Anaxa

Anaxa
AnaxaConceptsAnaxa
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Erudition
Combat TypesClass Wind
Character Materials
Credit308K
Ethereal Omen15
Echoing Wail15
A Glass of the Besotted Era65
Eternal Lament15
Trace Materials
Credit3M
Rough Sketch18
Ethereal Omen41
Dynamic Outlining69
Echoing Wail56
Exquisite Colored Draft139
Eternal Lament58
Lost Echo of the Shared Wish12
Tracks of Destiny8
StoryThe Grove of Epiphany, where knowledge flourishes and philosophers are born.
Yet here stands Anaxagoras the blasphemer, the Chrysos Heir who challenges the Coreflame of Reason. He is questioned: Would you defy the prophecy even if you must bear infamy, and insist on driving the thorns of doubt into the Sacred Tree of wisdom?
——“Ridiculous. In a world full of lies, I am the only truth.”

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
1102.9675.9132975%50%75140
20200.77148257975%50%75140
Credit4000
Ethereal Omen5
20+241.96178.37310975%50%75140
30293.44216.31376975%50%75140
Credit8000
Ethereal Omen10
30+334.62246.68429975%50%75140
40386.1284.62495975%50%75140
Credit16000
Echoing Wail6
A Glass of the Besotted Era3
40+427.28314.99548975%50%75140
50478.76352.93614975%50%75140
Credit40000
Echoing Wail9
A Glass of the Besotted Era7
50+519.95383.29667975%50%75140
60571.43421.25733975%50%75140
Credit80000
Eternal Lament6
A Glass of the Besotted Era20
60+612.61451.61785975%50%75140
70664.09489.56851975%50%75140
Credit160K
Eternal Lament9
A Glass of the Besotted Era35
70+705.28519.91904975%50%75140
80756.76557.87970975%50%75140
LevelCharacter Materials
1
20
Credit4000
Ethereal Omen5
20+
40
Credit16000
Echoing Wail6
A Glass of the Besotted Era3
40+
50
Credit40000
Echoing Wail9
A Glass of the Besotted Era7
50+
60
Credit80000
Eternal Lament6
A Glass of the Besotted Era20
60+
70
Credit160K
Eternal Lament9
A Glass of the Besotted Era35
70+
80

Skill

Pain, Brews TruthPain, Brews Truth - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Anaxa's ATK to one designated enemy.

Deals minor Wind DMG to one enemy.
Level 10
Fractal, Exiles FallacyFractal, Exiles Fallacy - Skill | Bounce
Energy Regeneration : 6
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Anaxa's ATK to one designated enemy and additionally deals instance(s) of DMG. Each instance of DMG deals Wind DMG equal to of Anaxa's ATK to one random enemy, prioritizing Bouncing to enemy targets that have not been hit by this instance of Skill.
When used, for each attackable enemy on the field, this Skill has its DMG dealt increased by .

Deals minor Wind DMG to one enemy and Bounces 5 times in total, prioritizing Bouncing to targets that have not been hit. The more enemy targets on the battlefield, the higher the DMG.
Level 15
Sprouting Life Sculpts EarthSprouting Life Sculpts Earth - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Inflicts the "Sublimation" state on all enemies, then deals Wind DMG equal to of Anaxa's ATK to all enemies.
In the "Sublimation" state, the targets will be simultaneously inflicted with Physical, Fire, Ice, Lightning, Wind, Quantum, and Imaginary Weaknesses, lasting until the start of the targets' turn. If the targets do not have Control RES, they are unable to take action in the "Sublimation" state.

Inflicts "Sublimation" on all enemies and deals Wind DMG. In the "Sublimation" state, targets will be simultaneously inflicted with 7 types of Weaknesses, and can't take action if they do not have Control RES.
Level 15
Tetrad Wisdom Reigns ThriceTetrad Wisdom Reigns Thrice - Talent | Impair
Energy Regeneration : 0
Weakness Break : 0
Each time Anaxa lands 1 hit on enemy targets, inflicts 1 Weakness of a random Type to the targets, lasting for turn(s), with priority to the Weakness Type that the target doesn't already possess.
While Anaxa is on the field, inflicts the "Qualitative Disclosure" state on enemy targets that have at least different Types of Weaknesses. Anaxa deals increased DMG to targets afflicted with the "Qualitative Disclosure" state. In addition, after using Basic ATK or Skill on them, unleashes 1 additional instance of Skill on the targets. This additional Skill does not consume any Skill Points and cannot trigger this effect again. If the target has been defeated before the additional Skill is used, it will be cast on one random enemy instead.

After hitting enemy targets, inflicts 1 random Weakness. Enemies whose Weaknesses reach #3[i] get inflicted with "Qualitative Disclosure." Anaxa deals increased DMG to targets in the "Qualitative Disclosure" state. After Anaxa uses Basic ATK or Skill on them, unleashes 1 additional instance of Skill without consumption.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Prism of the PupilPrism of the Pupil - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using Technique, inflicts the Terrified state on enemies in a set area. Terrified enemies will flee in a direction away from Anaxa for second(s). When allies enter battle via actively attacking a Terrified enemy, it will always be considered as entering battle via attacking a Weakness. After entering battle, Anaxa applies 1 Weakness of the attacker's Type to every enemy target, lasting for turn(s).

Inflicts the Terrified state on the surrounding enemies. Attacking a Terrified enemy will always be considered as entering battle via Weakness, and applies 1 Weakness of the attacker's Type to all enemies.
Level 1

Traces

Roaming SignifierRoaming Signifier
Requires Character Ascension 2
When using Basic ATK, additionally regenerates 10 Energy.
At the start of the turn, if there are no enemy targets in the "Qualitative Disclosure" state, immediately regenerates 30 Energy.
Credit5000
Rough Sketch3
Lost Echo of the Shared Wish1
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 2
CRIT Rate increases by 2.7%
Credit5000
Rough Sketch3
Ethereal Omen6
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 3
Wind DMG increases by 3.2%
Credit10000
Dynamic Outlining3
Echoing Wail3
HP BoostHP Boost (HP)
Requires Character Ascension 3
Max HP increases by 4%
Credit10000
Dynamic Outlining3
Echoing Wail3
Imperative HiatusImperative Hiatus
Requires Character Ascension 4
Based on the number of "Erudition" characters in the team, one of the following effects will be triggered in the current battle:
1 character: Increases Anaxa's CRIT DMG by 140%.
At least 2 characters: Increases DMG dealt by all allies by 50%.
Credit20000
Dynamic Outlining5
Tracks of Destiny1
Lost Echo of the Shared Wish1
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 4
Wind DMG increases by 4.8%
Credit20000
Dynamic Outlining5
Echoing Wail4
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Ascension 5
CRIT Rate increases by 4%
Credit45000
Exquisite Colored Draft3
Eternal Lament3
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 5
Wind DMG increases by 4.8%
Credit45000
Exquisite Colored Draft3
Eternal Lament3
Qualitative ShiftQualitative Shift
Requires Character Ascension 6
For every 1 different Weakness Type an enemy target has, the DMG that Anaxa deals to that target ignores 4% of their DEF. Up to a max of 7 Weakness Types can be taken into account for this effect.
Credit160K
Exquisite Colored Draft8
Tracks of Destiny1
Lost Echo of the Shared Wish1
HP BoostHP Boost (HP)
Requires Character Ascension 6
Max HP increases by 6%
Credit160K
Exquisite Colored Draft8
Eternal Lament8
CRIT Rate BoostCRIT Rate Boost (CRIT Rate)
Requires Character Lv. 75
CRIT Rate increases by 5.3%
Credit160K
Exquisite Colored Draft8
Eternal Lament8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Wind DMG increases by 3.2%
Credit2500
Ethereal Omen2
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Lv. 80
Wind DMG increases by 6.4%
Credit160K
Exquisite Colored Draft8
Eternal Lament8

Eidolons

Magician, Isolated by StarsMagician, Isolated by StarsMagician, Isolated by Stars
After using Skill for the first time, recovers 1 Skill Point(s). When using Skill to hit enemy targets, decreases the targets' DEF by 16%, lasting for 2 turn(s).
Soul, True to HistorySoul, True to HistorySoul, True to History
When enemy targets enter the battlefield, triggers 1 instance of the Talent's Weakness Implant effect, and reduces their All-Type RES by 20%.
Pupil, Etched into CosmosPupil, Etched into CosmosPupil, Etched into Cosmos
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Blaze, Plunged to CanyonBlaze, Plunged to CanyonBlaze, Plunged to Canyon
When using Skill, increases ATK by 30%, lasting for 2 turn(s). This effect can stack up to 2 time(s).
Embryo, Set Beyond VortexEmbryo, Set Beyond VortexEmbryo, Set Beyond Vortex
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Everything Is in EverythingEverything Is in EverythingEverything Is in Everything
The DMG dealt by Anaxa is 130% of the original DMG. The 2 effects in the Trace "Imperative Hiatus" will be triggered directly and will no longer depend on the number of "Erudition" characters in the team.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Data Bank
Data Bank3
RarstrRarstrRarstr
erudition-class370.44264.6740.88Increases DMG dealt by the wearer's Ultimate by 28%.
Key of Wisdom
Squirming Core
Passkey
Passkey3
RarstrRarstrRarstr
erudition-class370.44264.6740.88After the wearer uses their Skill, additionally regenerates 8 Energy. This effect cannot be repeatedly triggered in a single turn.
Key of Wisdom
Squirming Core
Sagacity
Sagacity3
RarstrRarstrRarstr
erudition-class370.44264.6740.88When the wearer uses their Ultimate, increases ATK by 24% for 2 turn(s).
Key of Wisdom
Conqueror's Will
The Birth of the Self
The Birth of the Self4
RarstrRarstrRarstrRarstr
erudition-class476.28330.75952.56Increases DMG dealt by the wearer's Follow-up ATKs by 24%. If the current HP percentage of the target enemy is below or equal to 50%, increases DMG dealt by Follow-up ATKs by an extra 24%.
Key of Wisdom
Ancient Engine
Make the World Clamor
Make the World Clamor4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72The wearer regenerates 20 Energy immediately upon entering battle, and increases DMG dealt by the wearer's Ultimate by 32%.
Key of Wisdom
Ancient Engine
Geniuses' Repose
Geniuses' Repose4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24% for 3 turn(s).
Key of Wisdom
Immortal Lumintwig
The Seriousness of Breakfast
The Seriousness of Breakfast4
RarstrRarstrRarstrRarstr
erudition-class476.28396.9846.72Increases the wearer's DMG by 12%. For every enemy defeated by the wearer, the wearer's ATK increases by 4%, stacking up to 3 time(s).
Key of Wisdom
Squirming Core
Today Is Another Peaceful Day
Today Is Another Peaceful Day4
RarstrRarstrRarstrRarstr
erudition-class529.2330.75846.72After entering battle, increases the wearer's DMG based on their Max Energy. Each point of Energy increases DMG by 0.2%. A max of 160 Energy will be taken into account for this.
Key of Wisdom
Immortal Lumintwig
Night on the Milky Way
Night on the Milky Way5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12396.91164.24For every enemy on the field, increases the wearer's ATK by 9%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30% for 1 turn.
Key of Wisdom
Squirming Core
Before Dawn
Before Dawn5
RarstrRarstrRarstrRarstrRarstr
erudition-class582.12463.051058.4Increases the wearer's CRIT DMG by 36%. Increases DMG dealt by the wearer's Skill and Ultimate by 18%. After the wearer uses Skill or Ultimate, gains Somnus Corpus. Upon triggering a Follow-up ATK, consumes Somnus Corpus, and increases DMG dealt by Follow-up ATK by 48%.
Key of Wisdom
Immortal Lumintwig
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Voice

Language
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Story

TitleText

125 responses to “Anaxa”

  1. Any pre-farm recommendation? I already got a set for him (Eagle + Vonwaqc) but since his SPD is 94 I have to think twice…

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  2. I’ve seen some showcases with him and I’m very unsure. Does he really Therta’s best erudition partner? I have doubts. Should I really waste my hard earned steller jades for an aoe silverwolf? He’s not even a waifu…

      
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    • Aside from him being one of the 2 erudition units being able to buff allies , the other being jade with her speed buff . He is the most frequent attacking erudition aside from himeko with fugue . The weakness implant is just his gimmick , you will not pull him for it unless you are some of the crazy people I have seen wanting to run as a superbreak carry .

      In the end pull for units you like but remember people said the same thing for Acheron and Jiaoqiu .

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    • he is not even an aoe silverwolf people overstimate his weakness aplication. He doesnt reduce the element resistance so its not that usefull, only for lower the shield, u dont do more damage at all

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    • Simple explanation is every time he uses his Ultimate, he’ll gain a permanent damage boost until the battle is over. It’s worded very strangely and I think some of his kit isn’t translated properly yet, so the exact numbers for how much the damage increase is isn’t obvious, but I assume it’s a good boosts to all of his damage.

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  3. Strange character. Obviously too weak to be a single DPS, 480% bounce from skill under a condition is not that strong, 21% def shred, 60% DMG bonus and 140% CrD are cool, but not enough.
    He looks pretty similar to SW, cuz devs once again overestimate weakness implement, it’s not THAT strong to pick him over any harmony in any team if his only buff is funny 30% DMG, if there’s other erudition.
    When they try to split a character between being a DPS and a support, they get dogshit in the end.
    I don’t think even buffed Anaxa will become meta if they won’t give him a really huge damage source, since as a support he fits nowhere since only playable erudition core is Herta and she needs frequent attacks (Anaxa 94 base speed LOL) and as a core he’s simply too weak compared to other modern dps.
    I really want him to find his place. I won’t be surprised AT ALL if they somehow decide to give him for free since after Castorice his selling will be as low as the floor.

      
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    • Unlike SW he doesn’t truly implant weakness, I wouldn’t call him a debuffer because he doesn’t even reduce their res.
      Something you need to understand is he takes double turns every turn as long as he meets the conditions and he gets ult every other turn easily with either an energy rope, passkey or his LC (although passkey would shaft his damage) so his Herta stacks generation is very high and he has good synergy with wind set. He’s also flexible with SP.
      As a solo DPS he gets that 140 Crit DMG which makes his DMG quite a bit better, although ironically performs best in single target because of his bounce attacks, he can shred the new AS Hoolay. His MoC performance is more middling I think I saw a 2 cycle clear but I don’t know what the blessing was.
      His def traces, base spd and his multis could use improving I think. Also his passive that gives dmg I think should be improved because it’s much weaker than the (mutually exclusive) 140% crit dmg he gets solo. His actual kit design however I like a lot.
      This comment is too long and I’ve already forgotten half of what I wrote.

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  4. i knew they’d release someone else to work with the herta, so happy i didn’t fall for the jade rerun (she’s good i just love men)

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  5. Anaxa, I believe, is the Erudition version of Feixiao. He’s a jack of all trades, but with the addition of AoE, which is why Feixiao is weak against.
    Both of them can go multiple DPS, hypercarry, hyperspeed (altho Anaxa has an abysmal base SPD), and even Break.
    They’re also pretty good boss killers, but Anaxa can also get rid of minions. And if only the boss is left, well, hypercarry Anaxa (without erudition teammates) can shred HP of one enemy faster than Therta.
    Anaxa and Feixiao, for me, are future-proof DPS characters. Even if Hunt/Single-target DPS is a bit weak rn, that’s not going to be the case forever…right?

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  6. Correction: I meant his A4, not his A2. Dodogama, in the event that you see this, I’d like to make the suggestion to make it to where we can edit comments.

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  7. He’s packing heat so he’s top priority after Mydei for me. That said, I have a couple of questions:

    First, I see so many videos and comments alike going Therta this, Therta that. As someone who skipped her, is Therta-less Anaxa doable? If so, who would make for a good secondary DPS alongside him so he can still get the A2?

    Second, as things currently stand, what seem to be his BiS sets? Should I go Crit Rate or DMG for the body piece?

      
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    • I think an 80/100 crit ratio would be ideal for him, so probably crit rate body.
      for planar sets I think izumo would be good.
      As for 4 piece, I see a lot of people using wind set, but also seeing as he gives quantum weakness to, perhaps people will try using the old quantum 4 piece.
      Pioneer diver may also work well. And lastly scholar lost in erudition would probably be good as well.
      As for erudition teammates, you definitely don’t need THerta to use him. She’ll probably end up being one of the best teammates for him but I’m sure he can work well with anyone. Break with rappa is questionable rn but other than that I think the only thing to worry about would be skill points.

      Hope this helped 😀 sorry for long chunk haha.

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    • For partners, don’t know if you have her but… Jade?
      Jade being SP positive, you can easily spam Skill with Anaxa… Since Anaxa hits (up to) 10 targets per turn, that’s a Jade follow-up every time.
      Also Jade will boost Anaxa’s very low SPD by a massive amount, so you won’t have to farm for SPD substats.
      However, if you don’t have Jade, I don’t know if I would recommend pulling her over Herta.

      Then, deciding between CRIT Rate and CRIT DMG will depend on the CRIT DMG bonuses you’ll get in battle.
      For example, with a Herta+RMC team, that’s around 335% CRIT DMG (without any substat or body piece).
      In this context, I’m pretty sure adding another 64.8% CRIT DMG with a body piece gets you far into diminishing return territory.

      Since you don’t have Herta and assuming you won’t use RMC, that’s now 50+140 at base value. 190% CRIT DMG is already strong.
      I would prioritize a high CRIT Rate and get as close to 100% as possible.

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    • crit rate body since he gets 140 from A4. Either crit rate body or make sure he has constant 100% crit rate in battle.
      About relics, if his weakness implant counts as a debuff (I highly doubt) then pioneer is probably the best, if not then scholar is his bis.

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      • The crit dmg from his trace only activates when he’s the sole erudition, so in dual comps he gets a lot less (based on the description and showcases we’ve seen of him)
        Without Herta I’d prefer to run him as a hypercarry instead
        They could change the passive later to not be mutually exclusive though

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        • Oh that’s interesting, so you’d either run him as a hypercarry or a “support” for another Erudition unit? That’s kinda cool but I do hope that they make it not mutually exclusive, especially because there are way stronger passives (cough THerta cough Castorice).

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        • Damn it, I should have known, it makes so much more sense now.
          I was wondering why Hoyo would put his CRIT DMG value far above 300% in a RMC+Herta team.
          That’s deep into diminishing return territory. You’re absolutely right, it is a mutually exclusive buff.
          Thanks for the warning!

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        • so is that mean when there 2 erudition on team, his 140% crit damage passive didnt work due replaced by 30% damage bonus? I thought both passives in A4 trace would appear together if there were 2 eruditions in one team, but it turns out not to be the case huh?

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          • Based on this V1, it does seem so. But things could change later (for better or worse).

          • By the way, MJ Metzner was wondering if Anaxa’s Weakness type implant was working as a debuff.

            I was testing a mechanic with Firefly against a Toughness-locked Aurumaton. Two things:
            • You can still implant a Weakness type even if the target has locked its Toughness gauge
            • Implanted Weakness types DO count as debuffs (obviously, Weakness types already there do not)

            So theoretically, you can apply 4-7 debuffs just with E0 Anaxa. One more with his LC, another one with E1.
            Although Dr. Ratio stonks took a deep dive after Feixiao… the man will appreciate his fellow scholar.

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