personally elevated herself from pawn to player, only to sacrifice herself when the endgame demanded it...

"I wish to conquer the tyrannical fate of this world!"

* Unlocked at Character Level 80

161 responses to “Cerydra”

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton