
![]() | 名词 | 白厄 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
战斗属性 | ![]() | |
专属材料 | ![]() ![]() ![]() ![]() ![]() | |
行迹材料 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主线 | 哀丽秘榭,遗世独立的边陲村落,如今只余晦涩的传说。 无名的英雄█████,容纳「负世」火种的黄金裔,铭记全世的理想,背负万众的命运,为新世界带来第一缕曙光 ——「但倘若黎明从不存在,就让怒火燃尽此身,化作明日的烈阳!」 |
目录 |
属性 |
战技 |
行迹 |
星魂 |
光锥 |
背包 |
Gallery |
语音音量 |
主线 |
属性
等级 | 攻击力 | 防御力 | 生命值 | 速度 | 暴击率 | 暴击伤害 | 嘲讽 | 能量 | 专属材料 |
1 | 76.56 | 99 | 195 | 94 | 5% | 50% | 125 | 12 | |
20 | 149.29 | 193.05 | 381 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() |
20+ | 179.92 | 232.65 | 459 | 94 | 5% | 50% | 125 | 12 | |
30 | 218.2 | 282.15 | 557 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() |
30+ | 248.82 | 321.75 | 635 | 94 | 5% | 50% | 125 | 12 | |
40 | 287.1 | 371.25 | 733 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
40+ | 317.72 | 410.85 | 811 | 94 | 5% | 50% | 125 | 12 | |
50 | 356 | 460.35 | 908 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
50+ | 386.63 | 499.95 | 987 | 94 | 5% | 50% | 125 | 12 | |
60 | 424.91 | 549.45 | 1084 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
60+ | 455.53 | 589.05 | 1162 | 94 | 5% | 50% | 125 | 12 | |
70 | 493.81 | 638.55 | 1260 | 94 | 5% | 50% | 125 | 12 | ![]() ![]() ![]() |
70+ | 524.44 | 678.15 | 1338 | 94 | 5% | 50% | 125 | 12 | |
80 | 562.72 | 727.65 | 1436 | 94 | 5% | 50% | 125 | 12 |
战技
![]() | 逐火救世,行则将至 - 普攻 | 单攻 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
对指定敌方单体造成等同于白厄 对敌方单体造成等同于少量物理属性伤害。 | |
等级 | |
![]() | 黎明创世,地辟天开 - 战技 | 扩散 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 60 / 扩散 : 30 | |
获得 获得 | |
等级 | |
![]() | 永劫燔世,其将背负 - 终结技 | 群攻 |
能量恢复 : 0 | |
弱点击破 : 群攻 : 60 | |
变身为█████,变身期间展开境界。境界内的其他队友离场且无法行动,敌方全体始终拥有物理属性弱点。 █████不会进入自己的回合,但拥有 变身为█████并展开境界:使队友离场且无法行动,敌方全体拥有物理属性弱点。 █████不会进入自己的回合但拥有 | |
等级 | |
![]() | 此身为炬 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
白厄的天赋。【火种】达到 当白厄成为我方队友或敌方任意单体的技能目标时,获得1点【火种】。成为我方队友的技能目标时,暴击伤害提高 白厄的天赋。【火种】达到 当白厄成为除自身外的技能目标时,获得【火种】。成为我方队友的技能目标时,暴击伤害提高。 | |
等级 | |
![]() | 命运•此躯即神 - 天赋 | 强化 |
能量恢复 : 0 | |
弱点击破 : 0 | |
█████的天赋。变身时获得 █████免疫控制类负面状态,拥有1个强化普攻和2个强化战技,无法施放终结技。变身期间攻击力提高 变身结束时,使我方全体速度提高 █████的天赋。变身时获得【毁伤】。 █████免疫控制类负面状态并拥有3个新技能。变身期间攻击力和生命上限提高,施放攻击回复生命值,受到致命攻击时回复生命值并立即施放最后一击,剩余可行动次数越多伤害倍率越低。 结束变身时,使我方全体速度提高。 | |
等级 | |
![]() | 攻击 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 终结之始 - 秘技 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 60 | |
白厄在队伍中时,使秘技点上限提高3点。 主动施放秘技消耗2点秘技点,立即攻击一定范围内的所有敌人。进入战斗后,为我方队友恢复 若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。 秘技点上限提高3点。主动施放消耗2点秘技点攻击一定范围内的所有敌人。进入战斗后为我方恢复能量、战技点和【毁伤】,每个波次开始时对敌方全体造成物理属性伤害。 若攻击普通敌人则立即将其消灭,不会进入战斗。未击中敌人时不消耗秘技点。 | |
![]() | 创生•血棘渡亡 - 普攻 | 扩散 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 90 / 扩散 : 60 | |
获得 获得 | |
等级 | |
![]() | 灾厄•弑魂焚诏 - 战技 | 强化 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 30 / 群攻 : 15 | |
获得等同于敌方全体数量的【毁伤】,随后使敌方全体立即行动并获得1层【弑魂之炽】。 【弑魂之炽】状态下,█████受到的伤害降低 通过此技能造成伤害时,被视为造成了战技伤害。若█████的额外回合开始时仍持有【弑魂之炽】,立即发动反击。 基于敌人数量获得等量【毁伤】,使其立即行动。获得【弑魂之炽】:受到的伤害降低,敌方目标都行动过后发动反击,对敌方全体造成少量物理属性伤害并弹射 | |
等级 | |
![]() | 支柱•死星天裁 - 战技 | 弹射 |
能量恢复 : 0 | |
弱点击破 : 单攻 : 10 / 群攻 : 60 | |
解除自身所有负面效果,随后造成最多等同于█████ 其中,每消耗1点【毁伤】造成 解除自身所有负面效果。每消耗1点【毁伤】弹射 若消耗了 | |
等级 | |
行迹
![]() | n/a (暴击伤害) |
暴击伤害提高 | ![]() ![]() |
星魂
![]() | 白厄星魂1 | ![]() |
█████的额外回合的速度提高至█████基础速度的 |
![]() | 白厄星魂2 | ![]() |
█████施放攻击造成的伤害为原伤害的 |
![]() | 白厄星魂3 | ![]() |
终结技等级+2,最多不超过 |
![]() | 白厄星魂4 | ![]() |
施放【灾厄•弑魂焚诏】时,额外获得 |
![]() | 白厄星魂5 | ![]() |
战技等级+2,最多不超过 |
![]() | 白厄星魂6 | ![]() |
【毁伤】上限提高2点。施放【创生•血棘渡亡】或【灾厄•弑魂焚诏】时,额外获得 |
光锥
名词 | 稀有度 | 命途 | 攻击力 | 防御力 | 生命值 | 战技 | 专属材料 | |
![]() | 天倾 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 使装备者普攻和战技造成的伤害提高 | ![]() ![]() |
![]() | 乐圮 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 使装备者对当前生命值百分比大于 | ![]() ![]() |
![]() | 俱殁 | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | 装备者当前生命值百分比小于 | ![]() ![]() |
![]() | 鼹鼠党欢迎你 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 装备者施放普攻、战技或终结技攻击敌方目标后,分别获取一层【淘气值】。每层使装备者的攻击力提高 | ![]() ![]() |
![]() | 秘密誓心 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | 使装备者造成的伤害提高 | ![]() ![]() |
![]() | 在蓝天下 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 使装备者攻击力提高 | ![]() ![]() |
![]() | 汪!散步时间! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 无处可逃 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 无可取代的东西 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | 使装备者的攻击力提高 | ![]() ![]() |
![]() | 到不了的彼岸 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | 使装备者的暴击率提高 | ![]() ![]() |
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63 responses to “character #1408”
Does he actually use those quantum character ascension materials, or were those accidently put on here?
Just a placeholder, it’s new Physic material that just update.
Hate how my comments post as replies sometimes, ANYWAYS, does anyone know what hus best lc, teamates, and relics are looking like so far?
Relics: the 3.3 set (the one that gives atk) and the new planar that’s based on number of allies
LCs: His signature obviously, the atk/crit based ones seem fine but I don’t know the math on them
Teammates: buffers that directly apply their buffs (Sunday and RMC seeming like the go to options) his alleged best teammates are predicted for 3.5 and 3.6: Being Cerydra and DH3
Are you referring to Arcadia of Woven Dreams and Wavestrider Captain?
Holy s*** this guy’s kit is ridiculously jacked, its almost disgusting. His non-ult skill multipliers are 2x higher than Saber. Can’t believe we were debating about Castorice’s universal support while this guy’s dropping 1200% ATK powered nuke. Honestly the reason why is HSR chara is easily powercrept is because Hoyo is too easy in increasing their multipliers. And their kit is easily enhancing it while having not much of a setback (consuming HP, higher energy, etc) on the character/team. A no pain no gain kit, but the gain is ridiculously higher than the pain.
I think part of the reason his damage multipliers are so high is due to the way his kit works. When he uses his ultimate, you are locked out of using your other team members, so he has to have high damage to make up the difference of loosing 3 other sources of damage.
In a hyper carry situation, teammate’s damage don’t really matter anyways tbh
on top of that no other path required like Nihility for Acheron or Erudition for The Herta lmao, and unlike them Phainon’s also very good in single target situation + he can tank
Here we go again, you’re saying this because it’s a male characters. Y’ll dont complaint anything about Acheron, The Herta, and Castorice
Nope, in the last part I complain about all new units onward. I think the power start creeping since Acheron onward. At first it just a simple Atk and Crit stats, still normal for a DPS. Then suddenly a unit can cleanse, buff, debuff, heal and charge energy. Then the multipliers getting higher. Why bother making all different paths when a Firefly can do all of other path function herself? Phainon doesn’t need any other units other than battery, and it isn’t even necessary since his skill can stack charges
a lot of people complained about them too lol. But i agree I don’t think phainon is as OP as people are saying. plus he requires a fair bit of investment, his performance is a lot worse without sunday and robin
Castorice is literally the most complained about character in hoyo history and it isn’t even close. What copium are you smoking?
Where do character animations even go from here?
i heard that Cyrene even have crazier animation than this.I mean in a way that pwc both Phainon and Castorice combine. Just a leak but i hope my PC not gonna burst
Might be long long time to “powercreep” Phainon animation both in relevant content & context, especially when Hoyo release his kit as “solo fighter”.
But creativity is unlimited. They could always make many other amazing animation for HSR combat, because the combat is not “action-oriented”. Consider any ability is just like playing a short clip or short anime movie.
Ok so he works with sunday, does robins ult still go while he’s in his ult? I want to have my team of angels!
I would assume Robin does not synergize with him because his Ultimate will remove the team from combat, which I’m assuming will also remove Robin’s buff from the field as it is kinda like a summon.
ALL HAIL LORD PHAINON!!!
His hidden name █ █ █ █ █ is Kevin? 😂
It was already leaked that it’s not Kevin.
dude ur username is crazy
When phainon enters in ultimate he save allies buffs? like crt dmg boost from sunday etc..?
It won’t count as Phainon turn when his transforms takes turn
And when you cast his ultimate before end of his turn won’t also count his turn too
I think the “extra turn” mechanic simply means all buffs previously to his ultimate are always active during his ultimate mode. I wanna know if Hanya or specially Yukongs buffs are still active during the whole Ultimate (considering she has a massive buff, if not for her horrible playstyle)
For Yukong, definitely. Wavestrider Captain is Phainon’s BiS and the durations for the buff also lasts for 1 turn. I might have to build Yukong now
Actually, now that I’m reading Yukong’s skill, I think I might be wrong. We’ll have to wait for testing for anything concrete, so take what I said in regards to Yukong with a grain of salt
Yes. All the buffs (even 1-turn-lasting) will be active until he’s ult transformation is over.
Extra turns does not cause turn-based buffs countdown; the only exception so far would be Hyacine’s Ika, who has countdown mechanic specified in its kit. Interestingly this means Phainon is also immune to any DoT unless detonated.
From what I understand from what a beta tester told me, is that he snapshots all buffs and they linger for the whole ultimate state (unless changed in v2 and v3), idk about Robin ultimate though.