
![]() | Nombre | Castorice |
Rareza | ![]() ![]() ![]() ![]() ![]() | |
Vía | ![]() | |
Tipos de combate | ![]() | |
Materiales exclusivos | ![]() ![]() ![]() ![]() ![]() | |
Material de Rastros | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Historia | La nación que venera a la muerte, Aidonia, el reino de las nieves perpetuas, se ha sumido en un dulce y profundo sueño. Castorice, la hija del río Estigia, la Heredera de Crisos que busca la Yesca de la Muerte, comienza su viaje. Debe proteger el llanto de las almas del mundo y abrazar la soledad del destino. La vida y la muerte son solo un viaje. Cuando la mariposa se posa en una rama, lo marchito vuelve a renacer. |
Índice |
Atributos |
Habilidad básica |
Mascotas |
Rastros |
Eidolon |
Conos de luz |
Inventario |
Gallery |
Volumen de los diálogos |
Historia |
Atributos
Nivel | ATQ | DEF | PV | VEL | Prob. CRIT | Daño CRIT | Provocación | Energía | Materiales exclusivos |
1 | 71.28 | 66 | 222 | 95 | 5% | 50% | 100 (100) | 0 | |
20 | 139 | 128.7 | 432 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() |
20+ | 167.51 | 155.1 | 521 | 95 | 5% | 50% | 100 (100) | 0 | |
30 | 203.15 | 188.1 | 632 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() |
30+ | 231.66 | 214.5 | 721 | 95 | 5% | 50% | 100 (100) | 0 | |
40 | 267.3 | 247.5 | 832 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
40+ | 295.81 | 273.9 | 920 | 95 | 5% | 50% | 100 (100) | 0 | |
50 | 331.45 | 306.9 | 1031 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
50+ | 359.96 | 333.3 | 1120 | 95 | 5% | 50% | 100 (100) | 0 | |
60 | 395.6 | 366.3 | 1231 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
60+ | 424.12 | 392.7 | 1319 | 95 | 5% | 50% | 100 (100) | 0 | |
70 | 459.76 | 425.7 | 1430 | 95 | 5% | 50% | 100 (100) | 0 | ![]() ![]() ![]() |
70+ | 488.27 | 452.1 | 1519 | 95 | 5% | 50% | 100 (100) | 0 | |
80 | 523.91 | 485.1 | 1630 | 95 | 5% | 50% | 100 (100) | 0 |
Habilidad básica
![]() | Santuario de la crisálida lunar - Exclusivo | Apoyo |
Recuperación de energía : 0 | |
Tras obtener a Castorice o cuando Castorice está en el equipo actual, se obtiene este efecto: en el combate, si un personaje aliado recibe un golpe letal, todos los personajes aliados que reciban un golpe letal en esa acción entran en el estado Crisálida lunar. Este estado pospone que sean derrotados y les permite actuar de forma normal. Después de esa acción, si sus PV actuales aumentan u obtiene un escudo antes del siguiente turno, se disipa el estado Crisálida lunar. De lo contrario, el personaje es derrotado inmediatamente. Este efecto solo se puede activar 1 vez por batalla. Tras obtener a Castorice o cuando Castorice está en el equipo actual, si un personaje aliado recibe un golpe letal durante la batalla, todos los personajes aliados que reciban un golpe letal en esa acción entran en el estado Crisálida lunar: se pospone su derrota y pueden actuar de forma normal. Después de esa acción, si sus PV actuales aumentan u obtiene un escudo antes del siguiente turno, se disipa el estado Crisálida lunar. Este efecto solo se puede activar 1 vez por batalla. |
![]() | Lamentos, olas del mar muerto - ATQ básico | ATQ individual |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Inflige un Daño Cuántico equivalente al Inflige una pequeña cantidad de Daño Cuántico a un enemigo. | |
Nivel | |
![]() | Silencio, caricia de la mariposa elegíaca - Habilidad básica | Ráfaga |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 60 / Ráfaga : 30 | |
Castorice consume un Si los PV actuales son insuficientes, se reducen a 1. Si el Dragón Caído está en el campo de batalla, la habilidad básica se convierte en Garra ósea, abrazo del dragón lóbrego. Consume PV de todos los aliados e inflige Daño Cuántico a un enemigo y una pequeña cantidad de Daño Cuántico a los objetivos adyacentes. | |
Nivel | |
![]() | Desolación, de palmas derramada - Talento | Potenciación |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
El máximo de Nuevo brote se basa en el nivel de todos los personajes en el campo de batalla. Castorice obtiene 1 punto de Nuevo brote por cada PV perdido por todos los aliados. Cuando Nuevo brote llega al máximo, se activa la habilidad definitiva. Además, cuando los aliados pierden PV, el daño que infligen Castorice y el Dragón Caído aumenta en un Mientras el Dragón Caído está en el campo de batalla, no se puede obtener Nuevo brote mediante el talento. Además, los PV que pierdan los aliados (excepto el Dragón Caído) se convierten en la misma cantidad de PV para el Dragón Caído. Cuando un aliado pierde PV, Castorice obtiene Nuevo brote, y aumenta el daño que infligen Castorice y el Dragón Caído. Cuando Nuevo brote llega al máximo, se activa la habilidad definitiva. Mientras el Dragón Caído está en el campo de batalla, los PV que pierdan los aliados (excepto el Dragón Caído) se convierten en la misma cantidad de PV para el Dragón Caído. | |
Nivel | |
![]() | Ataque |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Ataca a un enemigo y, tras entrar en combate, consume la Firmeza del tipo correspondiente del enemigo. | |
![]() | Clamor, heraldo de muerte - Técnica |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Tras usar la técnica, entra en el estado de Vastedad lúgubre durante Al atacar en el estado de Vastedad lúgubre, todos los enemigos en el área entran en combate y Castorice invoca al mnemoduende Dragón Caído. A su vez, adelanta un Tras entrar en combate y antes de invocar al Dragón Caído, Castorice obtiene una cantidad de Nuevo brote equivalente al Entra en el estado de Vastedad lúgubre, y los enemigos no pueden acercarse por iniciativa propia a Castorice. Al atacar en el estado de Vastedad lúgubre, hace que todos los enemigos en el área entren en combate e invoca al mnemoduende Dragón Caído, el cual adelanta su acción un Tras entrar en combate y antes de invocar al Dragón Caído, Castorice regenera una cantidad de Nuevo brote equivalente al | |
![]() | Garra ósea, abrazo del dragón lóbrego - Habilidad básica | ATQ AdE |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ AdE : 60 | |
Consume un Si los PV actuales son insuficientes, se reducen a 1. Consume PV de todos los aliados. Castorice y el Dragón Caído lanzan un ataque combinado que inflige Daño Cuántico a todos los enemigos. | |
Nivel | |
Mascotas
![]() | Estertor, tintineo del renacer - Habilidad definitiva | Invocación |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Invoca al mnemoduende Dragón Caído y adelanta la acción de este un El Dragón Caído desaparece después de Invoca al mnemoduende Dragón Caído y adelanta la acción de este un | |
Nivel | |
![]() | Garras que rasgan la oscuridad - Habilidad del mnemoduende | ATQ AdE |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
Inflige un Daño Cuántico equivalente al Inflige una pequeña cantidad de Daño Cuántico a todos los enemigos. | |
Nivel | |
![]() | Aliento que prende las sombras - Habilidad del mnemoduende | ATQ AdE |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
Al lanzar Aliento que prende las sombras, consume un Puede lanzar repetidamente Aliento que prende las sombras en un ataque. Al lanzarlo repetidamente, el multiplicador de daño aumenta sucesivamente hasta el Si los PV actuales del Dragón Caído son iguales o inferiores al Consume sus PV, inflige Daño Cuántico a todos los enemigos y el turno no termina. Lanzar esta habilidad repetidamente potencia la habilidad hasta 3 veces. Si tiene un | |
Nivel | |
![]() | Cuerpo oculto en la crisálida - Talento del mnemoduende | Apoyo |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Cuando está en el campo de batalla, el Dragón Caído actúa de Refuerzo de los aliados. Los PV actuales de los aliados pueden reducirse hasta un mínimo de 1 al recibir daño o consumir PV, tras lo cual el Dragón Caído recibe el daño o consume PV en su lugar en una proporción del Cuando está en el campo de batalla, el Dragón Caído actúa de Refuerzo de los aliados. Después de que los PV actuales de un aliado se hayan reducido a 1, el Dragón Caído recibe el daño o consume PV en su lugar. | |
Nivel | |
![]() | Rugido que estremece el páramo - Talento del mnemoduende | Apoyo |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Cuando el Dragón Caído es invocado, el daño que infligen todos los aliados aumenta en un Al ser invocado, el daño que infligen todos los aliados aumenta. | |
Nivel | |
![]() | Alas que abaten las ruinas - Talento del mnemoduende | Rebote |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 15 | |
Cuando el Dragón Caído desaparece, inflige daño Al desaparecer, inflige una pequeña cantidad de Daño Cuántico a un enemigo, que se dispara | |
Nivel | |
![]() | Aliento que prende las sombras - Habilidad del mnemoduende | ATQ AdE |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
Consume sus PV, inflige Daño Cuántico a todos los enemigos y el turno no termina. Lanzar esta habilidad repetidamente potencia la habilidad hasta 3 veces. Si tiene un | |
Nivel | |
![]() | Aliento que prende las sombras - Habilidad del mnemoduende | ATQ AdE |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ AdE : 30 | |
Consume sus PV, inflige Daño Cuántico a todos los enemigos y el turno no termina. Lanzar esta habilidad repetidamente potencia la habilidad hasta 3 veces. Si tiene un | |
Nivel | |
![]() | Alas que abaten las ruinas - Habilidad del mnemoduende | Rebote |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 15 | |
Consume todos los PV e inflige daño Consume todos los PV e inflige una pequeña cantidad de Daño Cuántico a un enemigo, que se dispara | |
Nivel | |
Rastros
![]() | Marea sombría contenida |
Requiere niv. de ascensión de personaje 2 | |
Después de que un aliado (que no sea el Dragón Caído) reciba una curación, el | ![]() ![]() ![]() |
![]() | Bonificación de Daño CRIT (Daño CRIT) |
Requiere niv. de ascensión de personaje 3 | |
Daño CRIT + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere niv. de ascensión de personaje 4 | |
Prob. CRIT + | ![]() ![]() ![]() |
![]() | Antorcha invertida |
Requiere niv. de ascensión de personaje 4 | |
Cuando los PV actuales de Castorice son iguales o superiores al | ![]() ![]() ![]() ![]() |
![]() | Bonificación de daño: Cuántico (Aumento de Daño Cuántico) |
Requiere niv. de ascensión de personaje 5 | |
Daño Cuántico + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere niv. de ascensión de personaje 5 | |
Prob. CRIT + | ![]() ![]() ![]() |
![]() | Donde para el céfiro |
Requiere niv. de ascensión de personaje 6 | |
Cada vez que el Dragón Caído lanza Aliento que prende las sombras, el daño que inflige aumenta en un | ![]() ![]() ![]() ![]() |
![]() | Bonificación de Daño CRIT (Daño CRIT) |
Requiere niv. de ascensión de personaje 6 | |
Daño CRIT + | ![]() ![]() ![]() |
![]() | Bonificación de daño: Cuántico (Aumento de Daño Cuántico) |
Requiere personaje de niv. 75 | |
Daño Cuántico + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere personaje de niv. 80 | |
Prob. CRIT + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Prob. CRIT + | ![]() ![]() |
![]() | Bonificación de daño: Cuántico (Aumento de Daño Cuántico) |
Requiere niv. de ascensión de personaje 2 | |
Daño Cuántico + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere niv. de ascensión de personaje 3 | |
Prob. CRIT + | ![]() ![]() ![]() |
Eidolon
![]() | Doncella nívea y recuerdos amortajados | ![]() |
Cuando los PV actuales del enemigo son iguales o inferiores al |
![]() | Coronación de flores aladas | ![]() |
Tras invocar al mnemoduende Dragón Caído, Castorice obtiene |
![]() | Danza postrera de los devotos | ![]() |
Niv. de habilidad definitiva +2 (máximo: nivel |
![]() | Descanso arropado en lamentos | ![]() |
Cuando Castorice está en la batalla, la curación recibida de todos los aliados aumenta en un |
![]() | Capítulos de profecías prístinas | ![]() |
Niv. de habilidad básica +2 (máximo: nivel |
![]() | Crisálida que el tiempo romperá | ![]() |
Cuando Castorice o el Dragón Caído infligen daño, la PEN de la RES a Cuántico aumenta en un |
Conos de luz
Nombre | Rareza | Vía | ATQ | DEF | PV | Habilidad básica | Materiales exclusivos | |
![]() | Victoria disputada | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | El Daño CRIT del portador aumenta en un | ![]() ![]() |
![]() | Imágenes quemadas | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | La primera vez que el portador invoca a un mnemoduende, recupera | ![]() ![]() |
![]() | Retrospección | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | Cuando comienza el turno del mnemoduende, tanto el portador como el mnemoduende obtienen 1 acumulación de Conmemoración. Cada acumulación aumenta el daño infligido en un | ![]() ![]() |
![]() | Saludo entre genios | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | El ATQ del portador aumenta en un | ![]() ![]() |
![]() | Más sudor y menos lágrimas | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | La Prob. CRIT del portador aumenta en un | ![]() ![]() |
![]() | Tiempo urdido en oro | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | La VEL base del portador aumenta en | ![]() ![]() |
![]() | Sobre los recuerdos nunca cae el telón | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | La VEL del portador aumenta en un | ![]() ![]() |
![]() | 愿虹光永驻天空 | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | 使装备者的速度提高 | ![]() ![]() |
![]() | Despedidas más bellas | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | Los PV máx. del portador aumentan en un Cuando el mnemoduende del portador desaparece, el portador adelanta su acción un | ![]() ![]() |
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386 responses to “Castorice”
Come on guys, don’t stop spending. the 4th game we are developing really needs more funding.
LOL
yes my lord
as a new player who wishes to clear endgame content (MoC, pure fiction, and apocalypse), should I go for Mydei, Castorice, Anaxa, or save? Currently i have absolutely zero limited five star units.
reading the comment section here really made me rethink my idea of spending all my jades on castorice (considering that i cannot afford her lc and her being un-f2p-friendly). I don’t want to spend all my pulls for a character that was set up to fail from the very start 🙁
Please don’t buy into the doomposting. One of Castorices best teams is Her, Remembrance MC, Pela, and Gallagher. All 3 others are completely free. The only big upgrade to this would be Tribbie. So she certainly isn’t set up to fail.
However, for new players, I can only advise to get supports over DPS characters. It’ll make for a stronger account in the long run.
Most importantly though, pull who you like most. While it’s a lot of work, people have cleared all the endgame modes with fully F2P teams. Yes even the recent outrages Hoolay and Nikador.
Anaxa has a better Pull value for new Players because of many things he can provide for most Team compositions.
Support Characters have a longer lifespan, even when they are Sub-DPS.
Anaxa can be used as a Main DPS but he shines more as a Sub-DPS and Support.
For a new Account, Anaxa’s Weakness Implant (Every Element) can be very useful and he can also make all the enemies lose a Turn.
If he is the only Erudition in the Team then he Buffs his own DMG.
If there is another Erudition in the Team he Buffs the whole Team’s DMG.
I completely understand if someone will Pull for Castorice regardless, because she is a powerful DPS and has multiple F2P Team mate options like RMC from story content, and Gallagher from Castorice’s Banner will most likely join the new players account while pulling for Castorice. (Hopefully minimum E2 Gallagher.)
Sadly it is true that Castorice has no F2P Light Cone options that would come close to her Signature LC.
(Anaxa will be able to use the Event LC we gonna get in the 3.2 Event, but there are other options for him aswell.)
Castorice has truly awesome animations, and I like that she can be played in multiple ways.
I like that it requires thinking to play her well and make the best of her power.
Pull for Characters you really like.
Power Creep for Main DPS characters is really fast in HSR.
Most Main DPS Characters only live for 6 Months as E0S0.
feixiao power creeping acheron so quickly still grinds my gears to this day lol
un f2p friendly? Where did you get that? 2 of her BiS rn are free units, and her really only good eidolon is E2. you dont even need her sig LC either to make he super powerful. You have the wrong idea. She isn’t setup to fail, she’s setup to SUCCEED. Her BiS aren’t out yet, and probably wont be for a hot minute. Hyacine is 3.3, but im sure Castorice is gonna get a more dedicated support at some point, like how Acheron got Jaiqiou.
Don’t buy into all the doomposting and people being mad that she exists. Pull for who you like and use your own judgement. If you’re a new player, I also wouldn’t focus on endgame yet. I’ve been playing for over a year, and even still I struggle to clear stage 12 of the endgame content. (my luck is bad yes, and I don’t get much units, but thats besides the point.) Having the teams, builds, and skill to clear the endgame content is gonna take a few months to develop at least.
So, as someone that JUST started playing this game a few days ago, is Castorice worth it or nah?
yes definitely, she will carry you.
She does alot of dmg and self buffs also sort of tanks
Castoria is a very difficult character for a newbie. If pull her there will be need to heavily invest and get her signature cone at any cost since she lose a lot of effectiveness without it. In addition, in the next patch there will be need to pull out Hyacine as the best character to help her. On top of that, her HP mechanic limits her future quite a bit in the long run.
It’s only worth pull her out based on the Waifu factor, otherwise it’s better to get Midei with his cone right now or The Herta, who is extremely versatile at low cost and can get a rerun in future patches. Can also look out for Anaxa, which will allow to easily close challenges where need to pierce toughness of enemies and will get good light cone for free in next patch.
How do her HP mechanics limit her future, like at all? Hyacine/Tribbie/Mydei are both proof that they aren’t just going to drop HP drain mechanics, as well as more HP artifacts being released, having supports with general DMG/Crit/RES PEN/True DMG buffs like HarmonyMC/Tribbie/Sunday/Ruan Mei/etc, and debuffers with AoE DMG Taken/DEF Shred/RES Shred like Anaxa/Jiaoquo/Lingsha/Pela are all proof that HP scaling isn’t going anywhere. Even the fact that Mydei actually benefits from her HP drain shows that the synergies similar to Blade/Jingliu are still an aspect of the game.
Team wide HP drain has such a weird fear around it, when Hyacine is literally proof that sustain units will continue to account for HP drain characters lmao, even Luocha (who will be free!) giving team wide healing when any character deals any damage is enough to offset it. “Pull Mydei and his LC” is fine but “Pull Castorice and supports being released in future versions” leads to “limits her future, pull for waifu” somehow?
Just further confirmed everything that was said above. Look at the original post for starters. The person just started playing and is asking if he should pull a character, and some one saying Castoria good with any of the dozens of characters listed, which of course the person who’s only been in the game for a few days doesn’t have. Even to unlock RMC need to go through the main story which can take weeks of measured play. And some one also suggest a newbie to take Locha who is weaker than 4 star Galagher in Castoria teams according to independent tests, when any newbie is much more profitable to take Ruan Mei that can find good place at any team.
The HP characters themselves can indeed play in any modes with any characters, but the buffs in end game modes will go away sooner or later and the HP absorption meta won’t last long. In comparison to another character in the same patch, Anaxa can easily run most of the bosses in Apocalyptic Shadow and Pure Fiction without requiring a signature cone and losing a quarter of his power like Castoria. When Anaxa can be easy to play with multiple teams, Castoria requied to build one team around her. So Anaxa will remain a useful unit for any account for a longer time despite the temporary buffs. All in all, Castoria is a powerful damag dealer, but it’s not designed for newbies who will have to spend a lot for a few patches in a row for it to feel comfortable. And about scaling HP, just need have to remember Blade and his current place in actual game.
Anaxa might hold more value for a new player.
Weakness Implant, Every Element.
Buffs Himself to have decent DMG if he is the only Erudition in the Team.
Buffs the whole Team’s DMG if there is another Erudition in the Team.
Make the enemies lose a Turn.
Anaxa is the type of character who holds more value than a Top DPS would like Castorice.
Currently most Top DPS characters need their Signature Light Cone if there are no other alternatives.
Castorice sadly has no other alternatives.
Currently Top DPS characters will get power crept in 6-8 months by another Top DPS.
Also, Castorice does not work with a completely F2P Team.
Remembrance Trailblazer is the only F2P Team mate for her.
F2P Healers like Natasha or Lynx will not be enough to play Castorice the way she was meant to be played.
Hyacine is coming very soon and she is the healer meant for Castorice.
Gallagher is also an option and he is on her Banner at least so that is good.
Luocha is also a very good option.
If you decide to Pull for Castorice, hopefully you get at least E2 Gallagher for her on her Banner.
I like Castorice a lot because there are multiple ways to play her.
Most of the time the player will have to think and make the right choices in combat to make the best of her.
For a new player that might not be the best.
Castorice will be a little hard for new player so don’t rush to pull her. There will be a test and events at next patch when will be possible to play with her. Banner will go over 21 day so it’s will be time to decide and maybe will be better to save jades in next update after check 3.3 units at this site.
gonna skip castorice. also going f2p
why? not a big fan of remembrance units.
also don’t like the concept of global abilities. even if she didn’t have a global ability I’ll skip.
don’t see the reason why I should sink 1500$ to get e6s5 Acheron, just for her to struggle clearing endgame content in no less than 3 months.
After a year, it didn’t get better.
You should’ve went F2P in these type of games anyways, cuz they suck your money dry
What? I got E6S1 Acheron and i’ve never had trouble 0 cycling. I literally was auto playing MoC a few months ago. Recently had to stop, but still. S5 is a good bit stronger than S1 Acheron.
I also run sustains. If you don’t run a sustain then you defiantly shouldn’t be having a hard time.
kinda ur fault for whaling in a gacha game ngl f2p is the way to go its the most fun that way tooa
Skill issue! My Jade e6s4 clear all content very easily! MoC is always zero cycle for me! And you can’t clear it with Acheron e6s5, ACHERON!!!??? Bullshit! Or you just that bad at a game!
Trouble clearing endgame with E6 Acheron? Literal skill issue. Yeah, they make content harder, but you’re fitting a square box into a round hole if you cant clear endgame with E6 Acheron.
Tell me you don’t know how to play the game without telling me you don’t know how to play the game.
you should just quit dawg the game aint getting better, going f2p isnt enough, uninstall and leave, until it gets better (it wont). I for once will quit after Fate collab if not before cuz honestly this game is but a shadow of what it once was.
oh no another spender going ftopee leacher. it is the end of zzz.
I am still very upset that appearently Sunday is not very good for Castorice Team.
Some people say Pela is better for her than Sunday!
Tribbie + RMC.
or RMC + Pela.
or RMC + Ruan Mei.
and only then RMC + Sunday…
Sunday was suppose to be the best Support for Remembrance and other Summoner type characters and so far in 3.x only Aglaea is the Remembrance character Sunday is good for.
I am very disappointed.
“Aglaea is the only Remembrance character Sunday is good for” my man, including Castorice, there are ONLY THREE Remembrance characters in total, with RMC being a SUPPORT and Castorice just benefitting more from supports with a different focus given an optimal environment.
Did you expect EVERY Remembrance character to have Sunday as their BiS support? Is him being pretty universally regarded as the BiS support for nearly every single DPS unit in the game not good enough for you because some characters benefit more from True DMG/RES PEN/DEF Shred than they do Sunday’s hypercarry SP Neutral DMG/Crit/Action Advance?
Not even to mention that he STILL IS A GOOD AND VIABLE SUPPORT FOR HER. Depending on Sunday’s investment, he could even be the better choice for her depending on the team she’s used in!
Aglaea is literally a different character that jumps up at least a full tier solely because of Sunday being PERFECT for her and you’re mad that the SECOND REMEMBRANCE CHARACTER TO BE RELEASED has Sunday in the “works well and is BiS in specific circumstances but other supports work better in general usage and are easier to use optimally” like ????
You can’t ever expect a support being BiS for every one of a certain class. They are always going to try to get you to pull for new supports. That’s how Gacha’s work. There was always a chance so i’m not going to call you silly or anything for assuming, but honestly it’s better to set your expectations low when it comes to games like this.
im happy! finally a summon unit that doesnt need sunday to be good! all of you guys complain about cas’s global passive making her a “needed” character when hoyo has made needed characters countless times before. ruan mei/fugue for break teams, sunday for summons, aventurine for almost anything…. like come on guys
actually E1 tribbe is worst then E1 Sunday teams
No she’s not lmfao. Trbbie has the best E1 in the game wtf are you on about. It can increase damage on a ST up to 120%. Jesus.
Nah Don’t bother correcting idiots. I also got into a fight who is much better between Sunday E1 and 3B E1.. some douches wanted a fistfight because I didn’t agree with him on Sunday being better xD
where did you get this “sunday was supposed to be the best support for remembrance”? do all remembrance needs to be shackled by the same kit that wants their summon to shit out 20 actions in a turn?
There is no other dedicated Harmony for Summoners so I cannot even imagine WTF was HoYo thinking when they intentionally sabotaged the synergie between Sunday and Castorice.
just wait till phainon lol
It is ridiculus that a Harmony that has nothing to do with Summons like Tribbie to be better for a Summoner than Sunday whose whole main selling point is Summon Support.