Concepts | Aglaea | |
Rarity | ||
Path | Remembrance | |
Combat Types | Lightning | |
Character Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | In that holy city kissed by the dawn, the weaver caresses the golden threads, entwining fates. The Chrysos Heir that bears the "Romance" Coreflame gathered the world's heroes, leading them on a long journey once more — to topple the gods, reclaim the divine flame, and grant rebirth to the nearly fallen Amphoreus. |
Table of Contents |
Stats |
Skill |
Pet |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 95.04 | 66 | 169 | 102 | 5% | 50% | 100 (125) | 350 | |
20 | 185.33 | 128.7 | 329 | 102 | 5% | 50% | 100 (125) | 350 | 4000 5 |
20+ | 223.34 | 155.1 | 397 | 102 | 5% | 50% | 100 (125) | 350 | |
30 | 270.86 | 188.1 | 482 | 102 | 5% | 50% | 100 (125) | 350 | 8000 10 |
30+ | 308.88 | 214.5 | 549 | 102 | 5% | 50% | 100 (125) | 350 | |
40 | 356.4 | 247.5 | 634 | 102 | 5% | 50% | 100 (125) | 350 | 16000 6 3 |
40+ | 394.42 | 273.9 | 701 | 102 | 5% | 50% | 100 (125) | 350 | |
50 | 441.94 | 306.9 | 786 | 102 | 5% | 50% | 100 (125) | 350 | 40000 9 7 |
50+ | 479.95 | 333.3 | 853 | 102 | 5% | 50% | 100 (125) | 350 | |
60 | 527.47 | 366.3 | 938 | 102 | 5% | 50% | 100 (125) | 350 | 80000 6 20 |
60+ | 565.49 | 392.7 | 1005 | 102 | 5% | 50% | 100 (125) | 350 | |
70 | 613.01 | 425.7 | 1090 | 102 | 5% | 50% | 100 (125) | 350 | 160K 9 35 |
70+ | 651.02 | 452.1 | 1157 | 102 | 5% | 50% | 100 (125) | 350 | |
80 | 698.54 | 485.1 | 1242 | 102 | 5% | 50% | 100 (125) | 350 |
Skill
Thorned Nectar - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Lightning DMG equal to Deals minor Lightning DMG to one enemy. | |
Level | |
Rise, Exalted Renown - Skill | Summon | |
Energy Regeneration : 20 | |
Weakness Break : 0 | |
Restores HP to Garmentmaker by Restores HP for Garmentmaker. If Garmentmaker is absent, summons the memosprite Garmentmaker and makes this unit immediately take action. | |
Level | |
Dance, | |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Summons the memosprite Garmentmaker. If Garmentmaker is already on the field, then restores its HP to max. Aglaea enters the "Supreme Stance" state and immediately takes action. While in "Supreme Stance," Aglaea gains the SPD Boost stacks from Garmentmaker's Memosprite Talent, with each stack increasing this unit's SPD by A countdown appears on the Action Order, with its own SPD set at Summons the memosprite Garmentmaker, enabling Aglaea to enter the "Supreme Stance" state, immediately take action, and gain Enhanced Basic ATK. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Meteoric Sunder - Technique | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Summons the memosprite Garmentmaker and launches a forward joint attack. After entering battle, regenerates Summons the memosprite Garmentmaker and launches a forward joint attack. After entering battle, regenerates Energy and deals minor Lightning DMG to all enemies. Then, randomly inflicts the "Seam Stitch" state on a random enemy target. | |
Slash by a Thousandfold Kiss - Basic ATK | Blast | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Aglaea and Garmentmaker launch a Joint ATK on the target, respectively dealing Lightning DMG equal to "Slash by a Thousandfold Kiss" cannot recover Skill Points. Aglaea and Garmentmaker launch a Joint ATK on the target. Deals Lightning DMG to one enemy and minor Lightning DMG to adjacent targets. | |
Level | |
Rise, Exalted Renown - Skill | Restore | |
Energy Regeneration : 20 | |
Weakness Break : 0 | |
Restores HP for Garmentmaker. If Garmentmaker is absent, summons the memosprite Garmentmaker and makes this unit immediately take action. | |
Level | |
Pet
Thorned Snare - Memosprite Skill | Blast | |
Energy Regeneration : 10 | |
Weakness Break : Single Target : 30 / Blast : 15 | |
Deals Lightning DMG equal to Deals minor Lightning DMG to one enemy target and adjacent targets. | |
Level | |
A Body Brewed by Tears - Memosprite Talent | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After attacking an enemy afflicted with "Seam Stitch," increases this unit's SPD by After attacking an enemy afflicted with "Seam Stitch," increases this unit's SPD. When taking action, automatically uses attacks, prioritizing enemies under the "Seam Stitch" state. | |
Level | |
The Speeding Summer - Memosprite Talent | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
When Garmentmaker is summoned, this unit's action advances by When summoned, this unit has its action advanced. | |
Level | |
Bloom of Drying Grass - Memosprite Talent | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
When Garmentmaker disappears, regenerates Upon disappearing, regenerates Energy for Aglaea. | |
Level | |
Rosy-Fingered - Talent | Enhance | |
Energy Regeneration : 10 | |
Weakness Break : 0 | |
The memosprite Garmentmaker has an initial SPD equal to While Garmentmaker is on the field, Aglaea's attacks inflict the target with the "Seam Stitch" state. After attacking enemies in the "Seam Stitch" state, deals minor Lightning Additional DMG. | |
Level | |
Traces
The Myopic's Doom | |
Requires Character Ascension 2 | |
While in "Supreme Stance," increases Aglaea's and Garmentmaker's ATK by an amount equal to | 5000 3 1 |
DEF Boost (DEF) | |
Requires Character Ascension 3 | |
DEF increases by | 9000 3 2 |
DMG Boost: Lightning (Lightning DMG Boost) | |
Requires Character Ascension 4 | |
Lightning DMG increases by | 19000 4 4 |
Last Thread of Fate | |
Requires Character Ascension 4 | |
When Garmentmaker disappears, up to | 20000 5 1 1 |
CRIT Rate Boost (CRIT Rate) | |
Requires Character Ascension 5 | |
CRIT Rate increases by | 45000 3 3 |
DMG Boost: Lightning (Lightning DMG Boost) | |
Requires Character Ascension 5 | |
Lightning DMG increases by | 45000 3 3 |
The Speeding Sol | |
Requires Character Ascension 6 | |
At the start of battle, if this unit's Energy is lower than | 160K 8 1 1 |
DEF Boost (DEF) | |
Requires Character Ascension 6 | |
DEF increases by | 140K 7 6 |
CRIT Rate Boost (CRIT Rate) | |
Requires Character Lv. 75 | |
CRIT Rate increases by | 160K 8 8 |
DMG Boost: Lightning (Lightning DMG Boost) | |
Requires Character Lv. 80 | |
Lightning DMG increases by | 160K 8 8 |
DMG Boost: Lightning (Lightning DMG Boost) | |
Lightning DMG increases by | 2500 2 |
CRIT Rate Boost (CRIT Rate) | |
Requires Character Ascension 2 | |
CRIT Rate increases by | 4000 3 6 |
DMG Boost: Lightning (Lightning DMG Boost) | |
Requires Character Ascension 3 | |
Lightning DMG increases by | 9000 3 2 |
Eidolons
Drift at the Whim of Venus | ||
The enemy afflicted with "Seam Stitch" takes |
Sail on the Raft of Eyelids | ||
When Aglaea or Garmentmaker takes action, enables the DMG dealt by Aglaea and Garmentmaker to ignore |
Bequeath in the Coalescence of Dew | ||
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. Memosprite Talent Lv. +1, up to a maximum of Lv. |
Flicker Below the Surface of Marble | ||
The SPD Boost effect from the Memosprite Talent has its max stack limit increased by |
Weave Under the Shroud of Woe | ||
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. Memosprite Skill Lv. +1, up to a maximum of Lv. |
Fluctuate in the Tapestry of Fates | ||
While Aglaea is in "Supreme Stance," increases her and Garmentmaker's Lightning RES PEN by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
Victory In a Blink | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | Increases the wearer's CRIT DMG by | ||
Shadowburn | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | When the wearer summons memosprite for the first time, recovers | ||
Reminiscence | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | When memosprite's turn starts, the wearer and memosprite each gain 1 stack of "Commemoration." Each stack increases DMG dealt by | ||
Geniuses' Greetings | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Sweat Now, Cry Less | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | Increases the wearer's CRIT Rate by | ||
Time Woven Into Gold | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | Increases the wearer's base SPD by | ||
Memory's Curtain Never Falls | 5 | remembrance-class | 529.2 | 396.9 | 1058.4 | Increases the wearer's SPD by | ||
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104 responses to “Aglaea”
Should I pull E1 or S1? I have Huo Huo and Sunday. Also would err or atk rope be better with those two?
Is Robin okay as a substitute instead of RTB? I heard RTB is really good with her but I use a Firefly break team and need him for SB since I don’t have Fugue. Robin is E0S1, Sunday is E0S0, Huo Huo is E0S1
dw about it, she’ll do great with robin. you have her other best characters anyway
robin is great, sometimes even better
Thanks!
Should I pull E1 or S1? I have Huo Huo and Sunday. Also would err or atk rope be better with those two?
Does Seam Stitched state count as a debuff? Specifically, does it proc the effects that rely on debuffs on enemies?
Yes it does. It’s a debuff. So for example, Dr. Ratio will count it towards his talent. Hope that helps!
my wife I love her
I’m sorry to say that but she’s cheating on you with me
Did some scuffed testing
Energy regen is not the huge problem I initially tought it would be, ER rope solves the issue pretty much, but is something that will need to be resolved if not using an ER rope, with sunday AND something else, relying on dmg received for energy (for both sunday and aglaeia) is not good enough imo, quidproquo/huohuo not tested
keeping memo up/countdown at bay (300memospeed + 90%speed + ENORMOUS speed to atq conversion) > sunday allingment
180 speed (out of combat) aglaeia 143 sunday + avent/ling to ensure survival on moc12
With ER rope is veryvery managable with sunday, first countdown window can be tight due to low (1) SS stacks on ult (memo speed 80@1ss vs 350@6ss, less aglaeia speed conversion from SS’s also) getting hit once or twice can solve this issue, quidproquo would as well, first sunday ult included and also sunday will be missaligned on the first ult window due to low ss stacks
Without ER rope is not too bad later on but… thru about an hour of messing around, i was not able to keep ult up 100% of the time early on without holding both sunday’s and aglaeias to 2 MINIMUM SS stacks and getting a few hits inafter both ults used, or using sunday early, and hold aglaeias for at least one extra turn sunday turn to get his ult before countdown goes off
Sunday ult to imadiate first agleia ult did not work, she absolutely needs the energy sunday gives on the low SS ult scenario, 3ss starts were barely enough to keep it going
ER rope is the way to go, she converts way too much atq from speed (2.5k bare minimum)
atq is useless if it means she needs to restack after every ult, ulting with only 1/2 stacks every time borderline using her incorrectly, she was pretty much designed to keep 6stacks up INSIDE countdown windows
speed reqs with ER rope might not even be that bad
no rmc testing done
herta skip ez
Im considering running 2 piece sarcedos / 2 piece hackerspace just to see how fast i can make her
7 speed each set bonus not that bigadeal
sad how dependent she is on e1 for uptime, i messed up the first round of testing ):
Sorry, i messed up bigtime, on the testserver the game gave me all chars with E1 and i didnt realize, so all aglea and garm hits were generating +20 (24with ER), its a monstrous boost to her energy generation, by itself it enables her to ditch ER rope (tho still with sunday), not that the atq% gona be a boost to her dmg anyways
she can keep ult up without E1 but its inconsistent, hitrng plays a role here sadly, didnt even bother trying atq rope, huohuo/quidproquo helps a little, not enough to be consistent
i was thinking sig>dupe after testing but thats definetly NOT the case, E1 = ez ult uptime
pretty much no support/cone combo can solve her energy issues at e0, even if starting stacked, countdown will get us eventually
E1>sigcone no doubt about it
Also e1>more energy>better rmc mem charge
lightning/er for planars
crate/speed for body/feet (no surprises here)
speed>crate>cdmg>atq subs
Requirements? honestly, whatever, we either get E1 or not, thats the requirement on my experience with her so far sadly
4s harm’s + sunday
hanya/yukong is not worth the partyslot
tyng can work with e0, tho rmc is still better on the second sup slot
sparkle brings very little to solve energy issues, the 50% push has very little value considering how fast aglaea already is
Rmc+sunday and bronya+sunday
rmc is perfect for her, since memcharge is not tied to rmc itself. When mem is fully charged it imediatly goes off, action timeline doesnt move whatsoever, and considering how much energy aglaea regenerates, 320 in 3 turns with E1 @ less than 90av value, to put in perpective, this slightly less than one rmc turn, its very likely that happens on a aglaea action, meaning she goes twice in a row, like a perfectly tuned 100% pusher
Bronya works if sunday and bronya were bronyasig, didnt get SP issues on a couple moc12clears, and at e0 energy is still a problem, dancedance looses value (18av push for stacked aglaea meh), tho is can bring a extra sunday action inside a countdown window, which MIGHT enable an extra window of uptime, but we might run into sp issues if we need a ocasional skill for sustain
For sustains:
huohuo is mid, aglaea ult gauge barely moves with huohuo ult, tho with QPQ its better, just not enough still, definetly not a best in slot situation
Avent shield definetly will drop off sometimes if sunday+rmc thats gonna happen quite a bit, fuxuan mit is related to her turns which is ideal for aglaea
there is no best in slot for agalea, huohuoQDQ for e0 (mid) or fuxuan for e1
besides a new character, assuming preservation cos its been a while since a new one came out, with some kinda of evergy generation or memosprite synergy…
4s preservation when
how much would I be falling behind if I didn’t have Sunday? Missed his 50/50 hope I don’t get screwed too much
Sunday’s buff allows Aglaea to get 100% Advance Forward for characters and memosprite and an additional 80% damage increase. It is true that if Aglaea is without Sunday, her damage will be much lower.
But I think it’s okay if you don’t have Sunday. Remembrance MC also offers an equally strong buff for Memosprite Aglaea, although not as strong as Sunday’s buff.
I think sunday and even huohuo are the units you MUST have, since the MoC buff is recharging 20% max energy for the whole team and making the summons act extra 1 time when they act for the first time in the cycle. With that saying, without the MoC buff, aglaea would struggle in energy.
For simplification
Seam Stitch = SS
Ulted joint atk = Duo
Sig 12base speed, 6×9%cdmg +54%basicdmg at max stacks, does not drop
E1 14%defpen after hit, up to 3x = 42% build up constantly required, drops off after ANY other unit active action
Ultimate
15% speed p/stack (up to 6stacks~90%) 100speed Ult end and Memo gone countdown
-Speed to atk conversion 720% Aglaea +360% Memo
-300speed Aglaea + 335speed Memo (for reference)
-2160 + 1206 = +3366 atk
Memo talent SS hit +50speed up to 6x (+300)
Speed: 102 base speed +12 with sig, percents rounded down, sub requirements rounded up
boots+25, new4set +6%, SS up to 6 (+15% to 90% of most likely base speed)
Sig 114 +25 +6 = 145 +6SSx90% (17/102) = 247 (+53 on subs before SSstacks, 9 per piece)
noSig 102 +25 +6 = 133 +6SSx90% (15/90) = 223 (+77 on subs before SSstacks, 13 per piece, rough)
Mmspd 35 +50 per stack = 335 (sig borderline irrelevant for Memo speed)
Simplified Action Values:
300 speed = 33,3av = 3 Aglaea actions inside one ultimate countdown window = very good
Memo 30av (ulted joint attack does NOT advance memo)
Countdown reaches 0 = Memo gone = SS stacks = not good, 33av Aglaea is ideal, similar to Firefly speed breakpoint
Ult back before countdown goes off = 100% 6SS speed and atk conversion buff uptime
Energy: 350 energy req <. 0av buffed Aglea > 33av buffed Aglaea > 33av notbuffed Aglaea > repeat
Energy: ult +70(83,58) +1 Aglaea action worth of energy
Full ultimate uptime seems to be almost doable
I did these calcs for myself, this is how i intend to run her with Sunday, didnt think much about other team mates
Ruan-mei 10speed+dmg% and respen or Jade +30 are good picks to help with speed requirements
Robin can do Robin things as usual
Asta/hanya not very good, substantial speed bumps but they last for only 2 Aglaea turns
Meta-ing/MoC cycles or whatever were not taken into account at all
Speed centered design finally, even tho requirements are crazy high, sadly we cant pre-farm the 4piece
Cheers, happy new year and good luck on pulls (:
i broke the comment somehow, here is the energy section
Energy: 350 energy req <. 0av buffed Aglea > 33av buffed Aglaea > 33av notbuffed Aglaea > repeat
Energy: ult +70(83,58) +1 Aglaea action worth of energy
Full ultimate uptime seems to be almost doable
but Sunday and (sometimes) RMC advances her actions during ult, the calc for how many actions per ult would just be less correct
being pushed or not changes nothing
what i was trying to do is figure out how many times she needs to act inside her ult window and never have downtime on her own, supports come into account later on
i see what your trying to say, but its not really the point i was going for
also i had not really taken rmc into account because memoult is buffed char 3turns duration , and also rmc memo ult is another sheet on calcs on its own on how memo charges, id just figure it out ingame when it comes to it, im kinda done with this
33av aglea = 100av rmc = 2(?) rmc turns for memoult = +1 action +30%dmg with 50% downtime
hopefully this works now, i think a an emote i typed in was the reason…
Energy: 350 energy req (Countdown vs Aglaea/Memo = 100vs300/335 speed or 100vs30/33av)
Aglea actions 20 x3=60 + Memo actions 10 x3=30 = 90 energy
ER rope 23,88 x3=71,64 11,94 x3=35,82 = 107,46
Possible extra energy sources, not sure, Duo atk seems to be the case, animations are the same for Duo/Memo skill in the video
If Memo regenerates skill equivalent energy on Ulted Duo atk: +10×3=30 (35,82) likely
Talent: hits on SS’d enemy +10 x3 or x6 (Aglaea/Memo hits only or both Aglea and Memo hits) = +30/60 (+35,82/71,64)
If so: total Aglea actions total Memo actions energy generated
3x(+20+10+10)=120+ 3x(10+10)= 60 = 180 (210) if both regenerate energy on SS’d
ER rope 3x 47,74 = 143,22+ 3x 23,88= 71,64 214,86 (250,72)
tldr
300speed stacked = 3 actions inside ult window
ult recharge requirements:
6/7 actions without sunday, 5/6 with sunday
4/5 with ER, 3/4 with sunday
Love ur analysis, so i want to ask how much speed substats does aglaea need on a relic also what main stats should i use on the rope atk or er?
ER hope 100%, Atk is usable only with Eido1 only, even so, questionable (spd>atq conversion grants about 3/4k fully stacked), E1> sigcone hands down.
She just cannot get enough energy inside the countdown without it, including how much energy sunday provides with tuned 100%pushes and on his ultimate…
Rly sucks how reliant she is on E1 for proper ult uptime, there simply is now way, i tried sunday/ting, sunday/bronia, sunday/huohuo+quidproquo, sunday/rmc/huohuo whatever i could think of, did not matter, it will drop, its just a case of if its against the first or the seconed countdown…
besides that tipical dps substats, but she has a very solid speed to atk scaling (spd to atk conversion)
spd>crate/cdmg anything else she can use, speed and crits prios (classic), atq subs are bonuses
Seth you just made my mind thank you, i’m skipping Aglaea, i can’t afford her E1, maybe i’ll just wait for E2 Castorice with the extra pulls
As you can see in the test run during the story quest, the SS speed buff takes % not of the base speed, but of the final speed. In the testplay, she has a base speed of 122 (I believe SigLC S5 is there) and +27 speed from boots/substats/set, when she received 2 speed buff stacks (+25% in that testplay since traces is not the maximum level), the final speed would be 179 if % of the speed was taken from the base, but the final speed became 186, which is ideal in a situation where the speed for the buff was taken not from the base, but together with the boots/substats of the relics.
122 is sigs5 yes, speed boots is 25, but +27? 147 or 149 final? 147 would make sense, 149 would mean one MIN speed sub with no roll on 7 relic pieces
the 6% of the relic set only comes online when memo is on the field
6% on top on the 122 base would be 7.32 speed (rounded down its the exact diference on your assumption)
tbh i cant be bothered to test it
every multiplier in the game works on top of base unless specifically stated, we only have some with maxhp currently
i dont see why she would be any different
How much SPD should Sunday have to be used with her?
Yes