Black Swan

Black Swan
Black SwanConceptsBlack Swan
FactionGarden of Recollection
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Nihility
Combat TypesClass Wind
Chinese杨梦露
EnglishArryn Zech
Korean김하영
Japanese生天目仁美
n/a
Credit308K
Extinguished Core15
Glimmering Core15
Ascendant Debris65
Squirming Core15
Trace Materials
Credit3M
Fiery Spirit18
Extinguished Core41
Starfire Essence69
Glimmering Core56
Heaven Incinerator139
Squirming Core58
Past Evils of the Borehole Planet Disaster12
Tracks of Destiny8
StoryA Memokeeper of the Garden of Recollection. An indolent and mysterious soothsayer.
"Remembrance" of men are hers to heed, threads of fate are hers to tug.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyn/a
189.76661481025%50%100120
20175.03128.72881025%50%100120
Credit4000
Extinguished Core5
20+210.94155.13471025%50%100120
30255.82188.14211025%50%100120
Credit8000
Extinguished Core10
30+291.72214.54801025%50%100120
40336.6247.55541025%50%100120
Credit16000
Glimmering Core6
Ascendant Debris3
40+372.5273.96141025%50%100120
50417.38306.96871025%50%100120
Credit40000
Glimmering Core9
Ascendant Debris7
50+453.29333.37471025%50%100120
60498.17366.38211025%50%100120
Credit80000
Squirming Core6
Ascendant Debris20
60+534.07392.78801025%50%100120
70578.95425.79541025%50%100120
Credit160K
Squirming Core9
Ascendant Debris35
70+614.86452.110131025%50%100120
80659.74485.110871025%50%100120
Leveln/a
1
20
Credit4000
Extinguished Core5
20+
40
Credit16000
Glimmering Core6
Ascendant Debris3
40+
50
Credit40000
Glimmering Core9
Ascendant Debris7
50+
60
Credit80000
Squirming Core6
Ascendant Debris20
60+
70
Credit160K
Squirming Core9
Ascendant Debris35
70+
80

Skill

Percipience, Silent DawnPercipience, Silent Dawn - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Wind DMG equal to of Black Swan's ATK to a single target enemy, with a base chance of inflicting 1 stack of Arcana on the target. Additionally, when attacking a target that suffers Wind Shear, Bleed, Burn, or Shock, there is respectively a base chance of inflicting 1 extra stack of Arcana on the target.

Deals minor Wind DMG to a single enemy and has a chance of applying Arcana to the target. After attacking a target that suffers Wind Shear, Bleed, Burn, or Shock, there is respectively a chance of additionally applying Arcana.
Level 9
Decadence, False TwilightDecadence, False Twilight - Skill | Blast
Energy Regeneration : 30
Weakness Break : Single Target : 60 / Blast : 30
Deals Wind DMG equal to of Black Swan's ATK to a single target enemy and any adjacent targets. At the same time, there is a base chance of inflicting 1 stack of Arcana on the target enemy and the adjacent targets. Additionally, there is a base chance of reducing the DEF of the target enemy and the adjacent targets by , lasting for turn(s).

Deals minor Wind DMG to a single enemy target and any adjacent targets, with a high chance of inflicting Arcana on the targets and lowering their DEF.
Level 15
Bliss of <unbreak>Otherworld's Embrace</unbreak>Bliss of Otherworld's Embrace - Ultimate | AoE
Energy Regeneration : 5
Weakness Break : AoE : 60
Inflicts Epiphany on all enemies for turn(s).
While afflicted with Epiphany, enemies take increased DMG in their turn. Additionally, if enemies are also inflicted with Arcana, they are considered to be simultaneously afflicted with Wind Shear, Bleed, Burn, and Shock. After Arcana causes DMG at the start of each turn, its stacks are not reset. This non-reset effect of Arcana stacks can be triggered up to time(s) for the duration of Epiphany. And the trigger count resets when Epiphany is applied again.
Deals Wind DMG equal to of Black Swan's ATK to all enemies.

Inflicts Epiphany on all enemies, increasing the DMG the targets take in their turn. Additionally, having Arcana is regarded as having Wind Shear, Bleed, Burn, and Shock. Furthermore, Arcana will not reset its stacks after causing DMG at the start of the next turn. Deals Wind DMG to all enemies.
Level 15
Loom of Fate's CapriceLoom of Fate's Caprice - Talent | Impair
Energy Regeneration : 0
Weakness Break : 0
Every time an enemy target receives DoT at the start of each turn, there is a base chance for it to be inflicted with 1 stack of Arcana.
While afflicted with Arcana, enemy targets receive Wind DoT equal to of Black Swan's ATK at the start of each turn. Each stack of Arcana increases this DMG multiplier by . Then Arcana resets to 1 stack. Arcana can stack up to times.
Only when Arcana causes DMG at the start of an enemy target's turn, Black Swan triggers additional effects based on the number of Arcana stacks inflicted on the target:
When there are or more Arcana stacks, deals Wind DoT equal to of Black Swan's ATK to adjacent targets, with a base chance of inflicting 1 stack of Arcana on adjacent targets.
When there are or more Arcana stacks, enables the current DoT dealt this time to ignore of the target's and adjacent targets' DEF.

When an enemy target receives DoT at the start of each turn, there is a chance for it to be inflicted with Arcana. They receive Wind DoT at the start of the turn, and Black Swan triggers additional effects based on the number of Arcana stacks.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
From Façade to VéritéFrom Façade to Vérité - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After this Technique is used, there is a base chance for each enemy to be inflicted with 1 stack of Arcana at the start of the next battle. For each successful application of Arcana on a target, inflicts another stack of Arcana on the same target. This process repeats until Arcana fails to be inflicted on this target. For each successive application of Arcana on a target, its base chance of success is equal to of the base chance of the previous successful infliction of Arcana on that target.

After this Technique is used, at the start of the next battle, there is a high chance for each enemy to be inflicted with Arcana repeatedly until Arcana fails to be inflicted.
Level 1

Traces

Viscera's DisquietViscera's Disquiet
Requires Character Ascension 2
After using Skill to attack one designated enemy that has Wind Shear, Bleed, Burn, or Shock, each of these debuffs respectively has a 65% base chance of inflicting 1 extra stack of Arcana.
Credit5000
Fiery Spirit3
Past Evils of the Borehole Planet Disaster1
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 2
Wind DMG increases by 3.2%
Credit5000
Fiery Spirit3
Extinguished Core6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Starfire Essence3
Glimmering Core3
Effect Hit Rate BoostEffect Hit Rate Boost (Effect Hit Rate)
Requires Character Ascension 3
Effect Hit Rate increases by 4%
Credit10000
Starfire Essence3
Glimmering Core3
Goblet's DredgesGoblet's Dredges
Requires Character Ascension 4
When an enemy target enters battle, there is a 65% base chance for it to be inflicted with 1 stack of Arcana.
Every time an enemy target receives 1 instance of DoT during a single attack by an ally, there is a 65% base chance for the target to be inflicted with 1 stack of Arcana. The maximum number of stacks that can be inflicted during 1 single attack is 3.
Credit20000
Starfire Essence5
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Starfire Essence5
Glimmering Core4
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Ascension 5
Wind DMG increases by 4.8%
Credit45000
Heaven Incinerator3
Squirming Core3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Heaven Incinerator3
Squirming Core3
Candleflame's PortentCandleflame's Portent
Requires Character Ascension 6
Increases this unit's DMG by an amount equal to 60% of Effect Hit Rate, up to a maximum DMG increase of 72%.
Credit160K
Heaven Incinerator8
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
Effect Hit Rate BoostEffect Hit Rate Boost (Effect Hit Rate)
Requires Character Ascension 6
Effect Hit Rate increases by 6%
Credit160K
Heaven Incinerator8
Squirming Core8
DMG Boost: WindDMG Boost: Wind (Wind DMG Boost)
Requires Character Lv. 75
Wind DMG increases by 6.4%
Credit160K
Heaven Incinerator8
Squirming Core8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Extinguished Core2
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Heaven Incinerator8
Squirming Core8

Eidolons

Seven Pillars of WisdomSeven Pillars of WisdomSeven Pillars of Wisdom
While Black Swan is active in battle, enemies afflicted with Wind Shear, Bleed, Burn, or Shock will have their corresponding Wind, Physical, Fire, or Lightning RES respectively reduced by 25%.
Weep Not For Me, My LambWeep Not For Me, My LambWeep Not For Me, My Lamb
When an enemy target afflicted with "Arcana" is defeated, there is a 100% base chance of inflicting 6 stack(s) of "Arcana" on adjacent targets.
As Above, So BelowAs Above, So BelowAs Above, So Below
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
In Tears We GiftIn Tears We GiftIn Tears We Gift
While in the Epiphany state, enemy targets have their Effect RES reduced by 10% and Black Swan regenerates 8 Energy at the start of these targets' turns or when they are defeated. This Energy Regeneration effect can only trigger up to 1 time while Epiphany lasts. The trigger count is reset when Epiphany is applied again.
Linnutee FlywayLinnutee FlywayLinnutee Flyway
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Pantheon Merciful, Masses PitifulPantheon Merciful, Masses PitifulPantheon Merciful, Masses Pitiful
When an enemy target is attacked by Black Swan's teammates, Black Swan has a 65% base chance of inflicting 1 stack of "Arcana" on the target.
Every time Black Swan inflicts "Arcana" on an enemy target, there is a 50% fixed chance to additionally increase the number of "Arcana" stacked this time by 1.

Light Cones

ConceptsRarityPathATKDEFHPSkilln/a
Void
Void3
RarstrRarstrRarstr
nihility-class317.52264.6846.72At the start of the battle, the wearer's Effect Hit Rate increases by 20% for 3 turn(s).
Obsidian of Obsession
Ancient Engine
Loop
Loop3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Increases DMG dealt from its wearer to Slowed enemies by 24%.
Obsidian of Obsession
Ancient Engine
Hidden Shadow
Hidden Shadow3
RarstrRarstrRarstr
nihility-class317.52264.6846.72After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60% of ATK to the target enemy.
Obsidian of Obsession
Artifex's Gyreheart
Good Night and Sleep Well
Good Night and Sleep Well4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56For every debuff the target enemy has, the DMG dealt by the wearer increases by 12%, stacking up to 3 time(s). This effect also applies to DoT.
Obsidian of Obsession
Silvermane Medal
Eyes of the Prey
Eyes of the Prey4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20% and increases DoT by 24%.
Obsidian of Obsession
Ancient Engine
Resolution Shines As Pearls of Sweat
Resolution Shines As Pearls of Sweat4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56When the wearer hits an enemy and if the hit enemy is not already Ensnared, then there is a 60% base chance to Ensnare the hit enemy. Ensnared enemies' DEF decreases by 12% for 1 turn(s).
Obsidian of Obsession
Artifex's Gyreheart
Fermata
Fermata4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Break Effect by 16%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16%. This also applies to DoT.
Obsidian of Obsession
Silvermane Medal
We Will Meet Again
We Will Meet Again4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48% of the wearer's ATK to a random enemy that has been attacked.
Obsidian of Obsession
Ancient Engine
Before the Tutorial Mission Starts
Before the Tutorial Mission Starts4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20%. When the wearer attacks DEF-reduced enemies, regenerates 4 Energy.
Obsidian of Obsession
Squirming Core
In the Name of the World
In the Name of the World5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4Increases the wearer's DMG to debuffed enemies by 24%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18%, and ATK increases by 24%.
Obsidian of Obsession
Silvermane Medal
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
*
Greeting
*
Parting
*
About Self: Existence
*
About Self: Wishes
*
Chat: Divination Methods
*
Chat: Light Cone
*
Hobbies
*
Annoyances
*
Sharing: Pure Land
*
Sharing: Memetic Entity
*
Knowledge
*
About Trailblazer
*
About Acheron
*
About Aventurine
*
About Sparkle
*
About March 7th
*
Eidolon Activation
*
Character Ascension
*
Max Level Reached
*
Trace Activation
*
Added to Team With Trailblazer
*
Added to Team With Sparkle
*
Added to Team With March 7th
*
Added to Team With Acheron
*
Added to Team With Aventurine
*
Battle Begins: Weakness Break
*
Battle Begins: Danger Alert
*
Turn Begins 1
*
Turn Begins 2
*
Turn Idling
*
Basic ATK
*
Skill 1
*
Skill 2
*
Hit by Light Attack
*
Hit by Heavy Attack
*
Ultimate: Activate
*
Ultimate: Unleash
*
Downed
*
Return to Battle
*
Health Recovery
*
Technique
*
Battle Won
*
Treasure Opening 1
*
Treasure Opening 2
*
Precious Treasure Opening
*
Successful Puzzle-Solving 1
*
Successful Puzzle-Solving 2
*
Enemy Target Found
*
Returning to Town
*

Story

TitleText
Character DetailsA Memokeeper of the Garden of Recollection. A mysterious and elegant soothsayer.
She often wears a warm smile and is willing to patiently listen to the words of others, thus using such means as a pretext to enter "memories" and gain omniscience over certain matters.
A lady passionate about collecting unique memories, yet the thoughts that guide her are hard to glean.
Character Story: Part I"She's quite an unusual kid, and I could sense it from the day she was born. It felt like nature itself was celebrating her arrival: The birds chirped, the moon and sun were together in the sky. The cards in my hand seemed to hint at the emergence of a soul steeped in nostalgia. Right from her early years, she had a fascination with stories from the past. She would delve deep into contemplating our origins, our creators, and even the very beginning of the world. Her questions would leave even the most erudite scholars scratching their heads. Sure, some other kids might poke fun at her for asking such deep questions, but aren't those questions important? Life is akin to a winding labyrinth, where memories serve as our sole companions."
— A mother's memories

Afflicted with amnesia, her mother struggled with forgetfulness, making it difficult for her to recognize her family or recall recent events.
Clutching the diagnosis of amnesia, she held her mother tightly, attempting to read aloud from the latter's diary. Her mother was physically present, but where was she in the realm of consciousness?

She stayed by her mother's side until the end of her life, realizing that her mother had been fading away as her memories became fragmented. If her own memories of her mother were to ever become blurred as well, her mother would completely slip away from her.

"Life is akin to a winding labyrinth, where memories serve as our sole companions." For the first time, she comprehended the profound meaning behind these words.
Character Story: Part II"I arrived on this planet as an explorer. My usual tasks involved observing the flow of rivers, examining the materials of the city's bricks and tiles, analyzing the steepness of roads, and documenting the number and distribution of chimneys... These duties aligned with people's imagination of preserving a planet's 'memories.'"

— However, such efforts were far from sufficient.

Once I started working in secrecy, I would often come across that girl. Sometimes, sunlight would dance through the leaves as she walked beneath them, disappearing around corners once the street lamps illuminated the surroundings. On other occasions, her gaze would follow a carrier pigeon, which left the High Priest's quarters every Wednesday night, only to return the following morning to the palace's chief of the guards — a known political adversary of the High Priest. Occasionally, she would quietly observe rain trickling into sewers scarred by artillery fired from the opposite shore. And sometimes, waves would dampen her skirts, while an elderly woman washing clothes by the river recounted the story of the previous sovereign and his five illegitimate children.

— Few individuals, apart from us, understand that a planet conceals and safeguards its "memories" in such a manner.

I trailed behind her until we reached a rock on the moor. I knew that it was the time to invite her.

"What do you see?" I asked, in a form visible to her.
She pointed at a patch of weeds and the lingering traces.
"I see a stone, perhaps once part of a fireplace... But it must hold more significance."
I nodded and assisted her in removing the weeds and dirt from the crevices of the stone.
"It was once a monument," she murmured, gently caressing the engravings adorning its surface.
"Indeed, but the 'memory' holds more significance."

Thus, I revealed to her that the stone on the moor had once served as a fireplace, a monument before that, a flowerbed, and even an altar... And before all that, it had simply been a stone on the moor.

"What price would I pay if I want to witness those 'memories'?"
"People will remain oblivious to your presence unless you are willing to reveal yourself."
"Just as people fail to acknowledge the existence of black swans until they encounter one?"
"Yes, just like that."


— An {RUBY_B#Memokeeper}Explorer's{RUBY_E#} memories

Memokeepers travel to numerous planets, collecting the memories of each city they encounter. They are careful not to leave any trace of their presence, ensuring that nobody remembers them, unless they come across someone with the potential to become a Memokeeper, whom they then take away from the city into the vast expanse of the stars.
Character Story: Part IIIMany individuals obsess over the glory of the past and aspire to become Memokeepers, longing to live within their memories. Such individuals often degenerate into unbridled Cremators, distorting memories to suit their preferences. However, she is different... I've sensed her unwavering determination and profound respect for memories themselves. Following tradition, I asked her three questions before making her a Memokeeper.

"Will you dedicate your whole life to the collection of memories?"
"I will."
"Will you relinquish your physical form and embrace the transformation of self?"
"I will."
"If one day you cease to exist, what legacy will you leave behind for the world?"
"My memories. They hold seeds from the past, destined for rebirth into the future."

Memories come in various forms. Some are trivial and heartwarming, while others are grand and expansive. Some are gentle and meek, while others are wild and untamed... When she became a Memokeeper, her memories became tranquil and serene, like the calm waves that finally found their destined harbor.

— A Memokeeper's memories

"What comes to your mind?" The Memokeeper asked.
As she opened her eyes, fragments of memories swirled around her.
"People tend to believe they are facing the present and the future, yet fail to realize that we are all, in fact, moving toward the past."
Character Story: Part IVLocation: Penacony
Date: ██/██/██
Guests: ██, ██, ██, and ██
"A sorrowful memory from ██. This opulent memory, adorned with ostentation and longing, conceals an unknown sadness that will linger for years, influencing its owner for an extended period."
"A joyous memory from ██. This dramatic memory is filled with vibrant hues of joy, confusion, and humor, but it can hardly be called true happiness. Such is the future it portrays."
"A regrettable memory from ██. The fleeting happiness in this memory is beautiful yet short-lived, like a shooting spark from faded ashes. Cherish your limited moment, dear guest, for it informs me that it shall soon vanish."
"A vague memory from ██. This memory is faint, chaotic, and disorienting, akin to an endless downpour with no respite in sight. I yearn to capture the future it points to, whether it be filled with rain or sunshine..."

— Black Swan's memories

"I saw the figure of a woman, gracefully leaping and transforming amidst images and patterns. No... I'm not crazy, I did indeed see 'her.' I remember her voice, its velvety texture, and the colorful cards in her hands, imbued with some sort of magic... Oh, and she invited me to partake in fortune-telling. She said, 'Whether you want to foresee happiness or misfortune in the future, retrieve lost possessions, or seek unexpected gains... All I need is an honest story, for the past and the future are overlapped on the same point of a single circle.' My head spun, and she exuded such gentleness. I talked so much to her, and she patiently listened to my ramblings... And then, following her divination results, I retrieved a lost mirror for a guest of the hotel! Oh, you asked what I said to her? Oh, nothing important... Just some rumors about the past..."
— A native Penacony resident's memories

Currently, she journeys through various realms as a diviner, uncovering memories intertwined with her Path and Aeons. She believes that those memories are as enduring as gems, impervious to the eroding forces of oblivion.

"Numerous Memokeepers have ventured to Penacony, only to discover it as a mere illusory mirage dancing upon the water's surface."
"However, dreams... They represent a distorted form of memories. I shall delve into its depths and catch a fleeting glimpse of the buried memories before those Memosnatchers and Cremators arrive."
Character Story: Part I
Character Story: Part II
Character Story: Part III
Character Story: Part IV
About "You"
Your "Story": Part I
Your "Story": Part II

453 responses to “Black Swan”

  1. I’m late to the party, but how do you guys feel about Kafka + BS as a pair? Is it something special or is it closer to Sampo upgrade?
    I lost 50/50 on her banner and currently wondering if I should prioritized Kafka’s lightcone or Blackswan on their reruns.
    I do have Sampo, Guinaien and Luka damage traces maxed out, all E6 and have “decent” DoT sets sharing between them.

    I’m not a meta player so I’m happy enough as long as I can clear MoC 12 in adequate rounds.

    Should I try for Kafka’s lightcone to hit the last quota for the last 6% DEF ignore for the team, which seems like it will open an option to go attack boots on Kafka as well?
    I only got to try BS a little bit as trial unit in an event so I don’t have a good grasp on her capabilities. My impression is that BS is a more comfortable version of Sampo and that she might be viable in PF.

    Sorry if it sounds confusing. But yeah; what do you guys think between Kafka’s S1 and Blackswan if I can pick only one?

      
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    • To be honest with you, if your goal is to get both S1 Kafka and Black Swan, you have quite a lot of time. Black Swan will rerun first then Kafka will rerun much later. And from now till then we might get better DoT units who knows.

      As an E0S0 Kafkaswan enjoyer, their damage is just ridiculous. However I do have Ruan Mei slotted in and my sustain is Luocha who while recently is starting to get hated on a lot I refuse to use the disgusting green child. He does funnel a lot of SP tho for my two dps.

      Having said all of that, S1 Kafka is actually quite good to have in general. Lets you get max value of Prisoner set. Even with Swan, S1 Kafka allows you to always trigger the max amount of Arcana stacks per Kafka dotonation as it provides you with the third dot without needing breaks or sacrificing a harmony for a 3rd DoT. I only skipped it as I really wanted Swan as a character and did not have jades to spare. I don’t know if having it lets you skip speed boots tho as realistically you want her to have as high speed as possible. But besides the point.

      Black Swan boasts the strongest DoT in the game. Her Arcana can stack to insane damage and while she is technically 5 Star Sampo, she is if you took Sampo and dialed the damage to insane levels. Like, she is just in a league of her own in terms of dot. And ya, her 3 stack Arcana makes her a monster in PF as you basically have it be like an infection spreading. There’s a reason the DoT duo became very strong and popular. Even now, it’s still pretty high up in clear speeds and usage. Although, again, Ruan Mei is a big part of that cuz that hoe is just insane and I dunno if you have her or not.

      Ultimately, since you already have E6 maxed out 4 star DoTs and you don’t care for 0 cycle shit (as you should it makes no difference on the rewards), S1 Kafka is a lot more value if you can only choose one. Do consider Ruan Mei or Robin though. A 5 star teamwide harmony is very good for the DoT squad.

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      • Thank you for answering.

        I do have Ruan Mei on E1S0. Though I don’t feel like going for Robin however, she seems like a character designed for advanced players who have their entire roster and relics planned out. And from the annual report, I’ve spent a grand total of 7% of total Trailblaze Power on relic farming since launch, so most my relics are not great. I’m also worried about skill point since DoT teams usually eat them and Robin seems to speed up that process.

        But frankly, I just don’t know what I’m supposed to do with team action advancement from Robin as DoT team.
        I will keep looking out for Robin in DoT teams showcase, I guess.

        For now my idea is: When the time comes for Ruan Mei to move to break effect teams, My Kafka team will probably go back to generic options like Pela or Asta.

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        • I think you should research her more as Robin is not really as complicated as that. All you need to think about realistically is the timing of using her ult to maximize the action advance. And action advance benefits everyone and DoT squads are no exception. It’s basically a free turn. Your Kafka can dotonate more. Black Swan can stack some more Arcana. Your sustain can heal/protect or generate SP as needed. And her buffs work really well with DoT too. Robin is quite strong and flexible and your relics aren’t really something that affects what she can do for you as even subpar relics can 10 cycle.

          But ya if you have E1 Ruan Mei, then for now you’re gold but replacing her with Asta or Pela will feel like a huge downgrade so just be prepared for it xD

          Goodluck tho :3 With some luck, I hope you get all you want.

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        • You’re thinking too much. She’s the opposite, actually.
          Robin is actually very casual friendly as long as you view her as team wide stat buffer; her offensive stats buff are even higher than RM (ATK, DMG%, Crit)
          which is why she is often mentioned as good for DoT teams even though the crit buffs are wasted.

          Don’t worry about maximising Robin kits, those stuffs are for 0 cycle mfs with their decked out 5 stars

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    • What you can expect from Black Swan:
      1. You want your DoT assigners to move before Kafka, or she is left with no DoT to detonate with. However with Black Swan, this is non-issue because the enemy always enters the battlefield with a stack of Arcana. Thus in turns allows you to allocate your high-speed pieces preferentially to Kafka, which is a net boost to the combat power of your whole team.
      2. Kafka consumes SP rather quickly and you don’t have much left for your teammates to use. However Black Swan consumes reasonably small amount of SP and she can do the basic attack rather often to feed herself because she doesn’t need to skill every turn. You also get little in return even if you intentionally feed Black Swan with more than enough SP for her.
      3. Last but not least, Black Swan has notably higher damage output than any 4-star DoT. However due to the nature of DoT, you shouldn’t expect the enemies to die 3x faster than before. That’s not how DoT works. Patience is all you need.

      What you can expect from Kafka’s light cone:
      1. Kafka gains about 6 substats worth of speed boost, which isn’t a small number.
      2. Kafka is now able to apply another instance of DoT, meaning with only Kafka and Black Swan in your team you are now able to fully activate the Prisoner set. Also, you can now gain 3 stacks of Arcana by every cast of Kafka’s skill and ultimate. Without this light cone however, you can still achieve this by slotting a third DoT into the team. Guinaifen is very ideal for the purpose. Sampo is viable, too, if the enemy had Wind-weakness.

      My suggestion:
      Black Swan is an upgrade over the DoT team while Kafka’s signature light cone is an upgrade over the Kafka & Black Swan pair. Without Black Swan, Kafka’s signature light cone does not come with high pull value unless you are devoid of Nihility light cones.

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      • If you are not going to abandon your already-built 4-star DoT, you may pull for Black Swan and build a triple DoT team. The third DoT member is according to the enemy weakness type. You spare Ruan Mei for the other team to use. In this case Kafka’s signature light cone isn’t required, however it is still a boost to the combat power. Replacing the third DoT with Ruan Mei is a side-grade at best, and also puts Kafka’s signature light cone to a must-have level. So don’t worry.

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  2. I use [pan-cosmic], [it’s showtime] on her, so should i use ATK% orb ? i kinda want to use it on sw, maybe welt too.

      
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  3. Here’s some very specific details I’ve confirmed through testing which may or may not be relevant to you:

    – As we know, DoTs triggering at the start of enemy turns adds Arcana stacks. Arcana itself also adds 1 stack just before it triggers. Looking at this another way, just by an enemy *spawning and existing*, Arcana is already a 264% DoT by itself.

    – The amount of stacks Arcana has *before* Arcana adds its own stack and triggers determines if it benefits from the 3 or 7 stack effect. To give you a scenario, an enemy that currently has 2 Arcana stacks with only Arcana as the DoT present will not trigger a Blast when they start their turn, despite Arcana having a 3rd stack when it deals its damage.

    – Epiphany’s Dmg Amp specifically works on the current enemy taking their turn. Arcana’s Blast effect never benefits from Epiphany’s Amp since it only hits targets Adjacent to the current enemy. Unfortunate, considering her Blast accounts for a good chunk of her damage (easily over 30%).

    – It’s a very niche interaction, but Epiphany’s Dmg Amp does work with Clara’s Counters. Again, this will only work against the current enemy taking action. The blast damage from Clara’s Enhanced Counters (Ult) won’t benefit.

    – Arcana “as a DoT” is counted as Wind Shear even without her Ultimate (you can see this when inspecting enemies during combat). However, Arcana “as an effect” is *not* Wind Shear. I can confirm the beta info: Arcana isn’t affected by Wind Shear resistance, and thus can actually be applied onto Wind Shear immune enemies (like the lil’ flying Windspawn mobs).

    – Sampo E4 can DoTonate Arcana as long as Arcana (or any other Wind Shear effect present) has 5 stacks. And yes, while Sampo may not be able to apply WShear against the aforementioned WShear immune enemies, he can still DoTonate Arcana applied on them.

    – – –

    Other than those… I think you can just refer to reputable guides/testers regarding her base kit.

    If there’s anything else I’ll say… If Kafka is a DoT enabler, other DoTs enable BS instead. Also, you can look at BS as though she’s a pseudo-Erudition unit. She can’t perform optimally in single target, but absolutely pops off in Blast and AoE. Enemies taking turn is her crux, which can potentially affect performance in AV-limited combat if enemies lose turns due to excessive Slows/Delays, or if enemies die before Arcana can even trigger.

    As for her Ultimate, I personally think it’s not worth sacrificing offense just for the sake of gaining more Energy (intentionally swapping to ER Rope, Tutorial Mission LC if you have other offensive options, etc). It’s not worth the damage you lose and attempting to maintain her Ultimate permanently (which is the only way this *somehow* pays off) is incredibly unrealistic.

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