
![]() | Nombre | Anaxa |
Rareza | ![]() ![]() ![]() ![]() ![]() | |
Vía | ![]() | |
Tipos de combate | ![]() | |
Materiales exclusivos | ![]() ![]() ![]() ![]() ![]() | |
Material de Rastros | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Historia | El Soto de las Musas, una academia que nutre el conocimiento y la cuna donde nacen los filósofos. Pero aquí está el hereje Anaxágoras, el Heredero de Crisos que cuestiona la Yesca de la Razón, recibiendo la pregunta: ¿Estás dispuesto a desafiar la profecía, aunque tengas que cargar con una mala reputación, e insistes en las espinas de la duda en el árbol sagrado de la sabiduría? “Qué absurdo. Este mundo está lleno de falsedades; solo yo soy la verdad”. |
Índice |
Atributos |
Habilidad básica |
Rastros |
Eidolon |
Conos de luz |
Inventario |
Gallery |
Volumen de los diálogos |
Historia |
Atributos
Nivel | ATQ | DEF | PV | VEL | Prob. CRIT | Daño CRIT | Provocación | Energía | Materiales exclusivos |
1 | 102.96 | 75.9 | 132 | 97 | 5% | 50% | 75 | 140 | |
20 | 200.77 | 148 | 257 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() |
20+ | 241.96 | 178.37 | 310 | 97 | 5% | 50% | 75 | 140 | |
30 | 293.44 | 216.31 | 376 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() |
30+ | 334.62 | 246.68 | 429 | 97 | 5% | 50% | 75 | 140 | |
40 | 386.1 | 284.62 | 495 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
40+ | 427.28 | 314.99 | 548 | 97 | 5% | 50% | 75 | 140 | |
50 | 478.76 | 352.93 | 614 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
50+ | 519.95 | 383.29 | 667 | 97 | 5% | 50% | 75 | 140 | |
60 | 571.43 | 421.25 | 733 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
60+ | 612.61 | 451.61 | 785 | 97 | 5% | 50% | 75 | 140 | |
70 | 664.09 | 489.56 | 851 | 97 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
70+ | 705.28 | 519.91 | 904 | 97 | 5% | 50% | 75 | 140 | |
80 | 756.76 | 557.87 | 970 | 97 | 5% | 50% | 75 | 140 |
Habilidad básica
![]() | Verdad destilada del dolor - ATQ básico | ATQ individual |
Recuperación de energía : 20 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Inflige un Inflige una pequeña cantidad de Daño de Viento a un enemigo. | |
Nivel | |
![]() | Fractales que expulsan lo falso - Habilidad básica | Rebote |
Recuperación de energía : 6 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Inflige un Al lanzar la habilidad básica, el daño que inflige esa vez aumenta en un Inflige una pequeña cantidad de Daño de Viento a un enemigo. Se dispara 5 veces en total, priorizando objetivos que no hayan sido golpeados. Cuantos más enemigos haya en el campo de batalla, más daño inflige. | |
Nivel | |
![]() | Tierra de verdor esculpida - Habilidad definitiva | ATQ AdE |
Recuperación de energía : 5 | |
Ruptura de Debilidad : ATQ AdE : 60 | |
Afecta con Sublimación a todos los enemigos y acto seguido les inflige un Daño de Viento equivalente al En el estado de Sublimación, los objetivos adquieren simultáneamente Debilidad Física, de Fuego, de Hielo, de Rayo, de Viento, Cuántica e Imaginaria hasta que comience su turno. Los objetivos sin RES a Control no pueden actuar en el estado de Sublimación. Aplica Sublimación a todos los enemigos y les inflige Daño de Viento. A los objetivos en el estado de Sublimación se les implantan simultáneamente 7 tipos de Debilidad y no pueden actuar si no tienen RES a Control. | |
Nivel | |
![]() | Sabiduría tres veces grande - Talento | Alteración |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Cada vez que Anaxa golpea una vez a un enemigo, le implanta un tipo de Debilidad al azar durante Cuando Anaxa está en el campo de batalla, afecta con Desvelación cualitativa a los enemigos que tengan al menos Tras golpear a un enemigo, le implanta 1 Debilidad al azar. Cuando un enemigo alcanza | |
Nivel | |
![]() | Ataque |
Recuperación de energía : 0 | |
Ruptura de Debilidad : ATQ individual : 30 | |
Ataca a un enemigo y, tras entrar en combate, consume la Firmeza del tipo correspondiente del enemigo. | |
![]() | Pupila prismática - Técnica | Alteración |
Recuperación de energía : 0 | |
Ruptura de Debilidad : 0 | |
Tras usar la técnica, los enemigos de un área determinada son afectados con Aterrorizado. Los enemigos aterrorizados huyen de Anaxa durante Afecta con a los enemigos cercanos con Aterrorizado. Al atacar a un enemigo aterrorizado, se considera que se entra en combate atacando su Debilidad y se implanta a todos los enemigos una Debilidad del mismo tipo que el atacante. | |
Rastros
![]() | Significantes nómadas |
Requiere niv. de ascensión de personaje 2 | |
Al lanzar el ATQ básico, recupera Si al comienzo del turno no hay ningún enemigo con Desvelación cualitativa en el campo de batalla, recupera inmediatamente | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere niv. de ascensión de personaje 2 | |
Prob. CRIT + | ![]() ![]() ![]() |
![]() | Bonificación de daño: Viento (Aumento de Daño de Viento) |
Requiere niv. de ascensión de personaje 3 | |
Daño de Viento + | ![]() ![]() ![]() |
![]() | Bonificación de PV (PV) |
Requiere niv. de ascensión de personaje 3 | |
PV máx. + | ![]() ![]() ![]() |
![]() | Vacío necesario |
Requiere niv. de ascensión de personaje 4 | |
En el combate en curso se activa 1 de los siguientes efectos según la cantidad de personajes de la Vía de la Erudición que haya en el equipo aliado. 1: el Daño CRIT de Anaxa aumenta en un Al menos 2: el daño que infligen todos los aliados aumenta en un | ![]() ![]() ![]() ![]() |
![]() | Bonificación de daño: Viento (Aumento de Daño de Viento) |
Requiere niv. de ascensión de personaje 4 | |
Daño de Viento + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere niv. de ascensión de personaje 5 | |
Prob. CRIT + | ![]() ![]() ![]() |
![]() | Bonificación de daño: Viento (Aumento de Daño de Viento) |
Requiere niv. de ascensión de personaje 5 | |
Daño de Viento + | ![]() ![]() ![]() |
![]() | Transmutación de naturaleza |
Requiere niv. de ascensión de personaje 6 | |
Por cada Debilidad de un tipo distinto que tenga un enemigo, el daño que inflige Anaxa a ese objetivo ignora un | ![]() ![]() ![]() ![]() |
![]() | Bonificación de PV (PV) |
Requiere niv. de ascensión de personaje 6 | |
PV máx. + | ![]() ![]() ![]() |
![]() | Bonificación de Prob. CRIT (Prob. CRIT) |
Requiere personaje de niv. 75 | |
Prob. CRIT + | ![]() ![]() ![]() |
![]() | Bonificación de daño: Viento (Aumento de Daño de Viento) |
Daño de Viento + | ![]() ![]() |
![]() | Bonificación de daño: Viento (Aumento de Daño de Viento) |
Requiere personaje de niv. 80 | |
Daño de Viento + | ![]() ![]() ![]() |
Eidolon
![]() | Mago aislado por las estrellas | ![]() |
Recupera |
![]() | Persona de la historia real | ![]() |
Cuando un enemigo entra en la batalla, se activa 1 vez el efecto de implantación de Debilidad del talento y la RES a todos los tipos de ese enemigo se reduce en un |
![]() | Pupilas clavadas en el cosmos | ![]() |
Niv. de habilidad definitiva +2 (máximo: nivel |
![]() | Incandescencia despeñada | ![]() |
Al lanzar la habilidad básica, el ATQ aumenta en un |
![]() | Simiente fuera del vórtice | ![]() |
Niv. de habilidad básica +2 (máximo: nivel |
![]() | El todo alberga el todo | ![]() |
El daño que inflige Anaxa es el |
Conos de luz
Nombre | Rareza | Vía | ATQ | DEF | PV | Habilidad básica | Materiales exclusivos | |
![]() | Archivos | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | El daño que inflige la habilidad definitiva del portador aumenta en un | ![]() ![]() |
![]() | Llave maestra | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | Tras usar la habilidad básica, el portador recupera | ![]() ![]() |
![]() | Sagacidad | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | Cuando el portador usa su habilidad definitiva, su ATQ aumenta en un | ![]() ![]() |
![]() | El nacimiento del yo | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 330.75 | 952.56 | El daño que infligen los ataques adicionales del portador aumenta en un | ![]() ![]() |
![]() | Que el mundo clame | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | Cuando el portador entra en combate, recupera inmediatamente | ![]() ![]() |
![]() | El reposo de los genios | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | El ATQ del portador aumenta en un | ![]() ![]() |
![]() | La solemnidad del desayuno | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | El daño que inflige el portador aumenta en un | ![]() ![]() |
![]() | Hoy es otro día tranquilo | 4![]() ![]() ![]() ![]() | erudition-class![]() | 529.2 | 330.75 | 846.72 | Tras entrar en combate, el daño que inflige el portador aumenta según su energía máx. Por cada punto de energía, el daño aumenta en un | ![]() ![]() |
![]() | Noche en la Vía Láctea | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 396.9 | 1164.24 | Por cada enemigo que haya en el campo de batalla, el ATQ del portador aumenta en un | ![]() ![]() |
![]() | Antes del amanecer | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 463.05 | 1058.4 | El Daño CRIT del portador aumenta en un | ![]() ![]() |
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121 responses to “Anaxa”
For a rope, would it be better to go with ERR or ATK%?, i was thinking ERR to help him spam is ult even more, but i’ve also heard that its not super necessary if you have his LC? so im not super sure which one to be going for on him, AND since im already asking, is it better to use HP% or Quantum dmg% for Cas orb?
he is ATK base char isnt? ( glory, cause i hate fuc*** DPSs hp based ) then for the orb, elem.% and atk% is always good. for the rope i think its depends on whats do you want of anaxa, if a partner of Herta i think its better EER. if an hypercarry or offensive sub dps, it should be ATK%. i think
im pulling him for herta, so i will try a lushaka set or a rutilant, with orb quantum and ER rope
Would a wind% orb be better than atk% for Anaxa. I have err rope and want to use the extra therta lc i got on him. Also how much speed is necessary for him to be good with the herta
just faster than therta
For Cas HP%.
If you play him in the optimal way and have lightcone u should go ATK%. In a optimal playstyle u will use skill/basic which gives 30 energy (basic gives 30 thanks to trace), with the optimal conditions he will use another skill immediately for free. (+30) and his lc will give another 10 energy a turn. This totals to 70 energy per turn which is exactly half his ult cost getting u a 2 turn ult in optimal conditions. without lc er rope would also give a 2 turn ult.
As for castorice HP% orb would be better. She already gets so much dmg% from her kit. talent gives up to 60% dmg bonus. 10% memosprite talent. another 90% (realistically) from trace 3 up to potentially 180% in optimal conditions. giving you 160%/250% dmg bonus. when you consider buffers some give dmg bonus aswell. But currently none give hp increases (fu xuan and lynx are useless) (hyacine is leaked to give hp icnreases but no numbers, but she is also leaked to give dmg bonus making hp% likely still the better option). Stacking as much hp as possible is defenitely a good choice.
With his LC he can get 2 turn ult with atk% rope, without and energy LC he needs ERR rope for 2 turn ult
err for a sub-dps for madam herta, for main dps go atk%
Why isn’t anybody talking about what an amazing character Anaxa is for new players?
While this may be a true statement, I don’t thing your going to find many people on here to be new players or people who care about the new player experience
cause you know.. hardly a new player came to characters guides like this.. so almost everybody here are mid-old players
haha turns out i am the exception, i started looking on guides like this to decide on what character to pull, so i end up not ruining my account lol, so is it really good for new players, i have puilled for tribbie and midei and right now have a secured banner character, so i am going for anaxa to make a the Herta team, is it the right choise?
you have a point.
so is he any OP? or mid nothing special? trash? orr something like acheron release?
apparently, he is almost dps, almost herta’s bis, but not really good in any of it. we have to wait to see him in game anyways
From what I understood, he is still very strong.
He just went from “OP most powerful in ST than any Hunt DPS that isn’t Feixiao while being a Erudition unit” to “very strong meta DPS that can be used in different teams”
For The Herta, he is strictly better than Jade in “3 or less ennemies” scenarios and a bit better in “4-5 target scenarios”. If Jade is E1, Anaxa that bit of an upgrade tho.
bro got nerfed once more on v6… i know that male chars doesnt sell too much but.. every V castorice get stronger and anaxa weaker
seen some folks say he is going to be given out on anni, maybe thats why they kept nerfing him, we cant be given a well functioning unit now can we?
Male Debuff Restored. To be fair they did buff him a few times but I guess he was starting to get dangerously close to outshining the poster child or something so they dialed it back
Would the pioneer or scholar set be better on him?, i’d assume it scholar cause it gives a direct boost to skill and ultimate, but the pioneer seems pretty good on him too since he can essentially have the doubled effect at 100% uptime. As for the 2pc, im assuming arena set, but glamoth and izumo seem pretty viable on him as well.
me personally i will go 4pc wind set cause 2 turn ult + s5ddd tribbie
Anaxa in a Therta team gets like 220 free crit dmg. My current annexa build is like 75 crit rate and 360crit dmg so i will definitely use Izumo
Anaxa in Therta team don’t get 140 crit dmg.
Anaxa can’t get the 140% Crit dmg unless his the only Erudition unit on his team, so… he gets only 80% Crit dmg from Therta
The Calcs I’ve seen say pioneer and scholar are close to neck and neck for hypercarry Anaxa with the difference being so minimal that it comes down to which has better substats(but that fine margin actually has Pioneer ahead of Scholar), and Wind set for Therta subDPS Anaxa
I haven’t seen anyone recommend any 2pc other than arena… and maybe glamoth as a backup… but pretty sure the answer is arena.
Genius is his best set by a small margin (outside pf) at e0s0 and gets significantly better if you have s1 and/or e1, and the gap gets even bigger if you’re running him with a support who gives def ignore/reduction but it’s not the best cavern to farm so scholar is good enough unless you really like him or have a set already farmed. but if you’re using him with Herta exclusively don’t bother with genius just use scholar. you might have issues implanting quantum against trash mobs before they die (like in pf) if he’s subdps so scholar would be more consistent overall as well as more efficient to farm. but his dmg ceiling lies with the genius set (just be careful not to overcap def pen)
Are you sure that we’re not still in Penacony because I must be dreaming! Homeboy got BUFFS?
Damn he really did get buffed a lot that’s great
He’s now a better DPS than Rappa and he’s an amazing sub dps for Herta
Source: I foresaw it
Male Debuff finally took a rest?
I plan to hypercarry him and use him with Jade in a dual team. Can’t wait 😀
I really hope he does genuinely get buffed 💔
What if he gets buffed tomorrow xd
Source: Some uncles
hes mid af sadly but then again its not a waifu so who cares
“its not a waifu so who cares” oh my god not everything is made for you. Go take a shower.
woman spotted. Rules for thee but not for me. What he said holds ground, cuz hoyo only makes women characters and when they make male characters they usually suck balls and if they dont, they tend to be giga busted or get powercrept by a woman 2 patches later.
So it does suck, that he is a dude but not because he isnt a chick
indeed, nobody cares about this dead guy
Damn, I guess I’m nobody. Speak for yourself and only yourself.
Any V3 Changes?
His base ATK and Talent got nerfed but his Skill got buffed so now it deals more DMG based on the number of enemies on the field.
His E2 also got reworked.
Thank you!