Who’s Afraid of Constance?

Who's Afraid of Constance?
Who's Afraid of Constance?ConceptsWho’s Afraid of Constance?
TypeTalent
TypeBounce
Weakness BreakSingle Target : 9
Energy Regeneration2
Characters
The Dahlia
The Dahlia
Character Materials
Credit653K
Tatters of Thought9
Fiery Spirit3
Starfire Essence15
Fragments of Impression13
Heaven Incinerator30
Shards of Desires7
...3
Tracks of Destiny2
Who's Afraid of Constance?Who’s Afraid of Constance? – Talent | Bounce
When entering combat, The Dahlia regenerates Energy and grants “Dance Partner” to this unit and the teammate who triggered combat. Whenever there is no other “Dance Partner” on the field, grants “Dance Partners” to this unit and the teammate with the highest Break Effect. After a “Dance Partner” attacks a Weakness Broken enemy target, the Toughness Reduction from this attack is converted into 1 instance of Super Break DMG at .
After an enemy target is attacked by the other “Dance Partner,” The Dahlia launches a Follow-Up ATK, dealing instance(s) of DMG, each dealing Fire DMG equal to of The Dahlia’s ATK to one random enemy. After each instance of DMG dealt to a Weakness Broken enemy target, the Toughness Reduction from this DMG is converted into 1 instance of Super Break DMG at .
This effect can only trigger once per turn. If the target is defeated before the Follow-Up ATK is used, it will be launched at one random enemy instead.

When entering combat, The Dahlia regenerates Energy and grants “Dance Partner” to this unit and the teammate who triggered combat. When a “Dance Partner” attacks a Weakness Broken enemy target, additionally deals Super Break DMG to the target.
When an enemy target is attacked by the other “Dance Partner,” The Dahlia triggers a Follow-Up ATK, dealing minor Fire DMG to one random enemy target, and deals 1 additional instance of Super Break DMG to Weakness Broken enemy targets, bouncing #2[i] times.
Level 15

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